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View Full Version : I dont want to sound n00bish



Reeve
03-06-2007, 09:23 PM
But what is the purpose of dexterity, vitality, spirit?

My apologies if this has already been discussed.

oddler
03-06-2007, 09:32 PM
This is an off-wall-guess but I would say they affect Hit and Evade, HP gain, and Magic Defense respectively. That's what I always thought they were but I could be totally wrong. :p

Reeve
03-06-2007, 09:56 PM
I figured out after i posted that dexterity affects the time it takes for your character to be able to do an action.

the others im still blank on, and thanks.

silentenigma
03-06-2007, 09:58 PM
"spirit" sounds like white magic potency while "magic" is black magic potency.

Vlakorados
03-07-2007, 07:28 PM
Vitality reduces physical damage taken
Spirit reduces magic damage taken
Dex is your speed

No idea if they do anything else :)

MJN SEIFER
03-08-2007, 06:51 PM
I dont want to sound n00bish

Why do people a some that new people (N00bs) are stupid? They're new that's it, stop steriotyping them please.

TheSpoonyBard
03-08-2007, 07:05 PM
Dexterity: Affects the speed of ATB gauge and Defence%.

(Dex / 4) + armour's Def% = final Defence% value.

Vitality: Affects the damage taken from physical attacks.

Vit + armour's Defence = final Defence value.

Spirit: Affects the damage taken from magical attacks.

Spirit = final MDefence value. The MDef of armour is ignored.

Reeve
03-09-2007, 03:02 AM
Thank you Endless



I dont want to sound n00bish Why do people a some that new people (N00bs) are stupid? They're new that's it, stop steriotyping them please.

i used n00bish in the way that meant i was new to this game, how does that make it seem like I'm ASSUMING new people are stupid.

also in my experience, the majority of the idiots are new people.

ReloadPsi
03-09-2007, 04:04 AM
Vitality reduces physical damage taken
Spirit reduces magic damage taken
Dex is your speed

No idea if they do anything else :)
You're almost right... Vitality and Spirit do the above on paper, but absolutely nothing in practice. Seriously, I've never known any enemy to do different damage to anyone at any level at all. Things that do 100 damage when you first meet them at level 10 will still do 100 damage when you're level 99, as opposed to, say, 1 damage, which you'd expect. The defensive stats in the game only seem to work if you augment them with a Hero Drink.

Sain Cai
03-09-2007, 02:50 PM
I heard spirit also affects stealing

ReloadPsi
03-09-2007, 03:05 PM
I think that's just in 9. However, consulting TFergusson's Battle Mechanics FAQ on gamefaqs.com might yield a correct answer. Let's take a look-see here...

Hrm. He's got nothing on Steal. Odd.

Oh well.

TheSpoonyBard
03-10-2007, 03:46 PM
Stealing depends on the level of the character and the level of the target. The larger the difference between the two, the higher the chance of success. There are some exceptions, such as Vagyrisk Claws from Bagrisks. In that situation you've the best chance at Lv11 and zero chance at Lv77+.

Yliette
03-15-2007, 01:47 PM
OMG!! I've played FFVII eight years ago and I've learned that only now! :eek:

MJN SEIFER
03-15-2007, 04:15 PM
Thank you Endless



I dont want to sound n00bish Why do people a some that new people (N00bs) are stupid? They're new that's it, stop steriotyping them please.

i used n00bish in the way that meant i was new to this game, how does that make it seem like I'm ASSUMING new people are stupid.

also in my experience, the majority of the idiots are new people.

I supose i'm so used to people thinking that I jumped to conclusions. sorry.