Rostum
05-06-2007, 02:48 PM
Just finished this off in Maya with only some basic blinn materials. I created it to teach myself a range of things including NURBS, Polygon and SubDivision Surface tools. Each tool is fully functional as well, meaning you can pivot them in and out, and even pivot the scissors so they actual cut.
Anyways, thought I'd just render a few angles and post them here, tell me what you think.
Front
http://img.photobucket.com/albums/v161/Omecle/ViewFront.jpg
Back
http://img.photobucket.com/albums/v161/Omecle/ViewBack.jpg
Side
http://img.photobucket.com/albums/v161/Omecle/ViewSide.jpg
Top
http://img.photobucket.com/albums/v161/Omecle/ViewTop.jpg
So yeah, post whatever you'd like.
Anyways, thought I'd just render a few angles and post them here, tell me what you think.
Front
http://img.photobucket.com/albums/v161/Omecle/ViewFront.jpg
Back
http://img.photobucket.com/albums/v161/Omecle/ViewBack.jpg
Side
http://img.photobucket.com/albums/v161/Omecle/ViewSide.jpg
Top
http://img.photobucket.com/albums/v161/Omecle/ViewTop.jpg
So yeah, post whatever you'd like.