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Storm San
08-25-2007, 01:01 AM
What if SE mailed you and said they'd hire you to make ff15.
What would you make it like ?

I guess I would focus on character development, and embrace a new world with the classic FF themes on it.

Disco Potato
08-25-2007, 07:41 AM
There's a similar topic a bit down the page that's not too old:
http://forums.eyesonff.com/general-final-fantasy/108362-if-you-could-make-your-own-ff-game.html

But why not FF14? Have details about it already been released? :confused:

I guess I would focus on character development, and embrace a new world with the classic FF themes on it.
Do you want anything more specific? Most of the FFs share those traits :p

The Mog Ninja
08-25-2007, 08:31 AM
A Carbon Clone of FF7, of course.

Storm San
08-25-2007, 12:38 PM
There's a similar topic a bit down the page that's not too old:
http://forums.eyesonff.com/general-final-fantasy/108362-if-you-could-make-your-own-ff-game.html

But why not FF14? Have details about it already been released? :confused:

I guess I would focus on character development, and embrace a new world with the classic FF themes on it.
Do you want anything more specific? Most of the FFs share those traits :p

Hmm
No I don't have any obscure information, I just thought SE will probably have selected some people for the FF14 so FF15 is totally something brought out of the future ,and completely in its foundations up until now.

Griff
08-26-2007, 12:38 AM
First thing I would do is get back my random battles.
Next I would strap Nobuo down to a chair and repeat the torture scene from Casino Royale until he agreed to do the soundtrack for the game.
Then I would fly in the greatest fantasy writers alive today to handle the storyline (using characters roughly based on myself and several people I know, of course).
After that a team of game designers would be put in charge of putting the game together, at which point it would be released before FF14, because I'm just that efficient.

McLovin'
08-26-2007, 01:00 AM
I assumed 13 would be the last.

Comet
08-26-2007, 01:01 AM
I heard the last would be 20.

SnoopyG
08-26-2007, 01:05 AM
instead of the main character using a sword for his primary weapon, he would use a giant robot wielding a sword. And music by Nobuo would be nice.

Nifleheim7
08-26-2007, 01:13 AM
I would hire Fumito Ueda and Yasunori Mitsuda.:bigsmile:

Renmiri
08-26-2007, 01:29 AM
Uematsu for soundtrack

cloud21zidane16
08-26-2007, 01:57 AM
I assumed 13 would be the last.

why did you assume that?

aquatius
08-26-2007, 10:17 AM
I would definately return to random battles and ATB, and the system would be like FF9 but tweaked a bit.

Lawr
08-26-2007, 10:19 AM
Uematsu for soundtrack


I would hire Fumito Ueda and Yasunori Mitsuda.

bring back garland

Storm San
08-26-2007, 12:16 PM
I would call Sakaguchi again for the concept (and producing executive)

, along with Kitase and Nomura, and of course Nobuo for the FULL

music, except if he needed someone else (i.e. Shirou

Hamaguchi/black mages, he usually works with them) Moreover, because Nobuo grows as he works with other genres, I would gladly have him work with an artist he chooses.

Character design by Yoshi.taka Amano (after all he was the first official character designer) and Yusuke Naora for the world design.
I would bring a new batte system, neither random battle nor the ff12 one.

The player could choose if he wanted to go and fight or just pass without fighting.
The game would take 4 years to make because ..good stuff takes time :rolleyes2
The game would revolutionize the series once again, and I would once again crave for the time the new FF is out, as I did with FFX.

No.78
08-26-2007, 05:02 PM
The romance story would be between two people of the SAME SEX.

And the romance would not be between the main characters/will not just be the main characters.

More deaths of main characters, the fans love that. Right?

A diverse job system that changes what you look like OR make it possible to SEE the armour your wearing, I mean gawwwd. Or do what 6 did and have a fuckload of characters.

Be able to make your main character? Okay maybe that'd
be hard to implement...

A character who is a Beastmaster like in FFXI, that'd be soooo cool and fun!!!

I'd reintroduce the old FF battle system OR have that system chooseable as well as a new fangled thingy.

Captain Maxx Power
08-26-2007, 05:09 PM
Final Fantasy 15 : The Pirate Red Mage fiasco.

Nifleheim7
08-26-2007, 05:12 PM
A diverse job system that changes what you look like OR make it possible to SEE the armour your wearing, I mean gawwwd.

Yeah,that would be cool!
Personally i expect that to happen with XIII.It would be unacceptable if it doesn't...

Azure Chrysanthemum
08-26-2007, 06:33 PM
- Model the world after XII, which means a bunch of cities that look like real cities as opposed to having only a few NPCs. Many NPCs would have no dialogue at all, as with XII, and cities would be huge. Most of the buildings you would not be able to enter (they're houses, upstanding heroes don't walk into houses and casually loot the place).

-Fantasy setting, as opposed to a modern/cyberpunk setting. This is Final Fantasy. It should be fantasy.

-Somewhat believable ecology. Again along the lines of FFXII, but with stronger monsters further away from cities and towns. Also, have less ferocious animals appear in the wild that don't need to be attacked (but can be if desired). Looting system is much like XII, but fix the steal mechanic so that you can't take pelts off animals before you kill them.

-Airship obtainable early, and with the same basic mechanics as Flammie from Secret of Mana or the airship from FFVI. You can fly over the world and actually see it from above. Landing would be in designated areas, and there would be no walking on the overworld map, as with FFXII.

-Politically-driven storyline with believable villains and an ambiguous evil factor. I've little interest in the cliche "heroes go forth! Save the world!" plotline that many Final Fantasies (and other JRPGs) love to cater to. It's fun the first few times, but it's starting to get old.

-Huge world to explore with a lot of options not in the least bit pertaining to the main plot.

-Uematsu retired from doing FF music, let the man rest. See if Yasunori Mitsuda will do the music, if not, there are many talented composers, both Japanese and otherwise, that might be hired for the score. Music will be classical-themed and will be used to help set the mood and emotion of the scene, as is its best function. Effort will be made to make the score memorable, so it doesn't fade too much into the background.

-Characters will come with a predisposed statline and will enter the party as a noviate-level class. From there, they can advance to other classes as desired, but are locked into their advancement when they do. Both class and character will affect how baseline stats work, so turning a high physical low magic character into a mage class will end up with a mage who can still deal good damage with physical attacks.

-On the subject of characters, include a wealth of playable characters to choose from.

-Skills are learned through leveling up in a class, following skill-point trees depending on what one wants from their class. This also gives flexibility, giving a mage class a Magic Sword progression, for example, in order to give the option of a balanced warrior caster. Skill reassignment is available, so that players don't have to worry about screwing up their party.

That's the basics, anyway.

Storm San
08-26-2007, 10:56 PM
-
-Uematsu retired from doing FF music, let the man rest. See if Yasunori Mitsuda will do the music.



Uematsu never retired making FF music, just for your info.

I don't think Mitsuda suits Final Fantasy. His music is just too light headed for the series . We need Uematsu , and if Uematsu is too busy (like he did in ffx) bring up serious composers like ffx.
He never retired making music in FF,you are totally wrong about that.
He either did not have the time to dedicate himself fully to ff, or he was just not asked to do so.
Just to clear that misunderstanding.

If someone got bored of making something, that would be Tetsuya Nomura and the kiddy KH series.He said it himself.

Captain Maxx Power
08-27-2007, 01:08 AM
The romance story would be between two people of the SAME SEX.

Really, no disrespect intended, but a gay relationship of your playable characters (and by extension the player) would not go down well. Sheer statistics tell us that there are more straight people than gay. I'm not saying it couldn't/shouldn't be done (for example in Jade Empire you can initiate a gay relationship with another character if you so wish), but making it a central part of the story...sorry, it just wouldn't work. I ain't being homophobic, I'm just being sensible.

silentenigma
08-27-2007, 01:39 AM
I would LOVE to see a final fantasy with an unhappy ending. Although the original crisis would be resolved, things would go out of plan and end in overall misfortune.

And there would be no sequel two years later to make everything better.

That would be deep.

Azure Chrysanthemum
08-27-2007, 02:31 AM
-
-Uematsu retired from doing FF music, let the man rest. See if Yasunori Mitsuda will do the music.



Uematsu never retired making FF music, just for your info.

I don't think Mitsuda suits Final Fantasy. His music is just too light headed for the series . We need Uematsu , and if Uematsu is too busy (like he did in ffx) bring up serious composers like ffx.
He never retired making music in FF,you are totally wrong about that.
He either did not have the time to dedicate himself fully to ff, or he was just not asked to do so.
Just to clear that misunderstanding.

If someone got bored of making something, that would be Tetsuya Nomura and the kiddy KH series.He said it himself.

As I recall, Uematsu retired, although he may do some music for the series later on. He's not doing full musical scores, and he's hardly "needed." Yes, the man's quite talented, but it's not like there aren't other good composers out there.

Ah, here we are, he formed his own company, Smile Please (http://en.wikipedia.org/wiki/Smile_Please_Co.%2C_Ltd.), and is doing music for various games. He's not doing all the Final Fantasies anymore.

As far as Mitsuda's music being lighthearted, I heartily disagree. Look no further than Xenosaga to see a good example of more serious compositions. Such compositions actually appear in all of the games he's touched, and his CD Krite is not very lighthearted at all.

Storm San
08-27-2007, 11:37 AM
As I recall, Uematsu retired, although he may do some music for the series later on. He's not doing full musical scores, and he's hardly "needed." Yes, the man's quite talented, but it's not like there aren't other good composers out there.

Ah, here we are, he formed his own company, Smile Please (http://en.wikipedia.org/wiki/Smile_Please_Co.%2C_Ltd.), and is doing music for various games. He's not doing all the Final Fantasies anymore.

As far as Mitsuda's music being lighthearted, I heartily disagree. Look no further than Xenosaga to see a good example of more serious compositions. Such compositions actually appear in all of the games he's touched, and his CD Krite is not very lighthearted at all.

This is probably not the thread to talk about Uematsu retiring or not, but again , i have proof he's not and you don't.
He worked with FFXII for one song, and for FFXIII one song too.
You cant just walk away from the creation that made you an artist.
Noone can. Not Amano, not Nomura, noone of them, and it's not about money. Sakaguchi wouldn't leave if he didnt create the 2nd biggest bomb in the movies industry with FFTSW. Oh, and guess what. When he did leave from Square, he made a company and works with..Nobuo !Omg what a coincidence don't you think ?Oh and thanks I know about ''Smile Please'' way earlier than you do, since Uematsu is my favorite composer. So you didn't need to tell me that .

About Mitsuda, I've heard the Xenosaga OST, and I still think he makes ''kiddy style music'' compared to what the games are needed.He doesn't put emotion into his work except in only some tracks. The same is done with Yoko Shimomura. Good composers both, but just good. Uematsu is a genius.

Bolivar
08-27-2007, 07:31 PM
First thing in development would be the story. Tanaka (reallly the original concept creator for FF) would come up with the world, loosely based on the FF tradition. Then Sakaguchi & Nomura would write an original story, with Nojima & Kitase adapting it into a game.

The Battles would use the 4-person party, but make sure it's not too slow - the battles would be as engaging, fast and intense as in VII, but you could bring the 4-person strategy into it. Hiroyuki Itou would handle it, but it would have to be RANDOM ENCOUNTERS

Uematsu would have to do the music. This series is just as much his as it is anybody elses, maybe even mostly his. The man's music defined what FF is all about and I think for him to leave the company is a very disgraceful thing to do. I would make him do it, with Mitsuda assisting.

Nomura and Amano working together on the character design like they did in VI & VII.

Basically the game would be divided into different parts. One would seem really futuristic while the other would be very castle-fantasy-midieval and the two would seem very different, and odd to be in the same game. Then the third part takes place in a society that isn't cought up in hierarchies - but it's been the victim of injustice of both the other 2 societies, and eventually the different characters of these different lands meet up and cross over to reveal what goes on in the world as a whole. I would give the 3 different parts to different directors, Sakaguchi, Kitase, and possible Matsuno, so they each could compete to bring the best scenario. The stories would take place all over the world and after completing them one after the other you can really do anything you want ala "World of Ruin"/Disc3 FFVII. Then the Final Boss...

It would be so big it would be 3 DVDS. Yeah...

edit: oh yeah, most important. There would be a love triangle between 3 of the girls in the party...

ReloadPsi
08-27-2007, 08:16 PM
I'd get in touch with the guy who made Final Fantasy: Endless Nova (an RPG Maker 2000 fangame) and ask if he's willing to be the team leader of FF15 using the game as the base (right down to having kickass heavy metal themes for the final battles). Ideally the spelling and grammar will suck less. It'll be more awesome than before!

Storm San
08-27-2007, 08:36 PM
First thing in development would be the story. Tanaka (reallly the original concept creator for FF) would come up with the world, loosely based on the FF tradition. Then Sakaguchi & Nomura would write an original story, with Nojima & Kitase adapting it into a game.

The Battles would use the 4-person party, but make sure it's not too slow - the battles would be as engaging, fast and intense as in VII, but you could bring the 4-person strategy into it. Hiroyuki Itou would handle it, but it would have to be RANDOM ENCOUNTERS

Uematsu would have to do the music. This series is just as much his as it is anybody elses, maybe even mostly his. The man's music defined what FF is all about and I think for him to leave the company is a very disgraceful thing to do. I would make him do it, with Mitsuda assisting.

Nomura and Amano working together on the character design like they did in VI & VII.

Basically the game would be divided into different parts. One would seem really futuristic while the other would be very castle-fantasy-midieval and the two would seem very different, and odd to be in the same game. Then the third part takes place in a society that isn't cought up in hierarchies - but it's been the victim of injustice of both the other 2 societies, and eventually the different characters of these different lands meet up and cross over to reveal what goes on in the world as a whole. I would give the 3 different parts to different directors, Sakaguchi, Kitase, and possible Matsuno, so they each could compete to bring the best scenario. The stories would take place all over the world and after completing them one after the other you can really do anything you want ala "World of Ruin"/Disc3 FFVII. Then the Final Boss...

It would be so big it would be 3 DVDS. Yeah...

edit: oh yeah, most important. There would be a love triangle between 3 of the girls in the party...

Sure thing the game would be three games??
Its like making food outta meat, fruit, and sweets!
I like all of them, but together dude...
No..

Since when was Tanaka the FF creator ?

Fynn
08-27-2007, 09:50 PM
Well...

First off, I'd ask Nobuo to do the music for me. If he doesn't have enough time, I'd have him team up with Hamauzu again.

Now, Amano for artwork. And not just concept art - I want his works to come to life, to give the game an ethereal feel.

I'd tell the story writers to concentrate on the atmosphere, the feel, the meaning, the art behind the storyline instead of it being original. FFXV has to flow like wind or water. The most important thing - a lot of character psychoanalysis. It doesn't matter which setting they choose, but I think the modern feel was used the least, so I would fancy that one.

Battle system... Something fresh. I have nothing against the ATB - I want it to be incorporated in some way, but the battle system has to flow - just like everything else.

Here you go... I wonder how all the fans would like such a game...

Storm San
08-27-2007, 09:55 PM
Well...

First off, I'd ask Nobuo to do the music for me. If he doesn't have enough time, I'd have him team up with Hamauzu again.

Now, Amano for artwork. And not just concept art - I want his works to come to life, to give the game an ethereal feel.

I'd tell the story writers to concentrate on the atmosphere, the feel, the meaning, the art behind the storyline instead of it being original. FFXV has to flow like wind or water. The most important thing - a lot of character psychoanalysis. It doesn't matter which setting they choose, but I think the modern feel was used the least, so I would fancy that one.

Battle system... Something fresh. I have nothing against the ATB - I want it to be incorporated in some way, but the battle system has to flow - just like everything else.

Here you go... I wonder how all the fans would like such a game...
Nice :)

beema
08-28-2007, 02:19 AM
I would run them over budget and cause Square to go bankrupt so they would stop making Final Fantasies and give it a fucking rest already.

Bolivar
08-28-2007, 07:31 PM
First thing in development would be the story. Tanaka (reallly the original concept creator for FF) would come up with the world, loosely based on the FF tradition. Then Sakaguchi & Nomura would write an original story, with Nojima & Kitase adapting it into a game.

The Battles would use the 4-person party, but make sure it's not too slow - the battles would be as engaging, fast and intense as in VII, but you could bring the 4-person strategy into it. Hiroyuki Itou would handle it, but it would have to be RANDOM ENCOUNTERS

Uematsu would have to do the music. This series is just as much his as it is anybody elses, maybe even mostly his. The man's music defined what FF is all about and I think for him to leave the company is a very disgraceful thing to do. I would make him do it, with Mitsuda assisting.

Nomura and Amano working together on the character design like they did in VI & VII.

Basically the game would be divided into different parts. One would seem really futuristic while the other would be very castle-fantasy-midieval and the two would seem very different, and odd to be in the same game. Then the third part takes place in a society that isn't cought up in hierarchies - but it's been the victim of injustice of both the other 2 societies, and eventually the different characters of these different lands meet up and cross over to reveal what goes on in the world as a whole. I would give the 3 different parts to different directors, Sakaguchi, Kitase, and possible Matsuno, so they each could compete to bring the best scenario. The stories would take place all over the world and after completing them one after the other you can really do anything you want ala "World of Ruin"/Disc3 FFVII. Then the Final Boss...

It would be so big it would be 3 DVDS. Yeah...

edit: oh yeah, most important. There would be a love triangle between 3 of the girls in the party...

Sure thing the game would be three games??
Its like making food outta meat, fruit, and sweets!
I like all of them, but together dude...
No..

Since when was Tanaka the FF creator ?


no, just a story so long it spanned 3 DVDs. also the scenario would be divided up between 3 directors, until some point where everything comes together going all over the world and you got these 3 great minds collaborating on a great game. Chrono Trigger had like... 3 or 4directors i think (with DQ and FF creators supervising!) and that game came out great. Something like that, except huge. the FF to end all FFs.

Dahveed
08-30-2007, 03:58 AM
-Fantasy setting, as opposed to a modern/cyberpunk setting. This is Final Fantasy. It should be fantasy.

I used to think the same way, which is one reason I was turned off by FF7. Now that I think of it, I enjoyed playing FF7.

I guess what is so great about the series is each game is a bit different in terms of atmosphere. However, I would like to see another FF that's like the original in that it closely resembles D&D.

Azure Chrysanthemum
08-30-2007, 08:31 AM
-Fantasy setting, as opposed to a modern/cyberpunk setting. This is Final Fantasy. It should be fantasy.

I used to think the same way, which is one reason I was turned off by FF7. Now that I think of it, I enjoyed playing FF7.

I guess what is so great about the series is each game is a bit different in terms of atmosphere. However, I would like to see another FF that's like the original in that it closely resembles D&D.

See, for me FFVII was fairly meh. The overhype definitely hurt it, and I just found it to be bland and uninteresting in many ways. It wasn't a terrible game, but I'd never play it again and I'm not a huge fan. VIII failed to capture my attention in any meaningful way.

I wouldn't mind Squaresoft doing Cyberpunk or Modern settings, but I think the best Final Fantasies are just that - fantasy.

Well, you could say FFVI is Steampunk, but it was executed well and Final Steampunk doesn't quite roll off the tongue.

Raebus
08-30-2007, 08:32 AM
A Carbon Clone of FF7, of course.

I was waiting for that post, I rolled my eyes at it and laughed at the predictability.

Fynn
08-30-2007, 08:40 AM
A Carbon Clone of FF7, of course.

I was waiting for that post, I rolled my eyes at it and laughed at the predictability.

You know, I believe that was sarcasm...

Raebus
08-30-2007, 08:42 AM
I was waiting for the sarcastic post to appear about ff7?

Fynn
08-30-2007, 08:45 AM
I was waiting for the sarcastic post to appear about ff7?

Gotcha ;)

Takara
08-30-2007, 09:07 AM
I'd make the final boss the female, Mary-Sueish love-child of Cloud and Sephiroth: Cloth. And that's it.

The rest of the game could be utter crap, the satisfaction of kicking Cloth's ass would make it the best game ever.

Even better; Cloth can be the main character AND the final boss. Which would make the ass kicking ten times more entertaining.

ReloadPsi
08-30-2007, 10:54 AM
-Fantasy setting, as opposed to a modern/cyberpunk setting. This is Final Fantasy. It should be fantasy.


Fantasy means "not real". Tons of futuristic technology that couldn't technically exist is "not real" enough to me. FF1 had robots and a rampaging mech in it.

Dahveed
08-30-2007, 05:46 PM
Well, you could say FFVI is Steampunk, but it was executed well and Final Steampunk doesn't quite roll off the tongue.

True, but I think the reason 6 appeals to so many people is because the atmosphere is a bit lighter. While there is a dramatic and serious story going on, the writers managed to inject tons of humor into the game. Plus I think this game has the largest number of likable characters.


Fantasy means "not real". Tons of futuristic technology that couldn't technically exist is "not real" enough to me. FF1 had robots and a rampaging mech in it.

I suppose that's another reason the original is so great. It starts off in a medievalish setting, and eventually, you're fighting robots in a futuristic tower, then finally it involves time travel. The original has a little bit of everything.

Fynn
08-30-2007, 09:28 PM
-Fantasy setting, as opposed to a modern/cyberpunk setting. This is Final Fantasy. It should be fantasy.


Fantasy means "not real". Tons of futuristic technology that couldn't technically exist is "not real" enough to me. FF1 had robots and a rampaging mech in it.

FF has actually always blended fantasy and sci-fi. Like someone else has once stated - if you want a medieval-style RPG, play Dragon Quest.

Let's look deeper into that:
FFI - largely medieval, but with robots, flying fortresses and airships.
FFII - same here. The empire possesed the Dreadnought and later the party obtained an airship.
FFIII - I'm not quite sure about this, but it definitely had a lot of airships.
FFIV - airships, spaceships, high-tech towers - all this in a largely medieval world.
FFV - again, largely medieval setting, but we also have technologiacally advanced ruins and, of course, airships.
FFVI - this time we get a world that's sort of medieval, but there's a lot of steam engines. And let's not forget the airships.
FFVII - this time, it's the other way around - a futuristic setting, but with magic. Come to think of it, the smaller towns look medieval...
FFVIII - see FFVII.
FFIX - haven't played it, but I believe it's the medieval setting again - but with airships, of course. (And I believe the black mages are manufacted, right?)
FFX - the setting is kind of medieval but a bit more to the east. And of course Machina, airships, the Al Bhed Home, etc...
FFXI - I guess it's pretty much the same deal as with 1-5 and 9. Middle ages and airships.
FFXII - the setting here is strongly medieval but it also has A LOT of technology (including airships).

If FF was suddenly to become completely medieval, it wouldn't be the same. Just try to imagine a Final Fantasy without airships.

The Unknown Guru
08-30-2007, 09:53 PM
The game would definitely be a political saga. I really liked that element of FFXII's story, and I would like to see more of it.

Also, the characters would be as non-stereotypical as possible; Maybe a 40-something veteran soldier whose formerly very nice country recently got a new, power-hungry king, his son, an crazy hermit that thinks magic still exists (you would get it about halfway through the game), and an emo doctor. Something along the lines of that.

...All right, all right, I'm already writing the story. I'm gonna get RPG maker pretty soon, and I want to have a workable idea when I get it. My story would be a decent FF, if not completely loyal to the series, though.

Bolivar
08-30-2007, 10:03 PM
-Fantasy setting, as opposed to a modern/cyberpunk setting. This is Final Fantasy. It should be fantasy.


Fantasy means "not real". Tons of futuristic technology that couldn't technically exist is "not real" enough to me. FF1 had robots and a rampaging mech in it.

FF has actually always blended fantasy and sci-fi. Like someone else has once stated - if you want a medieval-style RPG, play Dragon Quest.

Let's look deeper into that:
FFI - largely medieval, but with robots, flying fortresses and airships.
FFII - same here. The empire possesed the Dreadnought and later the party obtained an airship.
FFIII - I'm not quite sure about this, but it definitely had a lot of airships.
FFIV - airships, spaceships, high-tech towers - all this in a largely medieval world.
FFV - again, largely medieval setting, but we also have technologiacally advanced ruins and, of course, airships.
FFVI - this time we get a world that's sort of medieval, but there's a lot of steam engines. And let's not forget the airships.
FFVII - this time, it's the other way around - a futuristic setting, but with magic. Come to think of it, the smaller towns look medieval...
FFVIII - see FFVII.
FFIX - haven't played it, but I believe it's the medieval setting again - but with airships, of course. (And I believe the black mages are manufacted, right?)
FFX - the setting is kind of medieval but a bit more to the east. And of course Machina, airships, the Al Bhed Home, etc...
FFXI - I guess it's pretty much the same deal as with 1-5 and 9. Middle ages and airships.
FFXII - the setting here is strongly medieval but it also has A LOT of technology (including airships).

If FF was suddenly to become completely medieval, it wouldn't be the same. Just try to imagine a Final Fantasy without airships.

basically true.

I think alot of people don't realize that the first 5 hours of FFVII are futuristic, once you enter the world map it begins like any other Final Fantasy. The "futuristic" tag itself is useless as Shinra's technology is actually less "advanced" than ours in various ways.

What the newer FF's have demonstrated best is that societies do not move forward or backward - just in different directions. Anyone who's played the earlier games knows that this has been the intention since the first installment, combining various aspects from greek, Budhist, Japanese and western culture.

Azure Chrysanthemum
08-31-2007, 05:42 AM
I'm talking about Fantasy as the genre, not fantasy as the literal definition. Generally, (and you see this with book categorization) you have a "Sci-Fi" section which encompasses a subdivision, "fantasy", which refers to high-magic low-tech. Sci-fi can also refer to the fantasy genre, but generally high-magic is referred to as "fantasy" which is how I'm using the word.

FFVII was reasonably high-tech. Even materia is somewhat technologically based. FFVI had more mysticism.

Personally, my preference is a high-magic world. Something I liked about how FFXII did it was their technology was more magitek, magical technology which I tend to prefer in such settings. If magic has such power and abundance, it logically should be the main mover and shaker in the universe.

I don't want completely medieval, I want a high-magic setting as opposed to high-technology setting.

Fynn
08-31-2007, 02:14 PM
I'm talking about Fantasy as the genre, not fantasy as the literal definition. Generally, (and you see this with book categorization) you have a "Sci-Fi" section which encompasses a subdivision, "fantasy", which refers to high-magic low-tech. Sci-fi can also refer to the fantasy genre, but generally high-magic is referred to as "fantasy" which is how I'm using the word.

FFVII was reasonably high-tech. Even materia is somewhat technologically based. FFVI had more mysticism.

Personally, my preference is a high-magic world. Something I liked about how FFXII did it was their technology was more magitek, magical technology which I tend to prefer in such settings. If magic has such power and abundance, it logically should be the main mover and shaker in the universe.

I don't want completely medieval, I want a high-magic setting as opposed to high-technology setting.

Well, whatever the source of the technology was, FFXII looked like Star Wars.

Dahveed
09-01-2007, 06:20 PM
Now that I think of it, every FF I have played follows one of two storylines.

1. Salvage the crystals and defeat a great evil.
2. Rebel against the empire.

FF 15 should get something more creative. For example, I like how in DQ 7, there is only one island, and you have to find all the rest. And in Tales of Legendia, the whole island is actually a big ship. FF needs a story that is creative and completely off the wall like the two examples mentioned. I'm tired of crystals and empires.

Of course, I have never played 8-11, but I imagine they follow one of the two patterns at least somewhat.

Hazzard
09-01-2007, 09:30 PM
Of course, I have never played 8-11, but I imagine they follow one of the two patterns at least somewhat.

You should of played VIII before commenting, because it follows an entirely different story. It's more of a war, centralized on a main who's a mercenary for a academy.

No crystals, no empire. Just a straight forward mission, which has twists involved, of course.

Laddy
09-01-2007, 09:50 PM
-I would want a full-fledged world, with cultures and nations, each with different currency, languages, govenrment systems, and most of all, languages.

-I want to see life from a more casual perpective, I want to see a standard home life and involve some entertainment of your choice, such as an actual movie theater or Sports Match you can view.

-A want a truly modern world, no psuedo-modern, a modern world with realistic looks.

-More non-human characters, who were a little more...equal, with the other races.

-Another minigame similair to Blitzball, but less like an RPG and more like a sport in play.

-I want a plot about a dictator capturing torturing aliens, who mtruly mean no harm.

-A battle system with predetermined jobs, limit breaks, and an ATB.

-Some people who are actually of a differen ethicinity.

-Finally, BRING UEMATSU BACK, DAMMIT!!!

Storm San
09-02-2007, 12:21 AM
I m sure at least one man of Square Enix will see this thread so..let's sue SE when that happens ! :rolleyes2 Joking

Some nice thoughts from all of you. I didn't expect so much creativity, good job.


Finally, I think we all agreed on bringing Uematsu - San back. Let's continue what stopped at FFX. Hironobu Sakaguchi (concept,executive) , Nobuo Uematsu (music), Yos.hitaka Amano( character design), Yoshinori Kitase (directing) , Tetsuya Nomura (character design , concept) Kazushige Nojima (scenario planner) , Yuusuke Naora (world concept art maybe Hideo Minaba too)..all in one game..

I want a F.F. with Ambient Jazz :rolleyes2 I have all F.F. music and all of Uematsu's music and he has only done two Jazz tracks (ff6 special tracks which was Awesome)..Since Uematsu is so good at everything he tried (from Celtic to Metal) what about some Jazz? Of course he'll be needing some ''technical'' help, and maybe a collaboration with Norihiko Hibino, who is a master of the saxophone..I wonder how that would come out ! By no means though, will the game NOT have the classical enchanting melodies of Uematsu, which is what he's best at .
I agree with the modern stuff though, a modern world, not kids in the story (sorry) and a mature story.. I really miss the Sakaguchi era :cry:
Please Hironobu Sakaguchi come back with Nobuo :cry: Then I can start playing games again ..

Rengori
09-02-2007, 01:04 AM
Get rid of all the recurring FF themes and call it something other than Final Fantasy.

The Last Oath
09-02-2007, 01:24 PM
Focus on the character development, especially of the protagonist, maybe two, male nd female. I think FFX did a damn good job of establishing all the main characters throughout the story, unlike XII which in my opinion, failed to establish the characters well.

Serapy
09-02-2007, 03:09 PM
I assumed 13 would be the last.

No proof from SE stating that 13 would be the last. It's always a good thing if they keep carry on because they have gained good profits from us..... so why not?

Hyperion4444
09-02-2007, 09:15 PM
A diverse job system that changes what you look like OR make it possible to SEE the armour your wearing, I mean gawwwd.

Yeah,that would be cool!
Personally i expect that to happen with XIII.It would be unacceptable if it doesn't...

The you wouldn't see the beautiful outfits.
Nope, no armor see unless FFXI MMORPG style.

BTW: There have been talks about XIII having a MMORPG as an option.

Dahveed
09-03-2007, 05:47 AM
You should of played VIII before commenting, because it follows an entirely different story. It's more of a war, centralized on a main who's a mercenary for a academy.

No crystals, no empire. Just a straight forward mission, which has twists involved, of course.

So one FF of out twelve has a different storyline. That's still not the creativity I'm looking for.

Galvatron
09-04-2007, 06:52 PM
No Nomura
Bring back Uematsu
Make it a real RPG, where you can actually tell NPCs "no", and doing so can change the outcome of the game.
Fantasy setting with plenty of nations and races that can end up liking or going to war with each other depending on what you do in the game.
Main character who is actually likable with a positive attitude.(for the first time in the series)
The main party should be smaller so they can grow close.
Multiple endings.
No spinoffs.
No movies.
No compilations.
No remakes.