GrindingMobs
09-08-2007, 09:05 PM
Hey guys...
I'm new around here and am going to get going on an introduction letter shortly but quickly, I have a question here.
I have about 30 hours of playtime on FF12 and I'm addicted...I have my characters up at lvls 20-22 and I just got on the dreadnought. Things are going well and I have specific roles for my party, etc.
This is my only problem as of now...everything else is falling right in place:
My main party right now is either this:
Vaan (Paladin)
Ashe (White Mage)
Fran (Black Mage)
or
Vaan (Paladin)
Ashe (White Mage)
Basche (Dark Knight)
Depends on the situation but that's how things are going right now.
Vaan uses Green and White magic, has over 1100 HP (about to be 1600+) has highest vitality,blocks almost everything with his shield, around 170 MP, etc...he's a great tank and with a pure white mage in the party, the "holy trinity" is well in effect here. Plenty of damage, plenty of heals.
That said, the only thing that I'm missing for him, and to make the party literally untouchable throughout the rest of the game, is a spell/technik/ability/whatever that allows him to "hold hate/aggro" from the mob. Something that works along the lines of a provoke.
I've considered giving him a 2H weapon that deals more damage (he has the zwill blade and buckler combo right now) or even giving him the ability to use black magic to deal more direct damage to the mob, but neither of these methods are 100% viable since he 1) really is a sword/shield pally style tank and 2) he really can't be spending his time casting black magic...that's not his job.
So, with the above info, can anyone help me? Is there a spell that someone will get later on (or can get later on) that will assist in this? What line of magic is it in (white, green, arcane, time, black, etc)? Is it a tecknique?
Thanks in advance for any help...this is greatly appreciated.
I'm new around here and am going to get going on an introduction letter shortly but quickly, I have a question here.
I have about 30 hours of playtime on FF12 and I'm addicted...I have my characters up at lvls 20-22 and I just got on the dreadnought. Things are going well and I have specific roles for my party, etc.
This is my only problem as of now...everything else is falling right in place:
My main party right now is either this:
Vaan (Paladin)
Ashe (White Mage)
Fran (Black Mage)
or
Vaan (Paladin)
Ashe (White Mage)
Basche (Dark Knight)
Depends on the situation but that's how things are going right now.
Vaan uses Green and White magic, has over 1100 HP (about to be 1600+) has highest vitality,blocks almost everything with his shield, around 170 MP, etc...he's a great tank and with a pure white mage in the party, the "holy trinity" is well in effect here. Plenty of damage, plenty of heals.
That said, the only thing that I'm missing for him, and to make the party literally untouchable throughout the rest of the game, is a spell/technik/ability/whatever that allows him to "hold hate/aggro" from the mob. Something that works along the lines of a provoke.
I've considered giving him a 2H weapon that deals more damage (he has the zwill blade and buckler combo right now) or even giving him the ability to use black magic to deal more direct damage to the mob, but neither of these methods are 100% viable since he 1) really is a sword/shield pally style tank and 2) he really can't be spending his time casting black magic...that's not his job.
So, with the above info, can anyone help me? Is there a spell that someone will get later on (or can get later on) that will assist in this? What line of magic is it in (white, green, arcane, time, black, etc)? Is it a tecknique?
Thanks in advance for any help...this is greatly appreciated.