The Amazing Spiderman
12-27-2007, 09:06 PM
Greetings, everyone.
I hope you had a great christmas and spend a lot of time with those you love. And I hope you got lots of gifts, too!
Well, today's review is about the Divine Knight, only playable as Mediadoul in the game. (Playable without hacking!)
She joins your party in chapter 4. And we will focus our reviews on her today.
_________________________________
http://finalfantasy.com.br/materias/kazuya/004_jobimg/divineknoght.gif
(Fanart of Meliadoul I found on google. Like it?)
Divine Knight
Job requirements: Meliadoul only. Starting job.
Sprite: Meliadoul has a green shrine knights hood and golden armor. As far as I know, you don't know her hair's color.
Weapons: Swords, Knight Swords, bags, shields. She can even equip spears and crossbows!
Helmets: Helmets, Hair ornaments.
Armor: Armor and Robes.
__________________________________________
BG-57'a review on the Divine Knight:
Here we go:
Divine Knight
Prerequistes: None, but restricted to Meliadoul, Vormav, and Rofel.
Role: Offensive
Sprites: Hooded green cloak over golden armor.
Default Weapons: Knight Sword, Sword, Crossbow, Spear, Bag, Shield
Default Helmet: Helmet
Default Armor: Clothes, Armor, Robes
Compatible: Works well with any support skill such as Item or Math Skill.
Mighty Sword
Key: Must Have Useful Pass
Shellburst Stab: HP damage and destroys target's armor. Makes a foe more vunerable to damage.
Blastar Punch: HP damage and destroys target's helmet. Mildly useful.
Hellcry Punch: HP damage and destroys target's weapon. Excellent ability.
Icewolf Bite: HP damage and destroys target's accessory. Limited usefulness.
Counter Tackle: Handy early on, but gets eclipsed quickly by better reaction skills.
Equip Axe: Almost useless. Axes are variable in damage and rarely the weapon of choice.
Monster Skill: Useful if allied monsters are in the party.
Defend: Initially helpful.
Move +1: Always nice to have early on.
Setups:
Invunerable Breaker
This is fun to try: equip Meliadoul with Maintenance and send her out to destoy human foes, yet her own equipment is perfectly safe.
Mighty Sword
Math Skills
MP Switch
Maintenance
Move +2
Chaos Blade
Venetian Shield
Grand Helmet
Maximillian
Setiemson
Overall Rating: 7. Meliadoul does tremendous damage against human foes, but is hampered against monsters since her Mighty Sword cannot hurt them. Also her skillset is anticlimatic since you get Orlandu earlier and his skills include Mighty Sword and more.
Nevertheless, her ability to equip the heaviest armor and best knight swords in conjunction with perfumes make her the most formidable female character after Agrias.
I hope you had a great christmas and spend a lot of time with those you love. And I hope you got lots of gifts, too!
Well, today's review is about the Divine Knight, only playable as Mediadoul in the game. (Playable without hacking!)
She joins your party in chapter 4. And we will focus our reviews on her today.
_________________________________
http://finalfantasy.com.br/materias/kazuya/004_jobimg/divineknoght.gif
(Fanart of Meliadoul I found on google. Like it?)
Divine Knight
Job requirements: Meliadoul only. Starting job.
Sprite: Meliadoul has a green shrine knights hood and golden armor. As far as I know, you don't know her hair's color.
Weapons: Swords, Knight Swords, bags, shields. She can even equip spears and crossbows!
Helmets: Helmets, Hair ornaments.
Armor: Armor and Robes.
__________________________________________
BG-57'a review on the Divine Knight:
Here we go:
Divine Knight
Prerequistes: None, but restricted to Meliadoul, Vormav, and Rofel.
Role: Offensive
Sprites: Hooded green cloak over golden armor.
Default Weapons: Knight Sword, Sword, Crossbow, Spear, Bag, Shield
Default Helmet: Helmet
Default Armor: Clothes, Armor, Robes
Compatible: Works well with any support skill such as Item or Math Skill.
Mighty Sword
Key: Must Have Useful Pass
Shellburst Stab: HP damage and destroys target's armor. Makes a foe more vunerable to damage.
Blastar Punch: HP damage and destroys target's helmet. Mildly useful.
Hellcry Punch: HP damage and destroys target's weapon. Excellent ability.
Icewolf Bite: HP damage and destroys target's accessory. Limited usefulness.
Counter Tackle: Handy early on, but gets eclipsed quickly by better reaction skills.
Equip Axe: Almost useless. Axes are variable in damage and rarely the weapon of choice.
Monster Skill: Useful if allied monsters are in the party.
Defend: Initially helpful.
Move +1: Always nice to have early on.
Setups:
Invunerable Breaker
This is fun to try: equip Meliadoul with Maintenance and send her out to destoy human foes, yet her own equipment is perfectly safe.
Mighty Sword
Math Skills
MP Switch
Maintenance
Move +2
Chaos Blade
Venetian Shield
Grand Helmet
Maximillian
Setiemson
Overall Rating: 7. Meliadoul does tremendous damage against human foes, but is hampered against monsters since her Mighty Sword cannot hurt them. Also her skillset is anticlimatic since you get Orlandu earlier and his skills include Mighty Sword and more.
Nevertheless, her ability to equip the heaviest armor and best knight swords in conjunction with perfumes make her the most formidable female character after Agrias.