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View Full Version : Yes, yes! Oh, yes!



Larahl
06-28-2008, 11:43 AM
Diablo III is confirmed! (http://www.gamespot.com/news/6193003.html?tag=topslot;title;1&om_act=convert&om_clk=topslot)

I'm happy. Who else is happy?
Oh, boy. Oh, boy!

Captain Maxx Power
06-28-2008, 12:18 PM
AAAAAAAAAAAAAHHHHHH
HHHGGGGGGGGGGg5r3hh6v5jj5jv45
btebtvremyrjv53y!!!!!!!!!1111one

Markus. D
06-28-2008, 01:10 PM
Diablo III (http://www.blizzard.com/diablo3/)
Diablo III (http://www.blizzard.com/diablo3/)
Diablo III (http://www.blizzard.com/diablo3/)
Diablo III (http://www.blizzard.com/diablo3/)
Diablo III (http://www.blizzard.com/diablo3/)
Diablo III (http://www.blizzard.com/diablo3/)
*dies of excitement overload*

Madame Adequate
06-28-2008, 01:20 PM
Oh frabjous day, calloo, callay!

KentaRawr!
06-28-2008, 02:25 PM
I don't get it. :(

Roto13
06-28-2008, 04:48 PM
I woke up to, like, 6 Diablo 3 news stories from Joystiq alone in my RSS reader. I'm pretty sure they're trying to make me sick of hearing about this game the day it's announced.

Momiji
06-28-2008, 04:53 PM
I woke up to, like, 6 Diablo 3 news stories from Joystiq alone in my RSS reader. I'm pretty sure they're trying to make me sick of hearing about this game the day it's announced.

Check again. I counted seven. My Kotaku feed has seven Blizzard-related articles as well.

Tavrobel
06-28-2008, 04:58 PM
I can't wait for it to come out in 2016.

Shoeberto
06-28-2008, 06:20 PM
Holy http://forums.eyesonff.com/images/smilies/rpg_009.gifhttp://forums.eyesonff.com/images/smilies/rpg_009.gifhttp://forums.eyesonff.com/images/smilies/rpg_009.gifhttp://forums.eyesonff.com/images/smilies/rpg_009.gif.

I was keeping up on the Blizzard splash page theories but I really was losing hope that the big announcement would just be Wrath of the Lich King's release date.

smuuuuuuuurf this is awesome, time to read up!

Flying Mullet
06-28-2008, 09:58 PM
Very awesome! :D

KentaRawr!
06-28-2008, 10:56 PM
I sent my testicles to Blizzard in thanks.

Now I really don't get it. :(:(

Markus. D
06-29-2008, 12:27 AM
Witch Doctor looks creepy.


It also says we will be able to make a male/female version of a character... =]

DMKA
06-29-2008, 12:38 AM
THIS IS JUST LIKE WHEN BLIZZARD ANNOUNCED STARCRAFT GHOST! ^__^

Tavrobel
06-29-2008, 12:43 AM
Hey at the very least we can get some good novels out of this.

Ohh, wait.

Nominus Experse
06-29-2008, 12:49 AM
Is it a sad thing that I am more excited about the eventual mods than the base game itself?

DMKA
06-29-2008, 12:58 AM
Is it a sad thing that I am more excited about the eventual mods than the base game itself?

People actually care about the base games of Blizzard titles?

Fonzie
06-29-2008, 01:05 AM
Blizzard needs to give me a year dated release. :mad2:

Bahamut2000X
06-29-2008, 01:10 AM
I can't wait for it to come out in 2016.

That's being a bit too optimistic don't you think? :p

Laddy
06-29-2008, 01:14 AM
*dons fanboy armor*

Nominus Experse
06-29-2008, 03:17 AM
I can blow up my own pets.

This pleases me immensely.

Tavrobel
06-29-2008, 03:35 AM
People actually care about the base games of Blizzard titles?

They certainly cared for Starcraft. Now it's just the Koreans.


That's being a bit too optimistic don't you think? :p

Hey, they've already hired HALF of their incoming staff, and have released information on two classes, a gameplay video, and a big giant picture of Tyrael. That's 2/5 classes, 40%. When SCII was announced, only the Protoss seemed to be playable. 1/3 is 33%! Therefore, 40 > 33 and DIII is further along than SCII. Point, case, closed. Also, they have like, FIVE enemies and a link to a dead and crashing page. Surely, Blizzard knows what they are doing *cough*notbloodylikelyWrathoftheLichKing*cough*.

Shoeberto
06-29-2008, 03:57 AM
Didn't they say it's been in development for like four years already? I would hope that it would only be maybe two years at most before release, which I'm willing to wait.

Madame Adequate
06-29-2008, 04:57 AM
Is it a sad thing that I am more excited about the eventual mods than the base game itself?

People actually care about the base games of Blizzard titles?

You mean aside from Diablo, Diablo II, Diablo III, StarCraft, StarCraft II, Starcraft: Ghost, WarCraft, WarCraft II, WarCraft III, World of Warcraft, and The Lost Vikings? Nope.

theundeadhero
06-29-2008, 08:05 AM
I'll get excited when it's released.

Flying Mullet
06-29-2008, 01:03 PM
Speaking of mods, it will be cool if there will be a way to submit custom levels. That would keep the interest level up for a little bit longer.

Tavrobel
06-29-2008, 04:59 PM
You mean aside from Diablo, Diablo II, Diablo III, StarCraft, StarCraft II, Starcraft: Ghost, WarCraft, WarCraft II, WarCraft III, World of Warcraft, and The Lost Vikings? Nope.

Well, to be perfectly fair, one could see what angle he's coming from, if you mean Melee as the base game, and UMS as a separate entity. Diablo has since been overrun with bots and hackers, and very few people play WC and WCII anymore. Not to say no one plays, but it's a small margin.

WCIII's community is very much largely composed of DotA players, which is more or less only using the WCIII base engine and level design as the basis of the game. Otherwise, it is the most heavily played map in UMS, and there's at least 75% of the gaming list being filled with DotA games. I'm not sure if that's changed on Europe or West, but it is certainly true on East, and fro what I have heard, Europe has a higher quality of DotA loyalty. Additionally, various and numerous mods have been released for Starcraft and Diablo II. SC's LotRishes maps were going very strong from 2001 until about 2005 or 2006, with a new map every few weeks or so; not to mention there's been a serious number of mods, and the mapping community I was once a part of is still going strong. DII has Dark Alliance (in a Beta, one Act version that has been in development for over five years), Median, and others, which are actual mods.

SC: Ghost was dead before it hit the ground.

@Mulley, I believe they are going for random levels + certain static levels, like they did for DII (eg, Durance 2, random, and Durance 3, static). As it turns out Blizzard is too afraid to do anything truly revolutionary, but then again, if one thinks about it, it's never been their style.

LunarWeaver
06-29-2008, 09:33 PM
Yay, I'm so excited! I wanted to pop in and see what y'all are saying.

I was hoping for a healer type class, but then I remembered Diablo is nothing but which skill kills faster than other skills, oohohoho.

The Barb looks more on par with magical characters now. He has more ranged skills and that blue http://forums.eyesonff.com/images/smilies/rpg_009.gifhttp://forums.eyesonff.com/images/smilies/rpg_009.gifhttp://forums.eyesonff.com/images/smilies/rpg_009.gifhttp://forums.eyesonff.com/images/smilies/rpg_009.gif that closes gaps really fast.

Personally, I'm kinda glad they didn't change much. I really wanted Diablo II with an update.

On Gamespot there was this quote that said "It's for PC and Mac... for now." I wonder if that means they'll try consoles again, even though somewhere or another they said they never would again.

P.S. Necromancer > Witch Doctor

Khaotic
06-29-2008, 09:52 PM
You guys plan on going solo for the first time through the game, or should we try to get an online game going on throughout it? I guess I'm planning ahead too much, but who cares? :p

LunarWeaver
06-29-2008, 10:04 PM
I will probably play on my own the first time to get accustomed to it and stuff. Then when I finally come online Cim will give me all kinds of free stuff since I'm a shameless mooching piece of garbage :jess:

I went on YouTube and watched those two really long gameplay videos and I think they made some cool changes. Less potion handling ftw. And the inventory looks larger and easier to manage. Inventory space is something I bitched about so often all my friends wanted to strangle me like a chipmunk.

Madame Adequate
06-29-2008, 10:15 PM
WCIII's community is very much largely composed of DotA players, which is more or less only using the WCIII base engine and level design as the basis of the game. Otherwise, it is the most heavily played map in UMS, and there's at least 75% of the gaming list being filled with DotA games. I'm not sure if that's changed on Europe or West, but it is certainly true on East, and fro what I have heard, Europe has a higher quality of DotA loyalty. Additionally, various and numerous mods have been released for Starcraft and Diablo II. SC's LotRishes maps were going very strong from 2001 until about 2005 or 2006, with a new map every few weeks or so; not to mention there's been a serious number of mods, and the mapping community I was once a part of is still going strong. DII has Dark Alliance (in a Beta, one Act version that has been in development for over five years), Median, and others, which are actual mods.

Yeah, see, I'm not denying that the mods exist, that they can be excellent, or that they are important to a sector of gamers. I just think it's pretty funny to see claims like nobody cares about the base games.


SC: Ghost was dead before it hit the ground.

And yeah, nobody cared when Ghost was cancelled. :p

Shoeberto
06-29-2008, 10:44 PM
I was hoping for a healer type class, but then I remembered Diablo is nothing but which skill kills faster than other skills, oohohoho.
Looks like on the website they're going to be revealing the classes gradually. I wouldn't be surprised with the shift in focus toward skills if there was a healing-oriented class that popped up.



Personally, I'm kinda glad they didn't change much. I really wanted Diablo II with an update.
On Gamespot there was this quote that said "It's for PC and Mac... for now." I wonder if that means they'll try consoles again, even though somewhere or another they said they never would again
I don't really see Diablo working on a console, but that's just me...

And likewise. It seems like they're just sort of taking little streamlined parts from MMOs to make it a bit easier (I always thought the way they did skills in D2 was clunky at best).

Rantz
06-29-2008, 10:46 PM
I am happy. Let's hope they will make it worthwhile.

LunarWeaver
06-29-2008, 10:52 PM
Looks like on the website they're going to be revealing the classes gradually. I wouldn't be surprised with the shift in focus toward skills if there was a healing-oriented class that popped up.

I would definitely be happy if they did <3




I don't really see Diablo working on a console, but that's just me...

I feel like it would be more cumbersome than it's worth. I'm just gonna get a new PC that can run it.

I think I'll get the specs, walk into a PC store, and say "Give me this" xD I don't know jack about this sort of thing, though. Then they can make me pay for more than I need since I'm out of the loop.

Roto13
06-29-2008, 11:04 PM
You'll want to get more than the bare minimum anyway. :P

Momiji
06-29-2008, 11:51 PM
What will the system requirements be anyway?

Tavrobel
06-29-2008, 11:54 PM
Yeah, see, I'm not denying that the mods exist, that they can be excellent, or that they are important to a sector of gamers. I just think it's pretty funny to see claims like nobody cares about the base games.

I just merely explaining that his statement is understandable, if somewhat misinformed.



On Gamespot there was this quote that said "It's for PC and Mac... for now." I wonder if that means they'll try consoles again, even though somewhere or another they said they never would again
I don't really see Diablo working on a console, but that's just me...

Neither do I, with the mess of a game that Starcraft 64 wound up being.

Also, Paladins were supposed to be the heavy support/tanker class. Unfortunately, everyone whined about Paladins not being able to do anything, even when their skills were already broken enough as it is to deal with everything in the game (lol Vengeance/Conviction, anyone?). They are also one of the most item-dependent classes, which makes the obsessive Blizzard community swoon all over them. I would imagine that Paladins or a cult-ish version of the class would appear in Diablo III, and retain many of their support (ie, Healing) abilities.


What will the system requirements be anyway?

Most likely they will be approximately one generation of technology behind. Demos may seem revolutionary or nice now, but they tend to not change. Blizzard games, with the possible exception of WCIII when it was released, were fairly accessible to even the lagging constituency. Six red bars? Yeah, we can accommodate you guys, too.

Momiji
06-30-2008, 07:36 AM
I don't really see Diablo working on a console, but that's just me...

I feel like it would be more cumbersome than it's worth. I'm just gonna get a new PC that can run it.

I think I'll get the specs, walk into a PC store, and say "Give me this" xD I don't know jack about this sort of thing, though. Then they can make me pay for more than I need since I'm out of the loop.

It's not going to come out on consoles anyway. (http://kotaku.com/5020577/just--forget-about-diablo-iii-on-a-console-mmkay)

Vyk
06-30-2008, 05:01 PM
The Diablo games were fun and all. But I don't see why people tend to want to wet their pants over everything Blizzard does o_O I'll probably grab it, but I doubt I'll have half the tempo for it anyone else is displaying. Why are we crapping ourselves? I always figured this game was inevitable. Just like StarCraft 2

Dreddz
06-30-2008, 05:09 PM
Am I the only one in thinking that the gameplay to Diablo 3 looks very poor. I know good games dont rely on pretty graphics but there has been nothing shown that has made me go "wow, I need to play this". Ive never played a Diablo game before so maybe im just not seeing what is so great about the game.

Tifa's Real Lover(really
06-30-2008, 05:10 PM
wow it looks pretty fun, might pick it up in the near future, as well as the previous diablos

Madame Adequate
06-30-2008, 09:57 PM
For the record, Diablo 1 was ported to the PSX, first place I played it, and it was passable.

Larahl
06-30-2008, 10:33 PM
...Why are we crapping ourselves?
Because some of us have been playing the Diablo series since we were in grade school.

Certain games are inevitable, but that does not stop one from http://forums.eyesonff.com/images/smilies/rpg_009.gifhttp://forums.eyesonff.com/images/smilies/rpg_009.gifhttp://forums.eyesonff.com/images/smilies/rpg_009.gifhttp://forums.eyesonff.com/images/smilies/rpg_009.gifting themselves over a new release.Like Nominus Experse said.
I remember playing the first one at the age of seven-eight. You can never be too excited for a new a release for a game you loved so much in your childhood.

Shoeberto
06-30-2008, 10:41 PM
Am I the only one in thinking that the gameplay to Diablo 3 looks very poor. I know good games dont rely on pretty graphics but there has been nothing shown that has made me go "wow, I need to play this". Ive never played a Diablo game before so maybe im just not seeing what is so great about the game.
The screenshots did very little for me but I thought it looked really nice in motion.

Vyk
07-01-2008, 12:22 AM
...Why are we crapping ourselves?
Because some of us have been playing the Diablo series since we were in grade school.

Certain games are inevitable, but that does not stop one from http://forums.eyesonff.com/images/smilies/rpg_009.gifhttp://forums.eyesonff.com/images/smilies/rpg_009.gifhttp://forums.eyesonff.com/images/smilies/rpg_009.gifhttp://forums.eyesonff.com/images/smilies/rpg_009.gifting themselves over a new release.Like Nominus Experse said.
I remember playing the first one at the age of seven-eight. You can never be too excited for a new a release for a game you loved so much in your childhood.
I guess that would make a sizable difference on their perception. I think I was like.... 20? lol...

LunarWeaver
07-01-2008, 12:44 AM
I found some interesting things here (http://multiplayerblog.mtv.com/2008/06/28/diablo-iii-design-panel/) I didn't know. Though I haven't even been to the new site yet, so... I fail.

• Group size. Though the team hasn’t decided how many people will be in a group, Wilson said to expect four to five players.

That one disappointed me. I hope by the time of release they have upped that.

• Group loot. When a boss was killed in the old games, the player with the fastest connection would typically grab the loot first. However, in “Diablo III,” the loot will generate and drop for each player.

I imagine everyone will still just click like a crazyhorse.

• Respecing skills. Wilson said they won’t be talking about the skill system and specs yet, but he revealed, “I will say I think it’s a bad idea to not let you respec your character.”

:kaohappy2

• Inventory size. While the final inventory system isn’t final, Wilson promised a improved trading system between a player’s multiple characters as well as other players.

"...between a player's multiple characters" sounds like transfer system to me.

I hope most of the stuff there is true.

Nominus Experse
07-02-2008, 08:53 PM
Renewed artistic direction for Diablo 3 - Signatures (http://www.petitiononline.com/mod_perl/signed.cgi?d3art)

GO GO GO!