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The Crystal
08-02-2008, 07:31 PM
Well, DKΣ3713 is hapenning now and news are coming.

Dissidia will be released on December of 2008.

Script of the new trailer showed at the event:


Here is the translation of the transcript posted at FF&KH Onlifohttp://i.ixnp.com/images/v3.41/t.gif (http://ffkh.onlinfo.net/). I did as best as I could with it (Tidus and Jecht talk oddly to me) and it does have me excited. Lines clustered together are from the same scene.

The heroes stand on a cliff

Cloud of Darkness: I waited after awakening to make all despair.
Onion Knight: I won't let you erase anything.
Onion Knight: I discovered the power to protect everyone!

Tidus: So that was the reason you and the others joined.
Tidus: And this, is mine....!
Squall: Leave that behind.

Cloud of Darkness: Why can't I destroy it?
Cloud of Darkness: It's just a fragile living thing.
Kefka: Play carefully now.
Kefka: She is an important friend of mine.

Sephiroth: I'll work to see you despair.
Sephiroth: Because you are... a puppet.

Warrior of Light: When fighting against true despair, you'll know the answer.

Kuja: I'm addicted to scheming?
Kuja: When you know nothing, there is nothing to scorn!
(Idiom equivalent to "Ignorance is bliss"?)

Garland: Battle is an endless cycle!

Jecht: You showed up.
Tidus: You're being deceived!
Tidus: If you can cross over, then come tomorrow!
Jecht: So stubborn. Who do you get that from?
Tidus: It's decided then!

Cloud of Darkness: The time has come, everything is ripe. The final struggle to the death.
Emperor: If there is a perfect (blank) to possess, it is all up to the whims of the gods.
(Yui-san forgot one of the words which is why there is a blank)

The Warriors of Chaos gather around the magma...

Sources:

Dissidia To Be Released December 2008 - Square Union (http://www.squareunion.com/site.php?p=News&c=Dissidia+To+Be+Released+December+2008&id=171)#

and

Dissidia (http://community.livejournal.com/ffchaoticcosmos/)

Rase
08-03-2008, 01:26 AM
May as well throw this in here.

Dissidia Hands-on Preview. (http://www.1up.com/do/previewPage?cId=3169130)

Kefka confirmed, and only one more game to be included, with both IV and V not represented.

The Crystal
08-03-2008, 04:22 AM
May as well throw this in here.

Dissidia Hands-on Preview. (http://www.1up.com/do/previewPage?cId=3169130)

Kefka confirmed, and only one more game to be included, with both IV and V not represented.

Two more games to be included. We saw Golbez and Ex-Death in the villain's poster


And Cloud and Terra/Celes are practically confirmed too:


Sephiroth: Because you are... a puppet.

and


Kefka: She is an important friend of mine.

Jessweeee♪
08-03-2008, 08:32 AM
I want to see this trailer!


...and YAY for FFX battle arena :</>D!

Hyperion4444
08-03-2008, 04:04 PM
I can't imagine Square leaving Cloud out of this game.

It looks great to play, can't wait to try it out.


Cloud will surely be in Dissidia,
or somekind of Add-On to make more money.
I can easily see people paying up 10$ or more just to have Cloud.

The Crystal
08-06-2008, 05:32 PM
In-game dialogue:


Cloud of Darkness

Vs Onion "You cunning little brat."

Firion

After beating Kuja "I guess you weren't prepared for me?"
Vs Squall "I'll have you know that I do not lose."
Vs Warrior "Let's give this all we got."
After beating Warrior "I still need to be stronger."
Vs Zidane "Let's have a fair contest."

Garland

Vs Cloud of Darkness "Ah, it's the monster who enjoys destruction!"
After beating Cloud of Darkness "Hahahahaha, know your limits!
Vs Jecht "So it's the man who got himself trapped in the spiral of death!"
After beating Jecht "That was a boring battle."
Vs Firion "It is futile to fight on faith alone!!"
Vs Squall "I've come to challenge the heart of the lion!"
Vs Ultimecia "Why don't you show me how you pass through time!"

Kuja

Vs Firion "It's said the weak dog barks the most."
Vs Squall "All of that self-confidence... let's see if I can break it..."
In battle "Keep dancing, hahahaha!"
In battle "Lo~ok out!"

Onion Knight

Vs Garland "Don't boast just because you're so big."
Vs Tidus "You won't feel tired if we work up a sweat, right?"
Vs Ultimecia "Mind hastening my time with you?"

Squall

Vs Firion "I won't lose to you."
After beating Garland "This is like talking to a wall."
Vs Warrior "I won't go easy on you"
After beating Warrior "Good thing you aren't my enemy"
Vs Zidane "I'll be your opponent."
After beating Zidane "Guess I should've gone easy on you."

Tidus

Vs Garland "Think you can tire out someone as energetic as me?"
Vs Squall "If you got something to say, say it!"

Warrior

Vs Firion "Emotions alone won't bring you victory!"
Vs Garland "And now is the hour of destiny!"
Vs Squall "Do you know that true power comes from preparedness?"
Vs Zidane "Don't think you'll steal a victory from me!"

Zidane

Vs Squall "If I win, I get to keep your sword!"
In battle "Too slow!"
In battle "You missed me!"

source: ffchaoticcosmos: In Game Dialogue + IGN Report (http://community.livejournal.com/ffchaoticcosmos/3079.html#cutid1)

Dragonsoul
08-06-2008, 09:33 PM
[quote=Rase;2541982]And Cloud and Terra/Celes are practically confirmed too:

Great! Maybe I should play it then? What game is like it? Is this like Super Smash Bros. Brawl? :choc2:?!

Vivisteiner
08-07-2008, 12:11 AM
^It sounds awesome. The combat is supposedly unique, with lots of flashy moves (wall running etc). It also has strong RPG elements in terms of customization and progress and story.

The in game dialogue is great.

Hyperion4444
08-11-2008, 03:32 AM
Looks great

Jessweeee♪
08-18-2008, 06:36 PM
I wanna see this trailer ;_;

The Crystal
08-21-2008, 04:47 AM
Interview with Nomura:


--- The Cloud of Darkness looks rather voluptous.

Mr. Nomura: Although some people may have been surprised at seeing a different design than what was in the original game - since by design she didn't possess a lower body - we decided to base her on Mr. Amano's illustration this time around.

--- It seems that with the Onion Knight, he appears to take elements from multiple designs.

Mr. Nomura: That's correct. We started with the sprite as the base and then incorporated details from Amano and Ishii Koichi's illustrations.

--- And for the Ninja and Sage designs?

Mr. Nomura: Those were from the sprites. In FF3, Amano designed an enemy version of the Ninja that influenced the design. The Sage was based completely around the sprite, with the DS version used to fill in the details. Since FF3 didn't have as many set illustrations, there were a lot of troubles with the design. The coloring is a reference to the illustrations of Ishii which became the basis of the sprites.

--- Why were the Ninja and Sage jobs chosen?

Mr. Nomura: When we were planning "Dissidia" and first told to the staff that we had decided on the appearance of the Onion Knight, we agreed that he would preform a job change. I had the staff decide on which jobs.

--- For the Onion Knight, it was really cool to have chosen the commands of the EX burst.

Mr. Nomura: I think that we were very conscious about capturing some of the intensity of the original.

--- And with the new trailer, we had Kefka's arrival.

Mr. Nomura: In fact, although they appear in silhouette, all the characters appear and shine (smiles). We kept the members of FF4, FF5, and FF6 in the back though.

--- And there won't be anyone from FF11?

Mr. Nomura: I can't say anything yet.

--- As for Jecht being on the side of Chaos, we have thought "Ah, so Jecht is evil?" (smile)

Mr. Nomura: Unlike the side of Cosmos, the only attribute connecting the side of Chaos is that their different personal goals are only similar by chance. The members are simply members, and not all of their plans are necessarily evil. On the side of Cosmos though, they have a specific reason for seeking the crystals.

--- With the newest trailer, the characters are shown moving on something like a chess board as if they were game pieces. But we only got a glimpse at this system......

Mr. Nomura: That is from a portion of the game outside of the battles. So far, other than when it comes to the story portions, the staff decided that, "There shouldn't necessarily be a field like an RPG," and the system we came up with is like a chessboard.

--- So when you advance your piece forward, that will initiate an encounter?

Mr. Nomura: Various battles and events occur on the board. We'll explain the details to the public soon. I can tell you that the feeling of seeing the characters as "the pawns in the Gods' game" which was mentioned in the trailers, is primarily what the design is supposed to evoke.

source: ffchaoticcosmos: Famistu Interview Translation (http://community.livejournal.com/ffchaoticcosmos/4126.html#cutid1)

Hyperion4444
08-25-2008, 05:27 PM
Where's Cloud?

Vivisteiner
08-25-2008, 07:22 PM
I dont give a crap about Cloud.

If they give him some long ass entry where he steals the show, or if they make him super powerful and give him the coolest moves, Square Enix are gonna get hurt real bad.