bipper
08-08-2008, 04:19 PM
Mythic Entertainment | Warhammer Online (http://www.warhammeronline.com/)
Some of you may have heard of this Warhammer game. Many WoW players do not know that Warhammer and Warcraft share a very similar lineage, and it is even firmly stated that Warcraft owes its existance to warhammer.
Either way, these two have always shared a competitive background amongst their fans. Both have fairly robust storylines, however, warhammer focuses more on battles, whereas wow focuses more on the Hero aspect. Both stories share that unorigional "origional" rpg naming system that pisses me right the hell off -- A vowel, then and apostrophe, and some crap you have to twist your tongue in painful ways to say, not intuitive. (IE: A'Quargicimuhaki)
Warhammer, is going to take a more pvpish demeanor, although it really balances PVE content, and while you are playing PVE, you are aiding your allies in the pvp front.
In pvp, you are able to take towers and claim them for your guild. Upon claiming them, they waive your banner and their npc gaurds wear your garb. It is a fun aspect.
If this sounds a bit DAoCish, that is because it is made by the same team. This is basically the second coming of DAoC that so many have wished for, and jumped on the wow-boat when DAoC2 was not going to happen.
The game seems amazing. I have had the opportunity to play it, and it plays VERY much like wow, though it has a darker feel, and it is a bit more clunky than WoW.
Either way, it will be fun to see which attracts whom. I am certain WoW will take a massive hit from the launch of this game on September 18th, but will it actually kill WoW? Absolutely not. Though it has been called the newest WoW-killer.
The big plus side is going to be classes that are actually attempted to be balanced, something WoW has completely failed on. Balance is always mythics top concern, as their mechanics rely heavily on pvp. Personally, I am sick of WoW's slow manner in addressing issues, their ungodly item based set up, their lack of pvp consideration, and their overal clunky development. Those things may push me to Warhammer; though, warhammer has a very clunky play style. So it is like a trade off of development and deployment vs playability and learning curve.
Quick Disclaimer: I like wow better, as of the moment, and this is written to kind of entice conversation on Warhammer. I list a few features of warhammer simply because they are mainly unknowns(lol christmas) to most WoW players.
Some of you may have heard of this Warhammer game. Many WoW players do not know that Warhammer and Warcraft share a very similar lineage, and it is even firmly stated that Warcraft owes its existance to warhammer.
Either way, these two have always shared a competitive background amongst their fans. Both have fairly robust storylines, however, warhammer focuses more on battles, whereas wow focuses more on the Hero aspect. Both stories share that unorigional "origional" rpg naming system that pisses me right the hell off -- A vowel, then and apostrophe, and some crap you have to twist your tongue in painful ways to say, not intuitive. (IE: A'Quargicimuhaki)
Warhammer, is going to take a more pvpish demeanor, although it really balances PVE content, and while you are playing PVE, you are aiding your allies in the pvp front.
In pvp, you are able to take towers and claim them for your guild. Upon claiming them, they waive your banner and their npc gaurds wear your garb. It is a fun aspect.
If this sounds a bit DAoCish, that is because it is made by the same team. This is basically the second coming of DAoC that so many have wished for, and jumped on the wow-boat when DAoC2 was not going to happen.
The game seems amazing. I have had the opportunity to play it, and it plays VERY much like wow, though it has a darker feel, and it is a bit more clunky than WoW.
Either way, it will be fun to see which attracts whom. I am certain WoW will take a massive hit from the launch of this game on September 18th, but will it actually kill WoW? Absolutely not. Though it has been called the newest WoW-killer.
The big plus side is going to be classes that are actually attempted to be balanced, something WoW has completely failed on. Balance is always mythics top concern, as their mechanics rely heavily on pvp. Personally, I am sick of WoW's slow manner in addressing issues, their ungodly item based set up, their lack of pvp consideration, and their overal clunky development. Those things may push me to Warhammer; though, warhammer has a very clunky play style. So it is like a trade off of development and deployment vs playability and learning curve.
Quick Disclaimer: I like wow better, as of the moment, and this is written to kind of entice conversation on Warhammer. I list a few features of warhammer simply because they are mainly unknowns(lol christmas) to most WoW players.