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VeloZer0
04-13-2009, 05:02 PM
After having been inspired by the 'knights are the best class' thread, and since PvP play is now actually viable I have decided to start a thread where we all put forward our ultimate PvP setups and blast them to pieces.

And, after combing through BMGs and item lists I have found:
Reflect works on all calculatable spells!

Here is something I've made off the top of my head to get things rolling:
Black Mage
Draw Out
Hamedo
Magic Attack Up
Move +2

Wizard Staff

Flash Hat
Wizard Robe
Reflect Ring

This build it
a) immune to all calculation (unless you are awesome and can reflect spells to actually land on units)
b) immune to all range:1 melee attacks because of Hamedo
c) Primarially does damage by Draw Out, with and effective MA of 29 Kikuichimoji will do 464 damage at a range of 8, and Muramasa will do AoE 522 damage.


Alright, time to rip this one down and add your own.

Jay Ayanami
04-15-2009, 06:08 PM
I'll go on record and say the Knight-Calculator team would still win. They could cast Reflect or Innocent on themselves and then just win with melee (Hamedo doesn't always work, and they still have break skills.).

Bear in mind I am working with 9-year-old memories of this game. Hah.

VeloZer0
04-20-2009, 05:53 AM
If you max out brave Hamedo will trigger 97% of the time, that's quite a margin of safety imho.

I set up the build so that the Black Mages would primarially do damage through draw out, which can't be stopped with innocent, or reflect. It would come down to if the Black Mages could wipe out the knights before they could break the reflect rings, but there would probly be like a 20% chance to break, if the knights were allowed into melee range.

Alternately the black mages could be equiped with Blade Grasp insted of Hamedo to block breaks too, however that can be countered by equiping Concentrate, so I didn't include it with the build.