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View Full Version : Squall is Zell in X-ATM092`s POV



Serapy
05-02-2009, 06:30 AM
Ok, look at the images carefully. Remember that each comparsion (between Trial and Final screenshots) I have taken are set at the exact same frame numbers.

Compare the brightness of Squall`s hair in the Trial and Final versions.

http://img12.imageshack.us/img12/7128/trial.gif
http://img12.imageshack.us/img12/4955/finaljvb.gif
http://img11.imageshack.us/img11/2666/trial2.gif
http://img11.imageshack.us/img11/965/final2x.gif
http://img11.imageshack.us/img11/2332/trial3r.gif
http://img11.imageshack.us/img11/8770/final3.gif

The FMV quality of the Trial Version is not exactly perfect compared to the Final Version one, I know. But even if it was both the same quality, the brightness on Squall`s hair is still different. I have messed around in Photoshop to make the background in the Trial version look exact the same as in the final version, nothing.

Also, if you watch the final FMV (in animation) carefully. You will notice that the brightness of Squall`s hair becomes inconsistent in every 2 or 3 seconds till he reaches the vessel. So, consider that if the POV is just like that (darker to brighter in night time) then there`s NO reason for the brightness of Squall`s hair to become inconsistent. So, it cannot be the POV or the reflection from the sky that did the effect. The weather would have to change from night to day in every 2 or 3 seconds in order to make the brightness of Squall`s hair look brighter or darker.

So, therefore. I believe that Squall is Zell at that exact point due to some side-effects of time paradox.

Look at Rinoa and Zell in the vessel, they both LOOK the same in the Trial and Final versions` FMV. SquareSoft didn`t change these parts, including the shadows of Selphie and Zell running down the beach chasing from the mighty robot.

Instead, SquareSoft have decided to change Squall`s model and added the brightness effect to his hair in the FMV ... ?

Think about it. If you were an employee in this scenario, it`s likely that you go:

#1 "Ok, we change these old models because our producers said so..."

#2 "Ok."

*Changes Squall`s clothes in the FMV*

#1 "Hold on a second, why not add something interesting.. like something flashy effect to that model?"

#2 "Hmm, I think that will cause the players some confusion.. perhaps not."

Both #1 and #2 laughs.

#1 "Oh, time is lunch! Man, I`m so hungry. Let`s go."

*After lunch.*

#1 "I think the fans will like it, really. Okay, so what`s now? Oh, yeah. Removing the Ending credits of the Trial version."

What is the outcome of this? This was thier distraction! This DISTRACTED them from changing parts like Rinoa and Zell in the vessel! They have forgotten! Oh my cats!

Future Esthar
06-30-2009, 12:45 AM
Thanks for addressing this Serapy.
I theorized that the robot sees Zell inside Squall long ago.
It is time justice is starting to be done to my theories.

roen
06-30-2009, 01:18 AM
Hmm that's neat and I never thought about that.

Future Esthar
06-30-2009, 03:25 AM
Either zellīs consciousness is inside Squall or they are genetically related or both (showing how Zell can be Squallīs son since a consciousness álways travel to the past).

Ouch!
06-30-2009, 03:41 AM
They've teamed up. Not touching this one.

Future Esthar
06-30-2009, 03:53 AM
Exactly.In a non conventional way which they donīt realize.
This is done nearly everywhere and without it our characters would be manipulated clowns with an evil destiny.
Zell wanna Squall to make it fast to the ship and this had an esoterical influence.
And they donīt need Ellone to do it.

FFIX Choco Boy
06-30-2009, 04:55 AM
I never noticed that, huh.

Side note: Gah! FE and Serapy have the same avatar. So confusing...

Skyblade
06-30-2009, 05:04 AM
As much as I wish to avoid this thread like the plague, I find I must ask this question:

What the heck is the trial version, and what is the final version? You never explained what the two versions are.

Lawr
06-30-2009, 05:20 AM
As much as I wish to avoid this thread like the plague, I find I must ask this question:

What the heck is the trial version, and what is the final version? You never explained what the two versions are.

The Final Fantasy VIII Demo takes place during the Dollet mission. There are a lot of differences to cutscenes and other things, like the characters wearing their normal outfits, and Rinoa is there too.

edit
Unless by "Trial Version" he's talking about something else...

Serapy
06-30-2009, 05:28 AM
As much as I wish to avoid this thread like the plague, I find I must ask this question:

What the heck is the trial version, and what is the final version? You never explained what the two versions are.

I've explained in a different thread:
http://forums.eyesonff.com/final-fantasy-viii/121475-ultimecia-deceived-2.html#post2663390

The trial version is the very first demo version that came with the Final Fantasy VII Platinum Edition for PC.
The demo version (not to be confused with the trial version) is the second demo that was released before the PSX retail version. This version shows that SquareSoft had changed things.
The final version is the retail version and it consists of the demo version (the second one.)

Skyblade
06-30-2009, 05:40 AM
So this entire theory rests on the fact that the trial demo was different than the retail game? What gave you any indication that the trial demo was canon? Trailers/previews are almost never canon.

But please, if your entire theory is about something in another thread, either post it in that other thread, or redefine/quote what you're talking about in the new one. Threads should be able to stand alone. Thanks. :)

Serapy
06-30-2009, 06:23 AM
So this entire theory rests on the fact that the trial demo was different than the retail game?

It's the other way around. We are focusing on the retail version, and I've just shown the trial version to show what had SquareSoft change from. Of course, the trial version is not canon. However, this kind of action is an effective way to look at conception changes made by SquareSoft and determine the possible outcomes. Without seeing the changes, we would have had harder time determing the outcomes, right?




But please, if your entire theory is about something in another thread, either post it in that other thread, or redefine/quote what you're talking about in the new one. Threads should be able to stand alone. Thanks. :)

That thread I linked was for a different theory with the kind-of same base.

Ouch!
06-30-2009, 07:55 AM
So this entire theory rests on the fact that the trial demo was different than the retail game?

It's the other way around. We are focusing on the retail version, and I've just shown the trial version to show what had SquareSoft change from. Of course, the trial version is not canon. However, this kind of action is an effective way to look at conception changes made by SquareSoft and determine the possible outcomes. Without seeing the changes, we would have had harder time determing the outcomes, right?
This might be a logical conclusion if not for the fact that a lot of the time, differences between the demo version of a game and the final product are not necessarily due to concept changes in the script. In fact, I'd wager a guess that they rarely are. Significant changes, such as Rinoa's inclusion in the party for the demo when she had not even been introduced yet in the final version of the game, are conscious decisions used to make the demo more fluid (or to show off different things in game play). It's a teaser, and to properly tease, they put in a conglomerate of different things to give a more balanced version of game play.

My opinion is the same as usual: you're reading too much into something that's not really there.

Future Esthar
06-30-2009, 04:13 PM
What serapy is trying to tell you is that the image in the robot in the trial version LOOKS LIKE SQUALL and the image at the same instant in the retail version donīt look that much.
Itīs logical that the game designers would choose the model that looks more like Squall to put in the retail version and that is the model we see in the trial version.
But that didnīt happen.
We conclude then that Squall is not supposed to be in the image on the retail version.
In fact the image is there before that instance and keeps changing in a blinking way.
People could argue about the ambience light.But that didnīt make sense as Serapy explained.
Canīt you see the picture looks like Zell?
I played ffviii enough to know Zellīs back.

And I swear I am not Serapy.

nik0tine
06-30-2009, 04:54 PM
What serapy is trying to tell you is that the image in the robot in the trial version LOOKS LIKE SQUALL and the image at the same instant in the retail version donīt look that much.
Itīs logical that the game designers would choose the model that looks more like Squall to put in the retail No, it isn't. In the trial version Squall wore his normal emo jacket, but in the final release he was wearing his SeeD uniform. It would make absolutely no sense for them to leave Squall in his normal clothes in the FMV.

Future Esthar
06-30-2009, 04:57 PM
And what influence that has in the hair?


EDIT:Guys,Serapy tried to reproduce that on photoshop without success.
If you doubt it why donīt you try yourself.

Rantz
06-30-2009, 05:25 PM
I think the flashing brightness of Squall's hair comes from the machine gun fired by Quistis, alternatively other shooting going on. As for why it wasn't the same in the trial version, they probably just weren't finished with the lighting setup. You can see the whole scene changing lighting, if more subtly than the hair, between the versions.

Future Esthar
06-30-2009, 05:58 PM
Photoshop anyone?
The lightning represents the robot scanning Squallīs inner self.
As an experimented FF8 player I say that is an image of Zell inside Squall.
In fact you can see that this image is shorter than Squall and is inside him.
You have to look carefully.

Rantz
06-30-2009, 06:11 PM
I've tried to see it, honestly, but I think I'm just not experienced enough to see it. ;)

Future Esthar
06-30-2009, 06:48 PM
Doesnīt it looked like Zell?

qwertysaur
06-30-2009, 06:51 PM
Either zellīs consciousness is inside Squall or they are genetically related or both (showing how Zell can be Squallīs son since a consciousness álways travel to the past).
Why is there an accent mark over the a in always?
Also you have a lot of spare time to find things like this.

Rantz
06-30-2009, 07:11 PM
Doesnīt it looked like Zell?

I don't think it does. Zell's hair has that whole standing up thing going on:

http://www.ffcompilation.co.uk/ffviii_images/ffviii-zell.jpg

I can't see that in the FMV. If the brightness of the hair comes from the colour of the hair rather than changed lighting, shouldn't we be seeing those chocobo locks quite clearly?

Serapy
07-01-2009, 12:47 AM
No, it isn't. In the trial version Squall wore his normal emo jacket, but in the final release he was wearing his SeeD uniform. It would make absolutely no sense for them to leave Squall in his normal clothes in the FMV.

See, the problem is that the Trial and Final versions both already have Rinoa and Zell in the vessel, both wearing the same normal clothes. Does that make any sense to you?

In this FMV, the only difference is that Squall now wears his SeeD uniform, brightened up the general layout a bit, AND the brightness of the hair has significantly changed (or added.) Whose hair actually looks very similar to Zell.

http://img3.imageshack.us/img3/897/comparison.gif

SquareSoft also did this:

http://img6.imageshack.us/img6/7128/trial.gif http://img4.imageshack.us/img4/2444/finalmsw.gif

Look at thier shadows.


I think the flashing brightness of Squall's hair comes from the machine gun fired by Quistis, alternatively other shooting going on.

I did not see any bullet being fired prior to Squall approaching the vessel. After seeing Squall's face in slow-motion catching the vessel, that's when Quistis starts firing the machine gun at X-ATM092:

http://img194.imageshack.us/img194/1227/93055811.gif

When you first see Quistis's face in that animation, there's a delay going on, which is indicating that she's about to fire.


As for why it wasn't the same in the trial version, they probably just weren't finished with the lighting setup. You can see the whole scene changing lighting, if more subtly than the hair, between the versions.

They have brightened up the general layout of the FMV a bit, but I don't see how could that have effected the brightness of Squall's hair, though. Therefore, I believe that SquareSoft intentionally made the hair look much brighter.
They also changed the way how the POV looks between the versions.

FFIX Choco Boy
07-01-2009, 12:57 AM
Hmm, the back of selphie's shadow does look a lot like the back of Rinoa's shirt and not Selphie's skirt...

qwertysaur
07-01-2009, 01:08 AM
Did it ever occur to you that the brightness is coulf be attributed to the sun?

Lawr
07-01-2009, 01:11 AM
Did it ever occur to you that the brightness is coulf be attributed to the sun?


I think that's way too bright to be from the sun!

Future Esthar
07-01-2009, 01:37 AM
Of course.
I know Zellīs hair is stand up but believe me.When looking from behind on the game it didnīt makes much sense.

Serapy
07-01-2009, 01:37 AM
Did it ever occur to you that the brightness is coulf be attributed to the sun?


Yes, that is what I initially thought. However, the brightness on the hair does not appear to be consistent.

http://img40.imageshack.us/img40/6664/hairv.gif

Does anybody want me to upload the FMVs? Although, they are ridiculously large. This FMV (Squall running to the Vessel) holds around 232MB. I love perfect quality.

Future Esthar
07-01-2009, 01:49 AM
You can see a little black aura over Zellīs head which is the part of Squallīs head not covered by the formerīs.(Squallīs head is bigger).

EDIT:Is it me or we can clearly see three arms at 63:86:54?
And less slightly at other times.
I think at 63:85:77 is better seen.

ReloadPsi
07-01-2009, 09:30 AM
Heat signature.

Also when Zell's in his Garden uniform he rolls up his sleeves.

Serapy
07-03-2009, 02:10 AM
It's a teaser, and to properly tease, they put in a conglomerate of different things to give a more balanced version of game play.

I don't see why would they do that when they were rushing to finish VIII. Not enough time.

There's another reason that it's not a teaser: there are certain texts at the end of the trial version, saying chapter name and what's next to be continued in the final version (I'm on a different PC, I'll edit this when I'm on main and re-check the FMV.) So, that implies that it cannot be a teaser.



My opinion is the same as usual: you're reading too much into something that's not really there.

But they are really there. The changes are evident in the final version.

Future Esthar
07-03-2009, 06:19 PM
In 63:86:54 there is actualy an arm alongside with two shoulders(independents of the arm).

Serapy
07-03-2009, 06:56 PM
In 63:86:54 there is actualy an arm alongside with two shoulders(independents of the arm).

http://img22.imageshack.us/img22/5881/armg.jpg

demondude
07-03-2009, 07:23 PM
You guys ever been laid?

Serapy
07-04-2009, 02:03 AM
Thier conception changes can be suggested by some actions later in the game, e.g.

Selphie asked Squall for a tour of the garden.
Rinoa asked Squall for a tour of the garden as well.
That is weird, don't you think/
Did Square repeat Rinoa's action for Selphie?

Have you seen the background of Selphie`s The END limit break? I have a very strong feeling that it's meant to be Rinoa`s limit break because of the background resemblance.

They replaced Rinoa with Selphie for the orphanage scenes.
Ultimecia saying SEED in six times a row, Rinoa and Irvine were meant to be SEEDs.
Selphie doesn't allow Squall to use her computer in Trabia. If that was Rinoa, it makes more sense.

I know the trial version is not canon, but thier changes are visible in the final version, so that makes the changes more or less canon.

Future Esthar
07-04-2009, 03:13 AM
Thatīs exactly the picture Serapy.
"Shoulders" is not the proper word.
I am referring to the middle division of the arm.

FFIX Choco Boy
07-04-2009, 07:21 PM
It's his jacket.

Future Esthar
07-04-2009, 08:09 PM
A jacket donīt curve over near the body.

EDIT:Also look at the transition between 63:86:54 and 63:87:91.
Its easy to see that was the middle of the arm.

McLovin'
07-05-2009, 06:25 AM
Its a small jacket and he is running. It curves a little. It isn't an arm.

Future Esthar
07-05-2009, 04:23 PM
You didnīt read this McLovin

Also look at the transition between 63:86:54 and 63:87:91.
Its easy to see that was the middle of the arm.

ReloadPsi
07-05-2009, 04:49 PM
Have you ever, at any point in your life, considered emailing Square-Enix in the vain hopes that someone might actually answer your questions and help with your theories?

And if that's Zell, why did his sleeves suddenly get rolled down? When Zell's in Garden uniform he has his sleeves rolled up.

There's also the issue of whether they decided to make X-ATM092 see heat signatures in the finished version.

(Yes, this is essentially a repeat of the reply I posted earlier but I was hoping it might be addressed... or scare them)

Serapy
07-05-2009, 05:45 PM
Have you ever, at any point in your life, considered emailing Square-Enix in the vain hopes that someone might actually answer your questions and help with your theories?

A lot of people have tried emailing them before, and they didn't get any conventional reply. It's not because they don't want to reply, but because they want to keep VIII's reputation safe. They have done the same thing with the other Final Fantasy games.

You want to find out? There's one way; arranging a shadowy interview with one of the creators. In order to do that, you'll need to join a gaming magazine company (e.g. The Playstation Magazine.) and pray for your boss to tell you to meet the Final Fantasy mafia.

I have three reasons why specific theories (such as R=U, S*R, A=U, U*TC, etc) don't show up in any gaming magazine is because ... if one of the creators say "Ummm, no comment", "Only the fans know *laughs*" or something similar, that does not warrent their comments enough to appear on the magazine. Or, it's simply because the editor's lacking knowledge in VIII. Or, it's because VIII is a very old game, not enough incentive to interview the guys again.

There's another way to find out, become good friends with one of the creators!



And if that's Zell, why did his sleeves suddenly get rolled down? When Zell's in Garden uniform he has his sleeves rolled up.

Consider the hair difference.



There's also the issue of whether they decided to make X-ATM092 see heat signatures in the finished version.

I'm not sure what do you mean.

ReloadPsi
07-05-2009, 05:48 PM
There's also the issue of whether they decided to make X-ATM092 see heat signatures in the finished version.

I'm not sure what do you mean.

A heat signature. You know, when they use one of those funky cameras that make people show up brighter so that they're more visible; it's based on body heat. Many modern military uniforms prevent a person's heat signature from showing up on such cameras, and I would expect the Garden uniform to be no exception. Squall's head is exposed though, and he's sprinting his ass off, meaning the parts of his body that aren't concealed by his uniform are gonna show up very brightly on account of how hot all that running's gonna make him.

And that hair isn't spiky enough to be Zell's. The overall shape of the head is still far too round, and we still haven't established where Zell suddenly had the time to roll his sleeves back down. The shot that IMMEDIATELY follows the one you're trying to analyse clearly shows him with his sleeves still rolled up so that would be impossible.

Basically, you're seeing body heat, lit up for the purposes of the robot to determine what is an organic, living target and what is not.

Serapy
07-05-2009, 06:05 PM
But explain why his hair brightness is inconsistent. If X-ATM092`s POV is based on heat, then surely his brightness will stay consistent?

If something blocks the visible image of the hair, rendering his hair inconsistent. That, I would understand. But there's nothing that blocks his hair's image.

ReloadPsi
07-05-2009, 06:15 PM
No, the heat signature thing was another thing that was different in the demo version.

Either that or a mistake was made. The same kinda mistake that makes Sephiroth keep taking off his gloves during the FMV at the end of disc 1 in FF7.

Serapy
07-05-2009, 07:37 PM
That would be a lot of hard work, and yet they didn't do anything to the Rinoa and Zell old models in the Vessel in the final version.

When X-ATM092 looks at Squall, it thought he was Zell.
Before this FMV started, the party damaged X-ATM092 a few times, making the machine less functional.

McLovin'
07-05-2009, 08:57 PM
Before this FMV started, the party damaged X-ATM092 a few times, making the machine less functional.

You just answered your own question...the machine was damaged so that's why the heat signature was inconsistent.

Ah good ol logic.

Serapy
07-05-2009, 10:27 PM
You could see some minor brightness in the trial version, but it's not very noticeable. They just made it more noticeable in the final version. It hurts my head that they did all that work but never bothered changing the models of Zell and Rinoa in the vessel, and not to mention thier shadows before the FMV.

I really don't think SquareSoft did this just to emphasise the result of X-ATM092 being damaged. It has to be something else. Square is known for humor at certain times, and perhaps, this is one of thier moments. Showing us Zell, instead of Squall!

Magixion
07-06-2009, 08:40 AM
Really... it was probably a simple mistake. Not everything that is done in a video game is intentional. Maybe they ran out of time and couldn't do work on something? Maybe one of the employees wanted to play a prank? Maybe they did this so people like you could spend pointless hours analyzing these FMVs so they could have a good laugh in the future? Think of a movie, how many times during a movie do you see inconsistencies such as lamps being broken in one scene and then in the next it magically being there? It was a simple mistake.

The point is: who the hell cares? You know who it is supposed to be and that is all that matters. It changes absolutely nothing about the game and I am willing to guarantee 95% of the people out there did not even notice.

ReloadPsi
07-07-2009, 11:10 PM
http://img22.imageshack.us/img22/5881/armg.jpg

Holy crap, I just realised!

When zoomed in this closely, you can see lots of enlarged pixels on the screen! These pixels look like dots, which in turn look a lot like full stops/periods!

Sometimes Zell and Squall end their sentences in periods! It's all so clear now! No wonder X-ATM092 can't tell them apart!

Serapy
07-08-2009, 12:16 AM
Really... it was probably a simple mistake.

Not all the changes are intentional. The appearances of Rinoa and Zell (both in old clothes) and thier shadows in the final version are not intentional, obviously. However, it's impossible to tell whether the hint of the brightness difference is intentional or not.

It's possible that SquareSoft made it all look like they didn't do it on purpose! Rinoa in the final version is Selphie in a different timeline, or the characters being merged due to the side-effect of time compression! Hell, I don't even know if the Zack ghost in VII:AC is intentional or not. It's pretty interesting to discuss, however.



Maybe they ran out of time and couldn't do work on something?

The problem is that they have decided to waste more time making the FMV look better (the changes, such as the clothes, the brightness and so on), instead of replacing the models.

I doubt it that they have ran out of time, the companies such as SquareSoft must have had some sorts of planning and setting deadlines initialised before starting thier projects. It's likely that they have forgotten to change the specific bits.



Maybe they did this so people like you could spend pointless hours analyzing these FMVs so they could have a good laugh in the future?

It doesn't take that long to over analyse the game, lol. All you require is an ultra-high perception, and you're good to go.

Even so, any game can be a hobby of your own. Spending time on things you like is really not pointless, actually. That's why it's called a hobby. You're almost saying as if all hobbies are waste of time.

As for SquareSoft laughing at thier own fans, um, don't you think that's a bit over-dramatic?



Think of a movie, how many times during a movie do you see inconsistencies such as lamps being broken in one scene and then in the next it magically being there?

VIII is not a movie. Do you realise that the development of a game usually lasts longer than the development of a movie?



The point is: who the hell cares? You know who it is supposed to be and that is all that matters. It changes absolutely nothing about the game and I am willing to guarantee 95% of the people out there did not even notice.

It's fun to discuss about VIII, pointing out its new found things and so on. I'm deeply shocked as to how you couldn't even enjoy them!


Holy crap, I just realised!

When zoomed in this closely, you can see lots of enlarged pixels on the screen! These pixels look like dots, which in turn look a lot like full stops/periods!

Sometimes Zell and Squall end their sentences in periods! It's all so clear now! No wonder X-ATM092 can't tell them apart!

No sarcasm, please. But I do admit that your post was funny.

I think it's because of the PSX version. Apparently, the FMVs from the PC version are clearer. So, I'm gonna get them as soon as possible.

Skyblade
07-08-2009, 01:22 AM
I really don't think SquareSoft did this just to emphasise the result of X-ATM092 being damaged. It has to be something else. Square is known for humor at certain times, and perhaps, this is one of thier moments. Showing us Zell, instead of Squall!

So they're unwilling to do it to support something that the game specifically shows happening, but they are willing to do it to support a crackpot theory that they don't even hint at anywhere else?

Serapy
07-08-2009, 03:06 AM
I really don't think SquareSoft did this just to emphasise the result of X-ATM092 being damaged. It has to be something else. Square is known for humor at certain times, and perhaps, this is one of thier moments. Showing us Zell, instead of Squall!

So they're unwilling to do it to support something that the game specifically shows happening, but they are willing to do it to support a crackpot theory that they don't even hint at anywhere else?

Why wouldn't there be any hint? VIII being open to interpretation for the players is likely to be intentional by the developers. If it wasn't intentional, then there would be a good chance that the developers would of have shed a light regarding the specific components within the game a lot better.

And not to mention that VIII is a fantasy game, therefore "crackpot" theories are cool.

McLovin'
07-08-2009, 04:38 AM
...And because the development of a game lasts longer than a movie it is prone to more mistakes as seen in the X-ATM092 FMV where Selphie's shadow is Rinoas and you could conclude that any other inconsistencies in the same FMV would be due to it being a faulty FMV.

The trial had Rinoa instead of Selphie so they made a mistake when changing it and Squall was in normal uniform instead of SeeD so when changing that they made another mistake. Mistake. Mistake. MISTAKE.

KentaRawr!
07-08-2009, 06:12 PM
I prefer the idea that Zell and Squall are actually the same person. You know, Fight Club style.

Serapy
07-09-2009, 12:14 AM
...And because the development of a game lasts longer than a movie it is prone to more mistakes as seen in the X-ATM092 FMV where Selphie's shadow is Rinoas and you could conclude that any other inconsistencies in the same FMV would be due to it being a faulty FMV.

The trial had Rinoa instead of Selphie so they made a mistake when changing it and Squall was in normal uniform instead of SeeD so when changing that they made another mistake. Mistake. Mistake. MISTAKE.

The way how a movie development conducts is different. For example, you usually have one chance to film a shot. Later in the timeline, if that shot was seen to include some subtle goofs, you cannot afford to film the same shot again just to fix the mistakes. That would be costy and possbily cause a delay.

This example is different in the game industry, though. If one scene has mistakes, and if the developers notice them during the development, no problem there, they could just re-edit the scene. That costs a lot less than the movie example.

It's so odd when you compare this X-ATM092 FMV (derived from the Trial version) to the other FMVs in the game. We acknowledge that this FMV has a few mistakes, and yet the other FMVs are almost perfect! Actually, I'd need to "over analyse" the other FMVs to confirm this statement. :roll2

Something must have happened at Square Co! Maybe someone had a birthday party! The developer responsible for re-editing the models had a birthday surprise by the other workers, and he got laid after the birthday party that night. In the next morning at work, he was dreaming of the woman he had great times with, distracting him from working on the VIII project ... :plotting:

Skyblade
07-09-2009, 12:22 AM
This example is different in the game industry, though. If one scene has mistakes, and if the developers notice them during the development, no problem there, they could just re-edit the scene. That costs a lot less than the movie example.

That's a big "if" there. You are, to my knowledge, the first person to notice this, and it took you, what, almost ten years?

Serapy
07-09-2009, 01:06 AM
This example is different in the game industry, though. If one scene has mistakes, and if the developers notice them during the development, no problem there, they could just re-edit the scene. That costs a lot less than the movie example.

That's a big "if" there. You are, to my knowledge, the first person to notice this, and it took you, what, almost ten years?

Haha, then, in that case, that would contradict the "If VIII has been around for more than 10 years, then every single piece (be it subtle, secret, etc) are likely to appear within the public domain." statement. My action proves that there are unknown pieces in the game that are yet to be found. :)

I didn't start this exactly ten years ago, I've only started this honey pot back in 06 or so. Occasionally, when I'm bored or not doing any project, I look at VIII and I deem it with my soul, and then publish them on this forum and some other sites (no, not gamefaqs.)

Skyblade
07-09-2009, 01:12 AM
This example is different in the game industry, though. If one scene has mistakes, and if the developers notice them during the development, no problem there, they could just re-edit the scene. That costs a lot less than the movie example.

That's a big "if" there. You are, to my knowledge, the first person to notice this, and it took you, what, almost ten years?

Haha, then, in that case, that would contradict the "If VIII has been around for more than 10 years, then every single piece (be it subtle, secret, etc) are likely to appear within the public domain." statement. My action proves that there are unknown pieces in the game that are yet to be found. :)

I didn't start this exactly ten years ago, I've only started this honey pot back in 06 or so. Occasionally, when I'm bored or not doing any project, I look at VIII and I deem it with my soul, and then publish them on this forum and some other sites (no, not gamefaqs.)

You aren't seeing new things in the game, you are seeing things that aren't there. Still.

Serapy
07-09-2009, 01:29 AM
The changes (or mistakes) aren't visible in the final version? What, I'm confused. :confused:

If nobody has ever noticed the changes before, then it's considered as a "new" thing.

Shattered Dreamer
07-09-2009, 12:41 PM
I've noticed this ever time I did the Dollet mission & wrote it off as a glitch in the game. No conspiracy theory here I'm afraid!

Serapy
07-09-2009, 05:48 PM
I've noticed this ever time I did the Dollet mission & wrote it off as a glitch in the game. No conspiracy theory here I'm afraid!

Yeah, but I don't know if the whole fanbase have noticed them before.

Conspiracy theory ... now that you have mentioned it ... :roll2
It makes sense!

I'm trying to get the PC version but it's quite expensive over there at eBay ...

Shattered Dreamer
07-09-2009, 08:42 PM
Squall = Zell discuss:D:p:D:tongue::D