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Sephex
06-09-2009, 05:43 PM
Taken from the Retronauts blog at 1up.


Sure, a remake would look nice, and wouldn't it be great to see all those iconic sequences and cutscenes with the same detailed visuals as Final Fantasy XIII? But play FFVII for a while with the maturity of 12 years later and you'll start to realize that those big setpieces -- from the medium-redefining opening zoom into Midgar to the sight of Sephiroth stepping through the flames as Cloud's hometown burns -- are only one part of what made FFVII so appealing. And those are the parts that have already been revisited to death through the likes of Advent Children and Crisis Core!

To be honest, FFVII was a damn weird game. It featured a number of sequences that were almost like a fever dream. Cloud getting dolled up as a girl, and competing in a bizarre homoerotic muscle competition -- possibly being molested while unconscious -- in order to max out his feminine appeal. The slapfight between Tifa and Scarlet atop the Junon Canon. (Hmm... I see a pattern of subconcious imagery beginning to emerge, here.) How about Red XIII comically walking on both legs on a rocking boat to the accompaniment of flat, synthesized tuba music? Or the random tactical defense of Fort Condor minigame? Or the bizarre decision to mourn Aerith's death with a snowboarding race? Or all the run-ins with the TURKS?

None of that stuff would fly in a more realistic-looking game. The drawback to more visual realism is that you expect characters to behave more, well, realistically. FFVII's squatty Popeye people could get away with all sorts of random behavior, because they were only a step removed from the simple midget sprites of FFVI. Give them realistic proportions and detailed facial expressions and suddenly you'll find that the idea of a talking robot cat on a giant stuffed moogle is a bit too far beyond the pale to really work. Heck, Square's really pushing it with FFXIII's Sazh, and he's just a guy with a baby bird in a his afro.

You know how people bellyache about the laughing scene in FFX? That would be nothing compared to what they'd say about a realistically-rendered Honeybee Manor. Yet without that undercurrent of anime-inspired surrealism, FFVII would be a dreary, self-serious game -- a lot like Advent Children, really -- and half of what made it so memorable to begin with would be lost in the march to someone's myopic definition of progress.

I must say that I agree. Mainly the part about how the game would not translate well to realistic graphics. Long before this article/blog was posted, I remember thinking that a lot of sequences in the game would look outright silly if the game looked like Advent Children or better.

I would like a remake, despite how much the market is oversaturated with FFVII products, but Square-Enix would have to severely alter or out right cut some parts of the game. I suppose they could make new filler material to even out the loss, but this would be the problem:

*If they change anything other than the graphics, rabid FFVII fanboys will storm the offices of Square-Enix, devouring their souls for all enternity. Great fire will rain down on Japan, and the aftermath will make Hiroshima seem like a day on the beach.

*If Squenix keeps everything the same despite how utterly ridiculous it will look, assuming the game looks like Advent Children, both FFVII fanboys and casual gamers will forced to deal with the fact that the remake is not all that it seems. Sure, there will be a good number of people that wouldn't mind this, but Squenix knows that a move like that will be looked upon harshly, and they don't want to risk it, despite how content they are with remaking other games.

Your thoughts?


SOURCE: 1UP's Retro Gaming Blog : Retro Roundup: Final Fantasy VII (http://www.1up.com/do/blogEntry?bId=8993904&publicUserId=5379721)

Kawaii Ryűkishi
06-09-2009, 06:34 PM
It would work if, instead of going the realistic Advent Children route, the characters looked like Nomura's anime-esque designs circa 1997.


http://i39.photobucket.com/albums/e200/grokyou/cloudinadress-a.gif


Perfect!!

Sephex
06-09-2009, 09:30 PM
It would work if, instead of going the realistic Advent Children route, the characters looked like Nomura's anime-esque designs circa 1997.


http://i39.photobucket.com/albums/e200/grokyou/cloudinadress-a.gif


Perfect!!

That would be interesting if they did that, but again, I really don't think Square-Enix has the balls. Plus, the last thing the game community needs is another lame outcry like when Windwaker was first shown to the public.

However, I do like your idea, and I wish to subscribe to your newsletter.

musashius
06-09-2009, 11:29 PM
Futhermore, if it gets released on the Wii, no one would want to buy a squat rack peripheral for that one scene where you have to out-squat some guy in Wall Market.

Sephex
06-10-2009, 01:13 AM
Futhermore, if it gets released on the Wii, no one would want to buy a squat rack peripheral for that one scene where you have to out-squat some guy in Wall Market.

I get what you are saying, but I was only making the Windwaker comparison for the sake of comparing Kishi's suggested art style.

musashius
06-10-2009, 01:20 AM
I get what you are saying, but I was only making the Windwaker comparison for the sake of comparing Kishi's suggested art style.

I hear that. At this point, a remake of any sort will end up pissing at least some people off. The quote you posted makes valid points about a realistic style. And you're totally right about a "cartoony" art style, as well. I think they should just LEAVE FF7 ALONE

http://upload.wikimedia.org/wikipedia/en/0/06/Crocker1.JPG

Rostum
06-10-2009, 02:06 AM
Advent Children isn't realistic, by the way. It's still stylized anime, the shaders are more akin to realistic as well as the lighting (but the same could be said for The Incredibles). The original FF7 would still translate well into that style - look at Crisis Core, it worked fine there.

Wolf Kanno
06-10-2009, 07:21 AM
Depends on who you ask, I think the full CGI cutscenes in CC were meh. I preferred the more cartoonish KH designs seen in the rest of the game over the realistic AC ones. To each their own I guess.

I agree that I feel the move to realism would be bad, but that's more of personal preference. Still, I feel a VII remake is inevitable, but I'm one of those guys who feels most of the series will get a remake eventually. I would prefer for a VII remake to keep the feel of the original and by that, stay with Nomura's anime style character designs and keep the world design decidedly more steampunk as opposed to the Compilation throwing in stuff that looks like it came out of VIII and XIII. I prefer the look of a world that has advanced in technology too soon rather than everything is high tech but grungy looking.

musashius
06-10-2009, 06:52 PM
Still, I feel a VII remake is inevitable

I pretty much feel the same thing. They've "remade" all of the Final Fantasy's up to 6 now. I understand that some have been ports with CG movies, but still. I feel that an FF7 remake would not surprise me, but at the same time I'm assuming they would go for a more "realistic" style simply because all the spinoffs have pretty much gone in that direction.

Kawaii Ryűkishi
06-10-2009, 07:27 PM
Advent Children isn't realistic, by the way. It's still stylized anime, the shaders are more akin to realistic as well as the lighting (but the same could be said for The Incredibles). The original FF7 would still translate well into that style - look at Crisis Core, it worked fine there.

Aside from the squatting (which I was glad to see return), Crisis Core still didn't have anything on FFVII's surreal wackiness.

IronOcean
06-10-2009, 07:31 PM
I agree with everyone really, as i was playing this game yesterday i was wondering how it would go over as a remake. All of the quirky shrugs, head grabs, and silly enviroments are what makes this game. AC didnt travel to any of these places that we wanted them to go but i dunno how any of it would work. Its a sad world then Golden Saucer is thrown in there in AC? woul dhave been terrible, but your right there will be one guess i will wait and see

KentaRawr!
06-19-2009, 11:36 PM
Futhermore, if it gets released on the Wii, no one would want to buy a squat rack peripheral for that one scene where you have to out-squat some guy in Wall Market.

I know I am late, but the Wii is perfectly capable of reading squats, as shown by Warioware! :p

ReloadPsi
06-22-2009, 11:19 AM
I'm gonna say it again: Cloud getting naked in a bath with eight gay porn stars in FFXIII's graphics. Christ, I'm bisexual and I don't even wanna see that.

ZeZipster
06-29-2009, 02:06 AM
Hmmm, it is sounding pretty unrealistic when you put it like that. I hope they don't tease us again with PS4 tech demo.

Shiny
07-03-2009, 07:46 PM
I want to see Mukki in new generation graphics damnit!

Crimson
07-03-2009, 09:18 PM
You know, I honestly couldnt care if FFVII gets a remake or how silly/stupid/weird/bizzare or good/cool/stylish it may look, as far as im corncerned, with the way SE have done things from 1-6, an FFVII remake paves the way to the 2 games I actually care about getting a remake/re-imaging, FFVIII and FFIX.


Oh, and before I get tackled by the fanboys, im not saying that the game is bad, heck I think the FFVII series is pretty good, and id play a remake regardless, im just saying that not all of us care that much about the topic which has sparked so much chaos. To some of us it's just "FFVII might be getting a remake? heh, cool."

Serapy
07-03-2009, 10:25 PM
I'm only interested to find out if they will apply the same things (that lead to theories) in the remake version.

Turkish Delight
07-07-2009, 12:07 PM
FFVII shouldn't get a remake because during its production, Square-Enix would undoubtedly think, "Hey, let's 'improve' one or two things," and screw everything up.

Now, an FFVII handheld port would be right on the money.

Elly
07-07-2009, 02:08 PM
there's already a port, it's on the PSN for download to your PSP...

Turkish Delight
07-07-2009, 02:13 PM
Well, there you go. Let the milking finally cease.

The Space Pope
07-08-2009, 05:09 AM
FF7 is only beloved so much because that was the first FF most people played, so you really have to take this game with a nostalgic grain of salt.

Alot of people have said the dialogue was deep. No. Just no. FF is famous for waxing philosophical and mythological, but I'd think that my time would be better spent reading the sources they originated from rather than seeing a video game try to pass it off as intelligent writing. There were alot of ripped themes in FF7, notably Martin Heidegger (no not the character, the real guy, though the character name is a great example of what I'm talking about). I don't mind a bit of "borrowing" but FF7 was pretty unoriginal storyline wise if you knew anything about philosophy or western mythology before playing it. Yes most RPGs in general are guilty of this but this is the one that people go around acting like it's the end all game of the universe. It's not.

Still, some of the stuff was good, like the relationship between Cloud and Barrett gradually changing throughout the game, showing Corel Town as a product of Shinra's greed all while having a rich playground (Gold Saucer) in their backyards. The materia system was kinda innovative I suppose, and there were quite a few memorable scenes. On the other claw, Sephiroth wasn't an original bad guy. He was the same nihilistic antagonist who wanted to destroy the world for no real reason just as in many other RPGs. The only difference was he was known from the beginning and didn't magically appear out of nowhere on the last disc *cough*Ultimecia*cough*. I think the reason why he was liked so much is that you could see the buildup between him and Cloud and actually kinda got to know him but I digress. Speaking of FF8, is anyone else getting sick of seeing Amnesia in RPGs? Ugh.

It just annoys me when people say how "deep" this game was while saying FF12 had no plot whatsoever in the same breath. Maybe if I was 10 and couldn't wrap your head around something at least semi-intelligent then yeah I guess I'd feel the same way.

Though it does surprise me that they didn't remake it yet, since they've remade some of the other FFs as many as 5 times already.

I could continue rambling, but seeing as I am reptilian and therefore possess claws, it is very hard for me to type, rather I have to flick my tongue at the keys one at a time. And all that ranting made my tongue hurt, now how will I please my girlfriend? Crap.

For those with attention deficiency disorders, here is a summarized snippet of the general ramblings for you to ponder over - version
Anyways I hope it won't ever be remade just to spite the fanboys.

Turkish Delight
07-08-2009, 07:58 AM
Oy gevalt.

Yeah, FF7 is by no means deep (in fact, I don't think any of the games are supposed to be), but it's still a classic by any definition, you have to admit. The characters are memorable, and it kept us entertained for at least the 20 hours of gameplay it boasted. It's a good game, with its flaws that every game has.

By the way, if your tongue being out of commission has exhausted your means of pleasing your girlfriend, then maybe it's time you had "the talk". :P

The Space Pope
07-08-2009, 06:30 PM
haha

Well yes it is a classic game since it brought FF to the mainstream, so in that sense you're very much correct. As far as characters go, their development seemed kind of off key. Like when Barrett feels for Dyne in that junkyard scene, yet doesn't seem to give a crap that his crew was responsible for the plate collapse that killed a bunch of innocents.

And I never said that it wasn't a good game in its own right because well, it is. I just don't think it deserves alot of the praise it gets.

IronOcean
07-08-2009, 07:42 PM
i think the praise comes from that most of us played it when we were kids when everything was all new and shiny and didnt realize they were lego chars. i still do this with childhood movies and such, just makes it better i am 25 and playing it again i am ashamed and happy at the same time

The Space Pope
07-08-2009, 08:21 PM
Yeah nostalgia tends to cloud (no pun intended) ones judgment.
I was 14 when I first played it, but now I just laugh at the dialogue. Though again there are a few select parts that I genuinely thought were and still are good.

Anyways, another reason why I don't think a remake will be made is because of how popular it is, SE doesn't need to re-release this game in order for more people to buy into the series, whether it just be the FF7 angle or the FF series as a whole, but that's just my take on it.

Aulayna
04-02-2020, 08:42 PM
10+ years later.

I wonder if Sephex is hyped or not?

Jiro
04-03-2020, 12:40 PM
Pretty astute of him to discuss the idea of "filler" material! This is a neat time capsule to look back on, though.