Evastio
09-23-2009, 04:52 AM
Anways, we finally have some scans of DQVI for the DS.
http://www.woodus.com/den/gallery/graphics/dq6ds/scan/dq6ds_scan_002.jpg
So to those of you that have played Dragon Quest VI, what did you think of it? Did you have any particularly memorable moments with that game?
I personally liked the characters better than the ones in DQV (too much white outfits), especially since they’re from all walks of life, kind of like DQIV (yeah, I know that three of them are magic majors, but the other three are quite diverse). As for the class system, I liked it quite a lot more than DQIII’s. It took a lot longer to get skills and spells for classes, but you didn’t have to worry about getting reset to level 1. I kind of miss that a little though, since having magic casting warriors and fighters in DQIII felt so much more special, seeing how not many people have the patience to take advantage of the class system. The monster recruiting system was worsened in some ways (like monsters only being recruitable when you have a beastmaster on your team), but better in others (like having most monster levels capping at 99 and being able to change their classes and give them more skills than they’ll naturally learn).
I remember my paladin Metal Babble that I used (it had 17 HP from life nuts I saved for it) for the slime arena. It took quite a few tries to win the final class and get Rookie. I also managed to get Rookie the Crystal breath attack by levelling him up enough and showing him to his former owner (I think I might be the only one who knows about teaching Rookie Crystal Breath).
Also, besides a new playable character being introduced (since there was one each in DQIV and DQV), someone on GameFAQs came up with this interesting theory:
DQIV: Chapters of the Chosen (Chapter 6 was introduced)
DQV: Hands of the Heavenly Bride (Deborah, a new wife was introduced)
DQVI: Realms of Reverie (new realm/world besides the real and dream world?!)
http://www.woodus.com/den/gallery/graphics/dq6ds/scan/dq6ds_scan_002.jpg
So to those of you that have played Dragon Quest VI, what did you think of it? Did you have any particularly memorable moments with that game?
I personally liked the characters better than the ones in DQV (too much white outfits), especially since they’re from all walks of life, kind of like DQIV (yeah, I know that three of them are magic majors, but the other three are quite diverse). As for the class system, I liked it quite a lot more than DQIII’s. It took a lot longer to get skills and spells for classes, but you didn’t have to worry about getting reset to level 1. I kind of miss that a little though, since having magic casting warriors and fighters in DQIII felt so much more special, seeing how not many people have the patience to take advantage of the class system. The monster recruiting system was worsened in some ways (like monsters only being recruitable when you have a beastmaster on your team), but better in others (like having most monster levels capping at 99 and being able to change their classes and give them more skills than they’ll naturally learn).
I remember my paladin Metal Babble that I used (it had 17 HP from life nuts I saved for it) for the slime arena. It took quite a few tries to win the final class and get Rookie. I also managed to get Rookie the Crystal breath attack by levelling him up enough and showing him to his former owner (I think I might be the only one who knows about teaching Rookie Crystal Breath).
Also, besides a new playable character being introduced (since there was one each in DQIV and DQV), someone on GameFAQs came up with this interesting theory:
DQIV: Chapters of the Chosen (Chapter 6 was introduced)
DQV: Hands of the Heavenly Bride (Deborah, a new wife was introduced)
DQVI: Realms of Reverie (new realm/world besides the real and dream world?!)