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Delita
11-10-2009, 05:00 AM
I'm beginning to think Square has lost it's edge, ever since the merging with Enix.

They just don't make RPG's like they used to anymore. And I'm not too excited about the new Final Fantasy... What ever happened to a good storyline and fun gameplay.

Anyone share the same views?

Barraza
11-10-2009, 05:17 AM
Square merged with Enix. Which means that Enix bought Square out. Square had lost a lot of money on its ill-fated "Square Pictures", and firing Sakaguchi wasn't enough to save the company.

Notice that Final Fantasy, the moment Square was bought by Enix, became a cash cow of epic proportions, giving fans exactly what they wanted. That was never what Sakaguchi's goal was. He was an artist; he had visions; he wanted to make a beautiful story about the power of friendship, goodness, and nature versus cynicism, techonological sterilization, and evil.

And then, Enix heard the fans, who missed the grandiose (if slightly pretentious) ideas of Sakaguchi and scremed such inanities like, "But Cloud's hair is sooo kakkoi".

Enter: FFX-2. Yuna with hot pants.

It's not that the games suck. They're polished, beautiful, and a joy to play. They are also under new management, and made to promote profits. Notice the team that makes Dragon Quest: they take their time and produce higher quality games than ever before.

Delita, you and I and a few others may weep for Bartz and co. saving the crystals and bringing kindness to different worlds (including our own), but... well, the fans have spoken.

Besides, they made Emperor Mateus so sugoi in Dissidia, don't you agree?

Slothy
11-10-2009, 12:53 PM
What ever happened to a good storyline and fun gameplay.

We got both with FFXII, but who would expect any less with Matsuno involved. Sadly he' gone now.

And I don't think Square losing it's touch has anything to do with the merge with Enix. Guys like Nomura and Kitase were losing their touch a long time ago and sadly they're at the Final Fantasy helm now.

VeloZer0
11-10-2009, 02:08 PM
Personally I don't think I've really enjoyed a Square story/characters since FFIX. Some of the games that have been published I've played through for game play reasons, but mostly found everything else meh. I can't say I know very much about the in depth workings of SE to try and analyse why this is happening. (I am more likely to blame industry trends in general)

Flying Mullet
11-10-2009, 02:30 PM
I love that this thread pops up every couple of years and the current game which is being released marks the end of "when Square had it". With FFVII-FFXII people felt that the series had lost it's mojo and it wasn't the same and had discussions about it.

Basically, what's happened is that you've come to associate the Final Fantasy series with whatever game or two you first played and hooked you to the series. Because they can't churn out the same games over and over again (although some argue that they do), they have to try new directions and ideas with games. Since these new directions and ideas are not in alignment with what your expectations are of the series, it seems that they have lost their way.

Don't worry, there will be people who will pick up the series with FFXIII-FFXV and love it and then create a thread like this stating that the series is going downhill or lost their way with FFXVI. :)

Depression Moon
11-10-2009, 04:17 PM
We got both with FFXII,

I disagree with that. I forgot that XII even had a storyline throughout most of the game. Had the best gameplay out of the entire series to me.

I feel that they have probably gone down quite a bit. I wasn't really around then, but I heard there used to be a good number of RPGs or other types of games that they produced before they merged with Enix. Some of those were Front Mission, Ergheiz, Xenogears, Bahamut's Lagoon, Vagrant Story, Chrono Cross, Chrono Trigger, Kingdom Hearts, The Bouncer, and Threads of Fate for a few.


After the merge I believe it's been mostly ports and remakes.
Final Fantasy I and II for PSP
Final Fantasy VI for GBA
FFV for GBA
FFIV for GBA
FFIII for DS
FFIV for DS
I'm not sure if Dawn of Souls was before or after
Chrono Trigger DS

Outside of remakes we have FF spin offs
FFVII Crisis Core
FFVII Dirge of Cerberus
FF Dissidia
Chocobo Tales
FFXII Revenant Wings

Original Games
The World Ends With You
Kingdom Hearts II
Mario Hoops
Kingdom Hearts 358/2 Days
Last Remnant
Infinite Undiscovery


Out of this list the last few games released by them were
Chrono Trigger DS
KH 358/2 Days
FF Dissidia
FFIV DS
Infinite Undiscovery
Last Remnant
The World Ends With You

For choices of games for the Square Enix fan there isn't much for them to choose especially if you don't have a portable system. So what does that leave you? Just with Last Remnant and Infinite Undiscovery which I've heard that neither are any good, plus both are 360 only. So you're screwed PS3.

To Mullet as you can see for my reasons I have no problem with the the majority of the numbered games in recent years. It's just their business aspect now. They have nothing to hold me over until XIII, which I'm afraid for not becuase of the last FFs, becuase the company lied about not compensating the PS3 version because of the 360.

Slothy
11-10-2009, 04:20 PM
We got both with FFXII,

I disagree with that. I forgot that XII even had a storyline throughout most of the game.

You having a short memory doesn't make the story bad. :p

In fairness, there may have been long breaks in the story and the pacing could have been better in that regard, but what was there was great.

Depression Moon
11-10-2009, 04:33 PM
You having a short memory doesn't make the story bad.

Nah It's been years since I've played IV and VII and I can still give detailed description what happened to the story in those games and I've only beaten VII once and IV twice. XII I've done twice too and it was the last FF I played right before VI which wasn't even a year ago. From what I can remember none of it got me interested at past the beginning of the game.
From what the developers were saying in interviews and articles they were more focused and proud of the battle system than the story.

Raistlin
11-10-2009, 07:21 PM
We got both with FFXII...

I also disagree with that. FFXII's storyline was haphazardly told exclusively through large cutscenes which were often many hours apart, which not only meant horrible pacing but a disappointing amount of substance and development as well. There's only so much development that can go into 5-10 minutes every 5 hours. Still, FFXII was enjoyable to play, at least the first time (doubt I'd care enough to give it another go).

On topic: I haven't been really engrossed by a FF since FFT, so yeah, the label has lost something. The only thing surprising to me is that the OP says that he's just "beginning" to think that.

black orb
11-10-2009, 07:46 PM
>>> Im still enjoying FF games but without Sakaguchi Final Fantasy will never be the same..http://i5.photobucket.com/albums/y156/rodv/Luca-Walk-Front.gif

Slothy
11-10-2009, 09:50 PM
We got both with FFXII...

I also disagree with that.

Christ guys. Where's Kanno when I need him? :D

Delita
11-11-2009, 02:46 AM
Delita, you and I and a few others may weep for Bartz and co. saving the crystals and bringing kindness to different worlds (including our own), but... well, the fans have spoken.

Besides, they made Emperor Mateus so sugoi in Dissidia, don't you agree?

I do like Dissdia, I have to admit.. They brought a lot of the classic FF characters in and stayed up to the last true Final Fantasy (which is X, in my opinion)

To be honest I don't have any next-gen consoles.. the newest system I have is a PSP, because it seems they're releasing the SNES/PS1 type RPG's for it. :)

...Though I might pick up a DS if I get the cash one day.

Bolivar
11-12-2009, 03:16 PM
I don't think you can say it's losing touch because the last game in the series was pretty damn good. I would still hold that it doesn't have that Final Fantasy feel, at least in its pacing/design but it was still a top notch game.

Despite the large number of remakes and spinoffs, a lot of them have been fun like Revenant Wings, III & IV DS, the new GBA ports of IV, V & VI, Dissidia and TA2 from what I've heard.

Also you can't blame the merger/acquisition b/c X-2/Dirge/Advent Children (just ok to me) were all in production or released when sakaguchi was still around.

Also, some of the original members of FF from the early days like Akitoshi Kawazu, Hiromichi Tanaka and Hiroyuki Ito are all still heavily involved in the major titles and are project heads on whatever they work on.

The one complaint isn't about FF, but more about Square Enix, I just think they should be thinking about how to innovate the RPG genre with new IP's, one-offs, something they simply couldn't get enough of during the PSOne era.

Wolf Kanno
11-12-2009, 07:30 PM
Actually, the merger is what finally green lighted the Compilation of VII project. While Nojima and Nomura had been talking of the film idea it actually didn't start production until 2003 after the merger specifically which is the same year Sakaguchi resigned. It should also be noted that Sakaguchi formed Mistwalker in 2001 when he was still technically employed by Square.

I don't think you can pin the Compilation on him since he's not actually credited in any titles and because he was more involved with getting his own company started at the time. Its also incredibly difficult to discern what he actually did for X-2 since it was developed in a year and his executive role was questionable at the time. The last title we actually have evidence he worked on was Kingdom Hearts (http://www.khinsider.com/content/view/42/41/) and that was him mostly giving Nomura advice that KH needed o be a grander project on scale of FF.

On Topic: I feel creatively, part of the problem with SE is that they are trying too hard to make this a business by trying to franchise out titles. I have only played a handful of titles since the merger that I feel really capture the appeal I had for Square back in the day. I feel SE has not only created for themselves a creative slump by letting talent leave (Gears team, Chrono Team, and Matsuno) but they also choose not to actually bolster up and give proper PR to the original IPs they do have. Both Mana and Front Mission have suffered sales abroad from SE's total lack of promoting such titles. On the other hand, the Compilation has been terrible and the Ivalice Alliance has been hit or miss.

Their most creative products are usually small scale like TWEWY and Sigma Harmonics and I feel the major projects are trying too hard to appeal to a western mindset which is kinda silly since these western mindsets bought all these Japanese mindset games for years but suddenly now we don't like it? I blame a majority of SE's problems on Wada and the people who supply him with information.

Karifean
11-12-2009, 08:41 PM
I myself feel like the final fantasies just became less and less final fantasies after sakaguchi left. It started with X-2 having only 3 characters and became critical when XII lost (my opinion) the best thing of which you could tell it was a Final Fantasy: the battle system. I think that was one of the most important parts of Final Fantasy. Also, neither X-2 nor XII have the original "limit attacks". XII's quickenings are just not the same. XII also lost the feature of enemy skills and I cannot compare the espers to aeons/g.f.s/summons. Also, what I hated about XII is that you couldn't really "enter" the Strahl. You couldn't walk around inside it. And it doesn't have any minigame with chocobos. This I cannot forgive. VII had the whole breeding, VIII at least had the woods minigame and if you had a pocket station chocobo world. X had a number of minigames concerning chocobos and X-2 did too. But XII? All it has is the possibility of riding them. And I don't count the fact that you can reach areas with chocobos that you couldn't without as a minigame.

I must admit that I haven't played IX, but I did like Final Fantasy better when you could still walk around on the world map.

Craig
11-12-2009, 08:42 PM
in my opinion, all the remakes and a lot of the side games they are getting churned out arent brilliant, but then XII was awesome, i think XIII will be awesome, and then yknow, TA2 and Dissidia are cool.

id say they still have it, just theyre bringing about games a lot more so a lot of it aint brilliant. but to be honest i have no idea what im talking about

Bolivar
11-13-2009, 02:24 AM
I feel the major projects are trying too hard to appeal to a western mindset which is kinda silly since these western mindsets bought all these Japanese mindset games for years but suddenly now we don't like it? I blame a majority of SE's problems on Wada and the people who supply him with information.

This is possibly my biggest complaint. Don't go to Russia trying to convince them to import your vodka. That's a lot of why JRPG's drag us westerners in (well, me at least) because it's images, sounds, and ideas that you don't get in your own culture.

Karifean your avatar is classic, really brings me back, gotta agree with your post too, despite learning to love XII (just not as a final fantasy).

Karifean
11-13-2009, 04:22 PM
I'm not saying XII is a bad game, I'm just saying it is compared to the other final fantasies I've played... except maybe X-2, but INT + LM made it nice.

Sure XII is great, what with all the sidequests and secrets. I also liked mobhunting and rare games. And I am just doing a high-level-challenge, being already level 42 before even seeing Dalan for the first time. But, as you said, it's just not "Final-Fantasy-ish".

the AJman
11-13-2009, 05:46 PM
I myself feel like the final fantasies just became less and less final fantasies after sakaguchi left. It started with X-2 having only 3 characters and became critical when XII lost (my opinion) the best thing of which you could tell it was a Final Fantasy: the battle system. I think that was one of the most important parts of Final Fantasy. Also, neither X-2 nor XII have the original "limit attacks". XII's quickenings are just not the same. XII also lost the feature of enemy skills and I cannot compare the espers to aeons/g.f.s/summons. Also, what I hated about XII is that you couldn't really "enter" the Strahl. You couldn't walk around inside it. And it doesn't have any minigame with chocobos. This I cannot forgive. VII had the whole breeding, VIII at least had the woods minigame and if you had a pocket station chocobo world. X had a number of minigames concerning chocobos and X-2 did too. But XII? All it has is the possibility of riding them. And I don't count the fact that you can reach areas with chocobos that you couldn't without as a minigame.

I must admit that I haven't played IX, but I did like Final Fantasy better when you could still walk around on the world map.

The first point to make, X-2 wasn't the first in the series to feature only three characters, that started in VII. So if blame and ridicual is going to be thrown over that, lets not just single X-2 out.

As for the battle system, this is a series that prides itself with doing things a bit differently in each installment. The first three games in the series had the standard turn based system. Than four introduced the Active Time Battle which remained with the series till X. X used a new system called conditional time battle which was a cross between turn based and ATB. XII is basically nothing more than ATB except that the characters can move around and the game doesn't transition to a battle screen.

Blue Magic (enemy skill) didn't come into the series until V so blue magic isn't exactly a requirement for a Final Fantasy game. As for the summons I personlly loved the system in XII. I love the idea that summons actually come out to fight with you, but that just me.

As for the limit breaks, they weren't introduced until VI and even than they were pretty darn rare. Its not until VII they became a large part of the battle mechanics in the series. And world map, sure XII didn't have one, but this game was so large, open, and expansive that it didn't need a world map. XII rendered the world map obsolete. I say this with respect to your opinion, which you are very much entitled to, and I'm not all trying to be a jerk about it. Thats all I'm going to comment on.

As for the topic at hand, I've said before I don't think that square has lost its touch at all. Sure they are trying to franchise the series more, and sure some of the spin offs aren't quite up to par, but their main projects are just as good as the ever been in my opinion.

I thought XII was great, its my personal favorite. XIII looks like its also going to be a box full fun, I can't wait to play it. XIV looks like it could be a darn good MMO, its a pity I probably won't play it for a while (not because its an MMO). Just look how well the Kingdom Hearts games are doing, and the new fighting game Dissidia looks amazing.

The only complaint I have with Square since the merger is the same thing a few others have mentioned, they don't too many new titles anymore. In the PSone era they came out with a completely new games like crazy and most of them were pretty good. Now most of their attention is Final Fantasy, Kingdom Hearts, and Dragon Quest.

Freya
11-13-2009, 07:41 PM
I think you're all old fogies.

Every Final fantasy is new world a new "final fantasy". So why not have it change each time. The only thing that connects the games is a couple names and maybe a few monsters. Oh and that all males look feminine.

I thought the FFXII battle system was great. That's the thing with Squenix though lately. It's no longer the era of turn-based RPGs. Those were slow and took time. Now these days everything is fast paced, why do you think FPS's have such a foothold in the gaming market? You have a instant reaction to an action you do. Squenix is just trying to keep up with that. So they have to change.

Sure you're a market of the old school fans. But they have to compete with so much more now. The gaming market has vastly increased in the past few years and they need to keep up with that. They need to appeal to more than their die hard fan base. They need to grow with the market else they wont be around much longer. Having a quicker, more involved battle system is going to keep players involved so they don't up and leave for some other more interesting game. Sure they have pretty graphics but that's not everything.

So no. I don't think they are losing their touch. They are just slow on getting games out xP

Wolf Kanno
11-13-2009, 08:47 PM
In regards to the main line series, I don't have many worries. Though I don't have glowing admiration for several of the mainstream popular titles in the series, Square has only released one dud in the series for me.

I personally adored XII and was happy to see SE try to break away from the stifling forumlatic approach that most JRPGs were doing at the time. It was more of an FF to me than X was as I felt XII really tried to redefine the genre and created new expectations that I have for the series.

For XIII, I'm actually looking forward to the battle system (except for the Eidolons as its still retarded) and for the most part, I can't see the gameplay disappoint unless it has similar major flaws like FFX had for me. I'm still wary of its story as I have yet to be pleased by anything Motomu Toriyama has worked on. Despite all this, I know it will be a success and will get glowing reviews.

My main issue comes from the side projects SE does, as I said, the Compilation for the most part has been pretty terrible. The Ivalice Alliance has been mixed for me but overall I would sadly say its been rather disappointing overall. I don't even really want to see what FFIV:The After Years is like due to the quality of every other sequel SE has given us.

Mana got rammed into the ground, SE has decided that obviously no one likes Front Mission (though I guarantee the action/shooter entry will actually make it here whereas we will never see Front Mission 2, 5, and Online ever :roll2 ) outside of Japan, and it seems like all the really innovative and interesting projects only have a slim chance of being released outside of Japan. I just feel that SE's new marketing plans for the non-Jpanese market is simply release anything with FF, DQ, and KH in the title (regardless of its quality) and then let's pour millions of dollars into making original IPs that will appeal more to a western audience that magically never contributed anything to the sales of our products in the last 20 years. :roll2

Depression Moon
11-14-2009, 01:31 AM
The first point to make, X-2 wasn't the first in the series to feature only three characters, that started in VII. So if blame and ridicual is going to be thrown over that, lets not just single X-2 out.

VII had more than three characters. A total of nine characters are in the game. 7 story characters and two optional characters. Story: Cloud, Aeris, Tifa, Barret, Red XIII, Cait Sith, Cid.

Optional: Vincent, Yuffie

I forgot to mention that Last Remnant and Infinite Undiscovery for next gen consoles are both 360 exclusives. There was supposed to be a PS3 port of Remnant, but I heard it was cancelled so if you have a PS3 then you're screwed for Square games.

Skyblade
11-14-2009, 02:49 AM
With FFXII, they were trying something new. Sure, it didn't meet up to the standards of the old classics, but not all experiments succeed. Now they're working on XIII, and we should see how it turns out before we blast them. X and TA2 were both excellent games (even if TA2's main plot was ruined by the shortened story), and everything else they've done has been a spin-off (and it's not a surprise that the spin-offs aren't as good as the originals). They can still write a good story when they want to, and I say we give them a chance with XIII before we condemn them.

the AJman
11-14-2009, 10:09 PM
The first point to make, X-2 wasn't the first in the series to feature only three characters, that started in VII. So if blame and ridicual is going to be thrown over that, lets not just single X-2 out.

VII had more than three characters. A total of nine characters are in the game. 7 story characters and two optional characters. Story: Cloud, Aeris, Tifa, Barret, Red XIII, Cait Sith, Cid.

Optional: Vincent, Yuffie


I may have mis-interpreted what Karifean meant. I took it as X-2 was the first game to have only three characters in battle not total. If thats the case than my apologies, I find myself misreading things quite often lately.

Christmas
11-15-2009, 11:49 AM
I will still play the Final Fantasy series, if only it is not only exclusive to console, but computers too. :(

ljkkjlcm9
11-15-2009, 04:33 PM
You can complain all you want, but Square-enix is one of the few companies that I know I will enjoy the game to some extent. Square-Enix, Atlus, Capcom, Nintendo.... those are like the 4 branches of my gaming. If I see a game coming out by them, I'm pretty sure I will enjoy it. Sometimes you get other companies making a game I want, but for the most part those are my pillars.

And XIII looks pretty awesome, especially the battle system, so I look forward to it.

THE JACKEL

Wolf Kanno
11-15-2009, 04:55 PM
I just want to chime in real fast and ask everyone to stay cool concerning the topic. Please try to keep things civil and that goes for everyone... especially me. :(

Rantz
11-15-2009, 07:41 PM
There seems to be two topics in here, so I'm moving the Eyes on Feminine Features discussion to a new thread. Other than that, carry on, and thanks for staying civil. ;]