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Madonna
12-03-2009, 10:26 PM
We could go back, although let's see if Lynx has convinced Clarissa that her future is managing a godawful hole in the ground.Perhaps when she gets back from Maryland in a week! My sincerest apologies, dear Psychotic!

Iceglow
12-04-2009, 12:13 AM
files are currently in your inbox marshall you get to update the project map too :P

Marshall Banana
12-04-2009, 06:43 AM
Towntwinkles - 24 Early Spring by EoFF - submitted by: Iceglow (http://mkv25.net/dfma/map-7568-towntwinkles)

Marshall Banana
12-04-2009, 06:19 PM
<CENTER><TABLE width="800"><TR><TD align="left">
Springtime: Playing With Magma


This turn began with me finding out that I'm/my clone's involved with Meat Puppet. :mymelquiver:

http://i107.photobucket.com/albums/m285/fofonda/dwarffortress/009.gif

Other couples I noticed: Necronopticous & Sir Lancealot, Yar & foa, and Momiji II & Zeldy.

-

Anyway, I wanted a lava moat! I knew I would have a lava moat (and I was right)!

Bunny is a wussy, though. He vomited as soon as he went outside to channel my moat, because the sun "nauseated" him. He also became stuck down there, and others had to mine him out. I don't think I'll let him live long.

-

Before I show you the pretty lava moat, I'll tell you what else happened.


I decided to deconstruct what appeared to be the wall I first built when I embarked. It looked out of place, so I removed it. In the process, scrumpleberry was lost to us.

http://i107.photobucket.com/albums/m285/fofonda/dwarffortress/010.gif

She drowned. Tough luck. (Did you notice that there's a door to the lava moat?)

But!

She was reincarnated immediately!

http://i107.photobucket.com/albums/m285/fofonda/dwarffortress/012.gif

As the baby boy of Yar and foa. =O



Necronopticous...also gave birth to a baby.

http://i107.photobucket.com/albums/m285/fofonda/dwarffortress/014.gif



Ouch!

http://i107.photobucket.com/albums/m285/fofonda/dwarffortress/013.gif



There were a few ambushes, but I put a squad on duty, and squad members knocked the goblins across the field! They went flying! It was very dramatic!

That's about it.

-


So, here it is!

Take a look at our new lava moat!

http://i107.photobucket.com/albums/m285/fofonda/dwarffortress/015.gif

Yeah! The two bridges (one on each side of the fort) are retractible and match, in color, their corresponding levers! One bridge is blue, and the other is yellow.

The lava heart isn't easily recognizable in the above screen, so here's a better one:

http://i107.photobucket.com/albums/m285/fofonda/dwarffortress/011.gif</TD></TR></TABLE></CENTER>

Psychotic
12-04-2009, 11:40 PM
A lava moat? holy crap we truly are Dwarves now. tbh I'm surprised we had enough of the stuff to do that!

Dignified Pauper
12-05-2009, 02:37 AM
We dorfs are totally mighty now! So, if a beast invades, we need a failsafe to flood the fortress with lava just to make certain our secrets are safe!

BTW: I redownloaded this, and if a turn comes open on Tues... I'll take it.

ugh, as soon as I start, I only have about 18 fps...

Nevermind, messed with my init, got on average 50fps starting...

Iceglow
12-05-2009, 06:36 AM
Kinda made my defenses redundant......still the new gatehouse will look awesome for the snipers to shoot from. We need another marksdwarf squad still :D

Loony BoB
12-05-2009, 08:35 AM
Yeah, just pull up the drawbridges and have a bunch of crossbowdwarves do all the dirty work while the melee dwarves pull faces or something. :D

Marshall Banana
12-05-2009, 01:46 PM
The entire structure above ground is awesome, by the way! I like it a lot!

Dignified Pauper
12-05-2009, 02:33 PM
We need to start construction on a 3x3 tower to the Gods. Just saying, then, rig a pump to go all the way to the top and create a waterfall of epic proportions!

Marshall Banana
12-05-2009, 03:34 PM
We need to start construction on a 3x3 tower to the Gods. Just saying, then, rig a pump to go all the way to the top and create a waterfall of epic proportions!
A LAVAFALL!? IT'S POSSIBLE!?

Dignified Pauper
12-05-2009, 06:25 PM
Only with lava resistant material.... omg brilliant. Lava falls... the ultimate in dwarf happiness... I never understood why the little bastards loves mist so much.

Also, add me to the list. I will be ready.... god, what am I doing..?

Psychotic
12-05-2009, 10:01 PM
I think we need to order some bauxite blocks or something.

Christmas
12-05-2009, 10:04 PM
Can a honey bee inn be build? :bigsmile:

Iceglow
12-06-2009, 12:55 PM
The entire structure above ground is awesome, by the way! I like it a lot!

I mostly just expanded on Psychotic's original tower and the original trade depot building (the non-trap one that is) so I can't take all the credit. Oh could you see (I'm dumb and couldn't figure it out) why the dwarves wouldn't build the last tile of stone flooring in the new connecting hall?

Marshall Banana
12-06-2009, 02:44 PM
Hahahaha, Old Manus just entered a "martial trance" and killed a baby.

(The dwarves cancelled its construction for some reason, Iceglow. There's a lot of stone on that particular tile set to be dumped. Could be related.)

Iceglow
12-06-2009, 02:49 PM
yeah the stone was there and I think that they cancelled the construction due to the fact an item was in the way so I set the stones there to be dumped (to be reclaimed later) however they never moved it :S

Oh and how do I recognize if a place has a lava pool from the embark screen?

Dignified Pauper
12-06-2009, 03:07 PM
Little red double ~, only if it is set to always show. Which I have set for designing a world with my own parameters. I just jump volcanism to 200, and every world location will have at least one volcano pipe. Then it's just finding one near a source of water, sand, and good stone...

Marshall Banana
12-06-2009, 05:07 PM
Tantrums! Tantrums! Tantrums!

Deaths so far:

Psychotic (his death started the tantrums)
ShlupQuack
Old Manus
foa
scrumpleberry (baby)
Genius Lynx
Vivi22
Momiji II
Bunny
Noctiluca


Demon Dude, Christmas II, and Meat Puppet all have gone stark raving mad, too.

The dining room is covered in blood.

Psychotic
12-06-2009, 05:10 PM
Oh dear god what how did I die?

Marshall Banana
12-06-2009, 05:13 PM
Somehow you suffocated. ShlupQuack fell into the lava moat while fighting goblins, I think. XD

Psychotic
12-06-2009, 05:50 PM
Probably a sparring accident where my lungs or throat got torn out. Either way, holy crap we're in trouble ha ha ha.

Dignified Pauper
12-06-2009, 06:39 PM
Sparring with a master wrestler is awesome!

Marshall Banana
12-06-2009, 07:22 PM
<CENTER><TABLE width="600"><TR><TD align="left">
Summertime: Towntwinkles in Trouble

We all are going to die.


Dead:

Psychotic
ShlupQuack
Old Manus
foa
scrumpleberry (baby)
Genius Lynx
Vivi22
Momiji II
Bunny
Noctiluca
Moon Rabbits
Laddy
Zeldy
Meat Puppet


Stark raving mad:

Demon Dude
Christmas II
JKTrix
Flying Mullet
Dignified Pauper


Miriel went berserk, and nearly everyone else is injured and unable to work.</TD></TR></TABLE></CENTER>

Necronopticous
12-06-2009, 07:24 PM
Losing is fun.

Loony BoB
12-06-2009, 07:26 PM
xD I live on? Crazy.

EDIT: If Red Pill still lives, then I think we're the only two still alive from the first days.

Marshall Banana
12-06-2009, 07:29 PM
xD I live on? Crazy.
Yes, but you keep breaking tables!

Psychotic
12-06-2009, 07:30 PM
You know what would fix these riots? Re-routing our lava supply into the fortress itself. Can't riot if you're melting.

Iceglow
12-06-2009, 09:22 PM
And yet Iceglow remains see not even the magma moat melts me!

Madonna
12-06-2009, 10:19 PM
I trusted you with my life!

Building a giant regular waterfall would be shiny; trying to do a lava one might be a little crazy!

Marshall Banana
12-06-2009, 10:26 PM
I watched you die, Lynx. Shoeberto shot arrows at you until you were dead right outside the dining area. =(

Dignified Pauper
12-06-2009, 10:44 PM
Why am I craaaazy!

Marshall Banana
12-06-2009, 10:49 PM
Why are you naaaaked!?

Madonna
12-06-2009, 11:28 PM
I watched you die, Lynx. Shoeberto shot arrows at you until you were dead right outside the dining area. =(Every single one of these stories must be told and I eagerly await them! If only I had died someplace nicer, like the strawberry patch!

Necronopticous
12-06-2009, 11:29 PM
Well, it looks like I'm okay. All in all I'd say we're in pretty good shape.

Shlup
12-07-2009, 12:00 AM
After so much happened, Monda gets the game and it's just "oh by the way all these peeps are dead now." xD

Dignified Pauper
12-07-2009, 01:10 AM
Why are you naaaaked!?


Because I want to die and be next to my late wife... will we have enough alive if I get my hands on the fort???

Iceglow
12-09-2009, 08:03 PM
Considering the utter failure that is Shlupquack :aimkiss: I demand updates on this.....if we die do we take a restart point from where I left off or make town twinkles 2?

Madame Adequate
12-09-2009, 10:52 PM
If you die, you die. :colbert:

Iceglow
12-10-2009, 12:04 AM
I meant if she kills the entire fort milfy boy. I'm not dead yet......

DK
12-10-2009, 02:49 AM
This is late but I meant to :colbert: at Steve. He knows why. :colbert:

Christmas
12-10-2009, 02:54 AM
Do I still lived? :bigsmile:

Do I still have my sword? :bigsmile:

Madame Adequate
12-10-2009, 09:00 AM
I meant if she kills the entire fort milfy boy. I'm not dead yet......

I knew exactly what you meant.

Marshall Banana
12-10-2009, 12:55 PM
I'll finish my turn before the weekend. Hopefully, Towntwinkles will get migrants soon.

Psychotic
12-10-2009, 03:34 PM
It probably won't, what with all the deaths. :p

Marshall Banana
12-11-2009, 01:31 AM
<CENTER><TABLE width="600"><TR><TD align="left">
Autumntime: Towntwinkles in More Trouble

People are still dyin'.


This season's deaths:

Miriel
smittenkitten
Demon Dude
Jess
Christmas II
Dignified Pauper
JKTrix
Marshall Banana
Flying Mullet
Agent Proto
Freya
Someone's baby
Serapy
Tavrobel
eestlinc
themagicroundabout
Del Murder
Vaern
Duce of Daggers
Kawaii Ryűkishi
Shoeberto
Loony BoB


A few of the dwarves have recovered from their misery and are fine, though. Iceglow is stark raving mad, and he'll die soon.</TD></TR></TABLE></CENTER>

Dignified Pauper
12-11-2009, 01:58 AM
I probably starved to death. Our history and literature is now ruined!

Marshall Banana
12-11-2009, 02:03 AM
I probably starved to death.
You died of thirst beside the barrels of food and wine. Good job!

Iceglow
12-11-2009, 09:33 AM
Well, most of my friends and my entire squad are dead dwarves now it kinda gets to you after a while when you're fending off ambushes and at the same time seeing friend after friend die and that awful glow of the magma moat and the noxious fumes from it!!

Marshall Banana
12-11-2009, 12:38 PM
<CENTER><TABLE width="600"><TR><TD align="left">
Wintertime: Hope for Towntwinkles

So, the bad news is: there are only seven dwarves left. The good news is: they all are good as new, so tantrums should be in the past, and Towntwinkles will survive (I think).

I accidentally played a little far into Spring, by the way (I fell asleep).

This season's deaths:

Sir Lancealot
Iceglow
Necronopticous
Wolf Kanno (baby)
Leeza
I Took the Red Pill
Sagensyg
Yar
Shattered Dreamer
MILF II
Levian
Ouch!


Survivors:

Celes
theundeadhero
Rantzien
Jessweeee
Fujiko
Jiro
qwertysaur


We still need migrants, because the only survivor who can work is Celes. The rest are champions. There's enough food and alcohol to last seven dwarves for a while, though!</TD></TR></TABLE></CENTER>

Christmas
12-11-2009, 12:58 PM
CAN I BE SNOW WHITE!? http://i107.photobucket.com/albums/m285/fofonda/emoticons/disney_snow2.gif

Dignified Pauper
12-11-2009, 01:50 PM
A fortress without literature is uncivilized and barbaric. With me dead, the fortress is as good as worthless.

Psychotic
12-11-2009, 02:59 PM
Monda I have no idea how the hell you managed to end up with just 7 Dwarves but that is seriously impressive work. :lol:

Vćrn
12-11-2009, 09:41 PM
How did I die? Did it involve cats in any way?

black orb
12-11-2009, 09:47 PM
>>> This game looks hard..:luca:

Dignified Pauper
12-11-2009, 10:32 PM
All I have to say is that rerouting the lava into the fortress and then pumping the first level with water would be an amazing way to preserve the fortress for all eternity from any evil raiders who might seek to steal our artifacts.

That said, how many dimdums is our fortress worth.

(also: Do you prefer DimDums or DwarfBucks?)

Marshall Banana
12-14-2009, 01:20 AM
Necronopticous is too busy to take his turn. Who's next?


Monda I have no idea how the hell you managed to end up with just 7 Dwarves but that is seriously impressive work. :lol:
Me either, because I fell asleep!

Rye
12-21-2009, 05:04 AM
I guess I could try it! =O

Marshall Banana
12-21-2009, 05:09 AM
What's your e-mail?

Rye
12-21-2009, 05:09 AM
ry.rikkuyuna89 at gmail.com

Marshall Banana
12-21-2009, 08:06 PM
Sent.

Towntwinkles - 25 Early Spring by EoFF - submitted by: Marshall Banana (http://mkv25.net/dfma/map-7682-towntwinkles)

I excluded strawberries and strawberry wine from the stockpiles in the dining area and made new stockpiles for them in the seahorse area. I also created a new strawberry farm directly above that area outside, and I intended to connect the seahorse/strawberry area to the dining area. None of my plans worked, though, because Towntwinkles was at a standstill for three seasons.

Also, I wasn't able to build a new bridge that's three tiles wide for the caravans, either.

Rye
12-21-2009, 08:25 PM
I hope I do a good job! I just need to download the old regular version of Dwarf Fortress, since I play the Civ Mod version. While I set that up...

Town Twinkles has undergone great chaos and left is only one working dwarf and many warriors. Under Sir Rantzien I, Town Twinkles becomes a military state, devoted to sparring, the art of war, and the worship of the great Sir Rantzien I who has rid the evil plague upon the fortress thus forth.

My goals:

* Keeping the ratio of warriors to regular dwarves to at least 50% - this is a war state. You silly fish cleaners pansy have no place here!

* Having lavish quarters devoted to Sir Rantzien I. You silly whiny nobles have no place here!

* A constant manufacture of statues in Sir Rantzien I's honor. Statue gardens! The Palace of Versailles won't be nothing compared to this.

* Was going to do a royal menagerie of a bunch of Giant War Beetles, but the regular version of DF doesn't have those. What animal should I do instead?

Any other goals anyone can think of? I like these, I think!

Marshall Banana
12-21-2009, 08:35 PM
Make the lava moat bigger.

<img src="http://i107.photobucket.com/albums/m285/fofonda/emoticons/neko_evil.gif" />

Rye
12-21-2009, 08:35 PM
I'll try! I'm scared, I've only ever made one moat before, and it was water! XD

EDIT: Oh my god, this is the most complex fortress ever. I'm so scared I'm going to ruin it or make it ugly or break it!!!

Dignified Pauper
12-21-2009, 09:48 PM
I will jump in after christmas.

Rye
12-21-2009, 09:56 PM
I'm not so sure Town Twinkles will be alive by then! Poor Celes is doing everything for the lazy soldiers, and she was unhappy when I started - I'm pretty sure she's going to snap soon! No migrants want to come either - I just got a message that said no migrants would ever consider going to a death trap like Town Twinkles, or something similar! Oh no :(

Marshall Banana
12-21-2009, 09:59 PM
There's plenty of food and alcohol for seven dwarves, though. Should be okay, if Towntwinkles can, eventually, attract migrants.

Rye
12-21-2009, 10:00 PM
Yeah. And there's so many animals to BUTCHER!!!

_____________________________________________________________

EDIT: Very little action has happened so far. Sir Rantzien I has been content thus far, but I fear he might get angry without tribute!

For now, these will be the tales of a poor little dwarf named Celes. Celes is the only dwarf who can actually do anything, so I had to give her every task. She was very close to snapping! She'd mine 3 tiles, then plant a seed, then move a bed, then go drink. The crazy life.

<a href="http://s693.photobucket.com/albums/vv298/ryechuuu/?action=view&current=sadceles1.jpg" target="_blank"><img src="http://i693.photobucket.com/albums/vv298/ryechuuu/sadceles1.jpg" border="0" alt="Photobucket"></a>

Poor Celes, working away to build another barrack for the military dwarves, so they can be close to the gates should attack happen! That may come in handy........


Soon after, as she's the only working dwarf, she became the mayor. Plans for a coup to overthrow the vicious warlord Rantzien in place, her move much improved. Plus, she now has nobles quarters. Sweeeeeet.

<a href="http://s693.photobucket.com/albums/vv298/ryechuuu/?action=view&current=happycelesmayor.jpg" target="_blank"><img src="http://i693.photobucket.com/albums/vv298/ryechuuu/happycelesmayor.jpg" border="0" alt="Photobucket"></a>

She then got re-elected literally 5 minutes later, which made her even happier. Good thing, since now she's back to building a huge new dining hall. As soon as it was built, there was a puppy-spolsion. Though luckily, not thermonuclear.

<a href="http://s693.photobucket.com/albums/vv298/ryechuuu/?action=view&current=puppyspolsion.jpg" target="_blank"><img src="http://i693.photobucket.com/albums/vv298/ryechuuu/puppyspolsion.jpg" border="0" alt="Photobucket"></a>

Things seemed peaceful. The animals made dirty animal love (god, you wouldn't believe the number of animals there are in the Z menu!), the warriors fought and drank themselves into happy stupor, and Celes settled down in the strawberry patch.

But then, we got not one ambush. Not even two ambushes. But THREE ambushes. In a row. Triple ambush.

The new military quarters came in handy. They were just sparring in there as the goblins stormed the bridge. They were just outside the gates as the warriors, lead by the gallant Sir Rantzien I, came out for some whoop ass.

<a href="http://s693.photobucket.com/albums/vv298/ryechuuu/?action=view&current=tripleambush.jpg" target="_blank"><img src="http://i693.photobucket.com/albums/vv298/ryechuuu/tripleambush.jpg" border="0" alt="Photobucket"></a>

Sir Rantzien I was so mighty that he smacked a goblin into a wall. Now, it's not a far distance, but the goblin split up into several pieces, from the force. It was pretty damn sweet. Just a warm up, for Sir Rantzien!

More to come once we actually get some goddamn migrants!

Necronopticous
12-22-2009, 05:44 AM
I don't know how you guys do it with these awful graphical tilesets.

Dignified Pauper
12-22-2009, 06:02 AM
I agree with Necro. Your graphic packs are stupid. ASCII is epic, especially when a dragon sets your alcohol stores on fire, and then BOOM! Everything blows.

Psychotic
12-22-2009, 01:50 PM
You mean when a D sets your █ on ;;'';;';'';'; :p

I've played with ASCII but I just prefer Dystopian Rhetoric's tileset to everything.

Rye
12-22-2009, 03:04 PM
I honestly wouldn't be able to play ASCII. Not just because I don't think it's pretty, but because I literally can't even find the dwarves on them. My eyesight isn't THAT good!

I actually really like this tileset. xD And it's even better when you run it with stone sense.

Madame Adequate
12-22-2009, 04:16 PM
ASCII is fine for people who have been playing roguelikes forever, or people who have been playing games so long that they used to play text-based adventure games on DOS. But for people who aren't used to that sort of thing, why go to the effort of learning what every ugly thing means and figuring out what it means when an E is fighting an e when there is a better alternative?

Like Paul I have played with ASCII but I just dislike it. It's less intuitive. It's less clear. It's immensely ugly. I do not want to look at it. So it's not like it's even a compromise, less so still for Jess, because the tileset is superior in every way. It conveys information more easily and rapidly than ASCII, you don't have to spend as long learning how to 'read' the game as you do having to learn the UI, and as was stated in a current thread on the topic on bay12 just a day or two ago;


Sorry folks, prefer the graphics all the way, although I have learned to parse the ascii fonts from the wiki and the map archives. I just like using something specifically designed to visually represent the contents of the game, rather than generic symbols originally meant for text document display shoehorned into use as game graphics. It's amazing how well roguelikes make them work, but it's still the equivalent of building a house out of coke cans. It's an impressive achievement, it looks pretty neat, but when you get right down to actually living there it's just not as functional.

Plus I really did play games back in the day when even real graphics looked about the same as ASCII, and they were not good times. Graphics aren't everything, but they are something.

Edit: What I don't understand is how people can play with Fluid Depth display turned off :freak:

Necronopticous
12-22-2009, 04:51 PM
I see where you're coming from, but I just can't get behind it since the graphical tilesets currently available are impossibly ugly.

I'm not sure what you mean by the ASCII being ugly. Sure, the default Curses font is ugly (and criminally rectangular) but there are really beautiful alternatives out there.

Lamonda had never played an ASCII game before this. Subconsciously parsing the symbols was not really a problem for her at all. Honestly, I'm a lot more confused looking your guys' pictures since the tileset does not even solve what you are claiming is the problem--I still see "g" and "X" and "o" and arrows and weird unexplained graphics in your menu. At its current state, it just seems like it's exacerbating the problem.

What I don't understand is how people can play with Fluid Depth display turned off :freak:
Yeah. It's weird that off is the default.

Marshall Banana
12-22-2009, 07:19 PM
The tiles kind of look like JPEG artifacts.

Psychotic
12-23-2009, 03:45 PM
The List - Google Docs (http://docs.google.com/Doc?docid=0AT8EQVUjrv96ZGc5cnBwOHZfMjgyY3FzZHFtanA&hl=en)

I want it nooooooooooooooooow. :(

Dignified Pauper
12-23-2009, 04:44 PM
THIS UPDATE SOUNDS MEATY !

Rye
12-23-2009, 06:24 PM
The List - Google Docs (http://docs.google.com/Doc?docid=0AT8EQVUjrv96ZGc5cnBwOHZfMjgyY3FzZHFtanA&hl=en)

I want it nooooooooooooooooow. :(

:cry:

I'm literally just leaving this to run for ages. There's nothing I can do besides ward off ambushes, butcher animals, and wait for migrants! I'm gonna have to take TT for like, 3 years. :p

Psychotic
12-23-2009, 08:59 PM
I wouldn't have a problem with you having it for three years, as it's kind of harsh that you were left with one functioning Dwarf!

Rye
12-23-2009, 09:36 PM
Thanks! As it turns out, Jiro actually was only a wrestler as opposed to a Champ, so I was able to de-enlist him just in time and put him to use, but yeah. There's not much I can do with two dwarves, one of which without any real skills!

Iceglow
12-23-2009, 11:10 PM
Frankly some of us who've done less of the killing and maiming need to go in succession I think to get the numbers up again in otherwords, let bob and marshall go last :P

Psychotic
12-23-2009, 11:15 PM
You're acting like Monda didn't kill them all on purpose.

Iceglow
12-24-2009, 04:37 AM
I know she did which is why if we wish for TT to continue to go on (unlike Shlups sims) we ought to put some effort in to re-building it some. I've become very good at getting migrants to come but I have to admit I have no way of keeping track of everything thats going on once I got them I'm still learning the frentic how to control everything going on at once part.

Psychotic
12-24-2009, 04:38 AM
Then can we get her to kill them all again? It's no fun if they're all alive!

Marshall Banana
12-24-2009, 05:14 AM
But I didn't kill anyone on purpose, except Demon Dude, and he was stark raving mad at the time!

Psychotic
12-24-2009, 05:19 AM
Murderer! :colbert:

Marshall Banana
12-24-2009, 05:21 AM
I admit that watching Towntwinkles residents kill each other was fun, but the tantrum spiral is the fault of Psychotic the dwarf for getting himself killed!

Psychotic
12-24-2009, 05:29 AM
Gasp! I am outraged! Why, if my murdered Dwarf hadn't been murdered and led to the murdering of your murdered Dwarf, I would murder you for these accusations of murder!

Iceglow
12-26-2009, 08:08 PM
Well yeah the goal is to build em up and knock em down again right so if we build it up we get Marshalls mad hatter routine to kill most of us again.

Marshall Banana
12-26-2009, 09:09 PM
I don't really know what you're talking about, but Loony BoB can play whenever he wants!

Loony BoB
12-26-2009, 09:30 PM
Probably won't be me anytime soon, I've become occupied with a certain other game, admittedly. =x

Marshall Banana
12-26-2009, 09:35 PM
In that case, let's have members sign up to play before Iceglow's turn. Ten spaces available!

01.
02.
03.
04.
05.
06.
07.
08.
09.
10.

Psychotic
12-26-2009, 10:02 PM
I want to play at some point but I am not sure if I want to be next! Maybe #2 or #3 for me. :shobon:

Also it doesn't matter to me if people kill Dwarves. It's all for a good time! Losing is fun!

Iceglow
12-26-2009, 10:06 PM
hell, if we kill the town I guess we could always do a reclaimation party to reclaim town twinkles. Have the reclaiming party as like descendents of the original tt dwarves for extra laughs..

Dignified Pauper
12-27-2009, 01:50 AM
I can play starting january.

Psychotic
01-01-2010, 08:56 PM
I decided to play Adventure Mode in the World of EoFF, starting out from Vucar Bab, our Civilization's capital. Not knowing what I was doing because I had never played Adventure mode, I smashed a small child with my war hammer and was promptly accosted by an army of children, milkers, cheese makers and peasants. You'll be pleased to know I killed the lot of 'em, and this means there'll be less for Towntwinkles! I also gouged out the eyes of several children and left them wandering about the corpse pile, blind. Hey, they attacked me first!

Then I ended up in a Goblin Tower - a really godawful maze - and met a Demon in there. The Demon's name was, get this, The Ghoul of Responsibility. What the smurf kind of name is that? It asked me to kill a Bronze Colossus for it. Okay, fair enough, I suppose that would be a pretty responsible thing to do. So I asked it about the surroundings so I might know more about where to find this Colossus. "To the north, there is a place of great Evil" said the Demon. Awesome, I think. "There are..." and it leans in to whisper to me "Dark Gnomes there! Terrifying!" Dark Gnomes. Dark mothersmurfing Gnomes. I don't know if any of you have come across them in your fortresses but I have, and I assure you that a Kobold could easily take a smurfing Dark Gnome. What kind of pussy ass Demon is this Ghoul of Responsibility? I decided I would kill it and bashed it repeatedly with my hammer. I managed to cause a minor bruise to one of its arms before it incinerated me. Apparently my body (I presume my ashes) were then impaled on an iron spear to serve as a warning. :shobon:

Loony BoB
01-02-2010, 12:35 AM
I once tried Adventure mode. I started underground in a large hall where goblins were fighting with dwarves. Needless to say, I went for a goblin to kill it. And got slaughtered. Oops.

Psychotic
01-02-2010, 12:42 AM
Whoa you must've spawned in the middle of a war. That's pretty awesome and lucky.

Speaking of wars, right now I am making a mod for DF to make combat tougher. Making Goblins tougher and more numerous, as well as having more friends along for the ride (eg giant spiders and putting the goblins in caves so they will be more likely to bring trolls) when they show up. I also added a race of Frost Trolls, which are basically Frost Giants from other mods but Trolls are easier to sprite. :shobon: Finally, I added Balrogs (see: Gandalf) as a megabeast and I made all megabeasts a hell of a lot tougher.

I will make 300-style fort. Never retreat! Never surrender! Death and glory to the Dwarves!

EDIT: Oh, and I removed all fucking pets apart from dogs. Seriously, fuck pets.

Dignified Pauper
01-02-2010, 01:25 PM
Psy, why mod when you can just add the mod for orcs, which are way worse than gobbos could ever hope to be.

Psychotic
01-02-2010, 01:49 PM
Just for you I'll rename the goblins in what I've done to Orcs. :aimkiss: But Rysith's Orc mod (to which I assume you refer) is basically ridiculous! I don't want hundreds of the fuckers showing up in year one.

Dignified Pauper
01-03-2010, 01:11 PM
Why not? It is a real challenge. And if those damn dwarfs can't handle it, then OFF WITH THEIR HEADS!

Further:

DimDums or DwarfBucks.

You people never decided on a currency. Also, any new game, turn the economy back on. Keep in mind, you don't need to smelt coins. Dwarves are surprisingly good with credit.

Psychotic
01-03-2010, 02:52 PM
It is a "hide behind walls until you have thirty steel-plated champions" challenge. :colbert: I want to go out and fight right from the start with crappy copper (or whatever I can find) armour and have it be an epic battle.

DwarfBucks I guess. Although you've been spending way too much time at Bay12 young man.

Economy is lame. I am not turfing all of my Dwarfs out of the homes I spent so long building.

Rye
01-03-2010, 07:45 PM
Ahhh, I need to update soon!

Dignified Pauper
01-04-2010, 04:48 AM
I would. I like poverty. It makes me richer.

Psychotic
01-04-2010, 06:02 AM
Haha, good point.

My mod is smurfing insane. I have only had one migrant wave and three sieges, two Orc and one Frost Troll. The first and second sieges are interesting combats, but I will talk about the third while we wait for Jess to get off her big Italian ass to update. (ilu really Jess!)

The third siege had 32 orcs (consider that I had 26 Dwarves total at the time, reduced to a military of 6 thanks to a few losses) and featured two squads led by an Elite Bowman and a Hammer Lord.

Let's take a look at my outer defences.

http://i43.photobucket.com/albums/e373/photobucketamazingness/fort.jpg

The three towers are taller than this but I've gone down some levels so you can see. Essentially the tower in the middle is my trade depot, the tower on the right is my fortress entrance and on the left is there just to keep my foes in one place. The bridges both retract, meaning I can seperate my trade depot from the outside world and still be able to access it from my fortress, and the bridge on the right is in case the trade depot is breached. Above it we have the Marksdwarf catwalk (and the entrance to it is completely seperate from the fortress entrance in case of breaches) and they can pump bolts into the two right hand towers from above if needs be.

Squad 1 shows up first with the Elite Bowman, and I know I cannot possibly hope to take that asshole. So I iniate Plan: Elven Destruction, and drop the bridge out from under them as they duel the human guards on it, causing them all to drop into the pit I dug for Elves. All the humans on the bridge were killed in the fall and the Orcs that went in were crippled, but as they feel no pain or fear it didn't stop them. What did stop them, however, was a Human Bowman (or bow-woman, actually, named Emeg Pishuhnil) who was still in the depot and merrily fired arrows into the pit that the crippled orcs were crawling their way out of, backed up by my Marksdwarves, Pikachu and Jolteon. (oh yeah, this is a Pokemon themed fort. RIP Psyduck and Charmander :()

The Elite Bowman chose not to cross the bridge, however, and held some forces in reserve. So I lowered the bridge, daring him to cross. This knocked poor Emeg off the tower and onto the ground (thankfully not into the pit, she landed just next to it) breaking her leg. An Orc Axeman bore down on her to get the killing blow but despite her wounds, she took him down. Then the Bowman decided he wanted to kill her point blank and marched down there with what remained of his squad and did so, Emeg dying with an impressive seven kills. This distraction allowed my Marksdwarves to eliminate the Elite Bowman and the rest of his boys.

With him down I was prepared to lower the bridge to the Trade Depot and send in my four Wrestlers, Ponyta, Vulpix, Squirtle and Shellder. They have no weapons or armour because right now I am too smurfing poor to make any. (although with this siege, I think I have a lot of smelting to be doing) and at this point, the Human Guild Leader decides this is a great time to leave the fortress, and I hold my breath as the Hammer Lord's squad closes in, but luckily the Guild Leader got away. I couldn't cope with the Humans joining in on the sieging fun.

This time I know I cannot drop the bridge as my four boys are already on it. The Hammer Lord charges across, alone, presumably because he is that much faster than his squad. This is pleasing as he is out-numbered and gets taken down quickly. However, the tide soon turns as his squad of Spearorcs and Axeorcs come pouring across the bridge, and now it is the Dwarves who are out-numbered.

The numbers game causes all four of my wrestlers to go into a Martial Trance, and they charge across the bridge, not stopping as they throw Orcs off it left and right, and I am in awe as the siege is lifted.

Amazed I had 0 losses in this one, as I had lost Dwarves to lesser forces. I think I was largely helped by using the humans as a meatshield, and the heroism of Emeg.

Aerith's Knight
01-09-2010, 12:43 PM
Oooooh, I wanna play. :P

1st post is not really all that clear, so where might one download this?

Marshall Banana
01-09-2010, 01:49 PM
Oh, I didn't think to link it!

Bay 12 Games: Dwarf Fortress (http://www.bay12games.com/dwarves/)

Aerith's Knight
01-09-2010, 02:16 PM
Thanks! I still don't really understand how this EoFF thing works, but I'll get it after I read more. :P

demondude
01-09-2010, 03:30 PM
I visit the thread for the first time in weeks to find this:


But I didn't kill anyone on purpose, except Demon Dude, and he was stark raving mad at the time!

What have I missed? :love: