Iceglow
02-17-2010, 12:35 AM
Ok have any of you ever come out with a game rule set not officially played anywhere but what works at being a fun game? I've got 2 sets one of which was worked out by me and my friends at work and one of which is something I just put together tonight (though my one is actually untested so might need tweaking) they're both based on classic playground games and both are for Call of Duty Modern Warfare 2 though I suppose both would work in Modern Warfare or even World At War for that matter (though with a ww2 twist)
First game mode:
Tag
What is it? Well aside from the obvious you're playing tag now this works in CoD far better than in Halo (well until reach gets here at least) because of the Sprint function. Essentially the game of playing "Tag" or "it" you've got to tag another person and then they become it and have to tag another and so on.
Rules of the game:
The person who is "it" may only use their knife and flashbangs to catch the others (you can either rule in or rule out the throwing knife on mw2, sometimes it's better to rule out the throwing knife and unlimited sprint optional perk as it makes the game more challenging and yet fair too) The people fleeing may only utilize their flashbangs no one may fire bullets or use grenades of any type other than a flashbang. Killing "it" does not serve any purpose and if "it" kills a person with any other weapons other than a knife or a flashbang they are not counted as tagged. If a flashbang is thrown and tags someone in the head it does count if the thrower was the person currently "it" if any other player (in the process of protecting the other escapees gets a kill this way it doesn't count) once "it" tags someone else he or she must now run from the tagged person.
The loser of the game is the person currently "it" at the end of the game no matter how many times they've been tagged or not.
Second game mode
British Bulldogs
Much like Tag except the one change of the rules is a tagged person doesn't replace the previous "it" they join them in the hunt therefore the "free" party gets smaller and smaller eventually it narrows down to one or two party members running from a mob of angry knife wielding loonies (they cannot use the throwing knife in this mode for good reason no one can dodge around 5 throwing knives in one go) the last person to be caught wins the game.
So have you got some others out there that you've thought of? Care to share? Spread the love of the Tag (lets give bulldogs a try, but be careful I'm not sure if it'd work well) who knows if we spread them far enough maybe like Bungie done with several halo modes the guys at infinity ward will take note and include a playlist for them :)
First game mode:
Tag
What is it? Well aside from the obvious you're playing tag now this works in CoD far better than in Halo (well until reach gets here at least) because of the Sprint function. Essentially the game of playing "Tag" or "it" you've got to tag another person and then they become it and have to tag another and so on.
Rules of the game:
The person who is "it" may only use their knife and flashbangs to catch the others (you can either rule in or rule out the throwing knife on mw2, sometimes it's better to rule out the throwing knife and unlimited sprint optional perk as it makes the game more challenging and yet fair too) The people fleeing may only utilize their flashbangs no one may fire bullets or use grenades of any type other than a flashbang. Killing "it" does not serve any purpose and if "it" kills a person with any other weapons other than a knife or a flashbang they are not counted as tagged. If a flashbang is thrown and tags someone in the head it does count if the thrower was the person currently "it" if any other player (in the process of protecting the other escapees gets a kill this way it doesn't count) once "it" tags someone else he or she must now run from the tagged person.
The loser of the game is the person currently "it" at the end of the game no matter how many times they've been tagged or not.
Second game mode
British Bulldogs
Much like Tag except the one change of the rules is a tagged person doesn't replace the previous "it" they join them in the hunt therefore the "free" party gets smaller and smaller eventually it narrows down to one or two party members running from a mob of angry knife wielding loonies (they cannot use the throwing knife in this mode for good reason no one can dodge around 5 throwing knives in one go) the last person to be caught wins the game.
So have you got some others out there that you've thought of? Care to share? Spread the love of the Tag (lets give bulldogs a try, but be careful I'm not sure if it'd work well) who knows if we spread them far enough maybe like Bungie done with several halo modes the guys at infinity ward will take note and include a playlist for them :)