View Full Version : Best Pure Job

Wolf Kanno
07-23-2010, 12:23 AM
Which Job class do you think is the best class in the game. No sub-jobs, just the class itself only using its own job abilites. Who do you feel stand supreme?

Note: No Freelancer/Bare class and assume the character is alone. This is just about the class itself.

Shin Gouken
07-26-2010, 10:11 PM
I'll give my vote to Ninja.

In my Solo Character, No Mixing Job Class Challenge, I think the Ninja was of the most useful classes. Mostly because Twin coupled with evasion increasing weapons/relics makes you untouchable. A White Mage has Blink, but you don't get it until near the end of the game, and without Holy they're pretty useless. Throw lets them do some serious damage too, either with elemental scrolls or with Fuma shurikens.

Time Mage was especially useful on anything that could be hit with Slow. Once you Haste yourself and Slow the enemy, you're effectively 4 times faster than they are. And by breaking Rods they can inflict heavy elemental damage.

Blue Mage is a personal favorite but not too useful in a solo no mixing classes challenge due to not being able to learn alot of spells. Ignoring the fact that they can't learn alot of spells without help (being revived after KO, using Reflect or Control etc) then they should certainly be considered. The can heal, deal both magic and physical damage, wear decent armour and hold shields which lets them handle damage well too, and Mighty Gaurd alone makes them a great class. Alot of spells ignore reflect too which gives them an edge. I'll admit though that most Blue magics do better as a secondary ability on other classes (Healing Wind and ???? on a Monk for example)

Hot Shot
07-27-2010, 02:18 PM
I dunno. This is a hard question. For me, it's between Knight, Ninja and Blue Mage, because they were a little bit well-balanced and they could use their strength to make up for their weaknesses.

07-28-2010, 06:38 PM
For overall ability, Blue Mage. He has access to healing, attacking, and support spells, with okay armor and weapon access. Basically what Red Mage should be, except Red Mage is terrible at everything instead of being decent at everything like Blue Mage is.

07-30-2010, 10:27 PM
Summoner! Because I love summoning.

07-30-2010, 10:38 PM
Blue Mage has a lot of versatility. They take a lot of work. Summoners are pretty good damage sponges after they learn Golem and they have a lot of damage output.

08-10-2010, 04:39 AM
Knight was strong, also fancied Time Mages and Hunters, they were pretty cool.

08-11-2010, 08:37 PM
I've always been a big Ninja fan, but I would have to consider Blue Mage for this (unless in a solo game, as Shin pointed out its weaknesses in that regard).

Wolf Kanno
08-11-2010, 09:18 PM
You can ignore a solo challenge assume you have access to everything to begin with but you are still limited to one sub ability that is from within the class.

I would actually say Samurai is one of the better classes and its abilities really lend itself to broken territory. It still has some weaknesses to magic but Fast Draw and Blade Grasp are excellent ways to deal with hordes of enemies not to mention Gil Toss which is smurfing broken. Yet, what I feel really makes the class broken is its class specific attribute of its funky critical hits. The Samurai class has a critical hit for critical hits that allows it to do 4xdamage. This is made even better by the fact that all Samurai weapons in the game have a hidden stat that raises critical hit chances by a certain percent. That's why Samurai's crit often...

I would also throw my towel in with the Blue Mages but I'll also throw in the Chemist as well. Its equipment pull is limited and it does rely on special items but the game is pretty generous of handing them out and most of the time you only need one or two of the rare items to deal with bosses.

08-11-2010, 11:01 PM
I have always liked the Sorceror(Mystic Knight in GBA version)in this game. I love the fact that you can add elements to your weapons. I also like Dragoon, Time Mage, and Monk.