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Depression Moon
09-21-2010, 10:51 PM
Probably a lot of other people have done this too, but I tried making XII more fun in my 2nd and 3rd playthroughs by assigning jobs to my party members. I've heard that the international version makes it easier to do so, but I still wanted to try it out in this version and I recommend others to try it to as it gives a different perspective on the game though committing to some jobs can be frustrating.


My classification of Jobs in this game
Thief: Light armor, Daggers, steal
Pirate: light armor, guns, swords, steal
Black Mage:Magic armor, Staves Black magic, Shades of Black
White Mage; Magic armor, Rods, White magic,
Green Mage: Magic Hat, light armor, hand bombs, measures, green magic
Dark Mage: Magic armor, Staves, daggers, maces, Arcane Magic
Red Mage: Light hat, mage robes, sword & shield, black & white magic
Time Mage: Magic armor, Rods & Staves, time magic
Knight: Heavy armor, sword, shield, two handed swords
Berserker: heavy Armor, axes & hammers, gambit self berserk
Dark Knight: Helmets, Magic robes, two handed swords, axes and shields, arcane magic
Paladin: Magic hat, heavy armor, sword & shield, bow, white magic
Ninja: light armor, ninja swords, dark, darkra, darkga
Technician: Helmets, light armor, katana, guns, all techniques
Monk: light armor, unarmed, telekinesis, 1000 Needles


There may be more possible jobs that I can't think of, but here are some weapons that were left over or can be done exclusively
Bows & Crossbows
Guns
Poles
Katanas

Here's my run through of creating jobs during my 2nd playthrough. Break it down by quarters.
1st Quarter
Vaan: Thief
Ashe: White Mage
Penelo: Red Mage
Balthier: Pirate
Fran: Archer with cure (I know I cheated on this one)
Basch: Knight

2nd Quarter
Vaan: Black Mage
Ashe: White Mage
Penelo: Red Mage
Balthier: Green Mage/Tactician
Fran: Monk
Basch: Berserker

3rd Quarter
Vaan: Ninja/Black Mage
Ashe: Paladin
Penelo: Red Mage/Pole user
Balthier: Green Mage/Tactician
Frank: Anything
Basch: Dark Knight

As you can see it got boring from time to time trying to stick with my initial job classes.Others?

Crossblades
09-21-2010, 11:36 PM
Probably a lot of other people have done this too, but I tried making XII more fun in my 2nd and 3rd playthroughs by assigning jobs to my party members. I've heard that the international version makes it easier to do so, but I still wanted to try it out in this version and I recommend others to try it to as it gives a different perspective on the game though committing to some jobs can be frustrating.


My classification of Jobs in this game
Thief: Light armor, Daggers, steal
Pirate: light armor, guns, swords, steal
Black Mage:Magic armor, Staves Black magic, Shades of Black
White Mage; Magic armor, Rods, White magic,
Green Mage: Magic Hat, light armor, hand bombs, measures, green magic
Dark Mage: Magic armor, Staves, daggers, maces, Arcane Magic
Red Mage: Light hat, mage robes, sword & shield, black & white magic
Time Mage: Magic armor, Rods & Staves, time magic
Knight: Heavy armor, sword, shield, two handed swords
Berserker: heavy Armor, axes & hammers, gambit self berserk
Dark Knight: Helmets, Magic robes, two handed swords, axes and shields, arcane magic
Ninja: light armor, ninja swords, dark, darkra, darkga
Technician: Helmets, light armor, katana, guns, all techniques
Monk: light armor, unarmed, telekinesis, 1000 Needles




How about adding Lancer?

Lancer: Heavy Armor, Lances, Darkness, Bonecrusher, Shades of Black, Revive, Infuse, Poach(Actually, I got this from the International version of FFXII where the Lancers are known as "Uhlan". If you want to know more about FFXII International, click on the link in my sig)

Depression Moon
09-21-2010, 11:46 PM
I forgot there were even lances in the game. I haven't played it in a while.

AntagonistGB
09-22-2010, 12:18 AM
This could be fun. I'll try to come up with my own and post what I come up with. :)

Bolivar
09-22-2010, 04:54 PM
Love it when these threads come up, I'll be posting my thoughts soon :)

Depression Moon
10-13-2010, 08:02 PM
Bolivar and Antagonist, y'all forgot to post.

AntagonistGB
10-24-2010, 06:57 PM
I didn't forgot. I just got playing FFX instead. Okay, yeah, I forgot. XP When I can do a small bit of research, I'll post again. Next time I play FFXII, which will prolly be after FFX.

Bolivar
10-28-2010, 11:52 PM
Apologies... :(

it's just been so long!

Bolivar
11-10-2010, 03:22 AM
OK I only have one of my saves open right now and I don't think it was a real class-crazy idea one. But here goes.

Vaan - Thief (intially)
Light Armor
Daggers
Technicks: Probably Steal & Poach. Creative, I know :rolleyes:
Magick: only really gave him some basic time spells since it went with his theme of a lot of fast hits

later on he became

Samurai
Genji Equipment
Masamune
gave him some magic eventually to have him be able to hit flyers and do some basic healing.

Balthier
Sky Pirate
Guns
Light Armor
Steal & Poach
only magics he really got were certain buffs like bravery

Fran
Black Mage
Bows
Magic Armor
Black & Time Magic (kinda like in FFI)

Basch - Knight/Paladin
Two-Handed Swords
Heavy Armor
Minor White Magic and Buffs, get stronger as he progresses
Technicks - the big ones like expose and wither that Knights got to use in FFT to lower foes strength/defense

Ashe - Dark Knight
One-handed Swords & Shields
Heavy Armor, with Magic Helmets
Arcane Magic
Soul Eater technick (of course)

Penelo
White Mage
Staves/Rods/Crossbows
Magic Armor
White & Green Magic (super buffs and heals, yo)

OK so those were pretty boring. I actually really wanna play this game again, it was a crazy classic. Just reminded of the horrible inverted camera controls, though, and how bad it looks on my HDTV. Really hope the HD remake on PS3 thing happens sooner rather than later, I'd buy this day one.