Timekeeper
02-16-2011, 03:34 PM
I was playing Super Scribblenauts yesterday, and naturally I decided to glue a hoverboard to a horse and then have a man ride that hoverboard. This ended with mildly humorous results, but it was when I chose to ride the horse at the same time that the game decided it didn't like what I was doing to its physics...
It seems that the combined force of the man using the hoverboard and me riding the horse sent everything flying off screen. I could no longer find or control my character and within a few seconds, the game completely froze. In the end I had to turn the ds off and on again, and then everything was fine.
It's an enjoyable game, but it was at this point that I was having the most fun.
Am I alone in finding serious enjoyment out of pushing a game until it breaks, or does something that it shouldn't?
What games have you 'broken'?
It seems that the combined force of the man using the hoverboard and me riding the horse sent everything flying off screen. I could no longer find or control my character and within a few seconds, the game completely froze. In the end I had to turn the ds off and on again, and then everything was fine.
It's an enjoyable game, but it was at this point that I was having the most fun.
Am I alone in finding serious enjoyment out of pushing a game until it breaks, or does something that it shouldn't?
What games have you 'broken'?