PDA

View Full Version : Now Playable! - FF Yugioh Cards



Depression Moon
02-22-2011, 12:44 AM
I had recently gotten back into playing Yugioh and decided to create some FF based cards. Since just about everyone on here is a FF fan feel free to critique these. I will be doing more later. Right now it's summon cards. Edit: Several of these images are in the possession of Deviant Art users. None of these images I have fully made myself.

Here's a link to download the program to use these cards. The cards in this thread don't necessarily represent how they are in the game.

download the files
Program YVD
http://www.mediafire...p5n9hlumrzsp5wx (http://www.mediafire.com/?p5n9hlumrzsp5wx)

JD
http://www.mediafire.com/?ufc4dici54w5ko7

Set
YVD (for users using Yugioh Virtual Dueling)
http://www.mediafire...c261b4qzenaiqk8 (http://www.mediafire.com/?c261b4qzenaiqk8)

JD (for users using Just Duel)
http://www.mediafire.com/?67tt4305bvpqnqv

Complete Image Folder
http://www.mediafire...hibjx74dhokf534 (http://www.mediafire.com/?hibjx74dhokf534)

Let me know if this isn't working or if you have any trouble.
Before you duel make sure to reset the server. http://xerocreative.com/

If you want a look at more of my cards visit my deviantart page http://depressionmoo...rt.com/gallery/ (http://depressionmoon.deviantart.com/gallery/)

You can also contact me at the following link if I don't respond here.
http://forum.yugiohc...or-new-members/ (http://forum.yugiohcardmaker.net/topic/249891-new-created-card-game-looking-for-new-members/)



Let me know if this isn't working or if you have any trouble.

Member Points
Orichalos Tritos +1
Nu-Mou Knight + 20
Supermew + 1

When submitting entries please use this format
Monster Cards
|Name of Card|set #|set name|Type/Effect|Attribute|Level||ATK|DEF|Effect or description|

Spell Card
|Name|set#|set name|Spell Card|Spell||Icon|||Effect|

Trap Cards
|Name of Card|set #|set name|Trap Card|Trap||Icon|||Effect|


Mognet Central
Full-Life
Chocobo's Forest
Palidor
Super Slick
Black Witch of Besaid
Grenade
Mom Bomb
Boss-In-a-Box
Black Chocobo
The Trapmaster
Summoned Phoenix
By Order of the Tyrant


Marnela
Life
Warrior of Light
Doomtrain
Summoned Odin
Balloon
Catoblepas
Ozma
Light Arrow
Chaos God of Discord
Cosmos Goddess of Harmony



3 Kupo the Moogle
3 Mogrich
3 Cosmog
2 Molulu the Moogle
2 Mogsy
1 Mog the Dancing Moogle
Romantic HeroX Mog
Dungeon HeroX Mog
Pop Up HeroX Mog

Spells
3 Moogles 'R' Us
2 Kupo Nut
2 Mystical Space Typhoon
2 Gold Sarc
Terraforming
Full-Life

Traps
2 Divine Wrath
2 Dark Bribe
Super Slick


3 Cactuar
3 Cactite
3 Cactoid
2 Flowering Cactoid
2 Jumbo Cactuar
2 The Lone Gunman
2 Marnela

3 Cactuar Nation
3 1000 Needles
3 Magical Mallet
2 10000 Needles
2 Mystical Space Typhoon
2 Gold Sarc
Life
Full-Life
Swords of Revealing Light
Giant Trunade

3 Bottomless Trap Hole
2 Divine Wrath
2 Dark Bribe

Extra Deck
3 Gigantuar


Monsters
3 Tarutaru Black Mage
3 Black Mage
3 Black Mage Type C
2 Black Waltz #3
2 Rydia of Feymarch
2 Effect Veiler
Chocobo Black Mage
Black Witch of Besaid
Black Chocobo

Spells
3 Black Mage Village
2 Firaga
2 Mystical Space Typhoon
2 Terraforming
2 Steeple Crowned Hat
Fira
Firaja
Pot of Duality
White Elephant's Gift
Swords of Revealing Light

Traps
2 Bottomless Trap Hole
2 Dark Bribe
Secret Barrel


3 Shiva
3 Ixion
2 Summoned Odin
2 Atomos
2 Bahamut King of Dragons
2 Summon Hybrid
Esper Terra
Diablos the Dark Messenger
Doomtrain
Carbuncle
Black Chocobo

Spells
3 Land of the Summons
2 Mystical Space Typhoon
2 Gold Sarc
2 Terraforming
2 Life
Full-Life
Curaga


Traps
2 Divine Wrath
3 Dark Bribe
2 Bottomless Trap Hole
Light Arrow

Extra
3 Steed of Shiva


Monsters
3 Steiner, Pluto Knight I
2 Blutzen Pluto Knight II
2 Kohel Pluto Knight III
Laudo, Pluto Knight IV
2 Dojebon, Pluto Knight V
Breireicht, Pluto Knight VI
2 Weimar, Pluto Knight VII
2 Haagen, Pluto Knight VIII
2 Mullenkedheim, Pluto Knight IX
Black Chocobo

Spells
2 United We Stand
2 Hidden Armory
2 The Warrior Returning Alive
2 Gold Sarcophagus
Life
Full-Life
Chocobo Feather
Gravija
Mystical Space Typhoon
Heavy Storm

Traps
2 Dark Bribe
Bottomless Trap Hole
Solemn Warning
Mirror Force
Call of the Haunted


Monsters
3 Martial Arts Master - Duncan
3 Martial Arts Master - Vargas
3 Martial Arts Master - Tifa
3 White Monk Prishe
2 Martial Arts Master - Sabin
2 Martial Arts Master - Zangan
2 Martial Arts Master - Zell
Martial Arts Master - Yang
Black Chocobo
Marshmallon

Spells
3 Fabul Temple
2 Terraforming
2 Forbidden Chalice
2 Mystical Space Typhoon
2 Ehrgeiz
Black Belt Power Boost
Heavy Storm

Traps
2 Light Arrow
2 Dark Bribe
Call of the Haunted
Mirror Force


Card Index:
Summon and Summoners (Below)
Chocobo (http://forums.eyesonff.com/general-final-fantasy/136080-now-playable-ff-yugioh-cards.html#post2954415)
Monks (http://forums.eyesonff.com/general-final-fantasy/136080-now-playable-ff-yugioh-cards.html#post2956342)
Moogles (http://forums.eyesonff.com/general-final-fantasy/136080-now-playable-ff-yugioh-cards-2.html#post2960565)
Thieves (http://forums.eyesonff.com/general-final-fantasy/136080-now-playable-ff-yugioh-cards-2.html#post2961099)
Cactuars (http://forums.eyesonff.com/general-final-fantasy/136080-now-playable-ff-yugioh-cards-3.html#post2964736)
Final Fantasy I (http://forums.eyesonff.com/general-final-fantasy/136080-now-playable-ff-yugioh-cards-3.html#post2966637)
Black Magic (http://forums.eyesonff.com/general-final-fantasy/136080-now-playable-ff-yugioh-cards-4.html#post2973029)
White Magic (http://forums.eyesonff.com/general-final-fantasy/136080-now-playable-ff-yugioh-cards-4.html#post2975419)
Blue Magic & Blue Mages (http://forums.eyesonff.com/general-final-fantasy/136080-now-playable-ff-yugioh-cards-4.html#post2975945)
White Mages (http://forums.eyesonff.com/general-final-fantasy/136080-now-playable-ff-yugioh-cards-4.html#post2976342)
Final Fantasy VI (http://forums.eyesonff.com/general-final-fantasy/136080-now-playable-ff-yugioh-cards-5.html#post2984348)
Final Fantasy IX (http://forums.eyesonff.com/general-final-fantasy/136080-now-playable-ff-yugioh-cards-5.html#post3000157)
Time Magic (http://forums.eyesonff.com/general-final-fantasy/136080-now-playable-ff-yugioh-cards-5.html#post2992176)
Final Fantasy VII (http://forums.eyesonff.com/general-final-fantasy/136080-now-playable-ff-yugioh-cards-6.html#post3010823)

Final Fantasy V (http://forums.eyesonff.com/general-final-fantasy/136080-now-playable-final-fantasy-yugioh-cards-6.html#post3050153)
Final Fantasy XII (http://forums.eyesonff.com/general-final-fantasy/136080-now-playable-final-fantasy-yugioh-cards-6.html#post3055308)

http://img849.imageshack.us/img849/3063/hornedbluehair.png

http://i55.:bou::bou::bou::bou::bou::bou::bou::bou::bou::bou::bou::bou:/o0e63l.png

http://i.imgur.com/v1bNy.png

http://img856.imageshack.us/img856/7917/summonerofthefayth.png

http://i.imgur.com/oRS4x.png

http://i.imgur.com/AWaqR.png

http://i.imgur.com/l84F4.png

http://i.imgur.com/HySEL.png
http://i.imgur.com/nbcj8.png

http://i.imgur.com/IucJ4.png
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a Summoner monster that designates this card. If the Summoner that Summoned this card is removed from the field this card is destroyed. Decrease the ATK and DEF of all monster's your opponent controls by 800. Once per turn this card can remove from play 1 Warrior or Spellcaster-Type monster on the field. This card cannot attack during the turn that this effect is used.

http://i.imgur.com/sHJ9o.png

http://i.imgur.com/m3SSC.png

http://i.imgur.com/eC9XS.png

http://i.imgur.com/fKVjk.png

http://i.imgur.com/1JYyt.png

http://i.imgur.com/oOb1z.png
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a Summoner monster that designates this card. When the Summoner who called this monster is removed from the field, destroy this card. Pay 300 Life Points for this card to attack. You can pay 1000 Life Points to increase this card's ATK by 1000 during the Battle Phase only. You can pay 1500 Life Points to allow this card to attack your opponent directly. If you cannot pay this card is removed from play.

http://i.imgur.com/78McS.png

http://i.imgur.com/ZmieZ.png

http://i.imgur.com/j3AqL.png

http://i.imgur.com/HoNYP.png
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a Summoner monster that designates this card. When this card is Summoned roll a die. This card's ATK and DEF is determined by the result x 300. This card gains an ability When your opponent activates the following card effects:
. Monster-increase this card's ATK and DEF by 700.
. Spell-This card can attack your opponent directly.
. Trap-this card can attack twice during your Battle Phase.

http://i.imgur.com/2fsPN.png

http://i.imgur.com/zFn7p.png

http://i.imgur.com/dAcYk.png

http://i.imgur.com/6ggGY.png

Hollycat
02-22-2011, 03:55 AM
I'll sell you some real secret rare cards if you want them

G13
02-22-2011, 06:31 AM
Those are really cool! I'd probably be more inclined to play Yu-Gi-Oh if these were actual cards.

HC, EoFF is not a trading site, and this thread is not about buying and selling cards. If you think Depression Moon might be interested then leave him a Visitor Message or PM him about it.

Jiro
02-22-2011, 11:36 AM
I think I still have a sweet deck sitting in my drawer somewhere. It got too painful once they started releasing more and more cards though, so I gave up. But a Final Fantasy themed deck would be sweet.

Remon
02-22-2011, 01:19 PM
I love them. The mog one would be better if it was not pixelated :p but other than that they look cool. Moar!

I'm gonna make some too. They will be FFT based :p

Hollycat
02-22-2011, 02:55 PM
I think I still have a sweet deck sitting in my drawer somewhere. It got too painful once they started releasing more and more cards though, so I gave up. But a Final Fantasy themed deck would be sweet.

yes, cactuar should be 1 star with 4000 attck and defense

FFIX Choco Boy
02-22-2011, 04:01 PM
10000 attack and defense, you mean? Or make it a trap/magic card, to instantly kill any 1 piece whos active attribute is under 10000. (That's any card in existence.)

SuperMillionaire
02-22-2011, 05:11 PM
Cool! I'd like to see you make some for the Dissidia 012 cast, please.

Depression Moon
02-22-2011, 08:49 PM
I love them. The mog one would be better if it was not pixelated but other than that they look cool.
Yeah it doesn't turn out well when you blow up a 100 something sized image into a 400 something sized image. I thought it would've been cool to use a tetra master card image, but I couldn't find any pics of it that were larger than that so the result turned out like that.

Next up are Chocobos.

http://i.imgur.com/G1a87.png

http://i.imgur.com/chDj6.png
http://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Chocobaby&cardtype=Monster&subtype=normal&attribute=Earth&level=1&magictraptype=None&rarity=Common&picture=http://images.yugiohcardmaker.net/369691/065649403.jpg&set1=FFDC&set2=017&inset=true&type=Winged%20Beast&description=A%20chick%20hatched%20from%20a%20chocobo%20egg.&circulation=1st%20Edition&atk=200&def=200&creator=DM&year=2011&serial=54078211%20

http://i.imgur.com/cebzi.png

http://i.imgur.com/vBsmM.png

http://i.imgur.com/kiF8u.png

http://img717.imageshack.us/img717/2225/chocoboknight2.png

http://i.imgur.com/9Ki7X.png

http://i.imgur.com/9kqFC.png
http://i.imgur.com/5ay8g.png

http://i.imgur.com/yMbnL.png

http://i.imgur.com/dlUZM.png

http://i.imgur.com/fpD1g.png

http://i.imgur.com/GeoeH.png

http://i.imgur.com/3AkJ3.png

http://i.imgur.com/Mm60S.png

http://i.imgur.com/3XJRr.png

http://i.imgur.com/xnd7B.png

http://i.imgur.com/oSTi0.png

http://i.imgur.com/rUePU.png

http://i.imgur.com/Od7DS.png
In case you can't read it
Basically Castle of Dark Illusions' effect but with Chocobos and without the flip.

Jiro
02-23-2011, 01:06 PM
These are really good. If there were a quick and efficient way for you to basically recreate the entire game, I would duel you so hard. It'd be awesome.

Depression Moon
02-25-2011, 04:13 PM
All right Super Millionaire I've been working on your request and here's what I have so far. I couldn't find an image of God Kefka that I liked so I didn't do him. Anyone can suggest one to me though. Feel free to critique.



http://i.imgur.com/mELwG.png

http://i.imgur.com/23LzR.png

http://i.imgur.com/bKV4n.png

http://i.imgur.com/IFZ36.png

http://i.imgur.com/s9rnO.png

http://i.imgur.com/VDJV1.png

McLovin'
02-25-2011, 06:05 PM
Why's Squall a summoner?

SuperMillionaire
02-25-2011, 06:49 PM
Thanks, and I'm hoping for the rest of the cast soon, too.

Depression Moon
02-25-2011, 11:26 PM
Why's Squall a summoner?

Because he can Summon. Also I added Esper Terra. The gold on her name looks funny, but I wanted her to be an Ultra Rare as I lack any heroes with that rarity. Maybe I should change her to a secret rare?

Depression Moon
02-28-2011, 11:28 PM
I apologize to you Super for not doing all of the Dissidia ones 1st but I have to do a lot of research on those characters as I haven't played I, II, III, V, XI, or XIII and while making these current ones. I'm not sure if they're faithful to their game. Also I added more Chocobos and a new summon spell.


http://i.imgur.com/C2Hxi.png

http://i.imgur.com/sizEJ.png
I normally would never use cosplay for a card pic, but this was just too badass.

http://i.imgur.com/qoKAE.png
When this card is face up on the field you can pay 500 Life Points to Special Summon 1 “Typhon” or "Bahamut" from your Deck or hand to the field once per turn. When this card is removed from the field, the Summon monster(s) Summoned by this card are destroyed. This monster cannot attack while there are Summon monsters on your side of the field. Once during your Standy Phase you can roll 1 six sided die. The result is multiplied by 100 and added to the ATK of this card.

http://i.imgur.com/yU2Zj.png

http://i.imgur.com/gTc6N.png
When this card is face up on the field you can pay 500 Life Points to Special Summon 1 “Quetzalcoatl” or "Leviathan" from your Deck or hand to the field once per turn. When this card is removed from the field, the Summon monster(s) Summoned by this card are destroyed. This monster cannot attack while there are Summon monsters on your side of the field. Once during your Standy Phase you can flip a coin and call heads or tails. If you call it right this card gains 800 ATK. If you call it wrong this card loses 800 DEF.

http://i.imgur.com/z4Up0.png
When this card is face-up on the field you can pay 500 Life Points to Special Summon 1 “Shiva” from your Deck or hand once per turn. When this card is removed from the field the Summon monster(s) summoned by this card are destroyed. This monster cannot attack while there are Summon monsters on your side of the field. Once per turn you can add 1 Paradigm Shift Counter to this card (max5). You can remove 1 Paradigm Shift Counter from this card to change this card to Defense position after your Battle Phase. You can remove 2 Paradigm Shift Counters from this card to allow this card to attack while a Summon monster is on your side of the field. You can remove 3 Paradigm Shift Counters from this card to increase this card’s ATK by 800. You cannot summon “Shiva” and add a counter to this card in the same turn.

http://i.imgur.com/zoRjc.png
Each time a "Flaming Amarant", "White Monk Prishe" or "Martial Arts Master" monster is Summoned place 1 Fist Counter on this card (max 3). You can remove 1 Fist Counter from this card to place 1 Fist Counter to a "White Monk Prishe" or "Martial Arts Master" monster you control. You can send this card from the field to the Graveyard to draw 1 card for each Fist Counter on this card.

SuperMillionaire
03-01-2011, 03:36 PM
Oh, okay, sure. As long as you get to them soon enough later, then I'm okay.

Depression Moon
03-06-2011, 02:31 AM
Here's Dissidia's Cast Please critique as I'm not familiar with some of these characters.

http://i.imgur.com/JuyQQ.png

http://i.imgur.com/bD8ZN.png

http://i.imgur.com/z4HDF.png

http://i.imgur.com/qHlr6.png

http://i.imgur.com/ruqUm.png

http://i.imgur.com/bux6n.png

http://i.imgur.com/3Jgd7.png

http://i.imgur.com/SedVx.png

http://i.imgur.com/pnabE.png

http://i.imgur.com/0gHuL.png

http://i.imgur.com/c9Pzs.png

http://i.imgur.com/KnbX3.png

http://i.imgur.com/jSwTU.png



http://i.imgur.com/h52rX.png

http://i.imgur.com/OwUHC.png
When this card is face-up on the field you can pay 500 Life Points to Special Summon 1 “Ramuh” or "Bahamut Zero" from your Deck or hand once per turn. When this card is removed from the field the Summon monster(s) Summoned by this card are destroyed. This monster cannot attack while there are Summon monsters on your side of the field. If a "The Last Cetra" on the field is sent to the Graveyard or removed from play this card gains 1000 ATK.

http://i.imgur.com/csB0t.png

http://i.imgur.com/qoKAE.png
When this card is face up on the field you can pay 500 Life Points to Special Summon 1 “Typhon” or "Bahamut" from your Deck or hand to the field once per turn. When this card is removed from the field, the Summon monster(s) Summoned by this card are destroyed. This monster cannot attack while there are Summon monsters on your side of the field. Once during your Standy Phase you can roll 1 six sided die. The result is multiplied by 100 and added to the ATK of this card.

http://i.imgur.com/ImN5k.png

http://i.imgur.com/joLZK.png

http://i.imgur.com/shiA1.png

http://i.imgur.com/bKV4n.png

http://i.imgur.com/s9rnO.png

http://i.imgur.com/s7Dxv.png

http://i.imgur.com/3OFjh.png

http://i.imgur.com/iu1bQ.png

http://i.imgur.com/3H92Z.png

http://i.imgur.com/viG3y.png

http://i.imgur.com/MjXbV.png

http://i.imgur.com/Bedhe.png
This card is also a Warrior-Type. Once during your turn you can pay 500 Life Points to Special Summon 1 "Summoned Odin" from your Deck or hand. When this card is removed from the field, the Summon monster(s) summoned by this card are destroyed. This monster cannot attack while there are Summon monsters on your side of the field. Once during your turn you can add 1 Paradigm Shift Counter to this card (max 4). You can remove 1 counter from this card to move 1 "Thunder" from your Deck to your hand. You can remove 3 counters from this card to move 1 "Thundaga" from your Deck to your hand.

http://i.imgur.com/6GWwp.png

http://i.imgur.com/RFgeh.png
This card cannot be Special Summoned. You must tribute 3 monsters to Normal Summon this card. This card cannot be Set. This card cannot be destroyed or removed from play by the effects of Spell, Trap, or Level 6 and below Monster cards. Once per turn you can Special Summon 1 Light monster from your Graveyard. You can decrease the ATK and DEF of this card to increase your Life Points by half of the amount decreased. You can only use 1 of the last 2 effects during your turn and this card cannot attack during the turn that either effect is used.

Remon
03-06-2011, 11:33 AM
Warrior of Light, Onion Knight and Gabranth = faves. Keep it up.

Hot Shot
03-07-2011, 12:02 PM
Freakin' awesome DM. You should make some fusion cards. I'd love to see a Vivi/Steiner fusion card in which you can do magic sword (increased attack and defense and a choice of elemental properties perhaps?) or Palom/Porom fusion. And an Exalipur magic card (or perhaps trap card) that reduces an enemies attack to 1.

Sorry I'm writing so much but there's so much you can do with this idea. If these cards were real I'd probably get back into it.

Depression Moon
03-07-2011, 08:58 PM
I'll work on your Fusions next. Edit: Also I changed some of the pics that had white backgrounds.

SuperMillionaire
03-07-2011, 08:59 PM
Great job! Thanks, DM.

Depression Moon
03-08-2011, 07:42 PM
Here are your Fusions Hot Shot.

http://i.imgur.com/v8iNR.png

http://i.imgur.com/ooqF2.png

http://i.imgur.com/9OO8g.png


http://i.imgur.com/JJvux.png

I made 3 diff versions as I couldn't decide what her attributes and type should be.

http://i.imgur.com/Ng3Nr.png

http://i.imgur.com/Y0lzD.png

Remon
03-08-2011, 07:47 PM
<3<3 Dead Fantasy <3<3

Depression Moon
03-11-2011, 10:45 PM
http://i.imgur.com/IjP7X.png

http://i.imgur.com/0zeaG.png

http://i.imgur.com/xLEZj.jpg

http://i.imgur.com/LGT5N.png
http://i.imgur.com/Mjrm3.png
Forgot why I made 2 of these. Probably because of balance issues. Wording issues.

http://i.imgur.com/4YPWm.png

http://i.imgur.com/EGvmz.png

http://i.imgur.com/w5MI1.png
oops looks like an upload error. Missing stuff.
When you Special Summon a monster with "Moogle" or "Mog" in its card name you can destroy 1 Spell or Trap card on the field.
800 / 700

http://i.imgur.com/cyt4Y.png

http://i.imgur.com/nS23v.png

http://i.imgur.com/cBQ1p.png

http://i.imgur.com/xUbjr.png

http://i.imgur.com/6S4VC.png

http://i.imgur.com/NDOXV.jpg

http://i.imgur.com/HiKY4.png

http://i.imgur.com/Liw83.png

http://i.imgur.com/WYvQR.png

http://i.imgur.com/Uatzf.png

http://i.imgur.com/smu9U.png

http://i.imgur.com/enZx0.png

http://i.imgur.com/2DHri.png

http://i.imgur.com/KYj9g.png

http://i.imgur.com/D4Oap.png

http://i.imgur.com/wfexF.png
Might need to be adjusted for balancing.

Hollycat
03-12-2011, 01:58 AM
good job. You should add my kupo drawing to a card if you can find it. call it kupo, the kupo moogle

Depression Moon
03-13-2011, 12:57 AM
Thief Deck
http://i.imgur.com/fHR1Z.png

http://i.imgur.com/SxhWF.png
I don't like this picture, but I couldn't really find anything else. Post something if you could find something better. I know a member here had one of him that I had in mind. I just don't know where to find it.

http://i.imgur.com/6xevP.png
Thinking about rewording this card and changing the serial number.

http://i.imgur.com/zRkTv.png

http://i.imgur.com/jcvMd.png

http://i.imgur.com/sya7x.png

Will add recommended cards later.

Depression Moon
03-14-2011, 08:27 PM
Updated Summons/ Summoners and Chocobos on the 1st page. Rep goes to the person who can figure out the significance of some of the serial numbers of any of my cards. Not all of them reference something, but some of them do.

Hollycat
03-16-2011, 10:20 PM
would you do a cactuar series including
cactoid
cactuar
hiding cactuar
jumbo cactuar
flowering cactoid
cactoids petal
cactuar mother
and
radiant cactuar, the lord of the sands

Mercen-X
03-16-2011, 11:53 PM
I think your "Cecil the Dark Knight" would sound better as just "Dark Knight Cecil." "Cecil the Paladin" works though. I think you should rename Jecht and Tidus as "Guardians" instead of "Blitzball Players" after all, you're not summoning them to play Blitzball and they are Guardians in FFX. I would also change "Gunblade Master" to just "Squall Leonhart". I would never call him a Gunblade Master. I think "The Time Traveler" would sound better than the "The Man with the Machine Gun" btjmo, mostly because Laguna is supposed to be an old man by the time he meets Squall and in Dissidia, that he certainly ain't. I would call Cloud "The Sword for Hire" or "The Ex-SOLDIER" or "The Mercenary" or something. You could call Bartz "The Weapons Master" and Firion "The Arsenal". Those are probably interchangeable actually.
Generally, I like them. Now if only the pictures looked more genuine. I wonder if I could convince Jirito to work on them... lol.
Where did you get the picture for Bring In The Summoner? ...and the Leviathan pic?
I prefer the second version of Yojimbo. Where did you come up with Bobby Corwen? I think that for the Gysahl Greens, the text would look better if it read "includes "Bobby Corwen", "Boko", or any card with "Chocobo" in its name."

Hollycat
03-17-2011, 12:03 AM
bobby corwen is from 9

Depression Moon
03-17-2011, 02:10 AM
I think your "Cecil the Dark Knight" would sound better as just "Dark Knight Cecil." "Cecil the Paladin" works though. I think you should rename Jecht and Tidus as "Guardians" instead of "Blitzball Players" after all, you're not summoning them to play Blitzball and they are Guardians in FFX. I would also change "Gunblade Master" to just "Squall Leonhart". I would never call him a Gunblade Master. I think "The Time Traveler" would sound better than the "The Man with the Machine Gun" btjmo, mostly because Laguna is supposed to be an old man by the time he meets Squall and in Dissidia, that he certainly ain't. I would call Cloud "The Sword for Hire" or "The Ex-SOLDIER" or "The Mercenary" or something. You could call Bartz "The Weapons Master" and Firion "The Arsenal". Those are probably interchangeable actually.
Generally, I like them. Now if only the pictures looked more genuine. I wonder if I could convince Jirito to work on them... lol.
Where did you get the picture for Bring In The Summoner? ...and the Leviathan pic?
I prefer the second version of Yojimbo. Where did you come up with Bobby Corwen? I think that for the Gysahl Greens, the text would look better if it read "includes "Bobby Corwen", "Boko", or any card with "Chocobo" in its name."

Thanks Mercen-X for your feedback. I haven't played II or V so I didn't put a creative name for those two. I might change some more pics later on if I can find better ones. Bobby Corwen's effect I got from IX as he was raised around black mages and genomes. Since I only plan to have one other genome card I only applied him getting strength from black mages. I was thinking about calling Cloud "EX-SOLDIER" but I thought I was going to get people who were going to correct me on that title because you know...

I got Bring in the Summoner, Land of the Summons, and Leviathan all from Deviant Art. I had did searches on Summoner, monsters, creatures, land of creatures. On another forum I gave credit to them and always want to give credit where it's due so I'll edit my 1st post.


would you do a cactuar series including
cactoid
cactuar
hiding cactuar
jumbo cactuar
flowering cactoid
cactoids petal
cactuar mother
and
radiant cactuar, the lord of the sands

I'll get to yours next. Also wasn't there a cactuar desert in X-2? I think I'll make a card for that one as well. I could make that kupo card for you if you have the pic. I don't know where to look for it.

Hollycat
03-18-2011, 12:19 AM
HERE, ILL GET IT (happpy to be involved)
3417534176341773417834179
there is nudistuar, ninjatuar, and prostituar also

Mercen-X
03-20-2011, 09:46 PM
facepalm//:confused:

Depression Moon
03-24-2011, 09:22 PM
Hypo Cactuar I was wondering where some of those cactuars come from? I'm having trouble finding info on them. I have made some cards and I added in Kupo.

http://i.imgur.com/9u0rf.png

http://i.imgur.com/1wz4d.png

http://i.imgur.com/1udwu.png

http://i.imgur.com/1Ep8Y.png

http://i.imgur.com/QMv7p.png

http://i.imgur.com/l7Z52.png

http://i.imgur.com/8ZQrm.png

http://i.imgur.com/QdvtG.png
This card's ATK and DEF is determined by the number of cards on the field x 200. This card cannot attack. Once during your turn you can add 2 Needle Counters to this card. You can remove 1 Needle Counter to swap the ATK and DEF of 1 face-up monster on the field. You can remove 2 Needle Counters to negate the activation of a Spell, Trap, or Effect Monster that destroys a "tuar", "toid" or "Cactite" monster you control. You can remove 4 Needle Counters to destroy all monsters on the field with an ATK or DEF of 1000 or its multiple.

http://i.imgur.com/kCbx7.png

http://i.imgur.com/ODx1n.png

http://i.imgur.com/8pBea.png
http://i.imgur.com/ZJg4N.png

Remon
03-24-2011, 09:43 PM
Cactuar Yellow approves your work :thumb:

Hollycat
03-25-2011, 11:45 PM
good job, you should totally see if you can find the female cactuar thing for a card

WhiteStorm
03-31-2011, 08:04 PM
Totally love them!
You should make a serie for spells, weapons, items, shields and Airships and vehicles :jess: (yeah, like the cards in FF9). I know it's a lot of work, but you're doing GRRRRRREAT!
Keep it up!

Depression Moon
03-31-2011, 09:06 PM
I know I'm going kind of random here in terms of themes, but I just felt like posting a FF1 set.

Edit: I need to edit some of the Set-ID #s as they conflict with others. I also tried looking for an image for Sky Warriors and Cid of Lufaine but couldn't find any. Let me know if you know where I can find some.
Also I posted your Kupo the Moogle card Cactuar. Sorry he looks squished, the image wasn't a perfect square. Also maybe he would look better with a background.

http://img218.imageshack.us/img218/5261/finalfantasyh.png

http://i.imgur.com/JuyQQ.png

http://i.imgur.com/KavvH.png

http://i.imgur.com/YZ46v.png

http://i.imgur.com/TPrka.png

http://i.imgur.com/lRh6f.png

http://i.imgur.com/cjcnB.png

http://img826.imageshack.us/img826/5707/matoyatheblindwitch.png

http://img59.imageshack.us/img59/5140/crystaleye.png

http://i.imgur.com/qTuBR.png

http://i.imgur.com/mROpV.png

http://i.imgur.com/M4FG1.png

http://img148.imageshack.us/img148/4796/drunne.png

http://i.imgur.com/bD8ZN.png

http://i.imgur.com/ahVI1.png

Depression Moon
04-05-2011, 10:10 PM
Added in more Cactuar cards and changed the effects on some.

Hollycat
04-05-2011, 10:57 PM
Good Job!

WhiteStorm
04-07-2011, 07:20 PM
Cool as always.

Depression Moon
04-07-2011, 10:42 PM
I'll get to your Spells, Weapons, and Items shortly, but I probably won't post all of those at once.

Hollycat
04-07-2011, 11:57 PM
I cant find kupo? or sexytuar/prostituar/chictuar?

WhiteStorm
04-08-2011, 03:23 PM
I'll get to your Spells, Weapons, and Items shortly, but I probably won't post all of those at once.

Don't worry. I know perfection takes time, so take as long as you need ;)

Depression Moon
04-08-2011, 10:45 PM
I cant find kupo? or sexytuar/prostituar/chictuar?

I thought you were kidding about the tuars and kupo is on the page with the other Moogles which is page 2.

Remon
04-09-2011, 10:54 AM
Prostituar?? Seriously? That :bou::bou::bou::bou: isn't even allowed in Yugioh lol

Hollycat
04-14-2011, 04:37 AM
nope, wasnt joking, found kupo. HE WILL APPEAR WITHOUT WARNING DROM YOUR HAND! LIKE A NINJA

Jiro
04-15-2011, 11:25 AM
Rep goes to the person who can figure out the significance of some of the serial numbers of any of my cards. Not all of them reference something, but some of them do.

The Zidane card has FFIX as a serial number. I'm assuming you did that with a few of them? :p

These are fantastic. I'm really impressed by the thought and effort put into them.

Depression Moon
04-15-2011, 08:26 PM
Nope. That part you're referring to FFIX-001 is the set ID # not the serial number. The serial numbers are on the bottom left corner underneath the card effect/description.

Remon
04-16-2011, 10:09 AM
Well...the 10,000 needles and 1000 one stand for 10,000 and 1000 needles :p

EDIT

Eiko's card - Her birthdate and age :p

Depression Moon
04-16-2011, 04:41 PM
Well...the 10,000 needles and 1000 one stand for 10,000 and 1000 needles
Rep given.

Black Magic cards requested by White Storm. White Storm I didn't make any cards for the Thunder and Water series because I honsetly couldn't think of an effect for them. I also didn't make any for the aero series because I wasn't sure if they are even black magic spells.

http://i.imgur.com/sUZmw.png

http://i.imgur.com/nQgX9.png

http://i.imgur.com/b9h3l.png

http://i.imgur.com/agHx0.png

http://i.imgur.com/5mg0A.png

http://i.imgur.com/F5KqA.png

http://i.imgur.com/z5sXJ.png

http://i.imgur.com/OAHku.png

http://i.imgur.com/lEx6o.png

http://i.imgur.com/IWkJQ.png

http://i.imgur.com/aduJU.png

http://i.imgur.com/8XSQB.png

http://i.imgur.com/AX11A.png



http://i.imgur.com/SK0UC.png

http://i.imgur.com/JTFe1.png

http://i.imgur.com/vukpc.png

http://i.imgur.com/bNuHq.png
Actually I'll change this later. It's too wordy. I gave it a level limit because bosses in FF are usually immune to Death and didn't want this card to be able to just off Ultimecia or a secret boss, so I gave it a level limit, but I guess I could either leave it how it is or change the effect of those monsters so that they can't be destroyed by Spell cards, but then again I want meteor and doomsday to be useful...

http://i.imgur.com/6i61V.png

http://i.imgur.com/m8yA6.png

http://i.imgur.com/mc6mj.png

http://i.imgur.com/SX4qc.png

Remon
04-16-2011, 06:17 PM
ALL RIGHT! Magic cards! :D
I really like the pictures you've used with these.
Btw so that I do not abuse the repping, I'll post my other discovery in my previous post :p

Depression Moon
04-21-2011, 11:11 PM
White Magic today.
http://i.imgur.com/uX6fW.png

http://i.imgur.com/lYNJ1.png

http://i.imgur.com/ofyFF.png

http://i.imgur.com/j9uo3.png

http://i.imgur.com/NWPWe.png

http://i.imgur.com/5Z2jT.png

http://i.imgur.com/EvH8D.png

http://i.imgur.com/7MAnU.png

http://i.imgur.com/sW2GH.png

http://i.imgur.com/h9lHV.png

http://i.imgur.com/2z48q.png

http://i.imgur.com/9dAca.png

http://i.imgur.com/uclRN.png

http://i.imgur.com/dGpnY.png

http://i.imgur.com/GifYj.png

Edit: I may have forgotten some other White magic spells. Can't remember them right now.

Depression Moon
04-23-2011, 07:08 PM
Blue Magic and Blue Mages
Edit: There seems to be a glitch in my 1st post. I can't go to advanced so I can edit the title of my thread.

http://i.imgur.com/AS4Ex.png

http://i.imgur.com/o5RA7.png

http://i.imgur.com/UwpeV.png

http://i.imgur.com/eqqio.png

http://i.imgur.com/glDIS.png

http://i.imgur.com/bA4Eu.png

http://i.imgur.com/juqTa.png

http://i.imgur.com/kvQYT.png
http://i.imgur.com/FfRh3.png

http://i.imgur.com/lcMK0.png

http://i.imgur.com/lm4u6.png

http://i.imgur.com/93q3T.png

http://i.imgur.com/HQpvM.png


http://i.imgur.com/1HjGw.png

http://i.imgur.com/IgYZV.png
Once per turn you can pay 500 Life Points to Special Summon 1 "Ifrit", "Carbuncle", or "Tonberry King" from your Deck or hand. When this card is removed from the field the Summon monster(s) summoned by this card are destroyed. This monster cannot attack while you control a Summon monster. Once during your turn you can activate one of the two effects: This card can gain the effect of a monster that your opponent controls. The effect is removed at the end of your End Phase. Add 1 Fan Counter to this card. Remove 2 Fan Counters to view one face-down card that your opponent controls. The card's effect is not activated. You cannot add a counter to this card after it summons a Summon monster.

http://i.imgur.com/12P0W.png

http://i.imgur.com/fdFI0.png

Depression Moon
04-24-2011, 01:44 AM
Edit: There seems to be a glitch in my 1st post. I can't go to advanced so I can edit the title of my thread.

Added more blue magic.

Depression Moon
04-24-2011, 11:51 PM
White Mages to go along with White Magic.

http://i.imgur.com/YZ46v.png

http://img405.imageshack.us/img405/6674/minwuthewhitemage.png

http://img607.imageshack.us/img607/59/rosathewhitemage.png
http://i.imgur.com/st3NI.png
Which is better?

http://img638.imageshack.us/img638/7035/afterporomthewhitemage.png
http://i.imgur.com/8qAdR.png
Which is better?

http://img811.imageshack.us/img811/8779/hornedbluehair2.png

http://img715.imageshack.us/img715/4682/summonerprincess.png
Once per turn you can pay 500 Life Points to Special Summon 1 "Ramuh", "Ifrit", "Odin", "Bahamut", "Atomos", or "Ark" from your Deck or hand. When this card is removed from the field, the Summon monster(s) Summoned by this card are destroyed. This monster cannot attack while you control a Summon monster. If your Life Points are 6000 or more you can decrease it by 1500 to Normal Summon up to 2 LIGHT Spellcaster monsters from your hand.

http://img856.imageshack.us/img856/7917/summonerofthefayth.png

http://i.imgur.com/viG3y.png

http://i.imgur.com/d1p4e.png

http://img847.imageshack.us/img847/2453/whiterobe.png

http://img703.imageshack.us/img703/7906/whitemagecitadel.png
http://i.imgur.com/b9sH3.png

as you could probably tell by the last three I was confused as to what pic/effect to use.

Recommended Deck of 40

Monsters
White Mage x2
White Monk Prishe x2
Summoner of the Fayth x2
White Wizard of Fynn
Horned Blue Hair x3
Summoner Princess x2
After: Porom the White Mage
Porom the White Mage x2
After: Rosa the White Mage x3
Cecil the Paladin x2

spells
Gold Sarcophagus x2
Mystical Space Typhoon x2
Life x2
White Mage Citadel x2
Poison of the Old Man
Terraforming
Curaga
Curaja
Full-Life
Pot of Benevolence
White Robe


Traps
Defense Draw x2
Aegis of Gaia
Seven Tools of the Bandit
Karma Cut
Divine Wrath
Guardian Mog

SuperMillionaire
04-26-2011, 06:09 PM
Wow, these are great! Keep it up, DM.

ReloadPsi
04-27-2011, 01:56 PM
I sure hope nobody's done this already. I'll feel like a right copying bastard if they have.

http://img.photobucket.com/albums/v681/diehure/YGOstayaway-1.jpg

Depression Moon
05-06-2011, 05:30 PM
^lol.

I'm working on getting these cards to be playable online. Everything should be ready in a couple of days.

Depression Moon
05-08-2011, 07:14 PM
Actually I think this might take longer than I thought. If someone is interested in helping put these cards together to make them playable then send me a PM and I'll give you the details on how you can be of assistance.

Depression Moon
05-11-2011, 07:05 PM
All right. I'm finished now and this thing is ready for play. I don't have all the cards posted in this deck ready for play. But I have 95% of them. So far here are recommended themes to choose from:

Chocobo
Moogle
Cactuar
Black Mage
White Mage

I have a good deal of Summoner and Summon cards, but I don't have them all made yet plus all the support, but I will post that soon along when I complete at least 2 other themes. Check the 1st post for download link and instructions.

Let me know if you need some help or if something isn't working.

Depression Moon
05-16-2011, 07:10 PM
I just beat Final Fantasy VI again the other night so I decided to make a set for it.

http://i.imgur.com/7EZOB.png

http://i.imgur.com/uKTgy.png


http://i.imgur.com/aq9U6.png


http://i.imgur.com/AF5AV.png

http://i.imgur.com/ACR2T.png

http://i.imgur.com/SxhWF.png


http://i.imgur.com/U97K9.png


http://i.imgur.com/C13sm.png

http://i.imgur.com/XrsL8.png


http://i.imgur.com/Vsejh.png

http://i.imgur.com/BLGtk.png



http://i.imgur.com/icFYM.png

http://i.imgur.com/8CYKC.png

When this card is Summoned roll 1 six-sided die. This card's ATK is determined by the result x 400. When this card is Summoned you can Special Summon 1 "Airship - Blackjack" or "Airship - Falcon" from your hand or Deck. Once per turn during your Main Phase field, you can equip this card to your "Airship - Blackjack" or "Airship - Falcon" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by the ATK of this card. (1 monster can only be equipped with 1 Union Monster at a time.)


http://i.imgur.com/1HjGw.png

http://i.imgur.com/2vU1i.png


http://i.imgur.com/LGT5N.png

http://i.imgur.com/EVexs.png


http://i.imgur.com/iHhnx.png

http://i.imgur.com/uthLN.png


http://i.imgur.com/4YPWm.png


http://i.imgur.com/EGvmz.png

http://i.imgur.com/whh9j.png

http://i.imgur.com/ZORwv.png

http://i.imgur.com/4lMs2.png


http://i.imgur.com/1JYyt.png

http://i.imgur.com/Bjb9S.png

http://i.imgur.com/8QOhS.png

http://i.imgur.com/iJcpn.png



http://i.imgur.com/KXhWl.png
When you draw this card you can reveal it to add 1 "World of Ruin" to your hand from your Deck. You can pay 800 Life Points to have this card attack your opponent directly. Once per turn you can destroy up to 2 Summon monsters on the field.

http://i.imgur.com/xN5lK.png

Wolf Kanno
05-18-2011, 05:30 AM
Nice work! You should make a trap card that has Shadow leave you cause his contract is up. ;)

Depression Moon
05-25-2011, 12:09 AM
Edited the 1st post with new set files. Ignore the links above this one. I couldn't get the edit window to open so that I could remove them.

Depression Moon
05-31-2011, 11:36 PM
Updated. Come on people I made like 300 cards here and ain't got no one to play with.

Depression Moon
06-09-2011, 05:25 PM
Added some Summon support cards on the 1st page.

http://i.imgur.com/mcW2B.png
http://i.imgur.com/xW0ZE.png

Depression Moon
06-15-2011, 06:27 PM
Time Magic

http://i.imgur.com/phLUw.png

http://i.imgur.com/mxE5L.png

http://i.imgur.com/YvDhU.png

http://i.imgur.com/Z41qA.png

http://i.imgur.com/8ypMR.png

http://i.imgur.com/st2YV.png

http://i.imgur.com/BJjY2.png

Depression Moon
06-22-2011, 10:12 PM
Updated sets. Just realized I left out some words in some of my time magic cards. Will fix them later.

Remon
06-23-2011, 11:27 PM
:kaobeg: I'm sorry i forgot about this! I'm gonna download them and try them out!

Depression Moon
06-24-2011, 02:14 AM
Did you download them already because I just updated the set again?

When you've registered and downloaded everything post here or send me a PM to let me know when you can play.

Depression Moon
07-01-2011, 12:03 AM
FFIX Bandits Represent!

http://fc03.deviantart.net/fs70/f/2011/161/3/e/return_of_the_crystal_by_depressionmoon-d3ijq39.png
You can only activate this card if you control 4 of the following monsters: "Zidane the Thief", "Summoner Princess", "Prototype Black Mage", "Steiner Pluto Knight I", "Freya the Dragon Knight", "The Strange Gourmand", "Horned Blue Hair", and "The Flaming Amarant". Those monsters gain 700 ATK and DEF and cannot be destroyed by Spell or Trap Cards.

http://i.imgur.com/Ha2BI.png

http://fc05.deviantart.net/fs71/f/2011/161/b/b/zidane_the_thief_by_depressionmoon-d3ikk8k.png

http://i.imgur.com/oTRh6.png

http://i.imgur.com/98gKI.png

http://fc09.deviantart.net/fs71/f/2011/161/9/e/prototype_black_mage_by_depressionmoon-d3ikppm.png

http://i.imgur.com/U82XD.png

http://fc07.deviantart.net/fs70/f/2011/191/0/7/captain_steiner_by_depressionmoon-d3iqbs8.png

http://fc00.deviantart.net/fs71/f/2011/164/6/f/freya_the_dragon_knight_by_depressionmoon-d3iqy6q.png

http://fc05.deviantart.net/fs71/f/2011/163/d/5/the_strange_gourmand_by_depressionmoon-d3ir5cc.png

http://fc07.deviantart.net/fs70/f/2011/163/7/1/horned_blue_hair_by_depressionmoon-d3ir6wt.png

http://fc01.deviantart.net/fs70/f/2011/163/f/5/the_flaming_amarant_by_depressionmoon-d3ir7o0.png

http://fc04.deviantart.net/fs71/f/2011/164/1/f/kuja__angel_of_death_by_depressionmoon-d3itwtw.png

http://i.imgur.com/DtJYb.png


http://i.imgur.com/gMkAJ.png

http://i.imgur.com/uei0n.png


http://i.imgur.com/bYD0W.png

When this card is Summoned you can Special Summon up to 2 "Alexandrian Soldiers" from yer Deck. This card cannot be destroyed if you control an "Alexandrian Soldier". Once per turn, during yer Main Phase, if you control this card on the field, you can equip it to yer "Airship- Red Rose" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, Special Summon this card.)

http://i.imgur.com/kqRnU.png
Once per turn you can equip 1 "Thief" monster to this card. For each "Thief" monster equipped to this card this card gains the following effects: * This card cannot be selected as an attack target. *2: When this card destroys a monster by battle you can add 1 card from yer opponent's hand to yer hand. *3: When this card is removed from the field Special Summon the equipped monsters.

http://i.imgur.com/hsnjj.png
When this card is Summoned you can Special Summon 1 "Thief" monster fromy yer hand. Once per turn you can toss a coin. *Heads you can add 1 face-down Spell or Trap Card that yer opponent controls to yer hand.

http://i.imgur.com/FcGDa.png
You can return this card to yer hand to Special Summon 1 "Baku the Thief" from yer Deck. When this card inflicts Battle Damage to yer opponent put 1 SFX Counter on this card (max 5). You can remove SFX Counters for the following effects: *1: Banish 1 face-down Spell or Trap card yer opponent controls. * 2: Banish 1 random card in yer opponent's hand.

http://i.imgur.com/i6qIc.png

http://i.imgur.com/140YH.png


http://i.imgur.com/nLM53.png

http://i.imgur.com/MRuiL.png
A standard soldier in the Lindblum Army

http://i.imgur.com/tZA5Z.png

http://i.imgur.com/q4G0g.png

http://i.imgur.com/oI07S.png

http://i.imgur.com/G25xS.png

http://i.imgur.com/FVEJ4.png

http://i.imgur.com/FRRxZ.png

http://i.imgur.com/YI9KQ.png

http://i.imgur.com/SaZYo.png

http://i.imgur.com/9U7xR.png (http://imgur.com/9U7xR)

http://i.imgur.com/KJdgp.png

http://i.imgur.com/XSDGj.png
You can equip 1 Warrior, Beast-Warrior, or Spellcaster-Type monster to this card. If a monster is equipped to this card, this card gains the following effects: This card can attack your opponent directly.

http://i.imgur.com/xiVQi.png

http://i.imgur.com/Tke8r.png

http://i.imgur.com/tKvb1.png

This card's Type is also treated as Plant. When this card is attacked but not destroyed by battle by a FIRE monster during each of yer Standby Phases yer opponent's monsters lose 600 ATK and yer opponent loses 500 Life Points for each monster that he/she controls. This effect is negated when this card is attacked by a WATER monster. Once per turn you can discard 1 card in yer hand to select 1 monster that yer opponent controls. When the selected monster attacks, changes Battle Position, or activates an effect it is destroyed.

http://i.imgur.com/CvmjE.png

http://i.imgur.com/kKGEn.png
This card can only be Ritual Summoned with the Ritual Spell card "Light of Destiny". If you control a "Summoner Princess" and a "Horned Blue Hair" this card gains the following effects: You can remove from play 1 card in yer Graveyard to negate the attack of 1 of yer opponent's monsters. You can negate the activation and effect of a Spell or Effect Monster Card that destroys a monster(s) you control. If you only control a "Summoner Princess" or a "Horned Blue Hair" this card is destroyed.

http://fc01.deviantart.net/fs70/f/2011/191/f/4/rose_of_may_by_depressionmoon-d3ln46u.png
http://imgur.com/01rIU

http://i.imgur.com/4ZHYt.png

http://i.imgur.com/K2VHY.png

http://i.imgur.com/inHFi.png

http://i.imgur.com/ZMsnP.png

http://i.imgur.com/GwOfk.png

http://i.imgur.com/q349a.png

http://i.imgur.com/t6WrL.png

http://i.imgur.com/VjLpa.png
Once per turn you can destroy all face-up Level 5 or lower Dark Spellcaster-Type monsters on the field. When this card would first be destroyed by battle, it is not, instead this card loses 200 ATK and DEF. This card is destroyed by battle when it is attacked by a higher ATK monster a 2nd time.

http://i.imgur.com/GUuxu.png

http://i.imgur.com/10oFE.png

http://i.imgur.com/AmOvD.png
Each of these effects can be activated once per turn: * Pay 500 Life Points to move 1 Equip Spell card from yer Deck to yer hand. * yer opponent takes all cards in yer hand and adds them to their hand. yer opponent loses 500 Life Points for each card taken. If yer opponent has more than 6 cards in their hand as a result of this effect, yer opponent skips their next Draw Phase.

http://i.imgur.com/uqaRF.png
If there is 1 or no cards in yer hand you can move 1 "Super Slick" from yer Deck to yer hand.

http://i.imgur.com/DLqCs.png

http://i.imgur.com/Kss2t.png

http://i.imgur.com/Uji20.png

http://i.imgur.com/7QcZa.png
Once per turn you can return this card to your hand. When this card returns to the field it gains 500 ATK. This card gains 400 DEF when attacked by a Dragon-Type monster. When this card attacks its ATK converted to its Original ATK at the end of the Damage Step. If a "Freya the Dragon Knight" is selected as a target of a Spell or Trap card you can have this card be targeted instead.

http://fc03.deviantart.net/fs71/f/2012/020/6/a/whale_zombie_by_depressionmoon-d4n1si4.png
This card's Type is also treated as Aqua. Once per turn you can destroy all Level 1, 5, and Level 10 monsters your opponent controls.

http://i.imgur.com/ZXXgB.png
You can activate each of these effects once per turn: Discard 1 card in your hand to destroy 1 monster your opponent controls. * Decrease this card's ATK by 300 and select 1 monster that your opponent controls. The selected monster cannot attack or change Battle Position as long as this card is face-up on the field. Pay 1000 Life Points. Until the End Phase Spell and Trap cards that target this card are instead targeted to a random monster that your opponent controls (unless specified otherwise).

http://i.imgur.com/cOPB8.png
When this card is Summoned activate one of these effects: * yer opponent cannot check cards in yer Graveyard. yer opponent calls the name of the first monster found at the bottom of yer Graveyard. If he/she calls it right, the monster is banished. If he/she calls it wrong, Special Summon 1 Non-Synchro or Non-Fusion monster from yer Graveyard. * If yer opponent controls a face down monster declare an ATK. If you call it right the monster is banished. If you call it wrong discard 1 random card in yer hand.

http://i.imgur.com/0TxcV.png

http://i.imgur.com/OOF0U.png

http://i.imgur.com/TKjYy.png

http://i.imgur.com/vBsmM.png

http://fc02.deviantart.net/fs71/f/2012/019/7/2/yan_card_by_depressionmoon-d4mydo5.png
If this card is attacked, but not destroyed by battle return the attacking monster to the owner's hand at the end of the Damage Step. Once per turn you can select 1 monster on the field to roll 1 six-sided die. If the result is not 1 or 6, destroy the selected monster.

http://fc04.deviantart.net/fs71/f/2012/019/f/b/yan___friendly_by_depressionmoon-d4myeel.png
You can Special Summon this card from your hand in Defense Position when you lose 1000 or more Life Points. This card cannot be destroyed while in Defense Position. Your opponent can increase your Life Points by 2000 to return this card to your hand. If this card is attacked while in Attack Position it gains 1000 ATK during the Damage Step only.


http://i.imgur.com/VMblH.png
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by banishing 4 monsters with 4 different Attributes from yer Graveyard. This card cannot be banished. This card can attack twice during the Battle Phase. You can increase this card's ATK by paying Life Points. This card gains ATK equal to the amount of Life Points paid.

Remon
07-06-2011, 06:40 PM
I can't seem to download them :\

Depression Moon
07-06-2011, 09:09 PM
Sorry about that. I'm constantly updating this every week and sometimes forget to change the links here. Check the 1st post. The new links should work.

Depression Moon
07-22-2011, 06:18 PM
Set file updated.

Depression Moon
08-02-2011, 08:52 PM
Steiner's effect may need to be changed. Duel Testing with him he seemed that he might be a bit OP. Probably should be Once per turn if you control a "Pluto Knight" monster other than this card you can Special Summon 1 "Pluto Knight" monster from your Deck. Each time a "Pluto Knight" monster is Summoned place 1 counter on this card. You can remove 2 counters from this card to decrease the ATK or DEF of 1 monster that your opponent controls by 1/4.

Depression Moon
08-08-2011, 12:49 AM
Some 7 cards. Forgive Scarlet's pic as it's damn hard to find a good pic of her.

http://i.imgur.com/ylb4Z.png
Once per turn you can pay 500 Life Points to Special Summon 1 "Ramuh", or "Bahamut ZERO" from yer hand or Deck. When this card is removed from the field the Summon monster(s) Summoned by this card are destroyed. This monster cannot attack while you control a Summon monster. If "The Last Cetra" is in yer Graveyard, this card gains 1000 ATK.

http://i.imgur.com/03giH.png
When this card is sent from the field to the Graveyard you can move 1 "Holy" from yer Deck to yer hand.

http://i.imgur.com/Ez1vG.png
This card inflicts Piercing Damage.

http://i.imgur.com/OWJDF.png
Once per turn you can pay 500 Life Points to Special Summon 1 "Typhon", or "Bahamut" from yer hand or Deck. When this card is removed from the field, the Summon monster(s) Summoned by this card are destroyed. This card cannot attack while you control a Summon monster. Once per turn you can remove 1 Fist Counter from this card to roll 1 six-sided die. The result is multiplied by 100 and added to the ATK of this card. If a 6 is rolled roll again and double the increase of ATK.

http://i.imgur.com/yU2Zj.png
When this card is Summoned you can Special Summon 1 "Martial Arts Master - Tifa" from yer hand. When a monster you control attacks place 1 Fist Counter on this card (max 3). You can remove 1 Fist Counter from this card to negate the activation and effect of a Spell or Trap card that destroys a "Martial Arts Master" monster you control . When this card is destroyed by battle you can add 1 "Martial Arts Master" monster to yer hand from yer Deck.

http://i.imgur.com/ZMnQ3.png
Once per turn you can pay 500 Life Points to Special Summon 1 "Titan", or "Phoenix" from yer hand or Deck. When this card is removed from the field, the Summon monster(s) Summoned by this card are destroyed. This card cannot attack while you control a Summon monster. When this card destroys a monster by battle this card gains 300 ATK.

http://i.imgur.com/YBkb3.png
When this card is Summoned roll a six-sided die. This card's ATK and DEF is determined by the result x 400. If a 6 is rolled, roll again and the increase in ATK and DEF of the new result is doubled. Once per turn you can toss a coin. * Heads: All monsters you control gain 500 ATK. * Tails: All monsters you control lose 500 ATK.

http://i.imgur.com/Qg80g.png
When this card is Summoned you can Special Summon 1 "Airship - Highwind" or "Airship - Shera" from yer hand. Once per turn, during yer Main Phase, if you control this monster on the field, you can equip it to yer "Airship - Highwind" or "Airship - Shera" as an Equip Spell Card OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to yer opponent, return 1 card on the field to its owner's hand. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, Special Summon this monster.) Once per turn you can return this card to yer hand. When this card returns to the field it gains 500 ATK. When this card attacks its ATK converted to its Original ATK at the end of the Damage Step.

http://i.imgur.com/l0F5Y.png

http://i.imgur.com/RaTsL.png
You can activate one of the following effects once per turn: * Send 1 Equip Spell Card from the field or yer hand to the Graveyard to destroy 1 Spell or Trap Card yer opponent controls. * Toss a coin. * Heads: Add 1 random card from yer opponent's hand to yer hand.

http://i.imgur.com/0LTBg.png

http://i.imgur.com/GQ00e.png

http://i.imgur.com/ZRq6X.png

http://i.imgur.com/0NWAf.png

http://i.imgur.com/BOUfJ.png

http://i.imgur.com/HG4B7.png
When this card destroys a monster by battle return 1 card yer opponent controls to the hand.

http://i.imgur.com/gkKDT.png
When this card is added to yer hand (except by drawing) you can add 1 "Shinra" or "Turks" monster to yer hand. If yer opponent controls an "Ex-SOLDIER" you can return all monsters on the field (except for "President Shinra", "Dark Nation" and Ex-SOLDIER") to the owner's hand. If this effect is activated no other monsters can be Summoned until "President Shinra" or "Ex-SOLDIER" is removed from the field.

http://i.imgur.com/xskhh.png
When a "Turks" monster you control is selected as an attack target you can discard this card to negate the attack.

http://i.imgur.com/vr7Oz.png
When this card is Summoned you can Special Summon 1 "Cait Sith" from yer Deck. When a "Cait Sith" you control is destroyed you can Special Summon 1 "Cait Sith" from yer Deck. This card cannot be selected as an attack target if you control a "Cait Sith".

http://i.imgur.com/kCawO.png
Once per turn you can Special Summon 1 "Turks" monster from yer hand. As long as this card is face-up on the field "The Last Cetra" is unnaffected by other Effect Monster effects.

http://i.imgur.com/duPps.png
When a LIGHT monster attacks this card the attacking monster loses 400 ATK during the Damage Step only. When this card attacks a monster, but doesn't destroy it toss a coin after the Damage Step. * Heads: The monster cannot attack or change Battle Position during yer opponent's next turn. * Tails: The monster is moved to the Spell/Trap Card Zone. It is treated as a Continuous Spell Card. If a "Turks" monster other than "Reno" is destroyed by battle return this card to the owner's hand.

http://i.imgur.com/1jJ4N.png
If you control a "Turks - Reno" you can Special Summon this card from yer hand. You can negate the activation and effect of a Spell or Trap Card that destroys a "Turk" monster you control. This card cannot select a "Martial Arts Master - Tifa" as an attack target. If a "Turks" monster other than "Rude" is destroyed by battle return this card to the owner's hand.

http://i.imgur.com/LcMAy.png
Once while this card is face-up on the field you can move it to the Spell/Trap Card Zone. It is treated as a Continuous Spell Card. This card can attack while in yer Spell/Trap Card Zone. If it does, Special Summon it during the next Standby Phase. Negate the attack of a WATER monster that attacks this card and this card gains 400 ATK.

http://i.imgur.com/4z1iW.png
When this card is Summoned you can add 1 "Turks" monster from yer Deck to yer hand. Once per turn you can pay 500 Life Points to allow a "Turks" card you control to attack yer opponent directly during this turn only. If a "Turks" monster other than "Cissnei" is destroyed by battle return this card to the owner's hand.

http://i.imgur.com/d5ecU.png
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a Summoner monster that designates this card. When the Summoner who Summoned this monster is removed from the field, this card is destroyed. When this monster inflicts Battle Damage to yer opponent's Life Points destroy 1 card that yer opponent controls.

http://i.imgur.com/puv2g.png

http://i.imgur.com/lgdAu.png

http://i.imgur.com/eQr8A.png

http://i.imgur.com/Pw6Lj.png
This card cannot be Normal Summoned or Set. This card only be Special Summoned when a "Meteor" is added to a player's hand. The Special Summon of this card cannot be negated. Once per turn if this card would be destroyed by battle it is not.

http://i.imgur.com/qg9tV.png
When an "Ex-SOLDIER" would be destroyed destroy this card instead and "Ex-SOLDIER" gains 400 ATK and DEF. You can banish this card from your Graveyard to add "The Last Cetra" to your hand from the Deck.

http://i.imgur.com/Fauht.png
When this card is Tribute Summoned you can remove from play 1 "Meteor" from yer Deck. The card is moved to yer hand during yer next Standby Phase. If there is a "Jenova, Heaven's Dark Harbringer" on the field, this card cannot be destroyed except by the effect of "Jenova, Heaven's Dark Harbringer".

http://i.imgur.com/7pe6E.png
This card is to Ritual Summon "Jenova, Heaven's Dark Harbringer". You must also Tribute monsters whose total Level Stars equal 12 or more from the field or yer hand.

http://i.imgur.com/BmwW7.png
This card can only be Ritual Summoned by the Ritual Spell card "The Reunion". This card is unaffected by Effect Monster effects. When this card is Summoned destroy all Field Spell cards on the field. When this card is removed from the field destroy all monsters you control and decrease the ATK and DEF of yer opponent's monsters by 500. At the End Phase that this effect is activated take control of your opponent's monsters. They are destroyed at your next End Phase.

Depression Moon
08-10-2011, 07:46 PM
Set updated.

Depression Moon
08-17-2011, 11:45 PM
Set file updated.

Hot Shot
08-22-2011, 08:22 AM
Awesome job DM! I'll download it once I get the internet back on my PC (using my GFs laptop and she neer lets me download with it). And would it be cheeky of me to recommend getting some FFV cards?

petradycka
08-24-2011, 01:59 PM
I will be doing more later. Right now it's summon cards. Edit: Several of these images are in the possession of Deviant Art users. None of these images I have fully made myself.

Depression Moon
08-24-2011, 09:30 PM
Awesome job DM! I'll download it once I get the internet back on my PC (using my GFs laptop and she neer lets me download with it). And would it be cheeky of me to recommend getting some FFV cards?

No and you could even submit some 5 cards of your own. Another member on another forum has Boko made and I did Bartz, but you can change him if you want since never having played V myself I have limited knowledge on any of the characters. Also, I forgot I made one for Ex-Death too. It's not in the game, but I posted it on here. Feel free to change that too.


I will be doing more later. Right now it's summon cards. Edit: Several of these images are in the possession of Deviant Art users. None of these images I have fully made myself.

What?

Depression Moon
09-03-2011, 08:24 PM
I'll probably be updating the sets in a bit, but does anyone want to make a submission first?

Depression Moon
09-06-2011, 11:48 PM
Changed Terra's pic.

Depression Moon
09-16-2011, 07:20 PM
I realized I messed up a lot of the set id #s. Will change them later.
http://i.imgur.com/juo71.png
Once per turn you can pay 500 Life Points to Special Summon 1 "Shiva", "Diablos the Dark Messenger", "Bahamut", or "Eden" from your hand or Deck. When this card is removed from the field the Summon monster(s) Summoned by this card are destroyed. This card cannot attack while you control a Summon monster. When this card battles with "The Time Compressor" or a "Sorceress" monster this card gains 600 ATK.

http://i.imgur.com/8nuxl.png
Once per turn you can pay 500 Life Points to Special Summon 1 "Ifrit", "Carbuncle", or "Tonberry King" from your Deck or hand. When this card is removed from the field the Summon monster(s) summoned by this card are destroyed. This monster cannot attack while you control a Summon monster. Once during your turn you can activate one of the two effects: * This card can gain the effect of a monster that your opponent controls. The effect is removed at the end of your turn. * Add 1 Fan Counter to this card. Remove 2 Fan Counters to view one face-down card that your opponent controls. The card's effect is not activated. You cannot add a counter to this card after it Summons a Summon monster.

http://i.imgur.com/YinUG.png
When this card is face up on the field you can pay 500 Life Points to Special Summon 1 &ldquo;Quetzalcoatl&rdquo; or "Leviathan" from your Deck or hand to the field once per turn. When this card is removed from the field, the Summon monster(s) Summoned by this card are destroyed. This monster cannot attack while there are Summon monsters on your side of the field. When this card is Summoned toss a coin. * Heads: Double the Original ATK of this until the End Phase. * Tails: Halve the Original ATK of this card until the End Phase.

http://i.imgur.com/NZ8dV.png
Once per turn you can pay 500 Life Points to Special Summon 1 "Quezacoatl", "Cerberus", "Atomos", or "Doomtrain" from your hand or Deck. When this card is removed from the field, the Summon monster(s) Summoned by this card are destroyed. This card cannot attack while you control a Summon monster. Each time this card's ATK is decreased roll 1 six-sided die and apply the appropriate effect: *1: Inflict 800 Damage to your opponent's Life Points. *2 Increase your Life Points by 500 for each monster you control. *3 Monsters you control gain 1000 ATK until the End Phase. *4: Banish 1 card on the field. *5: Destroy all Spell and Trap Cards that affect, but not destroy monsters you control. *6 Destroy all monsters your opponent controls.

http://i.imgur.com/Ogn0y.png
Once per turn you can pay 500 Life Points to Special Summon 1 "Shiva", "Pandemona", or "Alexander" from your hand or Deck. When this card is removed from the field, the Summon monster(s) Summoned by this card are destroyed. This card cannot attack while you control a Summon monster. When this card's ATK is 800 or less this card's Original ATK becomes 3000 and it must attack during the Battle Phase if possible. If it does not it is destroyed.

http://i.imgur.com/traqo.png
Once per turn you can pay 500 Life Points to Special Summon 1 "Jumbo Cactuar", "Diablo the Dark Messenger", or "Siren" from your hand or Deck. When this card is removed from the field the Summon monster(s) Summoned by this card are destroyed. This monster cannot attack while you control a Summon monster. This card inflicts Piercing Damage.

http://i.imgur.com/mGzJp.png
When a "Sorceress" monster you control is selected as a target of a Spell Card, Trap Card, or an attack, you can have this card be targeted instead. When this card attacks a Summon monster it is destroyed at the start of the Damage Step.

http://i.imgur.com/WDjBA.png
When this card is attacked by a "Sorceress" monster it gains 800 ATK and DEF during the Damage Step only. If you control a "Blood Pain" and a "Ward the Massive Anchor" this card becomes unaffected by your opponent's Trap Cards.

http://i.imgur.com/TYxAN.png
http://i.imgur.com/KgaTu.png
When this card is Summoned you can Special Summon 2 "Iguion" Tokens in Attack Position (Reptile/Rock-Type/EARTH/Level 3/ATK 1600/DEF 1600/). This card cannot attack during the turn this effect is activated.

http://i.imgur.com/BY10s.png
Alive since the beginning of time. It's power and HP are very high. It's best to run if you encounter one.

http://i.imgur.com/5vxZw.png
As long as this card is face-up on the field increase the ATK of each "Man with the Machine Gun by 500. When this card is destroyed by battle you can change the Battle Position of 1 monster on the field.

http://i.imgur.com/XGBgi.png
This card cannot be destroyed by battle. Destroy this card when it is targeted by a Trap Card. Once during your Standby Phase you can move this card into an unoccupied Monster Card Zone. This card gains an effect depending on which Monster Card Zone it occupies:
*1 When Battle Damage is inflicted to a player the player who inflicted it can add 1 random card from their opponent's hand to their hand.
* 2: Your opponent must play with their hand revealed at all times.
* 3: If your opponent controls a monster in the same column as this card you can flip it into face-down Defense Position. If there is a monster adjacent to that one you can pay 500 Life Points to also flip that one into face-down Defense Position.
* 4: When a monster is Summoned other monsters of the same Attribute gain 1 Level. When a monster is Summoned of a different Attribute all monsters of an Attribute different than the Summoned monster lose 2 Levels.
* 5: The player with the most Life Points can attack with 1 monster directly.
You can only control 1 Queen of Cards.

http://i.imgur.com/fKVjk.png
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a Summoner monster that designates this card. When the Summoner who Summoned this monster is removed from the field, this card is destroyed. Decrease the ATK and DEF of your opponent's monsters by 300. Your opponent's monsters continue to lose 300 ATK and DEF during each of his/her Standby Phases. No monsters on the field can attack except for this card.

http://i.imgur.com/8ZQrm.png
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a Summoner monster that designates this card. When the Summoner who Summoned this monster is removed from the field, this card is destroyed. You can send a card from the top of your Deck to the graveyard to decrease the ATK and DEF of a monster that your opponent controls to the closest multiple of 1000.

http://i.imgur.com/He1mP.png
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a Summoner monster that designates this card. When the Summoner who Summoned this monster is removed from the field, this card is destroyed. This card can only attack on every other of your Battle Phases. When this card attacks destroy all face-up monsters that your opponent controls at the start of the Damage Step (without damage calculation). If this card is attacked, but not destroyed by battle inflict damage to your opponent's Life Points equal to the ATK of the attacking monster. As long as this card is face-up on the field "Tonberry" monsters you control cannot be destroyed by Spell or Trap Cards.

http://i.imgur.com/eEoEH.png
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a Summoner monster that designates this card. When the Summoner who Summoned this monster is removed from the field, this card is destroyed. This card is unaffected by card effects that do not destroy it.

http://i.imgur.com/FaOWx.png
Once per turn you can pay 500 Life Points to Special Summon 1 "Griever" from your hand or Deck. When this card is removed from the field the Summon monster(s) Summoned by this card are destroyed. This monster cannot attack while you control a Summon monster. When this card destroys a monster by battle it is removed from play during your next Standby Phase.

http://i.imgur.com/BeewD.png
"Sorceress Ultimecia" + "Griever" (You do not use "Polymerization"). This card's Type is also treated as Beast. Once per turn you can remove from play 1 Summon monster on the field.

http://i.imgur.com/1GLl3.png
"Junction Greiver" + 1 or more Non-Tuner monsters. This card is unaffected by Trap Cards. Once per turn you can pay 500 Life Points to Banish 1 monster your opponent controls.

Depression Moon
09-19-2011, 12:59 AM
Set file has been updated.

Depression Moon
10-01-2011, 03:14 PM
http://i.imgur.com/zjYxp.png
This card can only attack on every other of your Battle Phases. When this card attacks a monster the monster is destroyed at the start of the Damage Step (without damage calculation). If this card is attacked, but not destroyed by battle inflict damage to your opponent's Life Points equal to the ATK of the attacking monster.

http://i.imgur.com/SYeUf.png
This card can only attack on every other of your Battle Phases. When this card attacks a monster the monster is destroyed at the start of the Damage Step (without damage calculation). If this card is attacked, but not destroyed by battle inflict damage to your opponent's Life Points equal to the DEF of the attacking monster. When this card is sent from the field to the Graveyard you can Special Summon 1 "Tonberry" from your Deck.

http://i.imgur.com/He1mP.png
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a Summoner monster that designates this card. When the Summoner who Summoned this monster is removed from the field, this card is destroyed. This card can only attack on every other of your Battle Phases. When this card attacks destroy all face-up monsters that your opponent controls at the start of the Damage Step (without damage calculation). If this card is attacked, but not destroyed by battle inflict damage to your opponent's Life Points equal to the ATK of the attacking monster. As long as this card is face-up on the field "Tonberry" monsters you control cannot be destroyed by Spell or Trap Cards.

http://i.imgur.com/tsN5j.png
This card can only be equipped to a "Tonberry" monster. When the equipped monster destroys a monster(s) inflict 400 damage to your opponent's Life Points and the monster(s) is Banished instead of sent to the Graveyard.

Depression Moon
10-14-2011, 07:30 PM
Just letting y'all know the game is still up.

Depression Moon
11-03-2011, 02:09 AM
FFIV in the building
http://i.imgur.com/DjghQ.png
Once per turn you can increase this card's ATK by 400 by decreasing this card's DEF by 400. You can send this card from the field to the Graveyard to Special Summon 1 "Paladin Cecil" from your hand or Deck.

http://i.imgur.com/2vvV3.png
If you control a "Rosa the White Mage" or "After: Rosa the White Mage" increase this card's ATK by 400. When this card attacks a DARK monster increase this card's ATK by 400 during the Damage Step only.

http://i.imgur.com/McUyz.png
If you control a "Paladin Cecil" this card gains 500 DEF. Once per turn you can discard 1 card in your hand to Special Summon 1 Non-Fiend or Non-Zombie-Type monster with an ATK of 2000 or less from your Graveyard.


http://i.imgur.com/ZMVyt.png
Once per turn you can return this card to your hand. When this card is Summoned again you do not Tribute a monster and this card gains 500 ATK. Increase this card's ATK by 400 when it attacks a Dragon-Type monster. When this card attacks its ATK converted to its Original ATK at the end of the Damage Step.


http://i.imgur.com/2Kt9i.png
Once per turn you can pay 500 Life Points to Special Summon 1 "Imp", "Chocobo", "Ifrit", "Whyt", or "Titan" from your Deck or hand. When this card is removed from the field the Summon monster(s) Summoned by this card are destroyed. This card cannot attack while you control a Summon monster.

http://fc02.deviantart.net/fs70/f/2011/274/d/8/martial_arts_master___yang_by_depressionmoon-d4bh7mr.png
When this card is sent from the Deck to the Graveyard Special Summon it. Once per turn you can activate one of the following effects: * Increase this card's ATK by 400. If this card attacks decrease its ATK by the amount increased by this effect after Damage calculation. * Increase this card's DEF by 400. If this card changes Battle Position decrease this card's DEF by the amount increased. * Discard 1 card in your hand. This card can attack each monster that your opponent controls.

http://i.imgur.com/n5aV7.png
When this card is Summoned you can Special Summon 1 "Airship - Enterprise" from your hand. Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Airship - Falcon" or as an Equip Spell Card OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, once per turn you can look at 1 Set card your opponent controls. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, Special Summon this monster.)


http://i.imgur.com/1PWCN.png
When this card is Normal Summoned you can pay 500 Life Points to add 1 "Meteor" to your hand from your Deck. When you activate "Meteor" Tribute this card instead of paying Life Points.


http://i.imgur.com/YfC4l.png

Once per turn you can select 1 monster your opponent controls to roll a six-sided die and apply the appropriate effect: *1: The selected monster cannot attack during your opponent's next turn. *2: When the selected monster attacks shuffle all monsters to the center of the field in face-down Defense Position (except for the attacking monster). Your opponent selects 1 monster. The selected monster is attacked. *3: Your opponent cannot activate a Spell Card or declare an attack with a Spellcaster-Type monster during their next turn. If this card’s ATK or DEF is decreased return this card to your hand.


http://i.imgur.com/QJV8q.png
Once per turn you can pay 500 Life Points to Special Summon 1 "Mist Dragon", "Shiva", "Leviathan", "Asura", "Odin", or "Bahamut" from your Deck or hand. When this card is removed from the field the Summon monster(s) Summoned by this card are destroyed. This card cannot attack while you control a Summon monster. When a DARK Spellcaster monster changes Battle Position inflict 400 damage to your opponent's Life Points.


http://i.imgur.com/lP5iA.png
This card's Attribute is also treated as FIRE, WATER, and LIGHT. You can send 1 Equip Spell Card from your hand or either side of the field to the Graveyard to destroy 1 monster your opponent controls.

http://i.imgur.com/Pi62q.png
During your Standby Phase gain 400 Life Points and increase the ATK and DEF of all monsters you control by 100.

http://i.imgur.com/5pyeL.png
When this card is Summoned you can pay 800 Life Points to Special Summon 1 "Shadow Dragon" from your hand or Deck. This card cannot attack while you control a Summon monster. This card cannot be destroyed by the effect of Spell cards. When this card inflicts Battle Damage to your opponent's Life Points, destroy 1 face-down card that your opponent controls.

http://i.imgur.com/qtYda.png
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a Summoner monster that designates this card. When the Summoner who Summoned this monster is removed from the field, this card is destroyed. This card cannot be destroyed by battle while in Defense Position. When this card is attacked while in Defense Position the monster that attacked it loses 300 ATK after the Damage Step.

http://i.imgur.com/T4VsL.png
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a Summoner monster that designates this card. When this card is Summoned from the hand or Deck destroy all but 1 monster your opponent controls.

http://i.imgur.com/PO89Q.png


http://i.imgur.com/6URda.png


http://i.imgur.com/BBWLp.png
This card cannot be selected as an attack target by a WIND monster. When this card is attacked by a non-Pyro, non-Fairy, or non-Spellcaster-Type monster while in Defense Position negate the attack and decrease the ATK of the attacking monster by 400. Once while this card is face-up on the field you can pay 800 Life Points to decrease the ATK and DEF of all monsters your opponent controls to 500.

http://i.imgur.com/gaarV.png
When this card is Summoned your opponent gains 1000 Life Points and destroy any Spell or Trap Cards that affect your opponent that you activated. This card cannot be selected as an attack target by a FIRE monster. When this card is attacked while in Defense Position negate the attack and this card gains 400 ATK and DEF.

http://i.imgur.com/WFMyR.png
Pay 2000 Life Points. Special Summon "Scarmiglione", "Cagnazzo", "Barbariccia", and "Rubicante" or "Lich", "Kraken" "Marilith", and "Tiamat" from your Graveyard. Your opponent cannot Summon EARTH, WIND, FIRE, and WATER monsters as long as you control all 4 Fiends.

http://i.imgur.com/zvcGw.png
Once per turn you can take control of 1 DARK Spellcaster-Type monster your opponent controls.

http://i.imgur.com/wWzm7.png
This card cannot be Normal Summoned or Set. This card can only be Special Summoned when a "Zemus" you control is sent to the Graveyard either by battle or by the effect of a Spell Card. Once per turn during your Main Phase you can activate this effect; negate the effect of all Spell Cards until the End Phase. This card cannot be destroyed by Spell Cards or by battle with a DARK monster.

Depression Moon
01-09-2012, 12:59 AM
In celebration of beating FFV for the first time, here is a card set.

http://fc00.deviantart.net/fs71/f/2012/007/7/8/bartz_card_by_depressionmoon-d4lnaxo.png
This card's Attribute is also treated as LIGHT. If you control at least 2 of the following monsters: "Princess of Tycoon" "Faris the Pirate", "Galuf of the Dawn Warriors" and "Krile of Bal" this card cannot be destroyed by battle.

http://fc08.deviantart.net/fs70/f/2012/007/1/6/princess_of_tycoon_by_depressionmoon-d4lnb2j.png
This card's Attribute is also treated as LIGHT. Once per turn you can pay 500 Life Points to take control of 1 "Beast-Type, Fiend-Type, or Zombie-Type monster your opponent controls until the End Phase. If a monster you control by this affect is destroyed, destroy 1 Spell or Trap Card your opponent controls.

http://fc08.deviantart.net/fs71/f/2012/007/f/a/faris_the_pirate_by_depressionmoon-d4lnb40.png
This card's Attribute is also treated as LIGHT. When this card is Normal Summoned you can add 1 "Syldra" to your hand from the Deck. If you control a "Princess of Tycoon" this card can attack twice during the Battle Phase.

http://fc01.deviantart.net/fs71/f/2012/007/9/4/galuf_of_the_dawn_warriors_by_depressionmoon-d4lnb54.png
When this card is attacked but not destroyed by battle the attacking monster loses 600 ATK. Once per turn you can increase this card's ATK by 1500 until the End Phase. You must skip your next Draw Phase. When this card is destroyed by battle you can add 1 "Krile of Bal" to your hand from the Deck.

http://fc02.deviantart.net/fs70/f/2012/007/c/c/krile_of_bal_by_depressionmoon-d4lnb5r.png
Once per turn during your Main Phase if you control a "Bartz Klauser", "Princess of Tycoon", or "Faris the Pirate" gain 300 Life Points for each monster you control. During the End Phase if a "Galuf of the Dawn Warriors" is in your Graveyard this card gains 100 ATK.


http://i.imgur.com/sLjkf.png
During your Main Phase, you can equip 1 Level 7 or lower Warrior or Spellcaster-Type monster from your hand to this card. The equipped monster is treated as an Equip Spell Card and cannot be destroyed by Trap or Effect Monster Cards. Increase this card's ATK and DEF by the equipped monster's Level x 150. When this card is destroyed by battle, Special Summon the equipped monster.

http://fc02.deviantart.net/fs71/f/2012/008/f/1/syldra_card_by_depressionmoon-d4lq6j8.png
If you control a "Faris the Pirate" you can Normal Summon this card without Tributing. If a Warrior-Type monster you control would be destroyed by a Spell or Trap Card you can destroy this card instead.

http://fc02.deviantart.net/fs71/f/2012/008/a/0/kelger_of_the_dawn_warriors_by_depressionmoon-d4lpygq.png
If you control a Warrior-Type or Beast-Warrior-Type monster other than this card your opponent cannot destroy your face-down Spell and Trap Cards.

http://fc06.deviantart.net/fs71/f/2012/008/d/1/sage_ghido_by_depressionmoon-d4lq4x6.png
Will probably be changing this card's effect soon.
This card's Type is also treated as Reptile. Once per turn if a LIGHT Warrior-Type or a LIGHT Spellcaster-Type monster is selected as an attack target you can have this card targeted instead. When this card is destroyed by battle you can add 1 Continuous Spell Card to your hand from the Graveyard.

http://fc04.deviantart.net/fs71/f/2012/008/3/3/exdeath_card_by_depressionmoon-d4lq4zl.png
Once per turn you can select 1 monster on the field. The selected monster is sent to the Graveyard at the owner's next End Phase. When this card is destroyed by battle you can Special Summon 1 "Exdeath True Form" from your Deck.

http://fc09.deviantart.net/fs71/f/2012/008/b/d/exdeath_true_form_by_depressionmoon-d4lq515.png
This card cannot be Normal Summoned or Set. This card can only be Special Summoned when an "Exdeath" you control is destroyed. Once per turn you can destroy 1 monster on the field. This card cannot be destroyed by effects that target it.

http://fc06.deviantart.net/fs70/f/2012/008/4/1/neo_exdeath_by_depressionmoon-d4lq5b8.png
This card cannot be Normal Summoned or Set. This card can only be Special Summoned when an "Exdeath - True Form" you control is banished or destroyed by battle. You can discard 1 card in your hand to select a column your opponent controls. Cards in the selected column cannot attack or activate an effect(s). When this card is banished Special Summon it at the End Phase.

Depression Moon
01-28-2012, 06:01 PM
http://i.imgur.com/tutbO.png
Once per turn you can pay 500 Life Points to Special Summon 1 "Belias the Gigas" or "Ultima the High Seraph" from your hand or Deck. When this card is removed from the field destroy the Summon monsters Summoned by this card. This card cannot attack while you control a Summon monster. You take no Battle Damage from battles involving this card.

http://i.imgur.com/yvhtQ.png
This card gains 400 ATK when attacked by a Warrior-Type monster. Any Battle Damage you receive from battles not involving this card is also inflicted to your opponent.

http://i.imgur.com/Pg7x8.png
This card inflicts Piercing Damage. Once per turn, during your Main Phase, you can equip this card to an "Airship - The Strahl" you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, if the equipped monster destroys an opponent's monster by battle, draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

http://i.imgur.com/xJDA2.png
Pay 400 Life Points: Change the Battle Position of 1 monster your opponent controls. If your opponent loses 800 or more Life Points you can decrease this card's DEF by an equal amount to have this card attack your opponent directly this turn or your next turn if activated during your opponent's turn.

http://i.imgur.com/QHqky.png
Once per turn you can pay 500 Life Points to Special Summon 1 "Cuchulainn the Impure" from your hand or Deck. When this card is removed from the field destroy the Summon monsters Summoned by this card. This card cannot attack while you control a Summon monster.

http://i.imgur.com/WJzeA.png
Once per turn you can reveal 1 card in your hand and acitvate the appropriate effect: *Monster: Monsters you control gain 500 ATK until your next Standby Phase. *Spell: Spell Cards cannot be negated until your next Standby Phase. *Trap: Your opponent's Level 5 or higher monsters cannot attack or activate an effect for 2 of your opponent's turns.

http://i.imgur.com/mga7h.png
When this card destroys an opponent's monster by battle it can attack again once more. This card is unaffected by Trap Cards during the Battle Phase only.

http://i.imgur.com/RaZVn.png
If you control a "Balthier the Sky Pirate" you can Special Summon this card from your hand. This card cannot be destroyed by a Level 4 monster.

http://i.imgur.com/b36lu.png
Spellcaster-Type monsters cannot select this card as an attack target. Once per turn during the Battle Phase you can increase the DEF of 1 monster you control by 500. This effect can be activated during either player's turn.

http://i.imgur.com/nS23v.png
When this card is Summoned Special Summon 1 "Chocobo" from your Deck.

http://i.imgur.com/cBQ1p.png
Once per turn if an "Airship" monster you control is affected, but not destroyed by the effect of an opponent's card, you can negate the effect and destroy the card

http://i.imgur.com/RtEHk.png
As long as this card is face-up on the field your opponent's monsters lose 700 ATK and DEF when attacked by a FIRE monster. When your opponent declares an attack flip a coin: *Tails: The attack is negated.

http://i.imgur.com/PifXI.png
Once per turn you can pay 500 Life Points to Special Summon 1 "Famfrit the Darkening Cloud" from your hand or Deck. When this card is removed from the field, the Summon monster(s) Summoned by this card is destroyed. This card cannot attack while you control a Summon monster. Once per turn you can pay 800 Life Points to negate the attack of a monster that target's this card.

http://i.imgur.com/GDj5g.png
Once per turn you can add 1 Judge Counter to this card (max 4). You can remove Judge Counters for the following effects: * 1: Increase this card's ATK and DEF by 300. * 2: Inflict 800 points of damage to your opponent's Life Points. * 4: Destroy 1 card on the field.

http://i.imgur.com/7OnaL.png
When a "Judge" monster you control destroys a monster place 1 Judge Counter on this card (max 3). You can remove Judge Counters for the following effects: * 1: Destroy 1 Non-Field Spell Card or Trap Card on the field. * 3: Add 1 "Judge" monster to your hand from the Graveyard.

http://i.imgur.com/0i3kQ.png
Cannot be Normal Summoned or Set. This card can only be Special Summoned by removing a Judge Counter on the field. When a "Judge" monster leaves the field place 1 Judge Counter on this card (max 2). You can remove 2 Judge Counters from this card to return up to 2 Spell or Trap Cards on the field on top of the owner's Deck.

http://i.imgur.com/cykaM.png
If this card is Tribute Summoned by Tributing a Warrior-Type monster you can change the Battle Position of 1 monster on the field. This card gains 100 ATK for each Judge Counter on the field.

http://i.imgur.com/W7Vpq.png
When a Judge Counter is placed on a "Judge" monster place 1 Judge Counter on this card (max 4). You can remove Judge Counters for the following effects:
* 2: Special Summon 1 "Judge" monster with an ATK of 1700 or less from your Deck to the field.
* 3: Destroy 1 monster on the field.


http://i.imgur.com/MCvWm.png
When you receive Battle Damage or Effect Damage of 1000 points or more you can decrease this card's ATK by 300 to gain 2000 Life Points. This card gains 100 ATK and DEF for each Warrior-Type monster you control.


http://i.imgur.com/dBNda.png
During either player's turn when you lose Life Points you can increase this card's ATK equal to the amount of Life Points lost during that Battle Phase only. When this card is destroyed by battle you can Special Summon 1 "Vayne Novus" from your hand.

http://i.imgur.com/Yddal.png
This card cannot be Normal Summoned or Set. This card can only be Special Summoned when a "Vayne Novus" is destroyed. As long as this card is face-up on the field negate the effects of all Equip Spell Cards on the field. By decreasing this card's ATK and DEF by 2000 this card cannot be destroyed.

http://i.imgur.com/7hmwE.png
Cannot be Normal Summoned or Set. This card can only be Special Summoned by banishing 1 monster you control. This card's Original ATK and DEF are equal to the difference between you and your opponent's Life Points. This card cannot be destroyed by Trap Cards. When this card is banished banish 1 monster your opponent controls then return this card to its owner's hand at the End Phase.

SuperMillionaire
01-28-2012, 07:58 PM
Wow, it's been a while since I last visited this thread... cool! Keep up the good work!

Depression Moon
02-11-2012, 08:06 PM
Links in 1st post have been updated.

Depression Moon
02-14-2012, 07:28 PM
Links fully fixed now. You don't have to download all the image files separately they've been compressed to a zip file. You need to extract the folder to the YVD folder that gets created when you download the program.

Depression Moon
02-18-2012, 04:00 PM
http://fc05.deviantart.net/fs70/f/2012/048/d/9/blitzball_player_tidus_by_depressionmoon-d4q16ql.png
If you control a "Blitzball Player" monster other than "Tidus" this card cannot be destroyed by Spell Cards. You can discard 1 card during your Main Phase 1 to allow this card to attack twice during the Battle Phase. If this card is removed from play while you control a "Summoner of the Fayth" Special Summon this card during your next Standby Phase.

http://fc08.deviantart.net/fs70/f/2012/048/c/7/summoner_of_the_fayth_by_depressionmoon-d4q16rl.png
Once per turn you can pay 500 Life Points to Special Summon 1 "Valefore", "Shiva", "Ixion", "Bahamut", or "Yojimbo" from your hand or Deck. When this card is removed from the field the Summon monster(s) Summoned by this card are destroyed. This card cannot attack while you control a Summon monster. Each time that you gain Life Points you can remove from play up to 2 cards in either player's Graveyard.

http://fc02.deviantart.net/fs70/f/2012/048/1/3/guardian_auron_by_depressionmoon-d4q16s4.png
This card inflicts Piercing Damage. When a Summoner monster you control is selected as an attack target, this card is targeted instead. Once per turn you can discard 1 card to halve the ATK or DEF of 1 monster on the field.

http://fc04.deviantart.net/fs71/f/2012/048/2/e/rikku_of_the_al_bhed_by_depressionmoon-d4q16tx.png
When this card attacks a Machine-Type monster destroy the monster at the start of the Damage Step without damage calculation. Once per turn you can discard cards from your hand for the following effects:
*2 monsters: Destroy up to 2 monsters your opponent controls.
*1 monster + 1 Spell: Negate the effect of 1 Effect Monster on the field.
*1 monster + 1 Trap: Increase the ATK of all monsters you control by 800.
*2 Spells: Gain 2000 Life Points.
*1 Spell + 1 Trap: When a Summoner monster you control battles it gains 800 ATK and DEF during the Damage Step only and is unaffected by the effects of your opponent’s Effect Monster Cards until your opponent's next End Phase.

http://fc04.deviantart.net/fs71/f/2012/048/8/b/blitzball_player_wakka_by_depressionmoon-d4q16v3.png
Summoner monsters you control cannot be targeted by Trap Cards. If you control a "Blitzball Player" monster other than this card, this card cannot be destroyed by battle. Once per turn you can flip a coin three times and apply the appropriate effect: *1 Head: This card gains 300 ATK until the End Phase. *2 Heads: Your opponent cannot activate Spell Cards until their next End Phase. *3 Heads: Destroy up to 3 monsters your opponent controls.

http://fc09.deviantart.net/fs70/f/2012/048/a/2/black_witch_of_besaid_by_depressionmoon-d4q16x0.png
Summoner monsters you control cannot be targeted by Spell Cards. When this card is sent from the field to the Graveyard you can move 1 monster with 1200 DEF or less from your Deck to your hand.

http://fc04.deviantart.net/fs70/f/2012/048/5/8/broken_horn_by_depressionmoon-d4q16xn.png
Once per turn you can return this card from the field to your hand. When this card returns to the field it gains 500 ATK. When this card attacks its ATK converted to its Original ATK at the end of the Damage Step. Once per turn turn this card can gain the effect of 1 Effect Monster Card that your opponent controls. The gained effect is removed at the end of your End Phase.

http://fc06.deviantart.net/fs71/f/2012/048/d/f/maester_seymour_by_depressionmoon-d4q171p.png
Once per turn you can pay 500 Life Points to Special Summon 1 "Anima" from your hand or Deck. When this card is removed from the field the Summon monster(s) Summoned by this card are destroyed. This monster cannot attack while you control a Summon monster. During your Standby Phase change this card's Attribute to the next one in the following sequence: WATER, LIGHT, FIRE. At the start of your Battle Phase destroy all monsters your opponent controls with the same Attribute as this card.

http://fc06.deviantart.net/fs71/f/2012/048/f/8/anima_card_by_depressionmoon-d4q179d.png
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a Summoner monster that designates this card. When the Summoner who Summoned this monster is removed from the field, this card is destroyed. Once per turn you can destroy 1 Level 6 or lower monster on the field.

http://fc01.deviantart.net/fs70/f/2012/049/3/1/blitz_stadium_by_depressionmoon-d4q4a5p.png
Blitzball Player monsters gain 300 ATK and DEF. If a monster you control is destroyed by battle, during your opponent's Standby Phase you can return 1 monster you control to your hand to Special Summon 1 "Blitzball Player" monster from your Deck.

http://fc03.deviantart.net/fs70/f/2012/049/2/8/sublimely_magnificent_jecht_shot_mkiii_by_depressionmoon-d4q4am7.png
You can only activate this card if you control a "Blitzball Player Jecht" or a "Blitzball Player Tidus". Destroy 2 face-up monsters your opponent controls and inflict 1000 damage to your opponent's Life Points.

http://fc05.deviantart.net/fs71/f/2012/049/a/7/blitzball_player_keepa_by_depressionmoon-d4q4boh.png
Your opponent cannot attack you directly. Once per turn if a "Blitzball Player" monster is selected as an attack target you can negate the attack.

http://fc01.deviantart.net/fs70/f/2012/049/0/0/blitz_pride_by_depressionmoon-d4q4c4v.png
Until the End Phase "Blitzball Player" monsters you control gain 200 ATK and DEF and cannot be destroyed by the effect of Effect Monster Cards.

http://fc08.deviantart.net/fs71/f/2012/048/c/8/valefor_card_by_depressionmoon-d4q177i.png
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a Summoner monster that designates this card. When the Summoner who Summoned this monster is removed from the field, this card is destroyed. This card's Attribute is also treated as WATER and FIRE.

http://fc07.deviantart.net/fs70/f/2012/048/4/f/ixion_card_by_depressionmoon-d4q178a.png
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a Summoner monster that designates this card. When the Summoner who Summoned this monster is removed from the field, this card is destroyed. When this card is Special Summoned inflict 1000 damage to your opponent's Life Points.

http://fc01.deviantart.net/fs71/f/2012/048/a/e/yojimbo_card_by_depressionmoon-d4q178u.png
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of a Summoner monster that designates this card. When the Summoner who Summoned this monster is removed from the field, this card is destroyed. During your Standby Phase pay 300 Life Points. If you cannot pay this card is removed from play. You can pay Life Points for the following effects: *500: Increase this card's ATK by 500 during the Battle Phase only. *1000: Increase this card's ATK by 1000 during the Battle Phase only. *1500: This turn, this card can attack your opponent directly.

http://fc06.deviantart.net/fs71/f/2012/048/7/2/lady_yunalesca_by_depressionmoon-d4q1ivu.png
Once per turn you can treat up to 3 monsters your opponent controls as Zombie-Type. During your Standby Phase you can destroy 1 Zombie-Type monster your opponent controls. Once per turn if there is a Summon monster on the field you can decrease that monster's ATK by 1000 to have this card gain 1000 ATK until the End Phase.

http://fc06.deviantart.net/fs71/f/2012/048/0/c/high_summoner_braska_by_depressionmoon-d4q17as.png
Once per turn you can pay 500 Life Points to Special Summon 1 "Valefor", "Shiva", "Ixion", or "Bahamut" from your hand or Deck. When this card is removed from the field the Summon monster(s) Summoned by this card are destroyed. This card cannot attack while you control a Summon monster. Once per turn you can Tribute 1 monster you control to Special Summon an additional Summon monster from your hand.

http://fc01.deviantart.net/fs71/f/2012/048/8/8/blitzball_player_jecht_by_depressionmoon-d4q17ba.png
When this card is Summoned you can add 1 "Blitzball Player Tidus" to your hand from the Deck. If you control a "Blitzball Player" monster besides "Blitzball Player Jecht" you can pay 500 Life Points to have this card gain 1500 ATK until the End Phase. If you do, no other monsters you control can attack this turn.

http://fc07.deviantart.net/fs70/f/2012/048/0/f/braska__s_final_aeon_by_depressionmoon-d4q17ck.png
Cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 "Blitzball Player Jecht" from your hand or your side of the field to the Graveyard while you control a "High Summoner Braska". "High Summoner Braska" cannot be selected as a target of an attack or a Spell Card. If this card destroys the last monster your opponent controls destroy this card.

http://fc01.deviantart.net/fs70/f/2012/048/f/e/spira_s_suffering__sin_by_depressionmoon-d4q173m.png
Cannot be Normal Summoned or Set. This card cannot be Special Summoned from the Graveyard and can only be Special Summoned by the effect of "Yu Yevon". Once per turn you can Special Summon 1 "Sin Spawn" from your hand. During each of your opponent's End Phases place 1 counter on this card. If this card has 4 counters on it you win the duel.

http://fc01.deviantart.net/fs71/f/2012/048/6/0/yu_yevon_card_by_depressionmoon-d4q1761.png
Once per turn you can Tribute 1 Summon monster on the field to Special Summon 1 "Spira's Suffering, Sin" from your hand and equip this card to it. It is treated as an Equip Spell Card. While this card is equipped to "Spira's Suffering Sin" this card cannot be destroyed by a Trap Card. When "Spira's Suffering, Sin" is sent to the Graveyard Special Summon this card.

SuperMillionaire
05-12-2012, 08:24 PM
Wow, DM, it's been about three months now since you last posted those above... are you gonna make any more? I'd certainly like to see more.

Depression Moon
05-13-2012, 07:09 PM
Yeah, I will. I probably won't do much more at the moment since the website I make these cards is having some malfunctions with the maker, but I did make a few a little while ago that I never posted on here. I'll probably put those up tomorrow.

Depression Moon
05-15-2012, 12:36 AM
Some XI stuff. Note that I haven't played XI.

http://fc06.deviantart.net/fs71/f/2011/238/e/a/white_monk_prishe_by_depressionmoon-d47x3k9.png
This card's Type is also treated as Warrior. Once during your turn you can add 1 Fist Counter to this card (max 5). Increase this card's ATK by 100 for each Fist Counter on this card. You can remove Fist Counters for the following effects: * 2 increase your Life Points by 300 for each Spell Card in your Graveyard. * 4 Increase the ATK of 1 monster you control by 1000.

http://fc01.deviantart.net/fs70/f/2011/260/8/f/tarutaru_black_mage_by_depressionmoon-d4a3txu.png
Once per turn you can add 1 Spell Counter to this card (max 5). Increase this card's ATK by 100 for each Spell Counter on it. You can remove 2 Spell Counters from this card to inflict 400 damage to your opponent's Life Points for each Spell Card in your opponent's Graveyard.

http://i.imgur.com/voOqS.png
When this card is Normal Summoned you can Special Summon 1 Level 5 or lower Beast-Warrior-Type monster from your hand. When this card is removed from the field you can add 1 random card in your opponent's hand to your hand.

http://i.imgur.com/Yi1mn.png
Target 1 monster you control. When the selected monster is attacked decrease the attacking monster's ATK and DEF by 800 after the Damage Step. If the attacking monster's attribute is WATER destroy it at the start of the Damage Step and inflict 500 damage to your opponent's Life Points.


http://i.imgur.com/EwLeG.png
You can activate each of these effects once per turn:
*Negate the effect of 1 Spellcaster-Type monster on the field.
* Target 1 monster your opponent controls. The targeted monster cannot attack or change Battle Position. When the selected monster is attacked, it is destroyed at the start of the Damage Step without damage calculation.

http://i.imgur.com/C9jRY.png
This card cannot be Special Summoned. You must Tribute 3 monsters for the Normal Summon of this card. The Normal Summon of this card cannot be negated. When this card is Normal Summoned or Flip Summoned destroy all Spell Cards your opponent controls. Your opponent's monsters can only activate an effect every other turn. Once per turn you can declare a Type. Destroy all monsters your opponent controls of the declared Type. You cannot declare the same Type twice.

Depression Moon
05-18-2012, 03:02 AM
Set's been updated.

Depression Moon
06-02-2012, 02:12 AM
Set file updated. New program Just a Dueling system added to first post.

SuperMillionaire
06-21-2012, 07:59 PM
Cool. What's next, DM?

Depression Moon
06-22-2020, 10:25 PM
I was actually thinking about making more of these, but I just realized there has only been 1 new mainline Final Fantasy released since I stopped making these.

Wolf Kanno
06-23-2020, 12:04 AM
Could always do more side games.

CimminyCricket
06-23-2020, 01:02 AM
there has only been 1 new mainline Final Fantasy released since I stopped making these.

This hurts me so much, I miss more frequent releases

These still hold up though!