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View Full Version : Paragon vs Renegade - aka you're all a bunch of huge sissies



Psychotic
06-06-2011, 10:19 PM
So I finally got around to beating Mass Effect. For those who don't know, it's an RPG with choices. You can go around being a goody-two-shoes who kisses Grandma and gives to charity, or you can be a total asshole who is rude and snarky at best, and homicidal at worst. Every action you take earns you either Paragon or Renegade points and eventually you get an achievement for each one.

Naturally, I decided to be the hugest smurfing prick in the Universe. I then got curious, and decided to look at my friends' achievements - including a lot of you. And every one of you, every damn last one apart from Ouch! (who had both) had the smurfing Paragon achievement and not the Renegade one.

Why? I'm fascinated that so many of you play nice with these fictional characters. Obviously in real life it's good to be courteous and friendly, but in a video game, well, why not let loose and do whatever the smurf you want? I have experienced no downsides to my behaviour, so don't you come at me with your "consequences" nonsense :colbert: It's a lot more funny and satisfying being a jerkwad.

What about all of you? Do you prefer being a classic babyface hero, or do you prefer being more of an anti-hero, and why?

Ouch!
06-06-2011, 10:26 PM
I could try to talk him down, or I could shoot the bastard. This is not a difficult choice. Ammo is unlimited.

The proper answer is that they're not quite as bad ass as we are.

Timekeeper
06-07-2011, 03:00 AM
People like to immerse themselves in games like that, and have their character either reflect the person who they are, or the person that they want to be.







Naturally, I decided to be the hugest smurfing prick in the Universe.

:D

VeloZer0
06-07-2011, 04:17 AM
I always strive to keep my character neutral, as I really dislike having all of my actions pigeon holed into an abstract good/evil system.

NeoCracker
06-07-2011, 04:35 AM
Fall OUt 3 so much of the world pissed me off I just slaughtered them all. Cause fuck em. I couldn't bring myself to play a good guy in that game.

Fall Out New Vegas I just wanted to side with Benny, cause he was fucking awesome.

Overall It depends on how much I like the world.

Jessweeee♪
06-07-2011, 04:48 AM
Oh man. All of you straight Paragons are missing out on some great dialogue and interrupts. Being nice is usually more satisfying, but after the first time around it's more fun to punch people out of windows.

That said I haven't played the original Mass Effect as a Renegade. My boyfriend borrowed it from a friend a couple of weeks ago and I only recently finished it for the first time ever as a Paragon.

Ouch!
06-07-2011, 04:57 AM
Bad (http://www.youtube.com/watch?v=sy-eRfupYbA)ass. (http://www.youtube.com/watch?v=-PjTuSQNLI4)

Laddy
06-07-2011, 05:07 AM
I like to be my idea of what a hero should be.

Wolf Kanno
06-07-2011, 05:31 AM
In Fallout, I'm a super nice guy but its because I play the games pretending I'm the Venture Bros. so I make the nice choices and the absolutely stupid ones. Talking to prostitutes is funny and not using guns in a fight with Super Mutants when you are built for science and running away is amusing.

In MegaTen, I tend to be apathetic unless being good or a jerkwad nets me something (damn Social Links) though I mix it up to keep me from being Neutral alignment since I take the Palladium Books argument that Neutral is technically impossible and selfish alignment is more accurate to what neutrality is.

Pheesh
06-07-2011, 05:50 AM
I do whatever i can to sleep with as many video game girls possible. Good or Bad is just a means to an end.

Freya
06-07-2011, 06:07 AM
I just can't be bad. I mean hell I feel bad about THINKING about lying so if in a game it tells me to shoot someone or talk them down. I'll just do the good guy choices. I plan on playing through as renegade soon but I'm trying to get a perfect save right now for ME3.

Madame Adequate
06-07-2011, 07:08 AM
That's gotta be bull:bou::bou::bou::bou:, the first character I ported over to ME2 was a renegade, this cruel Chinese dude.

Edit: And because the 'evil' path is usually really badly written, being a psychopath rather than a classy evil genius or anything.

Iceglow
06-07-2011, 01:19 PM
In my defense good sir!

I do indeed have a renegade file, in fact I have several paragon and several renegade save files for Mass Effect. However, having completed it once with my Paragon Soldier class file I ended up getting distracted by the beauty of bagging real life people out on Halo with you and generally acting like a prick in the multiplayer mayhem known as action sack.

As soon as I manage to stop my current gaming obsessions of either being a prick in Halo Reach and bagging the :bou::bou::bou::bou: out of people with you, or becoming a well respected and feared Call of Duty Black Ops player. I fully intend to return to all my save files and clock everything out on the game for maximum everything so that when Mass Effect 3 comes out in March 2012 I will be ready to launch off on several simultaneous runs decimating everything in my path with clip upon clip of ammo.

Rantz
06-07-2011, 01:56 PM
I do whatever i can to sleep with as many video game girls possible. Good or Bad is just a means to an end.

This has been my raison d'être since I first played Leisure Suit Larry.

Slothy
06-07-2011, 02:18 PM
I always strive to keep my character neutral, as I really dislike having all of my actions pigeon holed into an abstract good/evil system.

My actions generally tend to fall towards the good side, though it's more about me trying to act roughly how I imagine myself acting in reality. Problem is that these good/evil systems really are a pain in the ass as they not only pigeon hole everything you do into one category or another in their moral binary, but they outright limit the options available to you to fit into these categories.

More freedom and less judgement please.

Ouch!
06-07-2011, 03:54 PM
All I'm hearing is a bunch of whining about why you people haven't seen Commander Shepard push someone out of a window yet.

Rase
06-07-2011, 04:46 PM
No one I know plays the asshole in any game where you can so it's always up to me. Not that I don't mind it though, as it's often the funniest route to take imo.

Jessweeee♪
06-07-2011, 05:53 PM
Paragon vs. Renegade is less about good/evil and more about being nice or being mean. I mean, Shepard is ultimately one of the "good guys" either way. Sort of.

Mirage
06-08-2011, 02:49 AM
It just doesn't make sense to make shepard a complete dick.

But it's fun to do in replays.

Carl the Llama
06-08-2011, 06:19 AM
[TR][TD]Well I don't know about ME but in Fable I always found it annoying when the irritating NPC's would boo me when I walked past them, and it only stopped when I was fully evil.

TrollHunter
06-08-2011, 06:51 AM
I always play as the renegade sentinel on Me1 and Me2
I just love the play-style. Also renegade is always the better choice :plotting:
YouTube - ‪Mass Effect 2 - Stoned Volus (Renegade)‬‏ (http://www.youtube.com/watch?v=nvz1wIovoFY)

Loony BoB
06-08-2011, 10:46 AM
If I was into replaying the game, I'd probably do it. If ME1 was out on PS3 and had trophies, I'd be even more likely to have done it, as for some reason I find trophies more fun to collect than achievements. I don't know why, I just do.

I agree with the whole immersion thing and trying to play out how I would be in the situation rather than doing something just for the laughs you can get out of it. My first play-through will always be as a good guy as I actually enjoy being a good person, so it makes sense for me to be a person I enjoy being in the game - at least for the first play-through, anyway.

I very rarely replay games, though, especially on the 360. Maybe it's the controller or the layout of the operating system. Dunno, I just prefer the PS3 trophies, so am more likely to replay games on that. And even then, only a couple of them have been replayed so far. :p

Psychotic
06-08-2011, 04:17 PM
It just doesn't make sense to make shepard a complete dick.
Why not?

DK
06-08-2011, 04:45 PM
http://i2.cdnds.net/10/04/showbiz_peter_andre_2_0.jpg
yea yea mate i love me trophies can't be dealin' with those bogan ass achievements, not on mate
http://img.metro.co.uk/i/pix/2009/08/peterand_450x300.jpg
bloody hell mate that old shiela's being robbed by a little yobbo, better go an put him in his place bastard little renegade
http://static.guim.co.uk/sys-images/Guardian/Pix/pictures/2011/5/5/1304606431382/Peter-Andre-with-Claire-P-007.jpg
mate i dunno why this sheila's got her finger up me date but it's got me grinnin like a shot fox

Skyblade
06-08-2011, 04:54 PM
I have acquired both the Paragon and Renegade achievements.

Renegade tends to be a bit inconsistent at times, as a Renegade Shepard seems to make it his life's worth to piss off everyone, regardless of actual views or standpoints. So one minute you'll be arguing about how non-humans are scum, and the next you'll be telling Ashley to stop bitching about the non-humans.

Paragon is a lot more consistent, because you are generally being the same goody-goody to everyone, and your responses tend to reflect that. You actually tend to take a middle ground in most of the arguments, understanding other people's views, and accepting them, but not necessarily endorsing them.

So I wind up playing Paragon a bit more than I play Renegade, but there are certainly some enjoyable moments on the Renegade side.


Although, I have to say, there are a couple Renegade choices I never pick. Udina is never my choice for Councilor, and I never acquire Morinth in ME2 (past the one time to get Dominate). Those decisions make no sense from either viewpoint.

Loony BoB
06-08-2011, 05:02 PM
Dan, mate, you think about Peter Andre too much mate. It's not healthy, mate. :smash:, mate.

Jessweeee♪
06-08-2011, 05:12 PM
I never acquire Morinth because I never have enough Charm or Intimidate to make it past her third attempt to mind control Shepard, even if I do it last, even with DLC! I wanted to do it for my Worst File Ever, but I just couldn't. Maybe I need that little import bonus.

DK
06-08-2011, 05:22 PM
That's weird, you might just have a dodgy glitch going on there, I had enough points to charm and intimidate her and I did it halfway through ME2, didn't have either one maxed out. The import bonus doesn't make that big of a difference I don't think. Blagged really as well, I used dominate pretty heavily once I unlocked it.

TrollHunter
06-08-2011, 06:02 PM
Although, I have to say, there are a couple Renegade choices I never pick. Udina is never my choice for Councilor, and I never acquire Morinth in ME2 (past the one time to get Dominate). Those decisions make no sense from either viewpoint.

Same here for udina because I hate him with a passion and well Morinth for a different reason. I could've gotten her on my first goody-goody playthrough but I didn't know how much trouble I would have trying to get her later. I always have maxed para or rene but it just doesn't seem to work. I dunnu its a pain, I want morinth!

Jessweeee♪
06-08-2011, 06:33 PM
I was reading up on the Morinth thing, and apparently the amount of Paragon/Renegade points you need for a choice increase as you go on. So the longer I waited, the more points I needed. I think there may also be a bug that includes missions done on a previous import. So if you import a file or do a NG+, it's pretty impossible. In any case, there are people with a nearly maxed out Renegade score that can't do it, and people halfway there that can.

EDIT:

Nvm


The Paragon/Renegade system works on a percentage based system. Basically, each dialogue choice in the whole game has a number of Paragon or Renegade points to give you. At each Charm/Intimidate decision point, it then adds up the potential number of Paragon/Renegade points that you could have received by that point, and compares it against the number of points that you actually received. So, say that you could have obtained 100 Renegade points by the time Morinth tries to seduce you, but have only managed to accumulate 65 points out of the required 80 for the decision to be available to you. However, if you had gone truly Renegade on some random dialogue a few missions ago, you might have obtained those points that you need now.

TrollHunter
06-08-2011, 06:59 PM
Hmm that's interesting, well when I replay me2 since my data was erased I'll... hmm I may get morinth Im not to sure yet. Nah I'll totally get morinth if I can.

Skyblade
06-08-2011, 07:16 PM
Actually, you guys are going about it completely wrong. The longer you wait to make ANY Paragon/Renegade decision, the harder they get.

See, P/R checks in ME2 work of a scaling system. They check your total P/R points, and compare it to the maximum P/R points you could have gotten with the availible dialogue decisions. So if you have had three conversations in the game thus far which had the potential to give Paragon points, then a simple Paragon check will require at least one of those decisions to have yielded Paragon points. If you had nine conversations which could give Paragon points before you go back to the same check, you will be required to have chosen the Paragon options 3 of those 9 times.

In short, the more you play, the more points every decision requires. And a lot of the higher level checks require massive percentage point investments. Unless you play strict Paragon or strict Renegade, there will be several of the important persuasions locked off to you (such as the Renegade check for Tali/Legion, the Paragon check for Jack/Miranda, and the Samara/Morinth decision).

The only way around this is with the added points for importing from ME1, which do increase your point total without increasing the corresponding totals for P/R checks.

TrollHunter
06-08-2011, 07:18 PM
Actually, you guys are going about it completely wrong. The longer you wait to make ANY Paragon/Renegade decision, the harder they get.

See, P/R checks in ME2 work of a scaling system. They check your total P/R points, and compare it to the maximum P/R points you could have gotten with the availible dialogue decisions. So if you have had three conversations in the game thus far which had the potential to give Paragon points, then a simple Paragon check will require at least one of those decisions to have yielded Paragon points. If you had nine conversations which could give Paragon points before you go back to the same check, you will be required to have chosen the Paragon options 3 of those 9 times.

In short, the more you play, the more points every decision requires. And a lot of the higher level checks require massive percentage point investments. Unless you play strict Paragon or strict Renegade, there will be several of the important persuasions locked off to you (such as the Renegade check for Tali/Legion, the Paragon check for Jack/Miranda, and the Samara/Morinth decision).

The only way around this is with the added points for importing from ME1, which do increase your point total without increasing the corresponding totals for P/R checks.

With all due respect you're a bit late on that note. We ended up figuring that out a few posts ago actually :eek:

Skyblade
06-08-2011, 07:37 PM
Actually, you guys are going about it completely wrong. The longer you wait to make ANY Paragon/Renegade decision, the harder they get.

See, P/R checks in ME2 work of a scaling system. They check your total P/R points, and compare it to the maximum P/R points you could have gotten with the availible dialogue decisions. So if you have had three conversations in the game thus far which had the potential to give Paragon points, then a simple Paragon check will require at least one of those decisions to have yielded Paragon points. If you had nine conversations which could give Paragon points before you go back to the same check, you will be required to have chosen the Paragon options 3 of those 9 times.

In short, the more you play, the more points every decision requires. And a lot of the higher level checks require massive percentage point investments. Unless you play strict Paragon or strict Renegade, there will be several of the important persuasions locked off to you (such as the Renegade check for Tali/Legion, the Paragon check for Jack/Miranda, and the Samara/Morinth decision).

The only way around this is with the added points for importing from ME1, which do increase your point total without increasing the corresponding totals for P/R checks.

With all due respect you're a bit late on that note. We ended up figuring that out a few posts ago actually :eek:

Yeah, sorry, I was in the middle of making the post, and got called away to deal with some work. Came back about an hour later, and just finished the post, didn't think to check for new ones.


It's usually possible to pick up extra P/R points on future missions, and then come back, but you need to play very strict characters to do so, and even then, it is possible to cut yourself off completely from various persuades.

This is actually a huge problem with ME2. Unless you play a very one-sided character, most persuade attempts are cut off from you. Paragades and Neutrals wind up with almost no availible persuasion abilities.

TrollHunter
06-08-2011, 08:09 PM
Yeah that annoys me a lot about this game. Don't neutral play-throughs usually end up getting most if not all of your team-mates killed in the end? If I remembered correctly and I'm right then pretty much that adds on to my complaint, you're pretty much forced to choose one side or the other if you want to accomplish really anything or get any secret dialogue.

Ouch!
06-08-2011, 09:02 PM
So far as I know, a neutral playthrough of Mass Effect 2 will force you to choose between losing loyalty for either Jack or Miranda and Tali or Legion. Even though you'll lose loyalty for at least two allies, if you play smart and make the right decisions, everyone can come through alive.

Should you complete all the ship upgrades, nobody will die in the scenes immediately after entering the Omega-4 Relay. Once the mission begins in earnest, so long as you do not select non-loyal members for specific tasks (i.e., your engineering specialist should be Tali if you sided with her against Legion or vice versa) and they should come through. So long as you complete every other loyalty mission and leave behind at least two of Garrus, Grunt, and Zaeed to hold the position before going after the final boss everyone should come through alive.

Really, in my experience, you have to be trying to kill off your allies to screw things up. As long as you do the relevant ship upgrades (cannons, armor, shields) and get loyalty missions for as many crew members as possible, it's hard to screw things up.

TrollHunter
06-08-2011, 10:21 PM
So far as I know, a neutral playthrough of Mass Effect 2 will force you to choose between losing loyalty for either Jack or Miranda and Tali or Legion. Even though you'll lose loyalty for at least two allies, if you play smart and make the right decisions, everyone can come through alive.

Should you complete all the ship upgrades, nobody will die in the scenes immediately after entering the Omega-4 Relay. Once the mission begins in earnest, so long as you do not select non-loyal members for specific tasks (i.e., your engineering specialist should be Tali if you sided with her against Legion or vice versa) and they should come through. So long as you complete every other loyalty mission and leave behind at least two of Garrus, Grunt, and Zaeed to hold the position before going after the final boss everyone should come through alive.

Really, in my experience, you have to be trying to kill off your allies to screw things up. As long as you do the relevant ship upgrades (cannons, armor, shields) and get loyalty missions for as many crew members as possible, it's hard to screw things up.

That's good to know, I had a feeling that my memory wasn't serving me well. I may eventually do a neutral play-through but at this point I would rather just prepare my new character for ME3

Madame Adequate
06-09-2011, 01:31 AM
I just helped Haversham sabotage the Bright rockets. It was pretty funny, but only because they are filthy ghouls.

I might take the nicer options in most RPGs, but in RTS style games I am the most deranged genocidal maniac there ever was.

LunarWeaver
06-09-2011, 09:16 PM
It can depend on how I'm feeling that day. Sometimes you just want to slap a bitch http://i68.photobucket.com/albums/i29/LunarWeaver/TFRp61OSF.gif

Jessweeee♪
06-10-2011, 12:04 AM
Anyone who's interested in the specifics of how the final mission in ME2 turns out should read this! (spoilers obviously)

Choose Language | BioWare Social Network (http://social.bioware.com/forum/1/topic/105/index/2933016)

Jiro
06-15-2011, 06:09 AM
I always be a good guy first because I'm usually :bou::bou::bou::bou:ter at the game. Being evil is more fun and I like to be efficiently evil.

Renegade Shepard is brutal. Also I don't have LIVE which is why you can't see my wealth of evil deeds Psychotic you prick.

Jessweeee♪
06-15-2011, 02:39 PM
Yeah, I prefer to do Paragon first because as others pointed out Renegade is a bit contradictory. Paragon is more satisfying, but Renegade is really fun for dicking around in a second playthrough. I'm playing Mass Effect again, getting my Ultra Renegade file ready for ME3, and only just now did I stumble upon the Paragon monkey glitch. "lol I'm gonna search that monkey even though I got the data already whoooooooaaaaa five hundred paragon points!"

Does anyone know if there's a nice Renegade glitch that doesn't involve going to Noveria? 'cause I passed that opportunity up already.

Skyblade
06-16-2011, 03:54 AM
None that I know of, sorry. And that one isn't as effective anyway because you already need a goodly portion of Intimidation to use it.

Don't worry, guys, we'll get to have the whole Paragon/Renegade fight with each other in full force once we get an EoFF guild in The Old Republic.

Jiro
06-16-2011, 06:18 AM
Clearly the Force was granted to me for personal use.

Also re: Renegade actions, it's tough to decide whether you're just a dick or whether you'll do whatever it takes to save the galaxy. There is a difference, but ME doesn't like to differentiate.

Shiny
06-16-2011, 07:32 AM
It can depend on how I'm feeling that day. Sometimes you just want to slap a bitch http://i68.photobucket.com/albums/i29/LunarWeaver/TFRp61OSF.gif

inorite

I chose to be nice in most situations because being snarky didn't really make any sense in most of the situations even though it's hilarious to be renegade. There were only a few instances where I actually chose the renegade option because it called for it. Like when a jerk was talking I'd cut them off and bust a cap, but I'd spare someone who was cowering in fear and apologetic, or didn't really do anything. I didn't spare people who were being dicks and made no apologies for it. And if you must know I did punch out that bitch reporter.

Jessweeee♪
06-16-2011, 04:18 PM
Yeah, punching the reporter lady and headbutting krogans is always a must.

Madame Adequate
06-16-2011, 07:54 PM
Hell, headbutting Krogans shouldn't count as renegade, that's just how they ARE. Shed GETS Krogans, s/he understands them.

Freya
06-16-2011, 08:54 PM
Also, I don't think my love, Kaiden Alenko, would approve of me being an asshat.

Skyblade
06-17-2011, 08:05 AM
Also, I don't think my love, Kaiden Alenko, would approve of me being an asshat.

Fortunately, Mr. Alenko is radioactive dust on Virmire, and I no longer have to put up with him and his inability to take "no" for an answer (granted, a lot of that was that FemShep was written without "no" lines for most of the dialogue, but I still blame him). Although since I am finally starting to play Knights of the Old Republic, I am having to put off my desire to slit Carth's throat.

My faithful love, Liara, has no problem with the occasional psychotic rampage, as Lair of the Shadow Broker proves.

Kossage
06-18-2011, 05:14 PM
I prefer to be the good guy whenever possible: it just feels more rewarding to me to actually play the part of the hero and try to turn a crappy world into a better place. Sadly most games that I've played (with a few notable exceptions) also had the problem of having too big of a black&white setting where you couldn't really try being anything but a shining knight or a cackling crook and nothing in between. Luckily it seems that modern games are introducing more and more grey options. :)

The Witcher 2 has been a particularly interesting (and impressive) game because you can't fully RP a total villain or a total hero. Instead you'll be forced to do some heroic and villainous actions from time to time although you can affect the outcome in some ways. It's also nice that many characters aren't clearly villainous or heroic: each have their shade of grey so even the vilest villains have some redeeming qualities and heroes have quite a few skeletons in their closet. This has made it quite a daunting (but enjoyable) task to RP a full-blown hero in this setting: the game brutally subverts your expectations (e.g. a damsel in distress turns out to be a backstabber), and some choices are really hard so you can only hope to choose the lesser of two evils most of the time. But when the time comes when you can actually do some good despite the crappy world full of lies and betrayals, it feels very rewarding to try to do whatever you can to make the world a better place. Much of this is tied to your own morality, though, so often there's no clear-cut good/evil distinction of your choices: some seemingly benevolent choices result in even more suffering whereas more brutal tactics can actually turn things slightly better. This game of cat and mouse in the morality system is what makes the Witcher 2 so alluring, and I hope other games will follow suit. ;)

Jessweeee♪
06-18-2011, 06:46 PM
While we're on the topic, can you get all you want out of Dragon Age II if you pick too many neutral options? I know the conversation wheel is the same as Mass Effect, but is there a good/bad scoring system as well? In the first Dragon Age you just needed high coercion and you had all the conversation options available, polite or rude.

TrollHunter
06-19-2011, 05:08 AM
Liara was easily the best character of ME1 in terms of awesome in and off the field. She just smurfed :goomba::goomba::goomba::goomba: up.

Kaiden... well it's always such a hard decision of who to kill on virmire... I hate them both so much

Goldenboko
06-19-2011, 06:06 AM
Bad (http://www.youtube.com/watch?v=sy-eRfupYbA)ass. (http://www.youtube.com/watch?v=-PjTuSQNLI4)

Thanks, now I have to go beat Mass Effect again. Jerk.

Jessweeee♪
06-19-2011, 05:49 PM
Liara was easily the best character of ME1 in terms of awesome in and off the field. She just smurfed :goomba::goomba::goomba::goomba: up.

Yeah, Liara is awesome but when I replaced her with an Adept Shepard on my Renegade file, Shepard sucked so much ass. I don't know if it was a glitch or what, but her biotics only affected a small handful of enemies. Good thing I had an assault rifle left over from my Paragon file.

DK
06-20-2011, 04:31 AM
That is the exact same as my renegade Shepard in ME1 as well, Adept with assault rifle training. I'm about halfway through that playthrough, well, maybe 2/3's and it has been a lot harder than playing as a soldier, tho I guess it depends on what biotics you actually like using. Now that i've gotten everything useful up to the second rank of the skill, so like throw, lift and singularity, they work pretty well on most things. The only enemies that have really dicked me over so far, randomly, are the drones on the moon base. Well, and the Thorian creepers, but that was mostly because I had no medi-gels and Shep had about 20 HP so I had to go incredibly slowly.

The thing that's really making this adept playthrough harder for me is that the AI teammates have gone totally batshiet, Tali's favourite thing to do is steam into the middle of the enemies and die. Especially if there are multiple Krogan, god damn does she love running up to Krogan.

Skyblade
06-20-2011, 04:35 AM
That is the exact same as my renegade Shepard in ME1 as well, Adept with assault rifle training. I'm about halfway through that playthrough, well, maybe 2/3's and it has been a lot harder than playing as a soldier, tho I guess it depends on what biotics you actually like using. Now that i've gotten everything useful up to the second rank of the skill, so like throw, lift and singularity, they work pretty well on most things. The only enemies that have really dicked me over so far, randomly, are the drones on the moon base. Well, and the Thorian creepers, but that was mostly because I had no medi-gels and Shep had about 20 HP so I had to go incredibly slowly.

The thing that's really making this adept playthrough harder for me is that the AI teammates have gone totally batshiet, Tali's favourite thing to do is steam into the middle of the enemies and die. Especially if there are multiple Krogan, god damn does she love running up to Krogan.

Always, ALWAYS carry med-regen gear with you. Early in the game, Phoenix armor rocks. Once out of combat, equip it, regen to full, and switch back to your normal armor. The medical upgrades have the same effect.

Shiny
06-20-2011, 04:50 AM
Tali's favourite thing to do is steam into the middle of the enemies and die.

Hahaha I noticed that as well. In my first play through she was the only one who died at the end of Mass Effect 2.

Jessweeee♪
06-20-2011, 05:09 AM
Hahaha yeah. "Let's make her leader of the fire squad when she's shown us throughout the entire game that her squad always gets annihilated."

DK
06-20-2011, 05:49 AM
My favourite Tali moment so far was in this adept playthrough, I was on Feros doing the random missions for the Zhu's Hope people. I went into what turned out to be the door that was where the Geth transmitter is, but was at the top of the passageway just checking my equipment and setting myself up and stuff. Out of nowhere, Tali goes blazing past Shepard and Ashley with her Pistol out, and runs off into the next room. I was pretty blagged and thought "shiet, better get in there", ran after her and as I came around the corner I saw her vaulting over this bit of cover, right into middle of her favourites, three random Krogan.

The Krogan were standing so they formed a triangle pretty much, and Tali just ended up smack bang in the middle of all three. And then they just all stood there for about 5 seconds, staring at each other, while I was being highly confused. Then out of nowhere, all three Krogan pull out shotguns and completely wreck Tali, instant death. So then I have to kill them and whatever else was in the room with just Shepard and Ashley which was a pain in the arse, I didn't have unity at this point of the game. Anyway after they were all dead and Tali revived, she just wouldn't leave her spot. She stood there rooted to the spot where she died, looking at the ground, like she was in total shock that her beloved Krogan friends had blown her away, and when she woke up she found that they were dead and gone she couldn't bare to leave. I ended up having to go all the way back onto the Normandy and back again just to get her to move again.

TrollHunter
06-22-2011, 11:45 PM
My favourite Tali moment so far was in this adept playthrough, I was on Feros doing the random missions for the Zhu's Hope people. I went into what turned out to be the door that was where the Geth transmitter is, but was at the top of the passageway just checking my equipment and setting myself up and stuff. Out of nowhere, Tali goes blazing past Shepard and Ashley with her Pistol out, and runs off into the next room. I was pretty blagged and thought "shiet, better get in there", ran after her and as I came around the corner I saw her vaulting over this bit of cover, right into middle of her favourites, three random Krogan.

The Krogan were standing so they formed a triangle pretty much, and Tali just ended up smack bang in the middle of all three. And then they just all stood there for about 5 seconds, staring at each other, while I was being highly confused. Then out of nowhere, all three Krogan pull out shotguns and completely wreck Tali, instant death. So then I have to kill them and whatever else was in the room with just Shepard and Ashley which was a pain in the arse, I didn't have unity at this point of the game. Anyway after they were all dead and Tali revived, she just wouldn't leave her spot. She stood there rooted to the spot where she died, looking at the ground, like she was in total shock that her beloved Krogan friends had blown her away, and when she woke up she found that they were dead and gone she couldn't bare to leave. I ended up having to go all the way back onto the Normandy and back again just to get her to move again.

Best ME story I've read in a LONG time

Jiro
06-23-2011, 04:18 AM
It should've come sooner so it could have won best post.

Goldenboko
06-23-2011, 04:48 PM
Does anyone know the affects of new game plus in ME2 regarding Paragon and Renegade?

Jessweeee♪
06-23-2011, 05:04 PM
I don't think there are any. Possibly something like the ME1 import point bonus, but I remember points being harder to acquire before I got ME1.

Goldenboko
06-23-2011, 05:06 PM
You don't keep your current level of Paragon or Renegade? Pretty sure you did in ME1. (Beating ME2 atm).