MJN SEIFER
06-18-2011, 09:58 PM
Is there a reason why Seifer's battle animations are different in the second battle, and then they go back to normal for every other battle?
His standard attack is usually him slashing his Gunblade in a horizontal manoeuvre, and in the second battle it is the same except he turns around before attacking, and when he is on critical (used as his "defeated" animation" when you fight him) is slouch down, Gunblade lowered, and pointing outwards. However in the second battle his defeated animation is to kneel with his Gunblade pointing down.
Anyone know why Square did this? I'd understand if they kept it up for the later battles, because then it could be something like he'd updated his fighting style or something, but they just go back to using regular animations later on.
His standard attack is usually him slashing his Gunblade in a horizontal manoeuvre, and in the second battle it is the same except he turns around before attacking, and when he is on critical (used as his "defeated" animation" when you fight him) is slouch down, Gunblade lowered, and pointing outwards. However in the second battle his defeated animation is to kneel with his Gunblade pointing down.
Anyone know why Square did this? I'd understand if they kept it up for the later battles, because then it could be something like he'd updated his fighting style or something, but they just go back to using regular animations later on.