Loony BoB
10-18-2011, 01:35 PM
For discussion regarding patch 1.20 in particular. Right now there are no notes, but it's due in late November / early December.
Things that I have read as confirmed to be in Patch 1.20
Player search
Improved market ward search
Major action and magic spell changes
Achievement System (300+ achievements planned)
Malevolent Moogle primal battle
The continuation of 1.19's recipe/item adjustments.
'Endgame' type content for gatherers, eg. getting rare items from dangerous territory, or very high skill requirements or certain gathering locations.
New dye system.
Things due for 'Patch 1.20 or 1.21' - so I'm not sure if they're in this patch or not...
I don't know if these are earmarked for 1.20 or later, but it is perhaps worth noting that they are also working on adding the ability to purchase an item using the Item Search function of the market wards, which would mean that the market ward search will become, in effect, an Auction House of sorts. To top that off, they are also working on the ability to see the last 20 or so sale prices for an item so people can better judge what to put an item up for.
The job system is definitely due in one of these two patches, and while I think it's 1.21, I'm not certain.
Notable adjustments will be made to the food system. I think this involves simplification of the food system and food effects.
Linkshell adjustments are due in 1.20 or 1.21.
Things that I have read as confirmed to be in Patch 1.20
Player search
Improved market ward search
Major action and magic spell changes
Achievement System (300+ achievements planned)
Malevolent Moogle primal battle
The continuation of 1.19's recipe/item adjustments.
'Endgame' type content for gatherers, eg. getting rare items from dangerous territory, or very high skill requirements or certain gathering locations.
New dye system.
Things due for 'Patch 1.20 or 1.21' - so I'm not sure if they're in this patch or not...
I don't know if these are earmarked for 1.20 or later, but it is perhaps worth noting that they are also working on adding the ability to purchase an item using the Item Search function of the market wards, which would mean that the market ward search will become, in effect, an Auction House of sorts. To top that off, they are also working on the ability to see the last 20 or so sale prices for an item so people can better judge what to put an item up for.
The job system is definitely due in one of these two patches, and while I think it's 1.21, I'm not certain.
Notable adjustments will be made to the food system. I think this involves simplification of the food system and food effects.
Linkshell adjustments are due in 1.20 or 1.21.