View Full Version : Dark Souls
Quindiana Jones
04-24-2013, 06:07 PM
You're a pioneer, my friend.
Quindiana Jones
04-24-2013, 06:07 PM
But seriously, play Dark Souls.
chionos
04-24-2013, 06:15 PM
I have it actually. Just haven't played it. Well, not enough to get into a discussion about it here.
TrollHunter
04-24-2013, 07:01 PM
Seriously? Demons souls is a perfectly fantastic game. Keep playing demons souls unless you REALLY want a break from it.
Quindiana Jones
04-24-2013, 07:04 PM
I thought the joke was that he's not playing either.
TrollHunter
04-24-2013, 07:10 PM
Im too oblivious to notice any jokes anywhere.
SO NO IT IS NOT
Quindiana Jones
04-24-2013, 07:16 PM
Every post I've made in this thread has been a joke. But I did start playing Dark Souls recently, so I'm not sure where that leaves me.
Pete for President
04-26-2013, 09:31 AM
I've created a monster :stare:
Dark Souls Character Planner (http://mugenmonkey.com/darksouls/?b=a25pZ2h0LDUwLDE2LDE1LDExLDQwLDEwLDksNTAsOTksMzksMTAsMywzMSwyMiwyNCwxNTAsNDIsMTI5LDExMixub3JtYWwsb m9ybWFsLG5vcm1hbCxub3JtYWwsMCw2NiwzOSw1OCw2NSwwLDAsMCwwLDAsMCwwLDAsMCx3b29kZW4sd29vZGVuLHdvb2Rlbix3b 29kZW4sMSwwLDAsMCwwLDAsMCww)
Sunlight Blade + Power Within = 600 damage on a full Havel's with a 1-handed R1... using a curved sword :0
TrollHunter
04-26-2013, 03:52 PM
I dont even have to look to know the build...
THAT build.... How many times ive been killed by THAT build.
God help us all.
krissy
04-27-2013, 05:31 AM
The Ruse - YouTube (http://www.youtube.com/watch?v=RtT2xYZbWBs)
TrollHunter
04-27-2013, 06:26 AM
Yes yes yes
So much awesome in that video, I love it.
EDIT: Also.
http://25.media.tumblr.com/tumblr_lwkgyhOQTJ1qbv5izo1_500.jpg
kotora
04-27-2013, 11:07 AM
After beating the spider witch, it's time to take on Sen's Fortress! No idea who Sen is, but his fortress don't seem that hard :monster:
Pete for President
04-27-2013, 01:23 PM
After beating the spider witch, it's time to take on Sen's Fortress! No idea who Sen is, but his fortress don't seem that hard :monster:
Have fun out there, it's one of my favourite areas :greenie:
Caestus only challenge update:
Picking up after Quelaag I beat the Moonlight Butterfly, Sif and Pinwheel. None of them were that much of a challenge, although Pinwheel managed to fry me once. I think that was the first time I died on Pinwheel. The damage output of the Caestus was so low he managed to multiply himself to about 7 of em or so. Got ganked :cry: After that I went in with a charcoal resin + Power Within and he was toast.
Sif wasn't hard at all, it just took ages.
I totally forgot to make a Fire Caestus, but heck, we'll just roll with the +10. 3 hours on the clock and Sen's is up next, but first I'll stock up some charcoal/poison resins to punch Ornstein and Smough to death with.
Madame Adequate
04-28-2013, 09:33 PM
So when I first got the game I was happy to accept that the charges of "artificial difficulty" were bullshit, but now that I'm in Anor Londo I can safely say that this game contains some of the most unfun bullshit I've seen for three or four generations.
NeoCracker
04-28-2013, 09:44 PM
Trying to cross the rooftops with the two guys wielding high powered bows?
Goldenboko
04-28-2013, 09:49 PM
Trying to cross the rooftops with the two guys wielding high powered bows?
Those guys. Are such. Assholes.
krissy
04-28-2013, 09:54 PM
first time was pretty bad
tried that part like 20-30 times no joke
ng+ i just ran up and kicked the guy off cause i mean whatever
Ultima Shadow
04-29-2013, 01:14 AM
Yeah, the Anor Londo archers are one of the worst moments in the game. At least the first time through. They become easier once you realise that it's better to roll through the arrows than blocking them, and get a hang of the parry-time for the silver knight you have to get past once it picks up the sword instead.
Also: I've been playing the DLC. Only that big, badass black dragon left. My second character turned out as a Dex/Int Great Scythe-user.
TrollHunter
04-29-2013, 03:35 AM
Anor Londo archers used to piss me off. Now, careful timing... knowledge of where they cant hit double team mean, and MAD PARRYING SKILLS are all I need to take it down in 1 try.
Used to take me SO MANY tries in the past. Rage worthy.
But I will agree, that part is absolutely ridiculous. Even getting past the initial mini-gargoyles can be a pain in the ass.
Madame Adequate
04-29-2013, 10:57 AM
Ahaha I like that everyone knows exactly where I mean. Yeah every now and then I'll smurf up and get done in by the sentinels or the lightning lickers so I lose all my souls gathered from my repeated efforts to pass those guys.
Edit: Of course after bitching I just did it on my second try today. :eyebrow:
kotora
04-29-2013, 11:01 PM
Who the hell is this guy and why isn't he saying anything :colbert:
http://i.imgur.com/p4TCuqf.jpg
Ultima Shadow
04-29-2013, 11:14 PM
He's sleeping. Try giving him a poke. :greenie:
Madame Adequate
04-29-2013, 11:15 PM
Because he's too alpha to talk to not snakes.
kotora
04-29-2013, 11:29 PM
Whatevs. Busted a cap in his ass, and then got eaten by a treasure chest :monster:
Fuzakeru
04-30-2013, 01:19 AM
I watched Day[9] try to play Dark Souls for a few hours and got frustrated and had to stop watching him. I had this same experience a few months ago watching my boyfriend play too.
If I can't even handle watching OTHER gamers play this game then I have very little chance of being able to handle the game myself without throwing the controller at the TV and screaming obscenities in languages I didn't even know I knew.
Andio
04-30-2013, 03:59 AM
Does anyone have stuff that annoy you in PvP?
For me, I get annoyed when people heal with estus flasks. man is that annoying.
Just had to come in to say this though i havent played in a while
TrollHunter
04-30-2013, 05:19 AM
Meh, people flasking is only kind of annoying to me now.
Personally, what I find to be the most annoying is people with DWGR who spend about 5 minutes a match running away from people.
Ultima Shadow
04-30-2013, 06:35 PM
http://i30.photobucket.com/albums/c344/AGAFURO/Yukari2.pnghttp://i30.photobucket.com/albums/c344/AGAFURO/Bernkastel2.png
"Can you feel it, Bernkastel? Closing in all around you.
The light's justice has been awakened. The sins of
the past have finally caught up to you. You will pay
the price of the guilty. For all the times you were indicted,
the unspeakable trolling you let lose upon n00bs, and the
dishonourable lagstabs you chained. Though my character
was one of the first to be sent off a cliff by your WoG's,
there are a thousand more who fell victim to this spam.
...And they cry out for revenge.
Look now to your invasions, Bern. For the white phantoms
of justice gather at your spawn points!"
http://i30.photobucket.com/albums/c344/AGAFURO/Bernkastel5.pnghttp://img341.imageshack.us/img341/3459/yukari1.png
"Let them come. Lifehunt Schyte hungers!"
Madame Adequate
04-30-2013, 08:42 PM
If you don't like estus there's an item for that
Ultima Shadow
04-30-2013, 10:04 PM
The only really big problem I have with online play is spawn-ganking. That's beyond ridiculous. All else is alright to some degree, though I also hope they nerf backstabs in Dark Souls 2 so there will be less people who spend the entire fights fishing.
Madame Adequate
04-30-2013, 10:32 PM
Should just make it so slapping a shield on your back makes you backstab immune, or at least reduces the damage significantly.
TrollHunter
05-01-2013, 01:21 AM
Should just make it so slapping a shield on your back makes you backstab immune, or at least reduces the damage significantly.
Uhm yeah no, that would be extremely overpowered for people who normally 2-h weapons.
JenkinsHTTK
05-01-2013, 05:09 AM
Ah, Dark Souls
You know, during my first few runs in single player, I've never suffered a raging fit. I fancied myself as a calm and collected gamer most of the time, but dear god.
When i became bored of the game's PvE and i rushed head first into PvP... Let's just say i never knew my vocal cords were made of iron
Goldenboko
05-01-2013, 05:29 AM
I've never ventured into this games PvP and I'm afraid to try.
TrollHunter
05-01-2013, 06:04 AM
I've never ventured into this games PvP and I'm afraid to try.
DO IT, OH MY GOD DO IT.
It's well worth the time and effort necessary, and the PvP itself is almost an entirely different game.
Just mess around with it, try some basic quality builds or a buff build. You're going to die.... a lot, and it won't be easy... but you are playing dark souls aren't you?
But yes Jenkins, there is definitely some royal BS that can happen in PvP.
JenkinsHTTK
05-01-2013, 06:23 AM
I've never ventured into this games PvP and I'm afraid to try.
DO IT, OH MY GOD DO IT.
It's well worth the time and effort necessary, and the PvP itself is almost an entirely different game.
Just mess around with it, try some basic quality builds or a buff build. You're going to die.... a lot, and it won't be easy... but you are playing dark souls aren't you?
But yes Jenkins, there is definitely some royal BS that can happen in PvP.
(cough) Backstab fishers (cough)
(cough) Wrath of the gods spammers (cough)
oh and gankers, gotta love the gankers
Pete for President
05-01-2013, 07:45 AM
Never have I sunk more hours into a game than Dark Souls, and most of those hours are spent in PvP. I absolutely adore it, even with it's flaws. Knowing where to go for different kind of invasions is key. Heck, I even love gankers and get a real thrill out of fighting them, so I've made several builds for this purpose only.
A while back I posted this in the "Improve your favorite game" thread, it's mostly PvP related:
I thought long and hard about this, but here's how I would tweak my precious Dark Souls and it's PvP:
Weapons 39041
Remove regular base damage for elemental weapons and replace it with scaling based on the elemental damage. The scaling part will become the regular damage stat. This way elemental weapons can no longer be exploited by level 1 darkwraiths or abused by players who only dump stats into Vitality or other support stats.
Magic 39042
Make Wrath of the Gods, Darkmoon Blade, all Dark Sorceries and the Crystal Magic spells cost two attunement slots instead of 1. This also indirectly nerfs the Tin Crystal Catalyst.
Make the Vow of Silence miracle cost 1 attunement slot instead of 2.
The Silver Pendant should ricochet/bounce back the Dark Sorceries rather than just delay them, potentially damaging the caster.
Sorceries should have different casting animations so the sorcerer's opponent can recognize various spells. As it is now, once that catalyst goes into the air you have no idea what to expect (surprise Dark Bead incoming!). Should each (kind of) spell have it's own animation, one could recognize and react properly to avoid the almost out of proportion amount of damage sorceries can inflict.
Increase casting time of Dark Bead drastically and reduce the base damage when fired. While the projectiles fly and spread out, they each increase in power up to the damage they do as they are now. This removes the 'shotgun' effect of this crazy OP spell.
Covenants 39044
Replace the +-10% level difference limit to invade as a Blade of the Darkmoon by being able to invade any Darkwraith from level 1 to your own level + 10%. Of course, the guiltier, the more hunted you'll be.
Let the Darkmoons be able to invade any non-hollow Darkwraith regardless whether they have beaten the boss or not. This is to counter those Darkwraiths who terrorize areas they have already beaten.
Introduce a Distorted Dragon Eye consumable item to invade Dragon-scale owning players much like Darkmoons/Darkwraiths, rather than rely solely on the duel system provided by the Dragon Eye. Distorted Eyes must be found/bought and are consumable, but can only be used when the player has the Dragon Head activated. Once the Dragon Torso stone is obtained, full-body dragons can invade without limit as long as they are in full-body dragon form.
Optional: give the Dragon Covenant a ring so they are summoned by Kalameet to defend the area leading up to him. These invasions take place after Gough has shot Kalameet in the host's world.
TrollHunter
05-01-2013, 04:12 PM
I've never ventured into this games PvP and I'm afraid to try.
DO IT, OH MY GOD DO IT.
It's well worth the time and effort necessary, and the PvP itself is almost an entirely different game.
Just mess around with it, try some basic quality builds or a buff build. You're going to die.... a lot, and it won't be easy... but you are playing dark souls aren't you?
But yes Jenkins, there is definitely some royal BS that can happen in PvP.
(cough) Backstab fishers (cough)
(cough) Wrath of the gods spammers (cough)
oh and gankers, gotta love the gankers
But... But those guys are so fun to mess with.
How could you possibly hate those people D:
Especially Bs fishers. You can have a TON of fun with them.
JenkinsHTTK
05-02-2013, 12:23 AM
I've never ventured into this games PvP and I'm afraid to try.
DO IT, OH MY GOD DO IT.
It's well worth the time and effort necessary, and the PvP itself is almost an entirely different game.
Just mess around with it, try some basic quality builds or a buff build. You're going to die.... a lot, and it won't be easy... but you are playing dark souls aren't you?
But yes Jenkins, there is definitely some royal BS that can happen in PvP.
(cough) Backstab fishers (cough)
(cough) Wrath of the gods spammers (cough)
oh and gankers, gotta love the gankers
But... But those guys are so fun to mess with.
How could you possibly hate those people D:
Especially Bs fishers. You can have a TON of fun with them.
They all need to die in brimstone *super serious face* :mad2:
Ultima Shadow
05-02-2013, 01:56 AM
Screw the forest - chasm of the abyss is now my favourite darkwraithing area. Sent 3 people (host + two whites) flying off that bridge/fallen pillar to the boss area by hiding with invisible body at the end of it and using Fire Tempest at just the right time. Most awesome thing I've managed to pull off in PvP so far, probably.
Madame Adequate
05-02-2013, 03:09 AM
Today I met Ornstein and Smough. Smough is a big fat bitch who goes down easy, but then Ornstein becomes gigantic. I can handle that inasmuch as he doesn't wipe the floor with me immediately, but here's the problem: It's been so long since I've seen Humanity that if it wasn't for the big 00 in the corner of my screen I would have forgotten it existed. The nearest Kindled bonfire is above the Blacksmith before Sen's smurfing Fortress. Going in with just 5 sippies makes this a challenging fight, but that's assuming I make it there with 5. I think I can do it as long as I get there with all 5 charges (no guarantees because that one cock with the pike always hits me :mad2:) and bring my A game but it'll probably take a few more tries.
Also oh god I finally got past that part on the flying buttress with the dragonslayer snipers I never want to do that again
Pete for President
05-02-2013, 08:18 AM
Today I met Ornstein and Smough. Smough is a big fat bitch who goes down easy, but then Ornstein becomes gigantic. I can handle that inasmuch as he doesn't wipe the floor with me immediately, but here's the problem: It's been so long since I've seen Humanity that if it wasn't for the big 00 in the corner of my screen I would have forgotten it existed. The nearest Kindled bonfire is above the Blacksmith before Sen's smurfing Fortress. Going in with just 5 sippies makes this a challenging fight, but that's assuming I make it there with 5. I think I can do it as long as I get there with all 5 charges (no guarantees because that one cock with the pike always hits me :mad2:) and bring my A game but it'll probably take a few more tries.
Also oh god I finally got past that part on the flying buttress with the dragonslayer snipers I never want to do that again
Option #1: You should have the White Soapstone in your inventory; use it near the bonfire. This allows you get summoned by another player, gaining you humanity if the party manages to defeat the boss. Do this successfully twice, and you have enough to revive yourself to human form and kindle the bonfire so you can have 10 estus.
Option #2: In the main hall leading up to Ornstein and Smough there's a lever in the corner of the closed gate; use it to open the doors. Remember the bonfire with the fire keeper in fancy armor when you just arrived in Anor Londo? That bonfire always gives you 10 estus and with the newly opened shortcut it's not that long of a walk to O&S if you just run past the giants.
Also don't worry about the snipers; they don't respawn. Plus, with the shortcut mentioned above you will never have to take that tricky route again.
Madame Adequate
05-02-2013, 02:22 PM
The snipers bloody well DO respawn, I found that out the hard way :nonono: But I had forgotten about the first AL bonfire being automatically 10 flasks. I should be able to get through that all okay! Thanks for reminding me.
Pete for President
05-02-2013, 03:02 PM
Whoops, my bad :greenie:
Fellow Undead! Please help this hollow designers' shield get into Dark Souls 2! I need about 300 votes, that's well plausible to get! If you guys help me out, that is!
So please, for the sake of Dark Souls, pretty shields and the color orange;
https://apps.facebook.com/darksoulsii/?gallery&action=view&id=3087
GIVE ME YOUR VOTE :cool:
edit: 295 votes to go!
Pete for President
05-03-2013, 11:50 PM
You got my vote, buddy!
Thank you! You get all my praise :D
Edit: Some cheaters' submissions got deleted. New target; only 211 votes to go instead of 275!
Quindiana Jones
05-07-2013, 05:22 PM
Can't stop thinking about Dark Souls. Want to play Red Dead. Want to play Dishonored. Want to play Elder Scrolls.
But can't stop thinking about Dark Souls.
Quindiana Jones
05-08-2013, 06:32 AM
Right. Bought out Big Hat's stuff. Hoping he doesn't get really bored now he's no longer a shop and do something crazy. :monster:
Can't parry for shit again. Missing about 9.9 out of 10 parries, even against simple little Crystal Hollows. Bit embarrassing, really, but at least my dodging is still up to scratch. I'm thinking, after I clear Seath and his Archives, I'm gonna practice a bit with the Forest Hunters.
So glad to be back in Dark Souls. :D
Pete for President
05-08-2013, 02:38 PM
Glad to have you back, brother :D
Are you back online too?
Quindiana Jones
05-08-2013, 02:43 PM
Nah. China; chipped box. I'll not be online for another year, I'm afraid. And if I were, it would be on the 360. :(
Been thinking heavily on outfits (YEAH WHAT?). Got a couple in mind right now, focusing on the Channellers' Robe. It's a rare joy to have a robe that doesn't leave you barefooted. :D
TrollHunter
05-08-2013, 05:32 PM
Psh please, im basically the king at fashion souls xD
Quindiana Jones
05-08-2013, 05:37 PM
He said without evidence or proof. :colbert:
TrollHunter
05-08-2013, 07:08 PM
Oh you think you know fashion well fashions a stranger
You think fashions your friend, my friend
Fashion is danger
Iunti
05-09-2013, 06:01 AM
I like it very much.. Dark soul is really a nice game. I like it very much.
Quindiana Jones
05-09-2013, 06:22 AM
Very appropriate sig link for a game like this. Especially given the Link the Bonfires ending.
Got a new new new new new new favourite outfit. Wanderer's... Cloak(?) is very cool. Rocking it with Thief's Mask and Shadow Leggings.
TrollHunter
05-09-2013, 06:30 AM
Fashion~<3 Tip: Wanderer's coat goes with absolutely everything in the game and anyone who tells you otherwise is wrong.
Quindiana Jones
05-09-2013, 06:37 AM
It's very much the type of design I like most. I'm gonna couple it with some chain and plate, like Silver Knight Leggings or something. Make it look practical and rugged. Ich liebe es.
I'll also be playing around with some other weapons once I get properly started again. I haven't had much time to play properly yet, but I hope to try out some halberd type weapons, and maybe a nifty scythe! Warpick is apparently very fun to use too.
kotora
05-09-2013, 03:20 PM
Fucking stray demon. The fall takes away half of my HP and then the stupid explosion always kills me :colbert:
Madame Adequate
05-09-2013, 03:42 PM
Guys
Guys
This is important
It's important that you watch this
MatBCZ47wOY
Pete for President
05-09-2013, 05:16 PM
Guys
Guys
This is important
It's important that you watch this
MatBCZ47wOY
Haha yeah I saw that yesterday! Amazing! I don't support modding much but this guy can get away with it. So much fun!
smurfing stray demon. The fall takes away half of my HP and then the stupid explosion always kills me :colbert:
Mash the roll button when you drop, if timed correctly you will roll instead of getting the drop-stun animation and gives to time to heal. As for the explosion; in the Asylum an old comrade drops something with a very high magic resistance stat. Helps really well against big pink demon explosions!
kotora
05-09-2013, 05:59 PM
Using the crest shield helps a lot. I was about 3 strikes away from killing him until my mom called me which caused me to drop my guard :monster:
So let's say, hypothetically, that I was planning to play this game for the first time very soon. Hypothetically.
What advice would you have for a scrubby newb? Hypothetically, of course.
TrollHunter
05-09-2013, 07:25 PM
Dont think of dying as a bad thing
Look at everything as a puzzle to be solved.
Be careful before attacking everything, it may be an NPC who you may end up killing.
Be careful before trusting every npc
Take breaks if you get frustrated.
Go through the game first without guides, than use a walkthrough and look up lore analysis on later walkthroughs
Experiment with PvP
Pike:
- Gear is what makes and breaks your character; Upgrade, upgrade, upgrade!
- Get a feel for multiple weapons and their movesets, can't be a one-trick pony out there.
- Use your consumables, you can always get more of them somewhere.
- Resistance is a waste of stat points.
- Don't use a walkthrough or guide.
- Crystal weapons are highly situational. Raw weapons are dumb.
- If you can't kill it, try and get away from it.
kotora:
Are you using the Halberd on this guy? I'd suggest a swap to Flamberge/Uchigatana/Iaito if you can use any of those. If you just get one bleed in per attack phase and roll away until he lands again, you can beat him without getting hit.
Pete for President
05-09-2013, 08:20 PM
So let's say, hypothetically, that I was planning to play this game for the first time very soon. Hypothetically.
What advice would you have for a scrubby newb? Hypothetically, of course.
I would hypothetically congratulate you on embarking on one of the most exhilarating, deep and immersive experiences in gaming! As for tips (some of them will second Trollhunters' and Jowy's tips that are spot on btw), let's say:
Do not attack anything that talks.
Don't worry about lost souls and don't worry about saving souls for later. If you can; spend them. Souls are the currency used to level up and upgrade gear.
Do NOT play with a guide.
Be inventive when you get stuck; check your weapons, items, environment and experiment with them. Don't be afraid to use items. (The reason I say this is because a lot of people - including me - tend to save up seemingly good items in RPG's and end up never using them. Dark Souls turns this habit upside down. USE THINGS.)
Explore. A lot. Don't be afraid to do suicide runs to dash and explore some areas if you have no souls or humanity to lose. You might stumble upon a cool weapon or nifty armor, plus you get an impression of what to expect in that environment.
A tip for after the first few areas; consider weapon upgrades to be equal or even more important than leveling up.
Oh and did I we mention 'do NOT play with a guide'? Can't stress this enough, being blown away is what this game is all about and you will be blown away :D
Edit: one last tip, don't worry about what class to pick at the beginning. Go with what looks like fun or feels right.
Three "don't use a guide" posts in the span of one hour. I love it.
kotora
05-09-2013, 09:19 PM
Are you using the Halberd on this guy? I'd suggest a swap to Flamberge/Uchigatana/Iaito if you can use any of those. If you just get one bleed in per attack phase and roll away until he lands again, you can beat him without getting hit.
Defeated him with the halberd anyway :monster:
Slothy
05-09-2013, 09:35 PM
Also, something no one else has mentioned yet Pike, when entering a new area tread lightly and keep your shield up. You NEVER know what is two seconds away from attacking you and having your shield ready is better than being taken completely by surprise.
kotora
05-09-2013, 10:49 PM
And don't forget to download the mouse camera and resolution fixes :monster:
TrollHunter
05-09-2013, 11:19 PM
The shield thing isnt even really a tip, it becomes second nature after paranoia sets in. Solid tip all the same though ^^
But oh right, pike would be playing on the PC wouldnt she? Hmmmm... That should be interesting, but yea. Get all the dark souls fixes as the port was pretty eh apparently.
Perhaps use a controller if you have one?
Also, one final tip from me until i think of more.
Have fun and HAH, see what i did there? Hilarious right? God im a comedic genius.
I've already been warned several times to use a controller so don't worry about that; I've got it covered.
kotora
05-09-2013, 11:29 PM
Seriously I really don't get all the complaints about how hard it's supposed to be with mouse and keyboard - it works fine for me aside from the weird menu controls :|
TrollHunter
05-09-2013, 11:34 PM
I havent played on the pc so i wouldnt know. Im just going off of tips that i've heard over the months. -shrug-
Quindiana Jones
05-10-2013, 04:06 AM
Good on you, Pike. Very excellent choice. :)
Experiment with weapons; every weapon has about a dozen different attack options, and you will fall in love with one at some point, but only if you experiment! :D
Suicide runs are a great way to explore. If you've just spent all your Souls and Humanity levelling up and Kindling, then you may as well just leg it forward past all the enemies and get an idea of your surroundings. Dying is good.
*cough Master Key cough*
The game is better played without a guide, but don't feel too bad if you get stuck. I definitely suggest watching Lore videos on YouTube after you've completed the game, though. :D
TrollHunter
05-10-2013, 05:41 AM
The master key is fine if you dont use it to skip a certain part of a certain level by going a certain different way. Kills the beginning of the game to me :(
But yeah, guides if you get really stuck or just ask us for cryptic answers and tips.
Everyone is talking about stuff I don't understand yet! Guess I will when I start playing :o
Pete for President
05-10-2013, 10:16 AM
Everyone is talking about stuff I don't understand yet! Guess I will when I start playing :o
Do it! Do it now! :shifty:
Okay guys I'm going to start playing this and- GAMES FOR WINDOWS LIVE? WHAT?? NO ONE TOLD ME ABOUT THIS! :nonono:
Edit: I can't even log in to it. And the screen resolution is super wonky and goes off my tiny little monitor xD
Edit Edit: Guys I can't, this is the most unintuitive UI and control scheme in any game ever. xD I've been playing for an hour already and I still don't know what button does what. I'm doggedly trying to continue for you guys, but good grief.
kotora
05-10-2013, 07:56 PM
You don't need to use GFWL :p What problems are you having with the controls? It's pretty straightforward:
Attack buttons - mouse 1 and 2
Lock - mouse 3
Block - shift
Parry - tab
Switch weapons/shields - c/v
Switch to one/two handed - alt
Menu navigation is with page up and page down. You'll get used to it :monster:
I'm using a controller.
I keep hitting walls. Like, "OH MAN I AM RIGHT IN THIS GUY'S FACE, I AM TWO INCHES AWAY FROM HIS NOSE" and I swing and my character turns 90 degrees and hits a wall.
I'm at the point where I'm calling this Hitting Walls: The Game.
kotora
05-10-2013, 08:02 PM
Well you gotta use the lockon button to lock on to monsters.
I did, it's not helping me much. This whole game is really confusing to me for some reason. Usually I can pick up on controls really quickly. I'm not sure why this one is different.
kotora
05-10-2013, 08:08 PM
Switch to keyboard and mouse :monster: (just don't forget to download the fixes I mentioned)
Switch to keyboard and mouse :monster: (just don't forget to download the fixes I mentioned)
I downloaded a thing called DSfix, is that the right thing? The screen resolution is still really messed up for some reason.
Anyways I finished the first area and a crow flew me away and now I'm... I dunno, running around I guess.
kotora
05-10-2013, 08:11 PM
Did you correctly modify the settings for DSfix in the text file? Also get this one: Dark Souls Mouse Fix (http://pages.cs.wisc.edu/~petska/)
You are the first person I've seen tell me to use a keyboard and mouse :p there are like ten people on Twitter telling me to avoid kb/mouse at all costs
Madame Adequate
05-10-2013, 08:22 PM
Yeah kotora is either a crazy person or a crazy sadistic person. Using KBM for DaS is like using boxing gloves for brain surgery.
kotora
05-10-2013, 08:25 PM
Well have fun hitting walls :colbert: I'll go tackle Sen's fortress with kbm tonight.
Never mind, I ragequit the game. Got tired of the camera going crazy and my character deciding to hurl himself off of cliffs and hit walls instead of kill skeletons.
I put about two hours into it, though. Does that count as a fair try or do I have to hobble through this some more?
kotora
05-10-2013, 08:28 PM
Seriously why don't you even give kb+m a try? Fuck twitter. The camera worked fine for me from the beginning after I got the fix. It was very jittery without it.
Pete for President
05-10-2013, 08:35 PM
Never mind, I ragequit the game. Got tired of the camera going crazy and my character deciding to hurl himself off of cliffs and hit walls instead of kill skeletons.
I put about two hours into it, though. Does that count as a fair try or do I have to hobble through this some more?
No it does not, man up and hobble through! :cool: It's not supposed to be a walk in the park you know. Have you read any of the messages on the floor? They tell you the controls when you just start out.
What character class did you pick?
If you don't push through you're gonna miss out on one of the greatest games ever made. This thread doesn't have 70+ pages for nothing! So much epicness awaits you :cry:
Seriously why don't you even give kb+m a try? Fuck twitter. The camera worked fine for me from the beginning after I got the fix. It was very jittery without it.
Okay, I did. It was even more confusing and I didn't like it. :confused:
No it does not, man up and hobble through! :cool: It's not supposed to be a walk in the park you know. Have you read any of the messages on the floor? They tell you the controls when you just start out.
What character class did you pick?
If you don't push through you're gonna miss out on one of the greatest games ever made. This thread doesn't have 70+ pages for nothing! So much epicness awaits you :cry:
Yes, I read all the messages but I'm not going to remember any controls after an info dump like that!
For character class I picked warrior so I could hit things with a sword but instead my character just likes to turn 90 degrees and hit walls. Even when I'm locking on.
And fiiiiiine I'll try it again later but I'm going to play Fallout now because it's more fun xD
Pete for President
05-10-2013, 08:44 PM
And fiiiiiine I'll try it again later but I'm going to play Fallout now because it's more fun xD
Blasphemy :greenie:
You're playing with a controller right? Right trigger and bumper are for attacking, left bumper is for holding your shield up (very important). If you keep turning 180 degrees when you hit stuff, isn't it just your controller being broken/acting funny?
Find the dodge button -> very important! Push the move stick in a direction and hit the dodge button to roll out of harms way. You can even roll into enemies attacks -> you have a short period of immunity while rolling.
Please don't give up! :(
Well, my controller works for everything else, so I don't get it :( The controls feel really floaty to me for some reason.
I'll give it another try later :p
Pete for President
05-11-2013, 08:56 AM
Caestus only challenge update:
Punched the Iron Golem off the ledge :stare:
No troubles in Anor Londo, until of course... O&S. No shield + no range + pitiful damage = hollowing quickly. I tried about 12 times and getting Smough down to about 40% is furthest I've gotten. Losing hope, I decided to back out of Anor Londo in search of weapon upgrades. Visited New Londo, sacrificed Ingward and now there's chunk-farming to be done. I will return O&S, just you'll see.
Edit: another update:
Upgraded a Caestus +15 and a Lightning Caestus +4, after which I parried Havel to death and took his ring. Upon returning to Anor Londo I pulled the Ring of Favor & Protection from Lautrec's guilty fingers. Swapped both rings on, equipped my finest <25% gear, buffed with Power Within and entered the fog gate.
On this fresh try Smough fell first and helplessly quick due to Power Within. Ornstein took a while to take down, but he too fell not much later. Muhaha, punched to death with the mighty CAESTUS :stare:
Ultima Shadow
05-12-2013, 03:25 PM
@ Pike: Are you just having the wall-hitting problem in narrow places? Because in that case, the problem could simply be that you try to use horizonal attacks too much in those places. In really narrow places, almost all horizonal attacks will end up hitting the wall, so try vertical attacks instead.
As long as you're locked on to an enemy, I can't think of another reason for things to go wrong since you usually can't even turn away from an enemy that you are locked on to.
Experiment with the different kinds of attacks (light/heavy and after rolls etc) to see what works best.
I don't know what the different attacks are because they just infodumped all of the controls on you at the beginning of the game rather than showing you as you went along and allowing you to learn bit by bit as all good games should do :colbert:
Pete for President
05-12-2013, 04:12 PM
I don't know what the different attacks are because they just infodumped all of the controls on you at the beginning of the game rather than showing you as you went along and allowing you to learn bit by bit as all good games should do :colbert:
Oh hold on, now you're just not trying. That mentality will get you nowhere in this game. Implying the game is bad for actually letting the player play the game rather than holding his/her hand isn't a very strong argument.
So one more tip: learn by doing. No-one will show you the ropes. It is you, on your own, making your way through Lordran step by step. It is the essence of Dark Souls and it is a glorious experience :cool:
kotora
05-12-2013, 04:26 PM
thought you were hardcore pike :(
There's a difference between a hardcore game and a game that is difficult through poor game design :p
Anyways I said I was going to give it another try, ya'll should relax!
Madame Adequate
05-12-2013, 04:59 PM
No an infodump is bad game design, that's not really up for debate. Dark Souls gets great when you get the hang of it, and if the game literally said "Fuck off we're not telling you anything" then that'd be one thing, but it does try to teach you the controls and it does do so as an infodump so it's perfectly legitimate to criticize the game on that front.
Which is bad game design. It is known.
Pete for President
05-12-2013, 06:02 PM
Hohoho, it's not an infodump by a long shot. Remember those screens with only a controller on it that only shows it's controls once and you'll just have to remember it without doing anything with it? Like they used to do in demo's and stuff? That's what I call an infodump. Dark Souls breaks it down pretty nicely:
An item lights up from the body dropped from the roof, the player has to get it and use it to proceed. A sign tells you the attack command, the game provides a helpless enemy for the player to put these controls to test. A sign tells you the dash command in the long hallway where the player can see everything (in other words; no surprises incoming). The command shows to climb a ladder, pretty intuitive. It then goes on to tell you running away from enemies is not a failure, and sometimes you have to take a risk to get something you want. The ball in your face tells you to always watch where you are going. All of these tutorial bits are exact practices of what will help you through the game, and that is pretty phenomenal game design to me.
I do believe the parrying mechanics could use some more enlightenment, but other than that the core mechanics are explained in a brilliant interactive way.
I put another couple of hours into this. I'm not hitting walls anymore now that I figured out targeting, even though the targeting feels like a gimped version of the Z-targeting from Ocarina of Time.
When does this game get fun? I'm not having any fun yet xD
Pete for President
05-12-2013, 06:09 PM
One can not describe when the fun starts in Dark Souls. But don't worry; it'll come, along with many other emotions. :cool:
I loaded it up again because you said that but then I quit again ten minutes later xD
Madame Adequate
05-12-2013, 06:41 PM
Sorry Pete but I don't agree. First of all you just said yourself on the last page that "nobody is going to hold your hand" and stuff :p It taught how to pick up items and how to move around fine but pretty much everything else was a ridiculous trial, which factors in with the whole thing where your first hours with the game are unfun bullshit. How many people say "The game doesn't get fun for a few hours" or "It's not good until Parish" or that you have to "Man up and hobble through" or other things along those lines? I've already made clear I think DaS gets pretty great after you put some time into it, but it's a stupid amount of time you have to put in to get to that point and that is bad design. Any other game that did that would be roundly condemned, but Dark Souls apparently gets a pass because it's "supposed to be difficult". No: O&S are difficult because you need to figure out what they do, what they're weak to, and learn how to deal with their moves and attacks. That's good. The early hours of the game are difficult because the game has a fairly poor control scheme and the tutorial is severely lacking. That's bad.
I Took the Red Pill
05-12-2013, 07:13 PM
I don't even really understand the genesis of this debate. The controls for attacking are quite simple. R1 is a weak attack. R2 is a strong attack. There are some subtleties like the post-roll attack and the post-backstep attack but these are things you don't need to worry about in the beginning of the game. I had no idea about the post-roll attack for awhile but I discovered it naturally at some point.
I think it's a lot cooler to discover things like this in context than through a tutorial. And I think this example is something of a microcosm of the game itself. The self-discovery of the game is rewarding to me. I don't chalk it up to poor game design but if you're not into this sort of thing I guess I can understand where you're coming from.
I wasn't asking for a tutorial :p I don't think I'm explaining myself well. I'm having trouble coming up with a good way to explain what I mean. Oh well.
I Took the Red Pill
05-12-2013, 07:37 PM
I wasn't try to give a tutorial, I was trying to defend the control scheme. I don't think it's poor game design, and I think that Pete gave a good explanation of how the actual tutorial you're given "works" to introduce you to the very basics of how the game works. I don't see how it could possibly construed as an "infodump". The controls are simpler than most modern games and easy to remember. After that you just go out and learn the intricacies of the game's combat system yourself.
All that being said, of course it's possible that some people just won't like the game. And you could be one of those people. But don't like to think of it as a "stick with it until you start having fun" mentality. I prefer to think of it more like "stick with it and it will grow on you" kind of thing. It's cool to look back once you're far into the game at how little you knew in the beginning, and how you've learned to adapt.
I wasn't try to give a tutorial
I know you weren't, I was replying to your "I think it's a lot cooler to discover things like this in context than through a tutorial" remark.
Laddy
05-12-2013, 07:48 PM
Yeah, I never got into this game either. I'll echo the sentiment that the controls and UI are very weak and I don't find the combat mechanics or character advancement very interesting in the slightest. While the game picks up a bit after a "few hours", the opening hours are unforgivably dull, and I am a patient, patient man when it comes to things like this.
The atmosphere bugs me. Yes, it's dark and minimalist. I know it's supposed to be, but it's just not interesting and it all feels a bit uninspired and kinda "generic dark fantasy" to me. The plot and lore are minimalist but not in a way that's particularly interesting.
I don't know, maybe I'm an old man RPG gamer, but Dark Souls was just kinda...okay. Yes, it's difficult, but that isn't a selling point for me. It's just all a bit too action-y and bare-bones for me. I need more options, more atmosphere, and frankly...more to do.
I'mma join Pike and play some Fallout with a Speech-based on the hardest setting. That's more my idea of difficulty.
TrollHunter
05-13-2013, 02:42 AM
I will argue the lore sentiment from you laddy. If you're willing to dig through item descriptions and the like, the lore can actually be quite fascinating and detailed. Nothing of the scale of TES, and it is very vague, but it can very fun to speculate and think about which is the point of it.
I will also argue that the controls are not weak. The tutorial I'll admit... is extremely weak, and I only knew all the controls from the start due to me researching the game before I got it. It was definitely an info dump, and the controls feel extremely unresponsive and awkward at first. The thing is, once you actually know what you're doing there are absolutely no attacks in the game you can't block dodge or parry. And once you get good at the game the combat actually becomes extremely fun and you really start to see the depth there.
I will say that the game lacked on the up-front story frontier though, and the game takes ages to really get into. Some people go multiple playthroughs without even noticing the underlying story, and THAT isn't a good thing in my eyes.
I went into this game knowing it's a very love-or-hate experience and I fell on the love side. I can definitely see how this game wouldn't appeal to a lot of people as it wasn't intended to do so.
I find the art design to be one of this games strongest points, with some of the enemy designs being absolutely breathtaking, and some of the areas like Anor Londo and the Great Hollow being simply gorgeous. I love the atmosphere of the game as well, and I was constantly paranoid and played in a very conservative way on my first playthrough because of it. Some areas were indeed lacking, but they were outweighed by the better areas.
This game takes a long time to get into, and it's impossible to say when the game will "start being fun" for any specific person. It got fun for me at the beginning of the Burg when I could start buying new weapons, and the game won me over when I reached the blacksmith. I was this games slave by the time I discovered co-op, and we're in a happy relationship now that I started doing challenge runs and PvP.
I will say though that if you aren't having fun by the time you beat the gargoyles... then this game probably isn't for you.
This game is also not as hard as everyone says, it's different. It relies on trial and error, along with a simple control scheme. It requires experimentation and dedication to beat, and it also requires that you learn an entirely new way to look at and play games.
If you don't like this game, I can completely get why and I won't berate you till you continue playing saying it'll magically get fun at some point. If you don't like it, than obviously the game wasn't made for you. That's fine. I will argue any points that get brought up trying to shoot it down as a game though.
Quindiana Jones
05-13-2013, 08:07 AM
^ :up:
I'm one of the people who enjoyed the game as soon as it started. I also am fascinated and impressed by the story and the history of Lordran. I know the story and the history of Lordran because I pay attention to what's going on, and I explore... well, everything. I explore tiny facets of level design, I explore item descriptions, I explore everything every character has to say, and with all those small pieces of incomplete and often biased information, I can speculate as to what has happened and what is happening, as well as why. I'm a historian by qualification, and this trout gets me all kinds of excited. The character "Havel the Rock" is probably my favourite aspect of the game, in this regard. His history is phenomenal, but you can only understand it by considering the locations of things relating to him; what are they doing there? With this, there are also item descriptions that contradict what you actually see in the game. If Havel's Ring was worn by Havel's soldiers as a sign of respect, why did the character we met called Havel wear it? Perhaps he also wore one, but if not...
I can also understand why someone would have difficulty with the controls. Calling them unresponsive is incorrect, but I can see why someone might think that. I mean, I'm sure I speak for everyone when I say that after a long break from Dark Souls, I'm not nearly as good at the game as I was, and I have to relearn a lot of the intricacies - rolling at the right time in the right direction, blocking and parrying appropriately, how to observe an enemy to figure out how they're going to attack etc. I think the most common problem new players have with this game is the desire to spam the controls. Laddy was wrong in the right way; this game can easily come across as a typical action game, so people treat it like one. But if you spam five attacks and then roll, your character will spam those five attacks before rolling. You can't interrupt something you've already arranged to do, and that's on you. The controls are extremely responsive, if you kick the old habits and play properly. Dark Souls combat requires patience to not be trout at. The arguments that the control scheme itself is weak make no sense to me. You need to go to a hospital and have your crab hands seen to.
Now onto the infodump. Claiming the large tutorial area with sections cut off from each other in which you can practice each new thing as you learn it an "infodump" flummoxes me. That is incomprehensible nonsense. Having said that, you don't get much assistance after the tutorial area, which may be what Pike and MILF are referring to. In that case, yeah, I suppose it is an infodump. It tells you how to play the game in the first section, and then just sends you on your way to play the game and figure out the more intricate parts yourself. I liked that aspect, but some people don't. Fair enough.
Although, that tiny door off to the side that you need to run through to escape the Asylum Demon? Yeah, that's a bit silly. Poor newbies. :(
Not everyone will like this game because it is very different to most games, and that's okay. But most of the stuff said here is just "this part is rubbish because I don't like it". If someone claimed that Morrowind was rubbish because it didn't have HUD quest markers, or that the Elder Scrolls series was trout because most of the lore is found in books, I'd call them a silly little pleb. And you folks are silly little plebs also.
If you're stuck, use a guide until the Gargoyles. If you don't like it after them, you will never like it. I can't say when it'll get fun for you, because everyone is different, but certainly if it's not fun by then, it never will be. black orb hated it for a long time, MILF wasn't too impressed for a fair while, but I loved it from the start (and only loved it more as I went on). Try Dark Souls Wikidot and Wikispaces as they both have good area guides; you just search the area (e.g. "Undead Burg") and it'll tell you all.
At the very least, you need to meet Steve the Undead Male Merchant, and "Jolly Cooperation" Solaire. :)
e; Update:
Got a second Flame from Eingyi. Bloody knew you could get more than one per playthrough! I'm still convinced that you can buy one from that nice fellow from the Depths, but I'll have to start a new game to find that out. Got the Great Scythe up to +10 and thoroughly enjoying it. Having some trouble pulling off some of the cooler moves, like the big forward sweep. Seath is dead, as is every other inhabitant of the Duke's Archive. Even the crazy naked ones. ;) I spent a load of souls making Boss weapons that I'll never use, which I greatly regret, since I could have put a few points into Dex haha. I've still got the Abyss, the Demon Ruins and the Tomb of the Giants to complete. I'm impatient to get to Oolacile, but I feel like it would be more proper to complete the main parts of the game first (other than the final boss dungeon, of course).
You guys are acting like we killed your dog :p MILF loves the game, he just has the ability to criticize games he loves, and I've already told you that I'm going to continue playing, making it the first game ever that I plan to continue playing despite disliking it :p
EDIT: Actually I forced myself through Oblivion too I guess.
Quindiana Jones
05-13-2013, 11:25 AM
Geez Pike, you're acting like we killed your dog. :p We respect your opinion, we just have the ability to disagree with opinions we appreciate. :p
Got my Flame upgraded to +10, since Power Within no longer scales with it. Wanted to meet Quelana. Got over the her island, only to find one of those stone throwing :bou::bou::bou::bou:s walking over to me. In dispatching him, I accidentally hit Quelana. Now she's throwing a strop that will cost me around 90,000 to subdue. For smurf's sake.
Know any good places to grind souls? I'm currently taking out Royal Sentinels for Chunks, giving me about 6,000 every 2 minutes. Could always cheap out the Forest Hunters, but it's so boring doing a run there. I expect I'll need to farm for a half hour or so. :(
e; Aha. It only costs 40,000 souls. Much cheaper than I was expecting. I've bought Firestorm, and am now doing runs through the Painted World for Large Shards and souls. Getting 12k every minute or two. It's great. :love:
My Vitality and Endurance are at 20 and 40 respectively, giving me my max stats. I'm gonna get my Dexterity and Intelligence up to 30 before calling levelling quits for this playthrough. I'll spend NG+ getting them up to 40. Might knock them up to 45 each, giving me my maximum casting speed and the ability to cast Crystal Soul Spear.
I'm also starting my Strength/Faith build now. I've never used either before, so am looking for tips. You got any ideas for weapons and such? What level should I get them up to? I heard 34 or 36 is a good level for Strength, but I've no clue as to what to do with Faith. xD
Pete for President
05-13-2013, 02:01 PM
I'm also starting my Strength/Faith build now. I've never used either before, so am looking for tips. You got any ideas for weapons and such? What level should I get them up to? I heard 34 or 36 is a good level for Strength, but I've no clue as to what to do with Faith. xD
Strength/Faith is pretty awesome! For a dual build like this I wouldn't recommend getting strength up to 50 (the requirement to use heavy dragon weapons) but to 40 max. That's where the scaling stops mattering anyway. For faith: go 30. Enough to cast sunlight/darkmoon blade. But I wouldn't level faith until you reach Anor Londo, or at least not higher than 12. You won't get the best miracles until you've saved Reah or joined the Darkmoon Blade covenant anyway.
As for weapons hauhauhauhau I love to use the Battle Axe at first, and then I usually switch to the Greataxe when obtained in the Depths. Rocking that is a ton of fun and crazy effective. Other good options are the Great Club obtained in Blighttown, the Large Club looted from the club wielding berserker trolls in Upper Blighttown, the Pickaxe which you can later combine with the Leo Ring, the Greatsword looted from Black Iron Tarkus' body, or if you're lucky the Capra Demon can (with very little odds) drop a Demon Great Machete for you. Ofcourse the Zweihander deserves a mention for being available so soon in game, but I don't enjoy using that at all.
I wouldn't recommend the Black Knight weapons as they require some point-dumping in dexterity. Those weapons are not buffable with the sunlight/darkmoon blade miracle, so it'd be a waste of levels to get Dex up to 18. Put those in faith and extra endurance instead. You'll need endurance to be able to carry those big guns.
Edit: 10 dex is enough to rock most ultra greatswords and axes. So pick the right class alright? Bandit or Cleric will do : )
Laddy
05-13-2013, 06:05 PM
Laddy was wrong in the right way; this game can easily come across as a typical action game, so people treat it like one.
You mean an Action-RPG is action-y?
The point I'm trying to make is I dislike the action elements. You guys are making a leap that people dislike the game because they sucked at it. I didn't; I actually got the hang off it after a while. I just didn't find the challenges or rewards particularly compelling nor the character advancement all that interesting. It felt like a chore. Neither the story nor the world kept me interested and the game is far too combat-heavy to appeal to me at all.
Basically I don't like Dark Souls. And not because I didn't "get" it or didn't "have the right perspective", it's just lacking all of the core elements I'd want in a game, especially an RPG. I'm aware there is a lore here, but the world and plot is just not interesting enough to me to warrant that sort of research. Basically, give me a story that I want to be exapnded on, like with Fallout or Torment. Don't go the Final Fantasy XIII route and make me look for the story for me to be able to understand it. Lore should be optional in understanding the plot or world. It should flesh out the world, not establish it. It's just bad storytelling.
Quindiana Jones
05-13-2013, 06:10 PM
Fair enough. I didn't get that from your post, so cheers for elaborating.
Now hurry up and continue the god damned Baldur's Gate LP. :D
Laddy
05-13-2013, 06:20 PM
Sorry if I came off as bitchy, I just made this point before to more stubborn people. xD
The laptop with my save is all sorts of fucked up, so I might start one with Enhanced Edition.
Quindiana Jones
05-13-2013, 06:32 PM
Dark Souls is more about its history than its story. Its story is told from the perspective of just another random Undead, who you happen to play. I like that aspect and found it very refreshing in an era of handholding; it actually reminded me a lot of Baldur's Gate! You're little more than a glorified NPC at the start, then shit starts happening and you're caught up in it when some random sod jumps you. In Dark Souls, you're just another Undead who's been sent to the Asylum for the grave sin of having the Darksign until some random sod appears and drops a corpse on you. The story continues in much the same way, whereas BG expands in its storytelling-centred fashion (because BG has an epic tale to tell). Dark Souls expands in its history as you play through the game, because it's the history that matters. And it does so in pretty much the same way we determine the past in the real world; the designs of buildings and items, their placement, incriptions etc. I can understand why people don't like that, just as I can understand why some people don't like history. Hell, a load of the biggest DS fans only play it for the gameplay because they can't be arsed with the story of Lordran and its fall! xD
I'll be honest, if you don't like the gameplay and you don't care for the story, then you can pretty much call this game a write-off, haha.
I figured out the controls and general way to play the game and got to Taurus Demon (is that his name?) I feel pretty confident in saying that this isn't an action game, but a puzzle game masquerading as an action game. Because of this, I don't think I will be playing much of it. Puzzle games (beyond Tetris-style things) which involve high amounts of trial and error and repetition were never my thing; they just fail to hold my interest for very long. Portal was a major exception because it was funny; I doubt I would've finished that game otherwise.
Notice that I'm not saying DS is a bad game. I'm just saying that now that I know what it is, I understand why I can't get into it.
Madame Adequate
05-13-2013, 08:58 PM
You're getting close to the point where I'd say you can really say whether Dark Souls is your thing, in my opinion - I got past the Taurus Demon, into the next area (Undead Parish), and it didn't take very long in there at all for the game to click for me. I'd say stick with it until you reach Andre the Blacksmith and can upgrade your weapons because doing that is a big part of the game, but if at that stage you're still not feeling it then it's pretty much definitely not for you. (And yes I don't care what anyone says it is absurd that it takes that long for the game to get good).
Quindiana Jones
05-13-2013, 09:16 PM
Currently grinding Pisacas for Humanity. Got 410 Item Discovery, and am getting a few Humanity every 30 seconds. Glorious. I plan on getting enough Humanity for the Fair Lady, and then enough so that I don't feel like too bad when I die and lose some. :) After that, I'll hit up the Royal Sentinels for a couple of Chunks, upgrade my Lightning Mail Breaker to +4, then go backstab some Darkwraiths for their precious, precious Slabs and Chunks.
Got Dex and Int up to 30, and have bought out Quelana's stock. Got my Great Scythe to +14, making it scale A with Dexterity. It does an obscene amount of damage to enemies that aren't strong against Slash attacks - which is pretty much just the unarmoured ones! :p I love it, though. The Balder Swag was making the game a little easy, so having a weapon that is less effective against certain types of enemies is a nice change. There's only so much a 400 damage weapon can be ineffective, though, haha. With Power Within and Crystal Magic Weapon, it's... well, it's utterly disgusting. :D Once I've got everything where I want it (or I get bored), I'm gonna head to the Demon Ruins first, I reckon.
Pike: this is very, very important. Have you met Steve yet? :p And as MILF says, it's worth sticking through till you at least meet Andre. I think meeting the Gargoyles is worthwhile, as you'll get a flavour of the boss fights and summoning, but if you can't be arsed, you can't be arsed. But it's worth meeting Andre and getting an idea of the weapon upgrading. If you still don't like it then, you can be pretty sure this game has nothing to offer you. xD
Madame Adequate
05-13-2013, 09:44 PM
You mean the Undead Merchant? I call him Arthur myself.
Quindiana Jones
05-13-2013, 09:45 PM
Gofuckyourself. :colbert:
Madame Adequate
05-13-2013, 10:50 PM
Just saying, he sounds a lot like you! Neh heh heh heh!
TrollHunter
05-14-2013, 03:43 AM
You're getting close to the point where I'd say you can really say whether Dark Souls is your thing, in my opinion - I got past the Taurus Demon, into the next area (Undead Parish), and it didn't take very long in there at all for the game to click for me. I'd say stick with it until you reach Andre the Blacksmith and can upgrade your weapons because doing that is a big part of the game, but if at that stage you're still not feeling it then it's pretty much definitely not for you. (And yes I don't care what anyone says it is absurd that it takes that long for the game to get good).
Agreed, I say that if you aren't feeling the game by the time you beat the gargoyles then you should probably put it away.
That's the longest it should ever take.
Pete for President
05-14-2013, 08:45 AM
I'm one of the people who enjoyed the game as soon as it started. I also am fascinated and impressed by the story and the history of Lordran. I know the story and the history of Lordran because I pay attention to what's going on, and I explore... well, everything. I explore tiny facets of level design, I explore item descriptions, I explore everything every character has to say, and with all those small pieces of incomplete and often biased information, I can speculate as to what has happened and what is happening, as well as why. I'm a historian by qualification, and this trout gets me all kinds of excited. The character "Havel the Rock" is probably my favourite aspect of the game, in this regard. His history is phenomenal, but you can only understand it by considering the locations of things relating to him; what are they doing there? With this, there are also item descriptions that contradict what you actually see in the game. If Havel's Ring was worn by Havel's soldiers as a sign of respect, why did the character we met called Havel wear it? Perhaps he also wore one, but if not...
For me the same, brother. Indeed Havel is one big mystery and I love him too. Just because there are so many item descriptions about him you are led to believe he was a grand figure, but then you find him in such a solitary and demeaning place. I mean, being Gwyn's sidekick and all you'd expect to find him somewhere honorable like Anor Londo, where he would be honored for his deeds. But no, everything revolving Havel reeks of betrayal and conflict. Gonna watch his lore video again right now :p
I'm aware there is a lore here, but the world and plot is just not interesting enough to me to warrant that sort of research. Basically, give me a story that I want to be exapnded on, like with Fallout or Torment. Don't go the Final Fantasy XIII route and make me look for the story for me to be able to understand it. Lore should be optional in understanding the plot or world. It should flesh out the world, not establish it. It's just bad storytelling.
Comparing Dark Souls to FFXIII, this is getting out of hand :p but I don't think the comparison is valid; FFXIII tries to force a story across with overly dramatic cutscenes, dialogues and script, and fails at it. Whereas Dark Souls does not try at all, and succeeds gloriously.
Calling it bad storytelling isn't a valid argument either imo. Yes it's a bit cunning, mysterious, and untraditional, but it is by no means minimalist. There is a lot of story out there and every single word has been carefully linked to items, locations and characters. No line is ever redundant (smurfin amazing feat right here); every word has meaning. That definitely does not qualify for bad storytelling. If it were bad, there weren't be thousands of players being intrigued by it's writing.
An EoFF member once said (it could even be you): "Imply, don't tell." relating to examples of excellent writing. Dark Souls belongs among the pinnacle of this type of storytelling.
(And yes I don't care what anyone says it is absurd that it takes that long for the game to get good).
Just out of curiosity, do you feel the same way when you start a new game? As in, do the Asylum and Burg feel just as awful to you on later playthroughs?
TrollHunter
05-14-2013, 09:06 AM
I'll go ahead and answer that question.
No, of course not. Reason being is I've already scaled the difficulty cliff and that area is a breeze for me now regardless of whatever masochistic challenge rules I have set into place.
For new players the place sucks though. It's really the big area that teaches you to pace yourself and be careful.
I do feel that the burg is quite forgettable as a level though, and on playthroughs where I actually use the master key it almost always gets skipped.
I don't know... nothing in the burg really screams memorable to me.
The asylum I almost feel could have been longer. There are what? 1... 2... 3, 4, 5, 6 enemies tops minus the boss? Pssh, palease. Make it 49 and then we can talk.
Quindiana Jones
05-14-2013, 09:18 AM
Yeah, the Burg is essentially a continuation of the tutorial, I find. The Asylum teaches you the controls in a safe environment, then the Burg has you practice them in a safe environment. The Burg also teaches you about exploring your surroundings fully to get all the best stuff, and to avoid Black Knights at all costs because oh Jesus I've just been one-shotted for the eighth time. :(
As an experienced player, you can skip that area, because it's only once you get to the Parish that the world becomes really beautiful and impressive and - essentially - it's then that the story starts.
e; Right, so I decided to get started on my Str/Fai build. It's weird being such a nooooob again, but with the skills I have as a 1337 player. :D I stunned the Taurus Demon with the Reinforced Club's 2HR1 attack. It was glorious. I've never stunned him before, and it was at the perfect moment. He had very little health, and was winding up for a big attack. I'd already signed up for a couple of swings, meaning I wouldn't be able to roll out the way. But then the second of three strikes stuns him and the third takes him down! Eheheheeee!
I'm currently using Astora's Straight Sword as my main because there's nothing else. Still wearing Cleric's gear, but without the top because I want to keep my fast roll for now.
e2; Also, I have another request. I really want to do a challenge run, but I can't decide what to go for. I think a Psychopath or Level 1 run might bore me, so I'm considering doing an unusual weapon run like Pete's Caestus one. I also once watched a Let's Play in which a guy used a Whip as his main, and it looked darned fun. You guys got any thoughts on other interesting weapons I could use?
Pete for President
05-15-2013, 02:07 PM
e2; Also, I have another request. I really want to do a challenge run, but I can't decide what to go for. I think a Psychopath or Level 1 run might bore me, so I'm considering doing an unusual weapon run like Pete's Caestus one. I also once watched a Let's Play in which a guy used a Whip as his main, and it looked darned fun. You guys got any thoughts on other interesting weapons I could use?
Ooh interesting! The Whip sounds great but it's a shame you won't be able to get until Blighttown. Shields for weapons only might be fun? Or daggers only maybe? Saw a PvP video on youtube where a guy was rocking the Parrying Dagger and normal Dagger only and managed to completely destroy some heavyweights. Such class, unmatched!
Btw, the Reinforced Club is mighty indeed, it's actually one of the better normal sized club-weapons. Great for strength builds and stuns like a truck!
Four Kings was an R1 mash fest. No troubles in the Demon Ruins/Lost Izalith. Nito was an R1 mash fest. Did you know you can perfectly run past the first dog skeleton all the way to the next bonfire, but the Black Knight doesn't get his position reset when you rest at it? Strange stuff.
Seath was an R1 mashfest too. Oh and I learned another thing; you can backstab the squid-like creatures in Seath's dungeon. 500+ hours and still learning new things.
Now Gwyn is all there is left. Prepare to be punched to death.
On a final note, there are only 5 days left to vote for my shield design in the Dark Souls 2 competition. If you haven't already, please help me out. I'm currently on place #23 and I'd like to keep it that way! Some creeps are closing in :cry:
Vote here: https://apps.facebook.com/darksoulsii/?gallery&action=view&id=3087
Quindiana Jones
05-15-2013, 03:17 PM
The Whip I can get to early enough, though it'll be a bit of a bother.
I was also thinking about a boss only challenge. I have to take on every boss and mini-boss in the game, but no other enemy is allowed to be killed. They must be avoided and completely unharmed. Might make the Hydra a bit more challenging. :p
Having said that, Dark Souls has been semi-shelved for a short time, as I stumbled across Dark Arisen in my local illegal games shop. :)
Madame Adequate
05-16-2013, 02:08 AM
Just out of curiosity, do you feel the same way when you start a new game? As in, do the Asylum and Burg feel just as awful to you on later playthroughs?
Not to the same extent, because now I'm at least not struggling with the controls and I know where I can snag various decent weapons very quickly, but the game is still a pretty big drag before Andre in my opinion.
Pete for President
05-16-2013, 04:42 PM
Hmm I can sorta get into that. I rarely do the rounds to pick up all the treasure unlike the first playthrough, unless I really want to buy/upgrade several weapons from the start and need all the soul treasures.
Experiment time! Let's see if you guys know these fun facts of those first areas! Well, they're not actually that fun but hohoho let's go
there's a Soul of a Lost undead on the left side of the cliff right before you exit the Asylum. It is the first "Soul" treasure available from the start.
In addition to the "jump across-method" to get underneath the bridge to either pick up the Ring of Sacrifice or shop at Domnhall of Zena (where a lot of new players plunge themselves to death), the easier way is actually to drop down the cliff from where the axe enemy is after you get up the stairs.
Want to get the treasure the Black Knight is guarding in the Burg, but you're afraid to confront him? Well now, you can make him drop himself to death by aggroing him, running op the stairs to where the hollow rolled his fire barrel, and then drop down through the broken railing on the left on the ledge below. You might be careful enough not to jump to far, but the Black Knight isn't too bright. Once he plunges, drop down again to get back to the level where the Black Knight was at. Trolololol
Point being; I find it hard to dislike any area in Dark Souls. Every area has their secrets and I love that. Though I must admit the first area of Lost Izalith feels a bit rushed.
Pete for President
05-18-2013, 01:31 PM
Shame on me for being on IGN, but they had an article on top 10 craziest videogame currencies and Dark Souls is in them... with the wrong item picture. Nice going IGN, go back to your FIFA's! :p
Cash Sucks: Gaming's Craziest Currencies - IGN (http://www.ign.com/articles/2013/05/16/cash-sucks-gamings-craziest-currencies)
Pete for President
05-20-2013, 01:44 PM
The flickering on PS3 online has been patched. Let's get back to devilish PvP :cool:
Edit: finished my Caestus only playthrough. Not having a shield for Gwyn is quite a pain, but he fell eventually. Was so smart to upload my save files to the PS+ cloud so I could download my char at the Lordvessel after defeating Gwyn. Now I have a proper quality build to PvP with. Loving the Gargoyle halberd, why haven't I used it before?
Madame Adequate
05-20-2013, 01:57 PM
Not into this game anymore. I enjoyed it for a good while there, but at this point it's just become a chore.
Pete for President
05-20-2013, 07:29 PM
Man I've been playing for a year and I always get sucked back into it. There's just so much more to do. Today I spent trolling in the Tomb of Giants, trying to shoot people off ledges with the Dragonslayer Greatbow. Hardly as successful as I thought I would be but still so much fun when it happens! :greenie:
Zechs
05-21-2013, 01:40 PM
I enjoyed Dark Souls, every bit of it. Enraged and joyous, it was still a blast. Having Platinumed it, I just wanted more. Then comes Artorius of the Abyss. What a fascinating piece of story that was. Though I have to say, after looking up cut content I would have liked the DLC to have patched in that little bit of content.
Oh well.
kotora
05-23-2013, 06:33 PM
Any tips on getting past the annoying archers in Anor Londo?
Madame Adequate
05-23-2013, 07:00 PM
Any tips on getting past the annoying archers in Anor Londo?
Go for speed. Make sure you can fastroll or ninjaflip, run up the buttress to the window without stopping, then go right to take that archer on first. Roll through his arrows until you get up close then parry his sword swing and shove your weapon through his ballsack.
I haven't played this since I got to that one big honkin' demon. I don't think this is my type of game. It feels too repetitive to me. Sorry guys. I gave it an honest try! xD
kotora
05-23-2013, 10:32 PM
Any tips on getting past the annoying archers in Anor Londo?
Go for speed. Make sure you can fastroll or ninjaflip, run up the buttress to the window without stopping, then go right to take that archer on first. Roll through his arrows until you get up close then parry his sword swing and shove your weapon through his ballsack.
I got to him a couple times and then I just fall off after parrying his big ass sword or some other stupid shit :monster:
I Took the Red Pill
05-24-2013, 03:57 AM
Came back to this after a month or so hiatus. In the past couple of days I defeated Seath and the Bed of Chaos. I just ran from the Firelink Shrine through the Catacombs, missing a bonfire, if there is one. I unsuccesfully tried to get through this part before and I seem to remember a bonfire, but I past it if it exists. I got through a bit of the Tomb of the Giants and then died to a giant skeleton soon after that douche kicks you down into the pit. I have the feeling I was close to a bonfire but I don't know. Now I gotta start again from Firelink. :(
krissy
05-24-2013, 05:53 AM
its not so bad once you get a hang of it but yeah
there's a ladder near the douche, there's a fire down below
Pete for President
05-24-2013, 08:09 AM
Came back to this after a month or so hiatus. In the past couple of days I defeated Seath and the Bed of Chaos. I just ran from the Firelink Shrine through the Catacombs, missing a bonfire, if there is one. I unsuccesfully tried to get through this part before and I seem to remember a bonfire, but I past it if it exists. I got through a bit of the Tomb of the Giants and then died to a giant skeleton soon after that douche kicks you down into the pit. I have the feeling I was close to a bonfire but I don't know. Now I gotta start again from Firelink. :(
There are a couple bonfires in the Catacombs, but you won't need any other than the first to get through the Catacombs and back in ToG superquick. Either do it the hard way, or let this video enlighten you:
The first bonfire in the Combs is where you first have to press a switch. There was a necromancer in the room, you can't really miss that bonfire because you have to press the switch in that room in order to proceed. That's where this guys starts from:
http://www.youtube.com/watch?v=Md-WBbvIXgc
Also remember that falling damage is percentage based, so you can even make those drops with low vitality.
DanielCLFFF13
05-24-2013, 01:06 PM
Is Dark Souls online game or offline game? Is Dark Souls out on pc? Thanks.
Pete for President
05-24-2013, 01:29 PM
Is Dark Souls online game or offline game? Is Dark Souls out on pc? Thanks.
It is both online and offline. It's online features however are pretty innovative.
It's basically this: you are a lone warrior set out on a grand quest. It is mainly you versus the environment, the monsters, bosses, and the game can therefore perfectly be played offline. But this game is tough, and sometimes a little help could come in handy. If you are online, you can "summon" up to 2 players to help you out in online co-op. Co-op is obviously the friendly part of the online features. In order to summon players, you have to have a certain state of being alive generated by an item.
But this state of being alive has a downside. The less friendly feature is the following; Dark Souls gives players the option to invade other players' worlds without any sort of permission to do so. They will hunt you down in a battle to the death. Of course, once you're far enough into the game you too will be able to become the invader. It is epic.
Not being in that state of being alive disables these online features, so you'll be safe from invaders, but also excluded from help. An item brings you back in that state.
DanielCLFFF13
05-24-2013, 01:36 PM
Is Dark Souls online game or offline game? Is Dark Souls out on pc? Thanks.
It is both online and offline. It's online features however are pretty innovative.
It's basically this: you are a lone warrior set out on a grand quest. It is mainly you versus the environment, the monsters, bosses, and the game can therefore perfectly be played offline. But this game is tough, and sometimes a little help could come in handy. If you are online, you can "summon" up to 2 players to help you out in online co-op. Co-op is obviously the friendly part of the online features. In order to summon players, you have to have a certain state of being alive generated by an item.
But this state of being alive has a downside. The less friendly feature is the following; Dark Souls gives players the option to invade other players' worlds without any sort of permission to do so. They will hunt you down in a battle to the death. Of course, once you're far enough into the game you too will be able to become the invader. It is epic.
Not being in that state of being alive disables these online features, so you'll be safe from invaders, but also excluded from help. An item brings you back in that state.
Does it require an internet connection to be played? or it doesn't require internet connection to be played? Because my internet connection is very very slow for online game. So I'm looking for a game that doesn't require an internet connection. Thanks :)
Pete for President
05-24-2013, 01:50 PM
Is Dark Souls online game or offline game? Is Dark Souls out on pc? Thanks.
It is both online and offline. It's online features however are pretty innovative.
It's basically this: you are a lone warrior set out on a grand quest. It is mainly you versus the environment, the monsters, bosses, and the game can therefore perfectly be played offline. But this game is tough, and sometimes a little help could come in handy. If you are online, you can "summon" up to 2 players to help you out in online co-op. Co-op is obviously the friendly part of the online features. In order to summon players, you have to have a certain state of being alive generated by an item.
But this state of being alive has a downside. The less friendly feature is the following; Dark Souls gives players the option to invade other players' worlds without any sort of permission to do so. They will hunt you down in a battle to the death. Of course, once you're far enough into the game you too will be able to become the invader. It is epic.
Not being in that state of being alive disables these online features, so you'll be safe from invaders, but also excluded from help. An item brings you back in that state.
Does it require an internet connection to be played? or it doesn't require internet connection to be played? Because my internet connection is very very slow for online game. So I'm looking for a game that doesn't require an internet connection. Thanks :)
It does not require an internet connection. Be sure to get the Artorias of the Abyss edition though, or else you'll miss out on what has been patched. If you're on PC you'll get this version automatically and you'll be fine. Also note that it is best played with a controller. Have fun :greenie:
DanielCLFFF13
05-24-2013, 02:02 PM
Is Dark Souls online game or offline game? Is Dark Souls out on pc? Thanks.
It is both online and offline. It's online features however are pretty innovative.
It's basically this: you are a lone warrior set out on a grand quest. It is mainly you versus the environment, the monsters, bosses, and the game can therefore perfectly be played offline. But this game is tough, and sometimes a little help could come in handy. If you are online, you can "summon" up to 2 players to help you out in online co-op. Co-op is obviously the friendly part of the online features. In order to summon players, you have to have a certain state of being alive generated by an item.
But this state of being alive has a downside. The less friendly feature is the following; Dark Souls gives players the option to invade other players' worlds without any sort of permission to do so. They will hunt you down in a battle to the death. Of course, once you're far enough into the game you too will be able to become the invader. It is epic.
Not being in that state of being alive disables these online features, so you'll be safe from invaders, but also excluded from help. An item brings you back in that state.
Does it require an internet connection to be played? or it doesn't require internet connection to be played? Because my internet connection is very very slow for online game. So I'm looking for a game that doesn't require an internet connection. Thanks :)
It does not require an internet connection. Be sure to get the Artorias of the Abyss edition though, or else you'll miss out on what has been patched. If you're on PC you'll get this version automatically and you'll be fine. Also note that it is best played with a controller. Have fun :greenie:
Thank you very much Pete for President :) You are very very helpful. :D
43395
DanielCLFFF13
05-26-2013, 10:51 AM
First of all I'm sorry if I'm double posting. But I really need help for this, because I'm stuck at Undead burg, and a place like ruins when our character brought by a giant bird right after we out from prison or jail (I forgot the name of that place). And I played this game offline. I don't know where to go. Or what the quest. And if I went to higher in the Undead burg. I meet a big demon. If I go down, I meet somekind soldier with big sword and yeah, those were very difficult to face. And if I went down to well I don't know I forgot the name of that place (That place were below the ruin). Okay now that place had undead, especially white ghost. I couldn't attack that ghost with my weapon. My attack through to that ghost. Can anyone tell what I need to do or where to go? I'm sorry if my english not to good.
Thanks :)
Pete for President
05-26-2013, 11:39 AM
The Burg is the right way to go : ) Don't bother with the ghost-area for now, you'll have to go there much later. The soldier is a Black Knight I assume? He's optional, you don't have to fight him.
The big demon is the boss you want to defeat to continue. Some tips; there is a ladder leading up the tower, you can do some drop-down attacks from there. Items like firebombs and gold pine resin will be a great help.
Good luck!
DanielCLFFF13
05-26-2013, 11:55 AM
The Burg is the right way to go : ) Don't bother with the ghost-area for now, you'll have to go there much later. The soldier is a Black Knight I assume? He's optional, you don't have to fight him.
The big demon is the boss you want to defeat to continue. Some tips; there is a ladder leading up the tower, you can do some drop-down attacks from there. Items like firebombs and gold pine resin will be a great help.
Good luck!
well then, thanks for the tips Pete for President. Now I know. I really appreciate it. Once again thanks :)
Pete for President
05-27-2013, 03:16 PM
No problem, have fun :greenie:
I Took the Red Pill
05-28-2013, 03:33 AM
I defeated Sif and the Four Kings on the first tries. My character has a sizable amount of vitality at this point so I was just able to throw on Havel's armor and kind of tank through both fights. Not the most graceful victory, but it worked. :greenie: Now I'm onto Gwyn. He kicked my ass the first few times we tangled and then I decided it was time for bed. I'm eager to try my hand at it again.
He's stupid easy if you just cheese him with sorceries, but then again everything is. Did you fight any of the DLC bosses yet?
I changed my alarm tone to blare the Taurus Demon boss fight music extra loud. Getting up at 5:30 isn't too tricky now.
kotora
06-09-2013, 01:21 PM
Got to Ornstein and Smough. They're not that hard. Was one hit away from killing the dragon knight, till he did that attack where he gets stuck in the ground leading me to believe he was off-guard. Of course he wasn't :monster:
Took them out on the second try. Don't really see what all the fuss was about :monster:
Quindiana Jones
06-21-2013, 10:31 AM
You dick. I loved that battle, even though they destroyed me. Took me about 6 - 8 attempts! Great job, though. Any folk still playing?
Moving onto lore and the story. Do we know why the Capra Demon is in the Lower Burg? Obviously he came from the Demon's Ruins, but I'm wondering why. Nothing in this game is "just there", so I'm curious if there are any theories about it.
Pete for President
06-22-2013, 11:07 AM
Though I may not be able to play at the time, my soul is always with Dark Souls. You know that Quin!
About Capra, I'm curious, but I wouldn't know the answer. Same goes for the Taurus Demon. Both lovely bosses btw.
More importantly, how did they manage their way up the Blighttown water wheel?
Pete for President
06-24-2013, 09:14 PM
I reckon they climbed through the Blighttown caves before the waterwheel or any of the scaffolding was built :roll2
The Undead Merchant tells us: "A terrible goat demon has moved in below". Maybe all the Capra Demon wanted was a nice home in the suburbs, get a few pets and maybe find a wife along the way. :p
Quindiana Jones
06-25-2013, 05:53 AM
That would explain the dogs. Trying to start a nice, cosy family. I feel like a monster now. :(
Yesterday I took out the Four Kings and Gravelord Nito in one go each. Bit disappointed. I think in NG, I'm gonna try to take down the Four Kings in pairs or - Heaven forbid - all at once. :D
I'll be venturing into Demon's Ruins and Lost Izalith, hoping to complete Solaire's, Darkwraith Kirk's and Chubby Onion's questlines, as well as take out the Bed of Chaos. Figure it's gonna take me all day, haha. After that, I'll be venturing into Oolacile for my first time! :excited:
TrollHunter
06-26-2013, 05:22 AM
More importantly, how did they manage their way up the Blighttown water wheel?
Very carefully..... :shifty:
Pete for President
06-26-2013, 08:07 AM
After that, I'll be venturing into Oolacile for my first time! :excited:
You're gonna have such a good time :D
TrollHunter
06-26-2013, 11:57 AM
Oolacile is only my favorite content in this game.
I absolutely loved my time in oolacile.
krissy
07-07-2013, 05:51 AM
http://i.imgur.com/AIQXS0a.jpg
Pete for President
07-12-2013, 07:39 PM
This game just keeps on baffling me. 500+ hours in and I still learn new things. Dark Souls = best game design ever.
The Fourth 10 Things You Didn't Know About Dark Souls! - YouTube (http://www.youtube.com/watch?v=7xufrgtAC8o)
krissy
07-13-2013, 07:32 PM
had no idea about those last two! cool!
TrollHunter
07-14-2013, 09:07 AM
This game just keeps on baffling me. 500+ hours in and I still learn new things. Dark Souls = best game design ever.
The Fourth 10 Things You Didn't Know About Dark Souls! - YouTube (http://www.youtube.com/watch?v=7xufrgtAC8o)
I only knew a few of those. That's so cool!
also
http://24.media.tumblr.com/2b5172db28bd7249f22cbdf8d4820f49/tumblr_mpxck3AW011sygvf2o1_500.jpg
Quindiana Jones
07-17-2013, 06:06 AM
Look familiar?
44982
Cannot wait for my Legendary Edition to come through so I can roleplay DS2 in Skyrim. xD
Flaming Ice
08-22-2013, 04:59 AM
Dark Souls II Closed Beta Begins on PS3 in October - IGN (http://ca.ign.com/articles/2013/08/21/dark-souls-2-closed-beta-begins-on-ps3-in-october)
Pete for President
08-22-2013, 09:07 AM
Dark Souls II Closed Beta Begins on PS3 in October - IGN (http://ca.ign.com/articles/2013/08/21/dark-souls-2-closed-beta-begins-on-ps3-in-october)
:eek:
INTERESTED. Thanks for the heads up!
Late to the party but killing my first gold knight was really fucking special. Also won against an invader and lost as an invader so pvp has certainly begun. Still no fucking idea where I'm going or what I'm doing but I've picked up things by watching mates play and whenever I die too easily I know I'm heading in the wrong direction.
Probably should've used a shield but oh well.
Flaming Ice
08-22-2013, 06:07 PM
Dark Souls II Closed Beta Begins on PS3 in October - IGN (http://ca.ign.com/articles/2013/08/21/dark-souls-2-closed-beta-begins-on-ps3-in-october)
:eek:
INTERESTED. Thanks for the heads up!
No problem just did some browsing and found it :)
Kalen
09-05-2013, 03:31 PM
I've already pre-ordered Dark Souls II. I don't care if it comes out next year. :P
Started playing again on PS3. Been helping with Gaping Dragon kills since that nets about 25K souls per depths clear. Went in like a high roller to progress onto Blighttown with my Charcoal Resined+10 Claymore and +10 Pyroglove and...
got killed to the tail-nub swipe after I sliced off the axe.
Pete for President
09-12-2013, 09:04 PM
Hah! Getting hit by a cut-off tail is quite the accomplishment :p
I miss playing this game so much.
Pete for President
09-19-2013, 10:12 PM
SO HYPED FOR DKSII, hear ENB talk about his 20 minute gameplay experience:
http://www.youtube.com/watch?v=1CGvXh_pEWs
The new multiplayer stuff sounds awesome.
Timed white summons: hell yes! The covenant that automatically summons help when invaded: very interesting! No longer safe from invasions when hollow: YESYESYES!
Ultima Shadow
09-20-2013, 01:16 AM
No longer safe from invasions when hollow: YESYESYES!
http://i30.photobucket.com/albums/c344/AGAFURO/Bernkastel5.png
"Hahahahahahahahahaha! Yes!
So many poor fools shall suffer!"
...I have kinda mixed feelings about that. Invasions are totally fun and all, but yes... I gotta admit I've stayed hollow just to evade invasions in certain places that can be really hellish to get invaded in during the first playthrough. :p
http://i30.photobucket.com/albums/c344/AGAFURO/Bernkastel6.png
"Fool! It's perfect! You will finally
be able to invade unprepared
people anywhere, anytime! Hah!"
Pete for President
09-26-2013, 10:48 AM
Apparently Dark Souls PC is $7,50 on Steam RIGHT NOW. Only for a couple hours longer though, get it while it is the cheapest you'll ever get this masterpiece for.
Skyblade
09-26-2013, 07:05 PM
Apparently Dark Souls PC is $7,50 on Steam RIGHT NOW. Only for a couple hours longer though, get it while it is the cheapest you'll ever get this masterpiece for.
Thank you for the heads up. I never got these games, because I never really expected to like them (and still don't), but at that price, I can at least try it out.
NeoCracker
09-27-2013, 06:47 AM
Yeah, I do not like the Idea of being invaded while Hollow. It's already a pain enough with reduced health and being unable to call in back up. I would play the game gimped like that at times just so I wouldn't have to fight against invaders.
Meh, still probably going to be awesome.
Quindiana Jones
09-27-2013, 02:22 PM
Gimped health while Hollow? Whut?
TrollHunter
09-27-2013, 05:35 PM
POSTING IN HERE BECAUSE ITS BEEN OVER 2 MONTHS.
This thread used to be the only place on EoFF where I'd actually post... so it's strange knowing that I havent been in here for so long.
But don't worry! I'll be getting a PS3 soon, and I'll be posting all my DeS stuff here (and eventually DkS2 deaths)
Pete for President
10-03-2013, 11:41 PM
SO HYPED FOR DkS2 IT'S OUT OF CONTROL :skull:
New concept art stuff:
Games Movies Music Anime: Dark Souls 2 - Lots of New Concept Arts (http://ncloud.blogspot.co.nz/2013/06/dark-souls-2-lots-of-new-concept-arts.html)
I'm staying away from all the beta footage that's been leaking around to prevent spoilers, but I don't mind looking at the art pieces. Man, they look so epic. Listening to the DkS soundtrack right now while working, and it makes everything I do an epic task.
HYPE!
A friend of mine was ever so kind enough to request I do this game for a review. My friend also enjoys seeing me suffer. So I got the game as a birthday present and spent this past week playing it.
Got a call from the Pope, apparently the Vatican burned down on account of my spewing profanity at the screen. I explained I was playing Dark Souls. He seemed to understand and offered his sympathies.
Pete for President
10-06-2013, 10:25 PM
I'd like to see that review! :greenie:
Cosmiccandy
10-07-2013, 02:18 PM
I tried to get into Dark Souls multiple times, but I can't seem to hack it. Its not the difficulty that bothers me, ive beaten a lot of titles made by Platinum Studios and their predecessor Clover Studios (God Hand, Bayonetta etc) that were hard as all hell. What bothers me is that it pretty much failed to teach me anything about how to play it. I have no clue how spells work, what humanity does, what half the statistics for my weapons/armour are etc. I could go on, but it really seems like the only way to learn the games mechanics is to look up things from a third party or get my ass handed to me arbitrarily for the first I dont know, 5 hours before I figure out the games rules.
God Hand might have been ball-bustingly difficult, but at least it had the common courtesy to explain all of my abilities within the first 10 minutes and give me all the tools I need to possibly win. Now I get it, a lot of games are way too hand-holdy with tutorials and shit. I remember Mass Effect 3 telling me to move the control stick to move my character. That being said, is it really so unreasonable that you teach me about how to use magic if I pick a dedicated spellcasting class? Im not asking for a detailed walkthrough here, just some basic direction.
Im not trying to rain on anyone's parade or anything if you enjoy this game, but there's really no excuse for not teaching players the basic rules to your game. Imagine if you could only learn Chess by having your opponent take your pieces in ways you didn't know were possible. Heck you might think you've checkmated them only to find out that you can do some weird move where they swap with the castle, ruining your entire strategy. If the player doesn't know the basic rules, how can they possibly develop strategies and get any good at the game without learning them first?
Quindiana Jones
10-07-2013, 02:28 PM
You can't castle out of check. (http://www.youtube.com/watch?v=_SOg990vAyk)
Cosmiccandy
10-07-2013, 02:53 PM
Goes to show how much I know about Chess. Dumb analogy :P
krissy
10-09-2013, 01:02 AM
Dark Souls Hitler Parody - YouTube (http://www.youtube.com/watch?v=qmV8vXkwz24)
Pete for President
10-09-2013, 06:54 AM
Haha that parody has some spot-on things. I love this game so much.
I'd like to see that review! :greenie:
-points to blog entry-
I tried to get into Dark Souls multiple times, but I can't seem to hack it. Its not the difficulty that bothers me, ive beaten a lot of titles made by Platinum Studios and their predecessor Clover Studios (God Hand, Bayonetta etc) that were hard as all hell. What bothers me is that it pretty much failed to teach me anything about how to play it. I have no clue how spells work, what humanity does, what half the statistics for my weapons/armour are etc. I could go on, but it really seems like the only way to learn the games mechanics is to look up things from a third party or get my ass handed to me arbitrarily for the first I dont know, 5 hours before I figure out the games rules.
God Hand might have been ball-bustingly difficult, but at least it had the common courtesy to explain all of my abilities within the first 10 minutes and give me all the tools I need to possibly win. Now I get it, a lot of games are way too hand-holdy with tutorials and trout. I remember Mass Effect 3 telling me to move the control stick to move my character. That being said, is it really so unreasonable that you teach me about how to use magic if I pick a dedicated spellcasting class? Im not asking for a detailed walkthrough here, just some basic direction.
Im not trying to rain on anyone's parade or anything if you enjoy this game, but there's really no excuse for not teaching players the basic rules to your game. Imagine if you could only learn Chess by having your opponent take your pieces in ways you didn't know were possible. Heck you might think you've checkmated them only to find out that you can do some weird move where they swap with the castle, ruining your entire strategy. If the player doesn't know the basic rules, how can they possibly develop strategies and get any good at the game without learning them first?
Yeah, it's not very self-explanatory. It's more comparable to life, you get by on your own devices and wit or be crushed beneath its raw heel.
SirPrizes
10-11-2013, 06:28 PM
I tried to get into Dark Souls multiple times, but I can't seem to hack it. Its not the difficulty that bothers me, ive beaten a lot of titles made by Platinum Studios and their predecessor Clover Studios (God Hand, Bayonetta etc) that were hard as all hell. What bothers me is that it pretty much failed to teach me anything about how to play it. I have no clue how spells work, what humanity does, what half the statistics for my weapons/armour are etc. I could go on, but it really seems like the only way to learn the games mechanics is to look up things from a third party or get my ass handed to me arbitrarily for the first I dont know, 5 hours before I figure out the games rules.
God Hand might have been ball-bustingly difficult, but at least it had the common courtesy to explain all of my abilities within the first 10 minutes and give me all the tools I need to possibly win. Now I get it, a lot of games are way too hand-holdy with tutorials and trout. I remember Mass Effect 3 telling me to move the control stick to move my character. That being said, is it really so unreasonable that you teach me about how to use magic if I pick a dedicated spellcasting class? Im not asking for a detailed walkthrough here, just some basic direction.
Im not trying to rain on anyone's parade or anything if you enjoy this game, but there's really no excuse for not teaching players the basic rules to your game. Imagine if you could only learn Chess by having your opponent take your pieces in ways you didn't know were possible. Heck you might think you've checkmated them only to find out that you can do some weird move where they swap with the castle, ruining your entire strategy. If the player doesn't know the basic rules, how can they possibly develop strategies and get any good at the game without learning them first?
I love the game to pieces and have over 200 hours on it, and I definitely think this is a legitimate complaint. In Demon's Souls it wasn't a big deal because the game actually had a well done manual, but for some reason Bamco decided not to include a detailed manual with Dark Souls, which I was thoroughly disappointed in. Games like these NEED a manual.
I don't think they should include any type of tutorial in the game itself, as it would slow it down and take away from the feeling of finding your own way to tackle obstacles and situations, but at the very least they should include a manual that explains all the essentials for you (and maybe some of the more advanced stuff too). It's just sad that in this day and age, manuals in general are practically non-existent. It really hurts the accessibility of a game like this.
From what I've read though, II seems to be addressing this issue, so try playing that when it comes out! This series is fantastic, and it's fully worth getting over that initial learning period.
Cosmiccandy
10-12-2013, 03:08 PM
I love the game to pieces and have over 200 hours on it, and I definitely think this is a legitimate complaint. In Demon's Souls it wasn't a big deal because the game actually had a well done manual, but for some reason Bamco decided not to include a detailed manual with Dark Souls, which I was thoroughly disappointed in. Games like these NEED a manual.
I don't think they should include any type of tutorial in the game itself, as it would slow it down and take away from the feeling of finding your own way to tackle obstacles and situations, but at the very least they should include a manual that explains all the essentials for you (and maybe some of the more advanced stuff too). It's just sad that in this day and age, manuals in general are practically non-existent. It really hurts the accessibility of a game like this.
From what I've read though, II seems to be addressing this issue, so try playing that when it comes out! This series is fantastic, and it's fully worth getting over that initial learning period.
I'm glad we can come to some sort of understanding. Other people that weren't on this forum got the impression I was trying to shit on their game and got very defensive when I mentioned this kind of stuff.
Your post has kind of motivated me to give it another crack sooner or later. Even if I dont get invested in the original, I will at least give DS II a try.
SirPrizes
10-12-2013, 03:12 PM
I love the game to pieces and have over 200 hours on it, and I definitely think this is a legitimate complaint. In Demon's Souls it wasn't a big deal because the game actually had a well done manual, but for some reason Bamco decided not to include a detailed manual with Dark Souls, which I was thoroughly disappointed in. Games like these NEED a manual.
I don't think they should include any type of tutorial in the game itself, as it would slow it down and take away from the feeling of finding your own way to tackle obstacles and situations, but at the very least they should include a manual that explains all the essentials for you (and maybe some of the more advanced stuff too). It's just sad that in this day and age, manuals in general are practically non-existent. It really hurts the accessibility of a game like this.
From what I've read though, II seems to be addressing this issue, so try playing that when it comes out! This series is fantastic, and it's fully worth getting over that initial learning period.
I'm glad we can come to some sort of understanding. Other people that weren't on this forum got the impression I was trying to trout on their game and got very defensive when I mentioned this kind of stuff.
Your post has kind of motivated me to give it another crack sooner or later. Even if I dont get invested in the original, I will at least give DS II a try.
Yeah, if there's anything bad about the game's fanbase, it's that a lot of them can be elitist assholes who think if you have a problem with the game, any problem at all, it's because you suck. In a lot of cases, most peoples' initial complaints are because they haven't gotten over the learning curve and are passing judgment too quickly, but for stuff like what you were talking about, it really is the game's own fault.
Glad my post could do that for you! Yeah, if you can't get into the original you should definitely try DaS II. It has a new director, and one of the first things he said was that he wants to make it more accessible to new players.
If you ever want help with anything though, you could always ask in this thread. I'm sure I'll be lurking it frequently, and there are probably plenty of others who can help!
I thought that beginning stage was a tutorial?
Yeah, if there's anything bad about the game's fanbase, it's that a lot of them can be elitist assholes who think if you have a problem with the game, any problem at all, it's because you suck. In a lot of cases, most peoples' initial complaints are because they haven't gotten over the learning curve and are passing judgment too quickly, but for stuff like what you were talking about, it really is the game's own fault.
I learned this by browsing online. Say the game's too hard? You suck at it. Say the game's too easy? You suck at it. I'm still trying to figure out the logic in that last one.
TrollHunter
10-13-2013, 12:02 AM
I've never heard the "This games too easy because you suck" argument before actually. Thats a very new one for me.
But the fanbase is... yeah, I would say elitist is a good word. Lots of guys trying to force their own meta-game rules on other players and a bunch of other silly nonsense.
The game is ripe with issues, and someday before DkS2 comes out I'll probably write a full-on review (and considering I put over 500 hours into the game interspersed with lots of PvP and challenge runs (not to mention watching others PvP and do challenge runs) I would say it would be one long-as-tits review, but it would be one up to my standards. Dark Souls deserves a review that isn't half assed by me, and I don't intent to give it that.
Cosmiccandy
10-13-2013, 03:15 AM
I thought that beginning stage was a tutorial?
It is, but it only really covers controls and some basics of bonfire usage. Theres a whole ton of mechanics which aren't really explained. Durability, the entirety of the magic and miracles system, kindling, hollowing, weapon and armor statistics, covenants, merchants. It might sound silly to some of you more grizzled veterans who might not remember what it was like in the beginning, but I feel like its the biggest obstacle to players enjoyment of the game.
I remember my friend getting very frustrated because he had no idea that a durability system even existed in Dark Souls until his equipment pretty much fell to pieces, and then he had no idea how to repair it and didn't even know if it could be repaired in the first place.
I myself got frustrated with magic. I finally learnt how to cast something after screwing around in menus and pressing random buttons for a while . I appeared to have some sort of DnD style use system as opposed to mana which is fine I guess but I had so many questions. How do I replenish those uses? Do spells scale at all with stats or do I just get better spells? How do I get new spells? I just didn't have the patience and gave up.
Might just play a Warrior or whatever they call the dedicated melee class for next time.
O______________O
I must be better at the game than I thought, never had my equipment break down on me. Forgot there was a camera lock and dashing button though... My palm set a collision course for my face and never looked back.
Quindiana Jones
10-13-2013, 02:25 PM
The greatest news about Dark Souls 2 is that they are making it more accessible. This was initially interpreted as "easier, or less ruthless", but that fear has very much been proved baseless. Despite my love of DS, and the fact that I actually enjoyed the beginning and the way my understanding developed, it is very inaccessible, and the Undead Burg does a particularly bad job of introducing the game. There are a billion wonderful aspects of Dark Souls, and not a one of them is in the Burg. xD
Pete for President
10-14-2013, 12:16 AM
The greatest news about Dark Souls 2 is that they are making it more accessible. This was initially interpreted as "easier, or less ruthless", but that fear has very much been proved baseless. Despite my love of DS, and the fact that I actually enjoyed the beginning and the way my understanding developed, it is very inaccessible, and the Undead Burg does a particularly bad job of introducing the game. There are a billion wonderful aspects of Dark Souls, and not a one of them is in the Burg. xD
Undead merchant aside of course, man i love that guy. I kinda like the burg in general, it has a lot of secrets, a black knight and the Taurus Demon is a fun fight.
I for one find the tutorial pretty well done as it doesn't only go over the basic controls, but also explains tactics beneath the surface like running past enemies to get treasure, not always having to fight a strong enemy and of course to always put up your guard.
I think the fanbase has so many sides only because it is an amazing game and people truly care about it. There are negativitrons for sure, but there are also guys like ENB and VaatiVidya and their followers who are very tolerable, positive and dig way deeper into the lore than anyone would in their first playthrough.
Quindiana Jones
10-14-2013, 07:56 AM
Man, I love Vaati.
Pete for President
10-21-2013, 08:24 AM
Did anyone check out the beta footage? I'm trying to avoid it for spoilers, but I'm curious if you guys are following the news.
Cosmiccandy
11-01-2013, 01:51 PM
Hmm, how do I put this? Much has changed since I last posted. I tried once again to get into this game and I'm finally hooked. Theres really nothing I can say about this game that hasn't been said about it already at this point, but I have the Lordvessel and im onto the last batch of bosses before the end of the game and I have been thoroughly enjoying it. I finally understand what everyone has been saying about this game first hand. Its a very indirect and subtle form of game design and storytelling I hope other developers attempt to emulate in the future.
As a matter of fact, I'm going to see if I can pick myself up a copy of Demon Souls before Dark Souls 2 comes out. Thanks for giving me the push I needed to really enjoy all this game had to offer guys, a whopping two years after its release and my initial purchase.
Pete for President
11-06-2013, 06:39 AM
Hmm, how do I put this? Much has changed since I last posted. I tried once again to get into this game and I'm finally hooked. Theres really nothing I can say about this game that hasn't been said about it already at this point, but I have the Lordvessel and im onto the last batch of bosses before the end of the game and I have been thoroughly enjoying it. I finally understand what everyone has been saying about this game first hand. Its a very indirect and subtle form of game design and storytelling I hope other developers attempt to emulate in the future.
As a matter of fact, I'm going to see if I can pick myself up a copy of Demon Souls before Dark Souls 2 comes out. Thanks for giving me the push I needed to really enjoy all this game had to offer guys, a whopping two years after its release and my initial purchase.
Praise the sun : )
JenkinsHTTK
11-09-2013, 04:20 AM
48306
These stun-locking SOB's deserve a special place in hell
SirPrizes
11-10-2013, 12:30 AM
Hmm, how do I put this? Much has changed since I last posted. I tried once again to get into this game and I'm finally hooked. Theres really nothing I can say about this game that hasn't been said about it already at this point, but I have the Lordvessel and im onto the last batch of bosses before the end of the game and I have been thoroughly enjoying it. I finally understand what everyone has been saying about this game first hand. Its a very indirect and subtle form of game design and storytelling I hope other developers attempt to emulate in the future.
As a matter of fact, I'm going to see if I can pick myself up a copy of Demon Souls before Dark Souls 2 comes out. Thanks for giving me the push I needed to really enjoy all this game had to offer guys, a whopping two years after its release and my initial purchase.
Congrats, glad you're enjoying it! :)
The real fun starts after the first playthrough imo. That's when you've got a really good grip on the mechanics and structure of the game, and you can really start to experiment with different builds and routes through the game and whatnot. Being a low level white or black phantom with high level equipment is a ton of fun, and with how nonlinear the game is, you can get top tier gear at very low levels. I love helping people with bosses and doing co-op and whatnot.
That said, if anyone on this thread is ever up for some co-op or PvP on PS3, feel free to send me a PM and we can arrange something! :)
krissy
11-10-2013, 05:40 AM
is today the dark souls 2 beta in north america?
we have a copy downloaded at the house but the servers are down and my bro checks every day
come on come on come on
Pete for President
11-12-2013, 02:00 AM
Hmm, how do I put this? Much has changed since I last posted. I tried once again to get into this game and I'm finally hooked. Theres really nothing I can say about this game that hasn't been said about it already at this point, but I have the Lordvessel and im onto the last batch of bosses before the end of the game and I have been thoroughly enjoying it. I finally understand what everyone has been saying about this game first hand. Its a very indirect and subtle form of game design and storytelling I hope other developers attempt to emulate in the future.
As a matter of fact, I'm going to see if I can pick myself up a copy of Demon Souls before Dark Souls 2 comes out. Thanks for giving me the push I needed to really enjoy all this game had to offer guys, a whopping two years after its release and my initial purchase.
Congrats, glad you're enjoying it! :)
The real fun starts after the first playthrough imo. That's when you've got a really good grip on the mechanics and structure of the game, and you can really start to experiment with different builds and routes through the game and whatnot. Being a low level white or black phantom with high level equipment is a ton of fun, and with how nonlinear the game is, you can get top tier gear at very low levels. I love helping people with bosses and doing co-op and whatnot.
That said, if anyone on this thread is ever up for some co-op or PvP on PS3, feel free to send me a PM and we can arrange something! :)
I would really really love to, but I won't be home for another 5 months :0 maybe, maybe, if i end up in a house that had a ps3 (or my friends are kind enough to bring my ps3) we shall battle! I'll let you know!
Cosmiccandy
11-15-2013, 12:24 PM
The real fun starts after the first playthrough imo. That's when you've got a really good grip on the mechanics and structure of the game, and you can really start to experiment with different builds and routes through the game and whatnot. Being a low level white or black phantom with high level equipment is a ton of fun, and with how nonlinear the game is, you can get top tier gear at very low levels. I love helping people with bosses and doing co-op and whatnot.
Yeah the game definitely merits a second playthrough, but for now I have a small backlog of games to finish off. I was pleasantly surprised to see as many players online in this game as I did two years after release.
These stun-locking SOB's deserve a special place in hell
"This land is peaceful, its inhabitants kind." -Priscilla.
Goldenboko
11-15-2013, 01:00 PM
Other roommate wanted me to try D&D, I told him beat Dark Souls and you have a deal. He beat in a week as a nerd-honor-challenge!
krissy
11-16-2013, 04:44 AM
wow that's devotion
better get your dice and sheets ready dude
Pete for President
11-16-2013, 05:00 AM
GUYS
I'm flying into Tokyo this afternoon. Sometime in the upcoming days I'm going to try and find the FromSoft studio, hoping to get a small tour and maybe play a DkS2 demo. Chances are slim of course, but wish me luck. Maybe they'll cut me some slack for being one of the shield competition finalists. Let's hope! If successful I shall share my findings, naturally.
Pete for President
11-25-2013, 11:57 AM
I visited FromSoft and all I got was this picture;
48544
Seriously though, the people were nice. Had a fifteen minute interview with a guy from the PR-department but he wasn't allowed to talk about the game that much. Two interesting things; the beta test is a stressful lot of work and they were a bit nervous when launching it (makes sense). When I asked them if they got a lot of fanmail the answer was: "yes, a lot of good stuff but also a lot of bad stuff".
Pete for President
12-11-2013, 04:36 PM
So... Dark Souls gets a café in Tokyo. I wonder what Estus will taste like.
Dark Souls Cafe Opening in Japan - IGN (http://ca.ign.com/articles/2013/12/11/dark-souls-cafe-opening-in-japan)
Madame Adequate
12-11-2013, 04:52 PM
Hahaha you just strolled in and said hi and they sat down and chatted with you? That's pretty amazing.
Pete for President
12-12-2013, 03:34 AM
Haha yeah it was kinda cool. No security or reception or anything, I could just walk through. It was a bit of a hassle getting someone to come down who could actually say something useful, but it was a fun experience!
I'm reinstalling and going to give this game another go. I feel like I must have missed something the first time I played, so maybe this time things will be different!
maybe this time things will be different!
Wait for it.
Played for hour, got bored. I feel like every time I die at a demon and I have to go restart at the beginning of the level I'm just "Really? I have to do this part for the millionth time again? :crying2: " I'll give it another shot later but currently I'm too frustrated.
You're remembering to light the bonfires, right?
Yep!
I'll give it another go soon :) Probably not tonight though. Victoria II calls.
Pete for President
01-25-2014, 12:13 AM
I'm reinstalling and going to give this game another go. I feel like I must have missed something the first time I played, so maybe this time things will be different!
I am proud of you for giving it another shot! I hope things work out this time.
As a quick tip: sometimes you can just run and go for the boss rather than fight all enemies again.
Madonna
01-25-2014, 12:27 AM
Played for hour, got bored. I feel like every time I die at a demon and I have to go restart at the beginning of the level I'm just "Really? I have to do this part for the millionth time again? :crying2: " I'll give it another shot later but currently I'm too frustrated.
Is there any particular demon with whom you are having trouble?
Are you tackling the Taurus Demon?
Before you trigger him further down the wall, turn around and go up the tower you just came out. Kill the guys up top, and now you have a place from which to plunge, if need be. Otherwise, keep your stamina up and roll between the Taurus's legs and attack from behind.
Are we talking about the Capra Demon?
You need to keep away from him, so go upstairs and kill his dogs; those things will be the death of you if they live. He can still get to you, but the stairs help get you breathing space so you can melee/range/magic/whatever-you-do.
Are you fighting a Titanite Demon?
Quit fighting them; they hurt. If you must, though, consider poking at him at a distance with arrows (lots of arrows; like, tons) while you dodge his lightning (and keep a lot of distance! A lot!), or try to keep sidling behind him to attack and dodge his vicious pole.
I hope you are not facing off against the Asylum Demon?
Go left. Run/roll past him and go through the door. He will get what is coming to him, I promise.
Dark Souls, people will tell you, is a game of method, patience, and deliberation. This is mostly true; you have to go through areas on high alert, careful about who you trigger and when, and early enemies teach you to take battles slow. You have to learn their pace and learn how to abuse it. It is only when the slow and steady method does not gain you ground, is when you should consider going all out in attack/running.
TrollHunter
01-25-2014, 04:26 AM
I swear I'd still be posting in this thread if I still had a console to play this game on.
Bah, I need to acquire a ps3 prior to DkS2s launch. I'll go mad if I dont because im trying to avoid any and all spoilers, and most of the channels I follow on twitch stream dark souls.
Thanks for the tips all; I'll give it another shot later today!
Pete for President
01-25-2014, 07:37 PM
I swear I'd still be posting in this thread if I still had a console to play this game on.
Bah, I need to acquire a ps3 prior to DkS2s launch. I'll go mad if I dont because im trying to avoid any and all spoilers, and most of the channels I follow on twitch stream dark souls.
I hear you man! After 8 months of absence I got my PS3 back a couple days ago. Been preparing a Dex/Faith build for random invasions and forest ganker hunting :plotting:
Gave it another shot. I got a little farther than I did yesterday and then rage quit again. This game makes me so angry. xD I always quit in a fit of frothing rage.
Slothy
01-25-2014, 10:37 PM
Don't ask me why, but Dark Souls is one of the few challenging games that almost never makes me rage. I actually find it almost relaxing the majority of the time.
TrollHunter
01-26-2014, 12:55 AM
Don't ask me why, but Dark Souls is one of the few challenging games that almost never makes me rage. I actually find it almost relaxing the majority of the time.
I only rage in Pvp sometimes...
In the last challenge run I did (way back in this thread) it took me over 30 attempts at O&S IIRC and I took so many breaks I never got super frustrated.
Same with Artorias. I was too busy taking notes and making observations during the fight to be raging.
Maybe my memory is just really bad though, as I am definitely the type of person to rage.
PvP though... yeah, I can recall getting pretty pissy during that.
Playing through again on PS3. Having a +5 Fire Uchigatana while traveling through Blighttown is a gift from god.
Pete for President
01-26-2014, 04:47 PM
Playing through again on PS3. Having a +5 Fire Uchigatana while traveling through Blighttown is a gift from god.
Warming up for Dark Souls 2? :D
Madonna
01-27-2014, 12:16 AM
Gave it another shot. I got a little farther than I did yesterday and then rage quit again. This game makes me so angry. xD I always quit in a fit of frothing rage.
Where are you failing? Remember, everyone fails, everywhere. You can vent with us. I am glad to hear you seem to be doing better.
Playing through again on PS3. Having a +5 Fire Uchigatana while traveling through Blighttown is a gift from god.
You should limit yourself to something lame, like a Puncher who surprisingly throws a lot of fire bombs. Upgraded Uchigatanas are for wusses*.
*Please note I am a wuss.
krissy
01-27-2014, 03:33 AM
i might be a hipster but i used the iaito instead of uchi
and it confused people in pvp cause they're used to the other move set so i can get r2's in sometimes
but frick they leave you so open
TrollHunter
01-27-2014, 04:49 AM
By the time I lost DkS my main weapon in PvP was the Bastard Sword and my backup was a Longsword.
Hard to get more hipster than that.
Pete for President
01-28-2014, 12:36 AM
i might be a hipster but i used the iaito instead of uchi
and it confused people in pvp cause they're used to the other move set so i can get r2's in sometimes
but frick they leave you so open
Iaito is my favourite katana as well. Moveset is awesome and it's 1 point lighter than the Uchi and Chaos Blade. Score :greenie:
TrollHunter
01-28-2014, 05:09 AM
As cool as the Iaito is... we all know the Washing Machine is the best katana.
Oh quick question. Whats everyone planning build wise for DkS2?
I'm thinking either PURE STRENGTH no shield... or strength faith
I'm not going dex. We're going to "have enough fancy dancing ninjas around for everyone" as is (oroborotheninja)
Chaos Blade is the one that hurts you, right? Friend of mine was using that in PvP and killed his enemy and himself with the last blow. He had no idea what happened until I pointed out he forgot to switch to his non suicidal katana.
Madonna
01-28-2014, 09:39 AM
Reading this thread got my blood pumped, and I switched from XCOM out for Dark Souls.
I started up a character, forgetting where she was, and it turns out she was at the bonfire in front of S&O. First try: wiped the floor with them, S going first. Moved onto Sif and worked him too. Grinded for enough souls to buy large shards and forge the Dragonslayer Spear and the Moonlight Butterfly Horn, getting me that closer to having all the unique weapons. Then I rolled too far past one Royal Sentinel and triggered the second one. Whoops.
I am getting warmed up for DS2. :) I always get the Uchi as early as possible due to the being one of the earliest weapons with a bleed effect that you can come across. Plus missing that roll to get it in Blighttown is another obnoxious run back that you don't really need to do.
Nicolas
02-05-2014, 03:11 AM
I'm pretty much doing the same thing as Jowy. Though... I'm mostly messing around since I've been going everywhere without armor and not killing bosses. Kinda fun.
Also, has anybody heard of DSCfix on the PC version? Was too lazy to look up if it was mentioned in the thread, but apparently it makes it easier to enjoy jolly cooperation with your GFWL buddies. Thought that was interesting.
Pete for President
02-07-2014, 12:17 AM
Muhaha, I too am playing and it seems tons more players do. Being a Darkmoon Blade actually results in invasions now.
I'm on NG+ with a Darkmoon, almost 200 cracked red eye orbs in my inventory and the golden rule of always being in human form. PVP galore, both invading and invaded. Such thrills still.
Anyone up for a duel on PS3? I'm in westcoast Canada time zone.
Botchmun
02-07-2014, 12:25 AM
WqacyIaq27o
dark souls in a nutshell.
krissy
02-07-2014, 01:13 AM
hahahahahahahahahaha
yessssss
Fonzie
02-07-2014, 01:27 AM
I'm going to be hunting all of your asses down on March the eleventh.
I have logged 500 hours pvping and you will all feel my painfully wasted time and wrath. :jess:
Quindiana Jones
02-07-2014, 01:47 AM
I always wanted to try a low Vitality/Power Within/Chaos Blade build. The idea being that there you would have a tiny amount of time to kill a boss, so you'd have to be super aggressive. Never got round to it, though. :(
Pete for President
02-07-2014, 02:30 AM
I'm going to be hunting all of your asses down on March the eleventh.
I have logged 500 hours pvping and you will all feel my painfully wasted time and wrath. :jess:
Muha! Same and I can't wait :hyper:
Pete for President
02-09-2014, 12:31 AM
Just when you think you've seen it all, I encountered a Vagrant the other day in New Londo ruins when doing a round of Chunk farming. They're supposedly the rarest of the rare and dropped a twin humanity when I killed it.
Officially ready for 2 now!
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