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Pete for President
06-17-2012, 11:12 AM
Reminded/inspired by Pike's thread, I noticed this article the other day:

Max Payne 3 Makes Cheaters Fight Each Other - IGN (http://uk.ign.com/articles/2012/06/13/max-payne-3-makes-cheaters-fight-each-other)

Love the idea. Do you? Now the only problem I think is they leave the gamers themselves to do the reporting. I reckon with a bit of effort Rockstar could register cheaters by recording movement and player characteristics somehow. Either way, it's definitely a creative and noble solution.

It also reminded me of how the creators of Dark Souls handled players who 'somehow' obtained a copy of the game early: From Software terrorizing people who are playing Dark Souls early | EGMNOW (http://www.egmnow.com/articles/news/from-software-terrorizing-people-who-are-playing-dark-souls-early/)

Any more examples of creative "crowd control" in gaming?

krissy
06-17-2012, 07:18 PM
Serious Sam’s DRM Is A Giant Pink Scorpion | Rock, Paper, Shotgun (http://www.rockpapershotgun.com/2011/12/07/serious-sams-drm-is-a-giant-pink-scorpion/)

Sephex
06-17-2012, 07:38 PM
I laughed at the idea in the article. I think it's a good idea. I wish it were around for the Halo 2 days when it seemed like 40% of the people in every match used cheats.

Pete for President
06-17-2012, 07:41 PM
Serious Sam’s DRM Is A Giant Pink Scorpion | Rock, Paper, Shotgun (http://www.rockpapershotgun.com/2011/12/07/serious-sams-drm-is-a-giant-pink-scorpion/)

That's brilliant : )