Raistlin
11-06-2012, 04:04 AM
37932
Despite none of this being saved and carried over to A Realm Reborn, Final Fantasy XIV 1.x, with less than a week left to its final days, underwent a quick maintenance today to tweak the current festivities. The following changes were made:
- The prayers of the adventurers have been heard by the twelve deities.
* Adventurers will now have a chance to receive a gift from the twelve deities upon resting at the inn.
* Adventurers will now receive a boon from the twelve deities when they pray for the safety of themselves or a fellow adventurer. Please be advised that the adventurers will experience the wrath of the twelve if they pray for the safety of an enemy.
- The strength of certain monsters that have unleashed their true potential has been toned down.
- As relief for adventurers facing enormous odds stacked against them, all items can now be repaired for 1 gil by the repair NPC.
- To assist the adventurers that are fatigued from the recent battles, adventurers will now be able to ride their mounts within the cities.
* Chocobos and goobbues can only be mounted when they feel excited in certain situations.
* The mounts will not let the adventurers go back and forth between the city and outside the city.
The changes seem to be based around making things a bit easier for players during this hectic time, as all civilization is under attack. But I don’t know what to think about chocobos being mountable when “they feel excited in certain situations.” Did anyone else’s mind go to straight to the gutter?
For those of you still playing, how are you enjoying FFXIV 1.x’s last days?
Source: FINAL FANTASY XIV, The Lodestone (http://lodestone.finalfantasyxiv.com/pl/news/detail?newsId=3ae37103c0f10dbf24b6177283cf617b952aaee2)
Despite none of this being saved and carried over to A Realm Reborn, Final Fantasy XIV 1.x, with less than a week left to its final days, underwent a quick maintenance today to tweak the current festivities. The following changes were made:
- The prayers of the adventurers have been heard by the twelve deities.
* Adventurers will now have a chance to receive a gift from the twelve deities upon resting at the inn.
* Adventurers will now receive a boon from the twelve deities when they pray for the safety of themselves or a fellow adventurer. Please be advised that the adventurers will experience the wrath of the twelve if they pray for the safety of an enemy.
- The strength of certain monsters that have unleashed their true potential has been toned down.
- As relief for adventurers facing enormous odds stacked against them, all items can now be repaired for 1 gil by the repair NPC.
- To assist the adventurers that are fatigued from the recent battles, adventurers will now be able to ride their mounts within the cities.
* Chocobos and goobbues can only be mounted when they feel excited in certain situations.
* The mounts will not let the adventurers go back and forth between the city and outside the city.
The changes seem to be based around making things a bit easier for players during this hectic time, as all civilization is under attack. But I don’t know what to think about chocobos being mountable when “they feel excited in certain situations.” Did anyone else’s mind go to straight to the gutter?
For those of you still playing, how are you enjoying FFXIV 1.x’s last days?
Source: FINAL FANTASY XIV, The Lodestone (http://lodestone.finalfantasyxiv.com/pl/news/detail?newsId=3ae37103c0f10dbf24b6177283cf617b952aaee2)