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View Full Version : i'm commander shepard and i want your sixty bucks



Jowy
11-15-2012, 01:48 AM
http://blog.bioware.com/2012/11/12/an-update-from-bioware-montreal/

WHY?

HOW?

WHAT?

i'm just enabling them by making this thread, but STILL.

Madame Adequate
11-15-2012, 04:29 AM
Yeah I don't think any of us expected them to really end a series with as much dollar impact as Mass Effect.

Jiro
11-15-2012, 04:59 AM
So... another Mass Effect game, huh? Okay. Maybe. At least it's only sixty bucks for you!

Laddy
11-15-2012, 05:08 AM
Bioware, stop. Now. You used to be the Greatest Western RPG Developer of All Time, known for you creative prowess and excellent game design. But now you've become something else and it upsets me.

I know you want money; that's fine. But if you're going to hammer in your biggest franchises into the ground and not do anything new than you're becoming the very type of company you used to provide us relief from.

EDIT: The last original game made from BioWare that didn't belong to Mass Effect, Dragon Age, or was based on another license was in 2005. smurfing 2005.

Freya
11-15-2012, 06:25 AM
I've heard that they want an ALIEN protagonist!

krissy
11-15-2012, 06:55 AM
what next? voting rights for mexicans!?

Bunny
11-15-2012, 08:50 AM
It's cute that you guys can still muster outrage at EA being money-grubbing fools.

Mirage
11-15-2012, 09:42 AM
A bit of cute in your life is just healthy.

Pheesh
11-15-2012, 10:13 AM
KotOR3, is it so much to ask for? Is it!?!

Mirage
11-15-2012, 10:14 AM
After the tremendous failure that was their MMO, yes.

Pheesh
11-15-2012, 10:19 AM
Eh, I played it, there were some decent stories in there as well, it just needed to not be an mmo.

Iceglow
11-15-2012, 10:30 AM
We all knew this would come, they even pretty much said so during Mass Effect 3 interviews when they said things along the lines of:

Whilst Commander Shepherds story is now complete, I don't believe we're done with the Mass Effect universe there will always be more stories and options to explore within it just without Commander Shepherd as a character.

What probably will happen is you'll get an interluding story cutscene based on your choices in the original trilogy before having a new story that will fail to deliver any real difference in the ending. Considering the various elements of the galaxy united behind Shepherd it would not be hard to believe that a Salarian - Krogan war soon came to be within the Galaxy (especially if you were renegade) With the obvious collapse of the council and the citadel's destruction we could also expect to see many more issues. Or perhaps the citadel would be rebuilt. Either way, the change or control endings really provide the worst possibilities for a new story set after the original trilogy. Combine because it has everyone basically the same and Control because Shepherd becomes a peace keeping defensive force when he takes over the Reaper forces.

Aulayna
11-15-2012, 12:35 PM
If it still has decent gameplay and a half decent story then I'll buy it.

It's not exactly been a small secret that they planned on continuing the series beyond 3 either.


Bioware, stop. Now. You used to be the Greatest Western RPG Developer of All Time, known for you creative prowess and excellent game design. But now you've become something else and it upsets me.

I know you want money; that's fine. But if you're going to hammer in your biggest franchises into the ground and not do anything new than you're becoming the very type of company you used to provide us relief from.

EDIT: The last original game made from BioWare that didn't belong to Mass Effect, Dragon Age, or was based on another license was in 2005. smurfing 2005.

And since around the early 2000's development costs have gradually been skyrocketting. We don't live in a day and age anymore where a full budget AAA title can be made by one guy in his basement with any form of regularity. The industry has changed so naturally any company that wants to stay afloat is going to plough development resources into tried and tested formulas the majority of the time until they no longer become profitable.

Futan
11-15-2012, 01:04 PM
To be expected. :\ Video games never stop being made after the story is finished. They just find another story or twist the original so that they can squeeze every last dime out of a franchise. Ruining it for fans all along the way.

From what I've heard, Bioware is only Bioware in name now. All their staff that made it what it was back in the day have left. Probably from EA working them to death. D:

Slothy
11-15-2012, 03:00 PM
From what I've heard, Bioware is only Bioware in name now. All their staff that made it what it was back in the day have left. Probably from EA working them to death. D:

I'm not sure if this is true or not (though some high profile Bioware people have left recently) but even still, Bioware isn't one single developer anymore. It's now 3 (or is it 4? Maybe 5 now with Bioware Montreal?) spread across North America. Because what better way to make diehard fans of a team buy games than to slap their name on teams which had nothing to do with their early success right?

But honestly, even if they hadn't all but said more sequels were coming before Mass Effect 3 released, I think everyone could see this coming since they're owned by EA. Can't say I'm too bothered by it either way though. I've stated plenty of times that I've never really liked Bioware's stuff, so their perceived downhill slide and willingness to exploit the hell out of their successful IP's don't bother me on a personal level aside from my general dislike of these business practices.

Bolivar
11-15-2012, 04:13 PM
I like EA. I think they've made a lot of good games, especially over the last few years.

Hollycat
11-15-2012, 04:15 PM
I think this might be okay if they make it from the point of view of a species in a different cycle. You would know you can't win, and that would make it all the better. Like romeo and juliet.

Futan
11-15-2012, 04:17 PM
From what I've heard, Bioware is only Bioware in name now. All their staff that made it what it was back in the day have left. Probably from EA working them to death. D:

I'm not sure if this is true or not (though some high profile Bioware people have left recently) but even still, Bioware isn't one single developer anymore. It's now 3 (or is it 4? Maybe 5 now with Bioware Montreal?) spread across North America. Because what better way to make diehard fans of a team buy games than to slap their name on teams which had nothing to do with their early success right?

That's a good point. It seems like most high profile games nowadays have multiple studios/teams working on them. Call of Duty has 2, maybe 3. I remember something about a third one forming but no games have come out by them yet. FF probably has 4 at least if you include the MMO teams.So these days, it's probable that the creative genius behind Game X 3, had nothing to do with Game X 4. Or if they did, their limits are probably being pushed to the point that neither game really showed their potential.

Aulayna
11-15-2012, 04:40 PM
I like EA. I think they've made a lot of good games, especially over the last few years.

Aye.

Compare now to say 10 years ago when every game they published had some silly RPG style stats system (for example you could points into passing in FIFA, or points into handling or acceleration etc in NFS) where they felt hugely out of place and unnecessary there has defiantely been a noted improvement in the titles EA have been publishing. Mind you they've also released some notably disappointing ones in that period too (notably C&C4). But overall their quality has definately improved but they still seem to getting flack for their tunnelvisioned business approach during the late 32-bit era onward up until around 5 years ago.

Slothy
11-15-2012, 05:24 PM
I would actually say EA's quality did improve... a few years ago. Back when they started releasing stuff like Mirror's Edge and Dead Space, they seemed to be committing to new IP's, fostering some creativity from their employees and running with it. It was a far cry from the EA of only a few years before which was known for milking it's franchises to death while treating their employees as complete commodities and, perhaps, borderline abusing them (though they were hardly the only company guilty of this). At the time, they had also bought or were about to buy a number of development studios making popular new IP's, so their image was on the up and up, even with me. It might have helped that Bobby Kotick at Activision was putting his foot in his mouth on a weekly basis so they came off as less evil at the time.

But I really have not seen that commitment continued in the last few years. Instead, we've had plenty more franchise milking, attempts to ape other popular franchises, closing down promising young studios because of a single title not doing well (or worse, for no perceivable reason at all), while continuing to burn out their employees. To say nothing of the mess that has been Origin (even ignoring the frightening clauses they tried to slip into the TOS, I've heard enough stories about customers being screwed over by Origin and EA's customer service that I'm more than a little hesitant to call it all coincidence). Not to mention their executives like to put their foot in their mouths these days.

Point being, I can understand why they get the flak they do lately because there are days where it feels like the late 90's/early 2000's all over again with them.

Bolivar
11-15-2012, 10:56 PM
I like EA. I think they've made a lot of good games, especially over the last few years.

Aye.

Compare now to say 10 years ago when every game they published had some silly RPG style stats system (for example you could points into passing in FIFA, or points into handling or acceleration etc in NFS) where they felt hugely out of place and unnecessary there has defiantely been a noted improvement in the titles EA have been publishing. Mind you they've also released some notably disappointing ones in that period too (notably C&C4). But overall their quality has definately improved but they still seem to getting flack for their tunnelvisioned business approach during the late 32-bit era onward up until around 5 years ago.

Oh man, I think a lot of us will never forgive them for C&C4 (although the problems started with the decent C&C3) but yeah, you can see their growth just through the evolution of their mechanics. I agree with Vivi that Dead Space & Mirror's Edge was probably the turning point, and it was all uphill from there with Battlefield 1943 and Bad Company 2, and the extremely excellent Need For Speed games we've had as well.

But I really just have to give some credit to the company that fosters DICE, because those guys make such special games, to me.

I can't say the same about Bioware. My exposure to Mass Effect has led me to believe it's the most overrated series this generation and I just couldn't bring myself to finish Dragon Age: Origins. It has probably the most boring dialogue I've ever heard in a video game. So I can't say it's all been perfect but they've done a pretty good job overall.

Hell, even in the dark times they still made Command & Conquer Generals and The Godfather.

Psychotic
11-15-2012, 11:05 PM
Remember when Halo 3 was the lastest Halo game ever? Then it was just the lastest game in the Master Chief's story? Then it was the lastest game in the Master Chief's first trilogy?

Hell, remember when there was a Final Fantasy?

Jiro
11-15-2012, 11:15 PM
Mass Effect 4 will be a generic slightly sci-fi shooter set on Earth because can't smurfing get anywhere else :monster:

Flaming Ice
11-16-2012, 01:00 AM
From what I've heard, Bioware is only Bioware in name now. All their staff that made it what it was back in the day have left. Probably from EA working them to death. D:



Guess some left after the petition for an ending.

Faris
11-17-2012, 04:21 PM
It could go either way. I love that every big decision you make throughout Mass Effect is carried to the next one game Ashley or Kaiden, to kill or not to kill Wrex. It definitely won't be the same without Shepherd but it still has potential.

Iceglow
11-18-2012, 01:28 AM
Mass Effect 4 will be a generic slightly sci-fi shooter set on Earth because can't smurfing get anywhere else :monster:

Well that really depends on the ending you chose. If you went with Combine, then the Reapers and all their knowledge willingly become part of society which means the mass relays can be repaired/reconstructed. If you go with Control then the Reapers become Shepherd and the extended cut even shows him using the Reapers to rebuild and protect. If you went with Destroy then there may be an issue with that.

Either way if it is set after the events of 3 it will at least be interesting to see which of the endings Bioware considers to be Cannon. it'd also be pretty cool if you're able to see different sort of things depending on your ending choices in the original trilogy. I quite like the sound of Reaper NPC's if you chose Combine or Reaper Fleets being there protecting things. Or a complete lack of synthetics in the galaxy if you went with the destruction ending. Maybe a ban on all synthetic lifeforms being created or perhaps the galaxy is as the Catalyst foretold, repeating the mistakes of the past.

I'm willing to give it a fair opportunity to present itself as something interesting however I'm not holding my breath on it being anywhere near as spectacular as it ought to be after the ending issues with Mass Effect 3. (Though apparently Leviathan adds to the ending somewhat, I am yet to find out about this)

Skyblade
11-18-2012, 06:47 AM
Actually, the extended cut clearly shows the rebuilding of the relays even in the destroy ending (ie: the only ending you should ever pick). And the Catalyst says that "though some technology you depend on will be damaged, you will be able to repair it easily". Not that you should trust anything the Catalyst says, since it's a traitorous, evil AI built on universal annihilation of all life. BioWare retconned the endings because of the complaints. The galaxy is not fragmented without the relays in any of the endings.

Although how they could possibly set it afterward is going to be interesting. I mean, pathetic as the choices were, there are some far reaching implications. How would you play out Control, Synthesis, and Destruction carrying over into a new game? That's a far bigger change than some of the others, which BioWare only paid lip service to.

Then there's the romance choices. If Shepard paired up with Liara or one of the humans, there's the potential for children going forward (especially if Shepard romanced Liara or if you pick the Destroy ending). How would they play out Shepard's legacy/family? Although I'd love to play as Shepard and Liara's Asari child if we're going forward, but then, my Shepard romanced Liara, and not every one did.

Do they declare one particular route to be "canon", alienating everyone who played a different one? Do they have the differences turn out to be minimal despite their galactic impact?

I'm really quite, quite interested into where this is going to go. Mostly because I think it's going to be horrible.

krissy
11-18-2012, 07:40 AM
maybe it'll be angry birds
that'd be fun! upgrades!

Jiro
11-24-2012, 07:09 AM
Okay so clearly, from Skyblade's post, the only possibility is that we have a prequel.

Skyblade
11-25-2012, 02:59 AM
Okay so clearly, from Skyblade's post, the only possibility is that we have a prequel.

The problem with a prequel, is that it's not as good a setting. The only reasonable times to set it are the Krogan Rebellions, or the Prothean Cycle. Anything since humanity came into the picture is too basic (and the important bits, such as the Skyllian Blitz, are too dependent on which choices you made with Shepard, thus rendering them unavailible).

The Protheans have the problem of fighting a losing war. It's hard to get invested in a fight that you know is lost before you pick it up. Then too, their cycle wasn't as interesting or varied, due to their dictatorial stranglehold on the galaxy (which I TOTALLY CALLED (http://social.bioware.com/forum/1/topic/105/index/4749718), BTW. They said I was wrong, but play From the Ashes, and I just get to say "Ha!").

The Rachni Invasion/Krogan Rebellions would be better, but you still suffer from some major problems. First, limited choices. You have no Turians (they came in near the end of the Rebellions), no Krogans ('cause you'd be fighting them half the time), and no humans (they're not spacefaring yet).

Then too, there's the problem that the war holds the major focus. Part of the joy of Mass Effect (the original) was the things that were unrelated to the main adventure. Discovering Cerberus's activities, watching the proliferation of the rachni, investigating the true geth, wiping out a rogue AI on Luna... These were great. ME2 got a bit more focused, and in ME3, everything is focused on the war.

This makes sense, you would focus on the war is such a situation. But part of the joy of exploring the galaxy, to live in it and go on adventures in it, is lost. You're not adventuring around the galaxy, you're going on a very specific quest, and everything ties into that. The Krogan Rebellions would be much the same way.


Mass Effect had huge potential of being the setup for a major IP, and everyone saw it. There was a reason why rumors were flying so early about the possibility of a shooter MMORPG (and the first good one of these will probably be a gold mine that outstrips WoW by far). If the Reaper war concluded in a satisfactory manner, then the IP is suddenly torn wide open. You have so much left to explore in it. You get to check out the changes to galactic politics, rebuild destroyed planets. Investigate new (and old) threats to galactic peace. It would, in fact, be much the same state the Warcraft universe was in when WoW launched, with the major threat of the Legion gone and the world free to explore and expand in the new age that had dawned.

Unfortunately, they ruined it all by screwing up the ending and then not being willing to admit and fix their mistake. Unless you can reconcile all the endings into a single result, with minimal differences (which kind of ruins the entire point of making the last decision that huge to begin with), you can't go forward with it. And there's no reason to go backward.