Scotty_ffgamer
01-27-2013, 08:51 PM
Now that the demo for the game is out now, has anyone had a chance to play through it? For those that have played through it, what are your impressions?
I'm honestly still confused with how there can be a cyborg ninja Raiden game set after Metal Gear Solid 4 considering the closure they gave his character. What was revealed in this demo does not really do anything to justify Raiden being the way he is. I remain skeptical about this, and I feel the story will not be on par with the other Metal Gear games. That being said, the demo was filled with cutscenes, and the narrative told in the cutscenes have a very Metal Gear feel to them.
As for gameplay, I'm still trying to figure out how I feel about it. The demo comes with a tutorial that almost literally tells you nothing. It just has you practice the slicing feature. It does not help you learn how to parry, lock on, dodge, or any of those things. I didn't realize there was a lock on feature until my roommate played through the demo, and he accidentally pressed the lock on button. I'll have to play through it again now that I know there is a lock on feature because that was one of my biggest complaints. The parrying seems very spotty, but that could just be because I haven't quite figured out how the parrying is supposed to work. There is no dodge roll type thing in the game either, which is pretty frustrating when there are a lot of enemies on the screen.
Overall, it seems like a fun game despite the ridiculousness of the story. I'll still probably get it, but unless I just haven't discovered how the controls work, I think I will find myself frustrated a lot of the time.
I'm honestly still confused with how there can be a cyborg ninja Raiden game set after Metal Gear Solid 4 considering the closure they gave his character. What was revealed in this demo does not really do anything to justify Raiden being the way he is. I remain skeptical about this, and I feel the story will not be on par with the other Metal Gear games. That being said, the demo was filled with cutscenes, and the narrative told in the cutscenes have a very Metal Gear feel to them.
As for gameplay, I'm still trying to figure out how I feel about it. The demo comes with a tutorial that almost literally tells you nothing. It just has you practice the slicing feature. It does not help you learn how to parry, lock on, dodge, or any of those things. I didn't realize there was a lock on feature until my roommate played through the demo, and he accidentally pressed the lock on button. I'll have to play through it again now that I know there is a lock on feature because that was one of my biggest complaints. The parrying seems very spotty, but that could just be because I haven't quite figured out how the parrying is supposed to work. There is no dodge roll type thing in the game either, which is pretty frustrating when there are a lot of enemies on the screen.
Overall, it seems like a fun game despite the ridiculousness of the story. I'll still probably get it, but unless I just haven't discovered how the controls work, I think I will find myself frustrated a lot of the time.