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View Full Version : [LR] Exclusive PS3 Lightning Returns Controller



Freya
01-09-2014, 07:53 AM
50292

Yeah you read that title right. Gamestop is offering (http://www.gamestop.com/ps3/accessories/dualshock-3-wireless-controller-gamestop-exclusive-lightning-returns-final-fantasy-xiii/113498#media) a limited edition Lightning Returns Dualshock Playstation 3 controller. The controller will be priced at $59.99 and available on February 11th 2014 to go along with the release of Lightning Returns.

The controller itself shows a blue lightning design with the Lightning Returns emblem showing on the buttons with the 13 day clock featured on the d-pad. If you didn't know, Lightning Returns itself is based on that 13 day format. You only have 13 days to save the world/finish the game. Now when that timer mocks you with its constant countdown you can mash your fingers into it in retaliation.

Normal limited edition goodies are good but this is a good you can actually use! Who's interested?

Jessweeee♪
01-09-2014, 07:55 AM
but I have an Xbox 360 :crying2:

Freya
01-09-2014, 08:00 AM
me too :crying2:

Pumpkin
01-09-2014, 08:02 AM
I... would not pay $60 for that

Lone Wolf Leonhart
01-10-2014, 12:40 AM
I have the 13 series on 360 but I'd buy the controller for my PS3. I might just go check it out when it comes out.

DMKA
01-10-2014, 01:06 AM
It's pretty, but no way will I drop $60 for it when I have two perfectly functioning PS3 controllers that will do the exact same thing. :P

Now THIS (http://i117.photobucket.com/albums/o44/yskrt/tao1/tao2/tinybee031010c.jpg) is a controller I would pay $60.00 for.

Mirage
01-10-2014, 01:10 AM
I... would not pay $60 for that

Why not? That's roughly what a regular DS3 controller costs in retail stores. If you need a controller anyway, why not this one?

Jiro
01-10-2014, 03:48 AM
yeah if I needed another controller I'd pick that up. It's nothing too amazing but nice to have controllers that are non standard anyway

Mirage
01-10-2014, 06:01 AM
Now that I think about it, I kind of actually do need a new DS3. I have three PS3 controllers, but one is a sixaxis, one is a DS3 that is about to fall apart, and one is a DS3 that is in good shape. You can't be a self respecting gamer without two decent DS3s, can you?

Pumpkin
01-10-2014, 06:03 AM
I... would not pay $60 for that

Why not? That's roughly what a regular DS3 controller costs in retail stores. If you need a controller anyway, why not this one?

Because I don't want it? I have no intention of playing the game, I already have two controllers, so I'm not about to spend $60 on a controller that I don't need for a game I probably won't play for at least a few years, if ever :P

Mirage
01-10-2014, 06:08 AM
That's all fine, but you initially made it sound like you didn't want it mainly because of the price tag.

Skyblade
01-10-2014, 04:38 PM
Is the DS3 compatible with the PS4? Or is this controller PS3 only?

Del Murder
01-10-2014, 05:24 PM
It's kind of ugly to me. :grover: Also it's about $15-$25 more expensive than a regular controller depending on where you buy it.

Psychotic
01-10-2014, 06:25 PM
The clockface around the D-Pad is awesome, the blue lightning decal less so.

Noctis Caelum
01-12-2014, 01:15 AM
"If you didn't know, Lightning Returns itself is based on that 13 day format. You only have 13 days to save the world/finish the game."

Are you smurfing kidding me? What open world game has EVER had a time restraint in order to beat it? That's the stupidest thing I have ever heard.

Del Murder
01-12-2014, 02:02 AM
Um...Majora's Mask... :trout:

The 13 day aspect of the game sounds kind of cool and I don't have an issue with it. There will be plenty of ways to manipulate time in the game, I'm sure, and a new game plus feature.

Noctis Caelum
01-12-2014, 02:52 AM
Um...Majora's Mask... :trout:

The 13 day aspect of the game sounds kind of cool and I don't have an issue with it. There will be plenty of ways to manipulate time in the game, I'm sure, and a new game plus feature.
That was for the side quests in Majora's Mask though, wasn't it? Not to beat the actual game. I may be wrong on that though.

The 13 day aspect is purely a gimmick. Nothing more. Can you imagine the boardroom at Square Enix?

Mr. Miyagi: OHSO WE NEEDATO COMEUP WITH GREATIDEA TO SELLGAME, NEED MORE YENS

Ms. Nissantoyota: AH, HAYES MISTA MIYAGI, GOOD IDEA WE HAVE ONE

Ms. Nissantoyota: GAME ISCALL XIII, THIRTEEN

Ms. Nissantoyota: WE MAKE GAME RULE MUST FINISH 13 DAYS

*Ms. Nissantoyota takes a bow*

Mr. Miyagi: HAWOOOOOO, VERY GOOOOOOOD, YESSSS

*News is announced in Japan*

*Japanese people think this idea is smurfEN AMAZING*

*A bronze statue of Ms. Nissantoyota is erected in the middle of Tokyo*

*Millions of Japanese Final Fantasy fans unite around the statue and cry tears of joy*

Ayen
01-12-2014, 04:08 AM
Um...Majora's Mask... :trout:

The 13 day aspect of the game sounds kind of cool and I don't have an issue with it. There will be plenty of ways to manipulate time in the game, I'm sure, and a new game plus feature.
That was for the side quests in Majora's Mask though, wasn't it? Not to beat the actual game. I may be wrong on that though.

The time travel aspect was an essential part of the game and its main selling point. You only had 72 hours to save the world from a freaky looking moon that was on a collision course for earth thanks to the Skull Kid that was being influenced by the Majora's Mask. You used the Ocarina of Time from the first game in order to travel back three days to Day 1 to give you more time making it unique among other Zelda titles and horribly underrated as the years go by.

In this case it most likely is just a gimmick as you said to make more money (and it will most likely work) but it's based on a formula that has been proven to work and it comes as no surprise as XIII has already dealt with time travel.

As for the actual controller... it looks like something WCW would have made and called the Hollywood Hulk Hogan Controller.

Pumpkin
01-12-2014, 04:46 AM
Majora's Mask had a time constraint, and not just for sidequests. Like ToriJ said, it was a major part of the gameplay. I think it was also done extremely well. I'm not sure how well its done in this game, but there you go.

Del Murder
01-12-2014, 05:11 AM
Oh I don't doubt it's a gimmick. But it does sound fun. :banme:

Psychotic
01-12-2014, 11:05 AM
Are you smurfing kidding me? What open world game has EVER had a time restraint in order to beat it? The Dead Rising games :D It works really well in them. No matter what you do, the helicopter will be here to rescue you in three days. Save people, uncover the truth about the zombie outbreak, act like an idiot and try on pretty dresses - it doesn't matter, the game will end at this point. I've always found it to be a fascinating concept and I like the sound of a Doomsday Countdown in theory. Whether or not it is implemented well remains to be seen...

Ayen
01-12-2014, 11:17 AM
I like it if only for the parallels to life. This is meant to be the last of the 'trilogy', people are generally tired of XIII (not just haters, but some fans of it also want Square to move on to other titles), there's a doomsday clock counting down demanding that an end comes one way or another.

We are the doomsday clock!

Botchmun
01-12-2014, 11:29 AM
I like open world games where beating the doomsday clock unlocks a free play mode.

Skyblade
01-15-2014, 06:02 PM
Are you smurfing kidding me? What open world game has EVER had a time restraint in order to beat it? The Dead Rising games :D It works really well in them. No matter what you do, the helicopter will be here to rescue you in three days. Save people, uncover the truth about the zombie outbreak, act like an idiot and try on pretty dresses - it doesn't matter, the game will end at this point. I've always found it to be a fascinating concept and I like the sound of a Doomsday Countdown in theory. Whether or not it is implemented well remains to be seen...

That has always been one of the weakest points of the Dead Rising games, in my mind. The fun of the games is killing zombies in creative and over the top ways, or exploring the zombie infested areas finding hidden things. And then the game throws up arbitrary time limits that completely ruin that part of it. Dead Rising 2 was horrible in this regard. You'll be having fun, and then either have to abandon it to rush back and heal the little girl, or you die.

Majora's Mask worked because of the time travel and the ability to replay time, as well as the manner in which your time travel affected the world. Without that feature, the Doomsday Clock would not have worked well.

We'll have to see how well FFXIII-3 can do with time manipulation before we know how well it will work here.

Noctis Caelum
01-16-2014, 09:40 PM
Are you smurfing kidding me? What open world game has EVER had a time restraint in order to beat it? The Dead Rising games :D It works really well in them. No matter what you do, the helicopter will be here to rescue you in three days. Save people, uncover the truth about the zombie outbreak, act like an idiot and try on pretty dresses - it doesn't matter, the game will end at this point. I've always found it to be a fascinating concept and I like the sound of a Doomsday Countdown in theory. Whether or not it is implemented well remains to be seen...
The difference between those two, is that when Dead Rising ends, you win. No matter what. Not that I would personally find the DR games any good, but that's just an opinion that I have.

What I gather from this, is that if you don't save the world successfully before the doomsday clock ends... the game is over and you have to start ALL over again. Seriously, that's just broken as hell. Of course I can be wrong, because I'm trying not to spoil myself. I'm just being cautiously optimistic. Even if that were the case it's still a Day 1 pickup for it, but I feel as though I'll enjoy it a lot less if I'm told I have to rush it.

They better make up for it by giving us a free play mode in NG+ or something, like other people are suggesting.

Skyblade
01-17-2014, 02:33 AM
Given that, similar to Majora's Mask, the world does seem to change some as the time goes on, I can't see them removing the time limit ever. Slowing it down and such, yes, but not removing it.

However, if it isn't in at launch, I'm hoping complaints will, at some point, get us a "Song of Time" DLC that will let us the ability to rewind to a previous day.

Freya
01-19-2014, 12:13 AM
I believe its a way to get you to replay the game. They have aid you won't see everything in one playthrough

Mirage
01-19-2014, 12:58 AM
Are you smurfing kidding me? What open world game has EVER had a time restraint in order to beat it? The Dead Rising games :D It works really well in them. No matter what you do, the helicopter will be here to rescue you in three days. Save people, uncover the truth about the zombie outbreak, act like an idiot and try on pretty dresses - it doesn't matter, the game will end at this point. I've always found it to be a fascinating concept and I like the sound of a Doomsday Countdown in theory. Whether or not it is implemented well remains to be seen...
The difference between those two, is that when Dead Rising ends, you win. No matter what. Not that I would personally find the DR games any good, but that's just an opinion that I have.

What I gather from this, is that if you don't save the world successfully before the doomsday clock ends... the game is over and you have to start ALL over again. Seriously, that's just broken as hell. Of course I can be wrong, because I'm trying not to spoil myself. I'm just being cautiously optimistic. Even if that were the case it's still a Day 1 pickup for it, but I feel as though I'll enjoy it a lot less if I'm told I have to rush it.

They better make up for it by giving us a free play mode in NG+ or something, like other people are suggesting.

Why is it day one if you strongly disagree with one of the things in the game? Wouldn't it be better to wait for a price drop if it doesn't seem all that great?

BlueD
02-11-2014, 10:01 PM
Due to this being limited edition does anyone think it'll have any value in the future?

Mirage
02-12-2014, 03:32 AM
Dunno. I'm not sure how interested the rest of the gaming world is in FF13-3. EoFF is kind of in a bubble.

Loony BoB
02-12-2014, 09:11 AM
I imagine it could become a rare thing in the distant future and if enough of them break and are thrown out etc. then it could get a little bit of value for collectors... but I haven't heard of limited edition game controllers selling for notable amounts before, so I dunno.

BlueD
02-12-2014, 06:24 PM
I imagine it could become a rare thing in the distant future and if enough of them break and are thrown out etc. then it could get a little bit of value for collectors... but I haven't heard of limited edition game controllers selling for notable amounts before, so I dunno.

figured so.. i just bought one and put it in the closet in case lol