Skyblade
02-04-2014, 11:08 PM
I have been running through my DS library lately while looking forward to Bravely Default, and I came across a little game that I remember fondly, but never finished.
It's called Valkyrie Profile: Covenant of the Plume. It has great characters, pretty solid gameplay, and fun customization.
But I don't like it. And it's for a completely petty reason, but I can't get over it. The game is slow. Even for a tactical RPG. The controls are sluggish, enemy turns take forever (it cycles through each enemy for several seconds, even if they are doing nothing), and overall the game just doesn't keep me engaged.
With most tactical RPGs, I'm constantly engaged. My mind is tearing through strategies, and I'm constantly taking action, or assessing where the enemy is moving to. With this game, I just have too much time. I already know what the situation is, and what I can do, and I wind up waiting, and my mind wanders. And when that happens, I start picking up other games, or reading a book, and I can't keep going.
It's a great game. It's well written. The morality system is fantastic, as is how it affects the gameplay and difficulty. The characters are strong. And I want to see the ending. But it feels like a chore to sit through, and for that reason, I am probably never going to actually finish it. Which is a shame.
So let's talk about games that are overall really good, but which have a single problem that just keeps you from playing it.
It's called Valkyrie Profile: Covenant of the Plume. It has great characters, pretty solid gameplay, and fun customization.
But I don't like it. And it's for a completely petty reason, but I can't get over it. The game is slow. Even for a tactical RPG. The controls are sluggish, enemy turns take forever (it cycles through each enemy for several seconds, even if they are doing nothing), and overall the game just doesn't keep me engaged.
With most tactical RPGs, I'm constantly engaged. My mind is tearing through strategies, and I'm constantly taking action, or assessing where the enemy is moving to. With this game, I just have too much time. I already know what the situation is, and what I can do, and I wind up waiting, and my mind wanders. And when that happens, I start picking up other games, or reading a book, and I can't keep going.
It's a great game. It's well written. The morality system is fantastic, as is how it affects the gameplay and difficulty. The characters are strong. And I want to see the ending. But it feels like a chore to sit through, and for that reason, I am probably never going to actually finish it. Which is a shame.
So let's talk about games that are overall really good, but which have a single problem that just keeps you from playing it.