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Fynn
03-29-2014, 09:14 AM
Imagine a hypothetical sequel for FFVIII. What would you like to see in it? What do you think SE would want to put in it? I am inclined to believe they'd go out of their way to make R=U canon, just to troll with us. That, or give us a completely unrelatec bad guy like in X-2 or IV: TAY.

maybee
03-29-2014, 10:37 AM
The only thing I can think of that could be possible, is that Seifer is punished for his crimes and is put in prison.

Rinoa can't control her powers and slowly goes mad and starts harming people, that she refuses to harm at first, but the insanity grows thicker, and in the end she becomes a villian and breaks Seifer out of prison and Seifer becomes her knight instead of Squall.

Squall has to do the thing, he promised not to do, and kill Rinoa.

However Seifer ends up saving Rinoa from her insanity and Rinoa is cured, but it's too late and Rinoa while dying shares her last bittersweet moments together with Squall.

idk that sounds so dark and depressing.

Fynn
03-29-2014, 10:39 AM
Sounds way plausible, though :up:

Forsaken Lover
03-29-2014, 12:17 PM
A new Galbadian leader is chosen and GASP. He looks just like Squall.

The world of FFVIII now not only has Cable but Internet as well. President Not!Squall broadcasts his intentions of trying to form an alliance with the other power of the planet, Esthar.

President Laguna is understandably weirded out by his not!son. Also during the meeting Laguna is assassinated. Also Galbadia's military has somehow surpassed Esthar and launched an invasion. President Evil!Squall intends to conquer the world.

Then the game starts.

End Spoiler - Raine had Twins. She came down with a slight case of the deadness and Ellone was gone so nobody knew. As for why Llauqs is doing all this, it's because he's possessed by the spirit of the Great Hyne who wants to reclaim all his power.

Wolf Kanno
03-29-2014, 09:02 PM
To me, the sequel would deal with the power vacuum left in the wake of the last game. SeeD is called on more and more to bring stability to the Western continent but the new political leader of Galbadia drives up fear because the only two remaining military powers left on the planet is SeeD and Esthar and since both organizations leaders have family ties, the leader of Galbadia uses this to try to force Squall from stepping down as leader and handing it over to someone whom Galbadia may be able to manipulate for their own ends.

Meanwhile, being the major force of global order has taken its toll on Squall, he personally leads expeditions to resolve conflicts and has become more and more reliant on the use of GFs. Rinoa is concerned about Squall but the others are also too busy to notice what is happening as Squall's overuse of the GFs begins to take its toll on his memories. Between worrying about Squall and feeling isolated, Rinoa begins to secretly talk to Seifer who is laying low in Balamb after he was discharged from Garden. Seifer meets with Rinoa secretly where he tries to cheer her up.

Laguna is simply trying to adjust Esthar to the move from isolation, his country is split on the decision with members of his security council prefer to keep the country's nose out of world affairs especially since they see the threat of the new Galbadia leadership. Ellone and Edea are greeted by a mysterious group of women who reveal they are Sorceress' that had stayed hidden due to the actions of Adel and Ultimecia. They wish to meet Rinoa but fear SeeD and ask the girls to formally introduce them to Squall and Rinoa.

The Coven wishes to properly train Rinoa in their ways so she can better integrate herself in normal human society but when the Galbadian leader's spies discover SeeD is hiding a Sorceress in their ranks, he drums a fear campaign that sends the world into a frenzy and turning them against both Squall and Laguna. Galbadian forces storm Balamb Garden while their main forces are away fighting proxy battles Galbadia started to as a diversion and they are able to capture Rinoa and a few other Sorceress' using Odine tools. Brainwashing the girls, Galbadia now has a weapon that can go toe to toe with both SeeD's Para-Magic and Esthar's technology and they declare war on both.

Squall prepares for war and the others are fearful for him because of Rinoa being taken. Yet Squall is eerily calm because his memories are almost gone. He holds onto the memory of wanting to protect someone but has forgotten who it was he wanted to protect. The war begins and both sides take heavy casualties, the Brainwashed Sorceresses and High Ranking SeeD are nearly evenly matched but its Ellone, Seifer, his gang, and Edea's eventful arrival with a device from Odine that can neutralize the brainwashing equipment Galabdia uses that turns the tide of the war.

Laguna, Ward, and Kiros sneak into Galbadia and neutralize their President, finding evidence that he used the fear campaign to gain power so he could transform Galbadia into a world power to take on Esthar by using the Sorceresses and SeeD.

Seifer and his group continue to look for Rinoa who was missing from the battlefield. He finally finds her battling Squall who has lost all memory of her and only sees her as an enemy that needs to be killed. Seifer intervenes in the fight and is able to free Rinoa's mind. the Two battle Squall as they try to reason with him and remind him of who he is and who they are to him. Sqaull seems to far gone but Rinoa uses her powers to conjure a GF to Juncxtion to Seifer that can allow him to stand up to Squall. The three battle it out and slowly each member of Squall's friends show up and try to remind him of who he is, apologizing that they had not payed attention to how much leading SeeD had taken a toll on him and promising to help him carry the burden after the battle. Finally Ellone and Rinoa break through to Squall and he's subdued.

In the aftermath of the war, Galbadia's government is changed to one that is pure democracy so no one figure could take power. Laguna uses the conflict to convince his people that Esthar cannot return to an isolationist stance because its too late now, the genie is out of the bottle. Cid takes back leadership of SeeD from Squall and disbands the military branch of the group, Garden is now changed to a school for war orphans and gifted youngsters to create new leaders, though SeeD still exists as a secret group whose task is to protect the world from Sorceresses but they collaborate with the Coven who came out of hiding to help them bring better understanding and hopefully allow Sorceresses to one day be able to not have to hide among the regular people.

Seifer and his group are finally forgiven for their part in Ultimecia's War. Cid even gives them the chance to return to Garden as teachers. Seifer declines and instead chooses to join the Balamb Police force, while Fuujin and Raijin start their own seafood restaurant in Balamb. Rinoa learns more about the Sorceress but chooses to stay with Squall who is recovering from his injuries and overuse of the GF. Quistis returns to Garden as a teacher, Selphie and Irvine go to Trabia Garden to be instructors there. Zell joins the Balamb police force as well where he fights with Seifer all the time and Squall retires from SeeD. He moves to Timber with Rinoa and they start a family. Squall chose to become a Journalist like his father had been and restarts Timber Maniacs.

The End

Pumpkin
03-30-2014, 04:50 AM
We follow Zell and the Pigtail girl on their quest to find the perfect hot dogs.

Jiro
03-30-2014, 08:43 AM
The fact that Gardens are mobile must become hugely important. Galbadia might be even more militaristic, or maybe you've got a cunning and greedy politician in like Dollet or some shit who starts trying to expand in the vacuum as WK said. Maybe they take over Galbadia Garden, or maybe there are Timber resistance groups fighting for control, etc.

Sephiroth
03-30-2014, 12:46 PM
Squall becomes a part-time Garden teacher and one of his students is Hora Oblivion, a calm girl, more talented than pretty much everyone else. Everyone of the students pretty much does not want to have anything to do with her. One day she harms three girl with magic and Squall gets to know from Cid she is a sorceress the Kramers have taken care of as some kind of adoptive parents.

Meanwhile a secret witch circle gathers again to summon their god, Hyne, that was summoned 20 years ago and plan to help him achieving his goal.

While Squall wants to help Hora becoming an accepted part of the Garden, Hora slips into the circle where she has been awaited already. She did not know anything about her actual fate but as Hyne's daughter she is a part of his plan, blessed with many of his magical abilities and chosen to be his successor. Her witch name is Ultimecia.

With Squall and her way more caring family, the Kramers and Hyne trying to draw to opposing sides she has a very hard time until she finds out there is no future for her in this world and no matter how hard she tries both being rejected and feared as well as the visions shown by her father make her follow him. She also hears a voice luring her more to the witch side (shown in the final battle as the monster part of Ultimecia) and fulfilling her fate and nature. What she does not know is that this "voice" and partly possessing being was never actually a part of her but a monstrous witch spirit that more and more became a part of her after being summoned and sealed away in her body by the witches.

The rest aside, Hyne is being defeated, Squall fails convincing Ultimecia and to protect her, Hyne, before fading away, sends her to a future dimension. The last thing she sees is the SeeDs invading the gathering place of the circle.

Long story short.

Ayen
04-03-2014, 02:39 PM
To me, the sequel would deal with the power vacuum left in the wake of the last game. SeeD is called on more and more to bring stability to the Western continent but the new political leader of Galbadia drives up fear because the only two remaining military powers left on the planet is SeeD and Esthar and since both organizations leaders have family ties, the leader of Galbadia uses this to try to force Squall from stepping down as leader and handing it over to someone whom Galbadia may be able to manipulate for their own ends.

Meanwhile, being the major force of global order has taken its toll on Squall, he personally leads expeditions to resolve conflicts and has become more and more reliant on the use of GFs. Rinoa is concerned about Squall but the others are also too busy to notice what is happening as Squall's overuse of the GFs begins to take its toll on his memories. Between worrying about Squall and feeling isolated, Rinoa begins to secretly talk to Seifer who is laying low in Balamb after he was discharged from Garden. Seifer meets with Rinoa secretly where he tries to cheer her up.

Laguna is simply trying to adjust Esthar to the move from isolation, his country is split on the decision with members of his security council prefer to keep the country's nose out of world affairs especially since they see the threat of the new Galbadia leadership. Ellone and Edea are greeted by a mysterious group of women who reveal they are Sorceress' that had stayed hidden due to the actions of Adel and Ultimecia. They wish to meet Rinoa but fear SeeD and ask the girls to formally introduce them to Squall and Rinoa.

The Coven wishes to properly train Rinoa in their ways so she can better integrate herself in normal human society but when the Galbadian leader's spies discover SeeD is hiding a Sorceress in their ranks, he drums a fear campaign that sends the world into a frenzy and turning them against both Squall and Laguna. Galbadian forces storm Balamb Garden while their main forces are away fighting proxy battles Galbadia started to as a diversion and they are able to capture Rinoa and a few other Sorceress' using Odine tools. Brainwashing the girls, Galbadia now has a weapon that can go toe to toe with both SeeD's Para-Magic and Esthar's technology and they declare war on both.

Squall prepares for war and the others are fearful for him because of Rinoa being taken. Yet Squall is eerily calm because his memories are almost gone. He holds onto the memory of wanting to protect someone but has forgotten who it was he wanted to protect. The war begins and both sides take heavy casualties, the Brainwashed Sorceresses and High Ranking SeeD are nearly evenly matched but its Ellone, Seifer, his gang, and Edea's eventful arrival with a device from Odine that can neutralize the brainwashing equipment Galabdia uses that turns the tide of the war.

Laguna, Ward, and Kiros sneak into Galbadia and neutralize their President, finding evidence that he used the fear campaign to gain power so he could transform Galbadia into a world power to take on Esthar by using the Sorceresses and SeeD.

Seifer and his group continue to look for Rinoa who was missing from the battlefield. He finally finds her battling Squall who has lost all memory of her and only sees her as an enemy that needs to be killed. Seifer intervenes in the fight and is able to free Rinoa's mind. the Two battle Squall as they try to reason with him and remind him of who he is and who they are to him. Sqaull seems to far gone but Rinoa uses her powers to conjure a GF to Juncxtion to Seifer that can allow him to stand up to Squall. The three battle it out and slowly each member of Squall's friends show up and try to remind him of who he is, apologizing that they had not payed attention to how much leading SeeD had taken a toll on him and promising to help him carry the burden after the battle. Finally Ellone and Rinoa break through to Squall and he's subdued.

In the aftermath of the war, Galbadia's government is changed to one that is pure democracy so no one figure could take power. Laguna uses the conflict to convince his people that Esthar cannot return to an isolationist stance because its too late now, the genie is out of the bottle. Cid takes back leadership of SeeD from Squall and disbands the military branch of the group, Garden is now changed to a school for war orphans and gifted youngsters to create new leaders, though SeeD still exists as a secret group whose task is to protect the world from Sorceresses but they collaborate with the Coven who came out of hiding to help them bring better understanding and hopefully allow Sorceresses to one day be able to not have to hide among the regular people.

Seifer and his group are finally forgiven for their part in Ultimecia's War. Cid even gives them the chance to return to Garden as teachers. Seifer declines and instead chooses to join the Balamb Police force, while Fuujin and Raijin start their own seafood restaurant in Balamb. Rinoa learns more about the Sorceress but chooses to stay with Squall who is recovering from his injuries and overuse of the GF. Quistis returns to Garden as a teacher, Selphie and Irvine go to Trabia Garden to be instructors there. Zell joins the Balamb police force as well where he fights with Seifer all the time and Squall retires from SeeD. He moves to Timber with Rinoa and they start a family. Squall chose to become a Journalist like his father had been and restarts Timber Maniacs.

The End

Wolf just gave me the FFVIII sequel I didn't know I wanted until it was laid out in front of me.

Somebody make this game right now.

Shorty
04-03-2014, 06:22 PM
Seriously, someone get on this. Wolfie blew anything I could have come up with out of the water.

Shorty
04-04-2014, 08:25 PM
You know, the more I think on this, the more I think I would really like to move away from the manipulation of GFs, Rinoa, sorceresses, etc. I would like to see a new direction - perhaps some crazy new scheme, experiment or technology from Doctor Odine in Esthar.

I would really like to expand upon Laguna's politics and rulings in Esthar. Perhaps something to do with a Garden there, and SeeD forces once more.

Scotty_ffgamer
04-05-2014, 12:33 AM
In VIII-2, you'll star as a Moomba going on crazy adventures around the world.

McLovin'
04-11-2014, 07:48 AM
To me, the sequel would deal with the power vacuum left in the wake of the last game. SeeD is called on more and more to bring stability to the Western continent but the new political leader of Galbadia drives up fear because the only two remaining military powers left on the planet is SeeD and Esthar and since both organizations leaders have family ties, the leader of Galbadia uses this to try to force Squall from stepping down as leader and handing it over to someone whom Galbadia may be able to manipulate for their own ends.

Meanwhile, being the major force of global order has taken its toll on Squall, he personally leads expeditions to resolve conflicts and has become more and more reliant on the use of GFs. Rinoa is concerned about Squall but the others are also too busy to notice what is happening as Squall's overuse of the GFs begins to take its toll on his memories. Between worrying about Squall and feeling isolated, Rinoa begins to secretly talk to Seifer who is laying low in Balamb after he was discharged from Garden. Seifer meets with Rinoa secretly where he tries to cheer her up.

Laguna is simply trying to adjust Esthar to the move from isolation, his country is split on the decision with members of his security council prefer to keep the country's nose out of world affairs especially since they see the threat of the new Galbadia leadership. Ellone and Edea are greeted by a mysterious group of women who reveal they are Sorceress' that had stayed hidden due to the actions of Adel and Ultimecia. They wish to meet Rinoa but fear SeeD and ask the girls to formally introduce them to Squall and Rinoa.

The Coven wishes to properly train Rinoa in their ways so she can better integrate herself in normal human society but when the Galbadian leader's spies discover SeeD is hiding a Sorceress in their ranks, he drums a fear campaign that sends the world into a frenzy and turning them against both Squall and Laguna. Galbadian forces storm Balamb Garden while their main forces are away fighting proxy battles Galbadia started to as a diversion and they are able to capture Rinoa and a few other Sorceress' using Odine tools. Brainwashing the girls, Galbadia now has a weapon that can go toe to toe with both SeeD's Para-Magic and Esthar's technology and they declare war on both.

Squall prepares for war and the others are fearful for him because of Rinoa being taken. Yet Squall is eerily calm because his memories are almost gone. He holds onto the memory of wanting to protect someone but has forgotten who it was he wanted to protect. The war begins and both sides take heavy casualties, the Brainwashed Sorceresses and High Ranking SeeD are nearly evenly matched but its Ellone, Seifer, his gang, and Edea's eventful arrival with a device from Odine that can neutralize the brainwashing equipment Galabdia uses that turns the tide of the war.

Laguna, Ward, and Kiros sneak into Galbadia and neutralize their President, finding evidence that he used the fear campaign to gain power so he could transform Galbadia into a world power to take on Esthar by using the Sorceresses and SeeD.

Seifer and his group continue to look for Rinoa who was missing from the battlefield. He finally finds her battling Squall who has lost all memory of her and only sees her as an enemy that needs to be killed. Seifer intervenes in the fight and is able to free Rinoa's mind. the Two battle Squall as they try to reason with him and remind him of who he is and who they are to him. Sqaull seems to far gone but Rinoa uses her powers to conjure a GF to Juncxtion to Seifer that can allow him to stand up to Squall. The three battle it out and slowly each member of Squall's friends show up and try to remind him of who he is, apologizing that they had not payed attention to how much leading SeeD had taken a toll on him and promising to help him carry the burden after the battle. Finally Ellone and Rinoa break through to Squall and he's subdued.

In the aftermath of the war, Galbadia's government is changed to one that is pure democracy so no one figure could take power. Laguna uses the conflict to convince his people that Esthar cannot return to an isolationist stance because its too late now, the genie is out of the bottle. Cid takes back leadership of SeeD from Squall and disbands the military branch of the group, Garden is now changed to a school for war orphans and gifted youngsters to create new leaders, though SeeD still exists as a secret group whose task is to protect the world from Sorceresses but they collaborate with the Coven who came out of hiding to help them bring better understanding and hopefully allow Sorceresses to one day be able to not have to hide among the regular people.

Seifer and his group are finally forgiven for their part in Ultimecia's War. Cid even gives them the chance to return to Garden as teachers. Seifer declines and instead chooses to join the Balamb Police force, while Fuujin and Raijin start their own seafood restaurant in Balamb. Rinoa learns more about the Sorceress but chooses to stay with Squall who is recovering from his injuries and overuse of the GF. Quistis returns to Garden as a teacher, Selphie and Irvine go to Trabia Garden to be instructors there. Zell joins the Balamb police force as well where he fights with Seifer all the time and Squall retires from SeeD. He moves to Timber with Rinoa and they start a family. Squall chose to become a Journalist like his father had been and restarts Timber Maniacs.

The End

That was great and a crazy read. I think for an FF it was way too many big ideas for one game. FF's usually have everything going great in the beginning and then after some time the main characters adventure is interrupted by a world ending crisis and they pwn it. So awesome sequel, but it's the original FF8 going all out on crack xD

Speaking of ff8 on crack; only Future Esthar and his many accounts can write the true FF8 sequel we deserve.

Future Esthar, come write the ff8 sequel on here...we summon you...
Future Esthar, Future Esthar, Future Esthar.

Jiro
04-11-2014, 01:40 PM
Yes, this is true. He had some really great concepts. Future Esthar was the bomb.

Jinx
04-11-2014, 03:20 PM
The first FFVIII was already too much.

maybee
04-11-2014, 03:52 PM
The first FFVIII was not enough


* fixed