Wolf Kanno
04-17-2014, 05:49 AM
One of the things I really love about FFVI is how it handled exploring the characters pasts. While you get the traditional flashback for Terra, Locke, and the Figaro Bros where the game just cuts away to the scenes in question, sometimes doing greyscale sometimes not, I really like how they experimented with some of the others.
Things like Setzer and the party walking down the stairs of the crypt while Setzer's memories play in the background, or using an Inn with Shadow to witness his disjointed dreams and then trying to piece them together, or how about exploring Cyan's dram world and stumbling upon his cherished memories like roaming phantoms in the dream version of Doma castle? I still feel like VI really did some cool things with different framing devices to tell the characters stories. Thoughts?
Things like Setzer and the party walking down the stairs of the crypt while Setzer's memories play in the background, or using an Inn with Shadow to witness his disjointed dreams and then trying to piece them together, or how about exploring Cyan's dram world and stumbling upon his cherished memories like roaming phantoms in the dream version of Doma castle? I still feel like VI really did some cool things with different framing devices to tell the characters stories. Thoughts?