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Wolf Kanno
04-24-2014, 08:17 AM
I've always appreciated how much VI tried to experiment with dungeon design to make it a bit more than just a novelty location or have more to it than wandering around until you found the boss/exit. So which dungeon was your favorite?

Flying Mullet
04-24-2014, 07:47 PM
My favorite is the Phantom Train. The environment, music, mini-events and story tie together well to make it a fun part of the game.
Two runners up would be Gogo's Cave and Umaro's Cave. I remember the excitement of discovering Gogo's Cave and I really enjoy the whole Narshe area in the WoR (Mog, Moogle Charm, Cursed/Paladin Shield, Ragnorak, Ice Dragon, Tritoch) and Umaro's Cave is a nice wrap-up (Umaro, Terrato, Minerva, PUGS!).

ScottNUMBERS
04-24-2014, 10:09 PM
Going to have to say Gogo's. I never read strategy guides or use the internet for "secrets" info so when a big worm sucked me in and I ended up in a secret dungeon I was surprised and impressed.

Rez09
04-25-2014, 05:02 AM
The Ancient Castle was probably my favorite -- exploring that hidden cave was cool enough, but then finding a castle attached to it was awesome, especially since it treats you to its own little story bits. It maaayyy have also included my favorite Relic as well. :roll2

Bolivar
04-30-2014, 03:39 PM
I liked the ones where you had to switch between parties to solve puzzles and complete the dungeon. I know the final dungeon is like that and at least one or two more...

blackmage_nuke
05-17-2014, 07:17 PM
Probably the Phantom Train or Zozo or the Magitech Factory. It's hard to decide.

The floating continent couldve been a bit higher up but the encounter rate annoyed me while I was running around trying to explore.