PDA

View Full Version : The Defining Trait



Wolf Kanno
06-01-2014, 11:17 PM
What do you feel is the defining trait of every entry in the FF series? Like do you feel FFV's is it's job class system, or VII's story, or X's battle system. Which trait defines the game to you, the element you think of first when you think about a particular FF game.

Depression Moon
06-02-2014, 12:07 AM
III- Job Classes
IV - The World
V - Job Classes
VI - ???
VII - Nothing
VIII - Story
IX - Story
X - Voice Acting
X-2 - Job Classes
XII - Battle System
XIV - Cooperative play

Colonel Angus
06-02-2014, 05:29 AM
I- Class system
II- Beating each other to power up
III- Job system
IV- People coming & going
V- :ffvilaugh:
VI- Party system
VII- Materia
VIII- GF
IX- Throwback
X- Spheregrid
X-2- Dresspheres
XII- Battlesystem

Pumpkin
06-02-2014, 05:32 AM
II - Key words
V - Job system
VI - Espers
VII - Materia
VIII - Junction
X - Sphere Grid
XII - License board

I've played more games than that but these are the things that stand out

Ayen
06-03-2014, 09:06 AM
I: The fantasy world
II: A unique battle system to say the least
V: Humor
VI: The villain winning
VII: Aerith's death
VIII: Sorceress Edea's speech
IX: Vivi
X: Story
X-2: Dressspheres

Sephiroth
06-03-2014, 01:34 PM
I - Empty
II - Villain before his time
III - Was achievable to late, inappropriate save function for what it is
IV - Theme of Love
V - World Design
VI - Terra's Theme
CoFFVII - Sephiroth
VIII - very adult-like feeling and setting
IX - Final Fantasy in Shrek-style
X Saga - sad moments during character events
XI - no normal Final Fantasy
XII - one of the best Prelude and Final Fantasy themes
FNCFFXIII Saga - Lightning
XIV - no normal Final Fantasy