Edge7
09-23-2014, 07:29 PM
So, this game's been a pretty controversial one. In between the all male boyband cast, the focus on action over turn based combat, the modern setting, the "road trip" feel of the game; it really feels like this shouldn't be a main series title.THAT BEING SAID, I CAN'T HELP BUT GET SUPER EXCITED FOR THIS GAME.Maybe it's because Tabata has been a lot more upfront (either the execs are letting him be, or Nomura was just really smurfing secretive), but whenever I hear something new, I get more excited. So, I can only say, here are some reasons:
1. THE SMURFING ROAD TRIP PRESENTATION
Now, let me elaborate, yes, a road trip is a linear journey to one destination. However, I'm not sure that's what Tabata meant. It could just as easily mean that the characters will have the chemistry of 4 good friends going on a huge adventure and they react to all the crazy trout that goes on around them; for instance how awesome would it be if while in the Falcon in FFVI, Celes, Edgar, and Setzer react to Doomgaze swooping by, before evading him, or Tifa suggesting they stop to take pictures of the Forgotten City. That'd be hype as hell! Just little details that characterize characters to the context of their outlandish surroundings. I don't necessarily think what Tabata said means that the entire adventure is just one straight line. It's too early to make that assumption guys.
2. Stamina system and the day-night cycle
This one's a bit more self explanatory. One of my favorite games of all time are the Gen 2 Pokemon games. I loved checking at different times for different pokemon, and seeing how the settings changed during the night. Also, the implementation of a stamina system sounds really cool; I love stuff like that.
3.The optional caves and woods literally littering the world map.
Has anyone here played Dragon's Dogma? If so, this game gives me the impression of a polished Dragon's Dogma experience. The ability to just wander the world map and find random minibosses and superbosses to fight is super exciting, as well as the ability to just find caves full of goblins or happen upon herds of Garulas. In fact, one of the coolest things about FFXII in my opinion was observing how the wildlife interact with each other, for instance, discovering that Giza rabbits would heal you after staying with them long enough, or how Wild Saurians will eat coyotes.
So, that's where I stand. Just thought I'd try to generate a bit more hype for this game, as the reception seems to be very mixed.
1. THE SMURFING ROAD TRIP PRESENTATION
Now, let me elaborate, yes, a road trip is a linear journey to one destination. However, I'm not sure that's what Tabata meant. It could just as easily mean that the characters will have the chemistry of 4 good friends going on a huge adventure and they react to all the crazy trout that goes on around them; for instance how awesome would it be if while in the Falcon in FFVI, Celes, Edgar, and Setzer react to Doomgaze swooping by, before evading him, or Tifa suggesting they stop to take pictures of the Forgotten City. That'd be hype as hell! Just little details that characterize characters to the context of their outlandish surroundings. I don't necessarily think what Tabata said means that the entire adventure is just one straight line. It's too early to make that assumption guys.
2. Stamina system and the day-night cycle
This one's a bit more self explanatory. One of my favorite games of all time are the Gen 2 Pokemon games. I loved checking at different times for different pokemon, and seeing how the settings changed during the night. Also, the implementation of a stamina system sounds really cool; I love stuff like that.
3.The optional caves and woods literally littering the world map.
Has anyone here played Dragon's Dogma? If so, this game gives me the impression of a polished Dragon's Dogma experience. The ability to just wander the world map and find random minibosses and superbosses to fight is super exciting, as well as the ability to just find caves full of goblins or happen upon herds of Garulas. In fact, one of the coolest things about FFXII in my opinion was observing how the wildlife interact with each other, for instance, discovering that Giza rabbits would heal you after staying with them long enough, or how Wild Saurians will eat coyotes.
So, that's where I stand. Just thought I'd try to generate a bit more hype for this game, as the reception seems to be very mixed.