View Full Version : More Information on Patch 2.4's New Dungeons! - Final Fantasy XIV

Night Fury
10-07-2014, 05:35 AM
We've already had a sneak preview of the 3 new dungeons (http://home.eyesonff.com/content.php/3291-Let-s-Look-at-the-3-New-Dungeons-of-Final-Fantasy-XIV!) to be added to Patch 2.4, we've also speculated as to what they could be about. Appearing on The Lodestone this morning is more information on Snowcloak, Sastasha (Hard), and The Sunken Temple of Qarn (Hard).

Snowcloak - Level 50 - 4 Player Party - 90 Minutes


The landscape of Eorzea has undergone a great many changes in the wake of the Calamity, giving way to anomalies heretofore unseen. The great ice wall, Snowcloak, is one such construct molded in the aftermath of Bahamut’s rampage. Once thought to be impassable, recent reports tell of a network of tunnels piercing through the heart of this crystalline impasse. Duty demands these passageways be investigated, but woe unto he who finds their creator.

Sastasha (Hard) - Level 50 - 4 Player Party - 90 Minutes - Quest "It's Definitely Pirates" (must have completed quest 'The Ultimate Weapon')


Tucked deep inside the dank caverns of the Sastasha Seagrot, there is a secret port said to have been built by the pirate Mistbeard. In the years following the Calamity, the notorious Serpent Reavers claimed it as their lair, until the cutthroats were vanquished by a band of dauntless adventurers. The place subsequently came under the control of Lominsan authorities, who maintained a security presence within. Alas, that control did not last, for an unknown faction has arisen─seemingly from the briny depths─and overwhelmed the occupying Yellowjackets. Opinion is divided over the identity of these foes. Some say that they are pirates, while others swear that they are fiends. Yet it does not take a scholar to see that these two things need not be mutually exclusive.

Sunken Temple of Qarn (Hard) - Level 50 - 4 Player Party - 90 Minutes - Quest "The Wrath of Qarn" /groan (must have completed quest 'The Ultimate Weapon' and cleared The Sunken Temple of Qarn)


Adventurers fear not danger, scholars care not for comfort, and miners like not unturned stones. Thus was born the unlikely partnership between the Order of Nald'thal and Amajina & Sons Mineral Concern, in the wake of a certain adventurer's conquest of the Sunken Temple's notorious traps. But the dead of Qarn left many snares─more than enough for a thousand years of greed─and now, a tomb raider's fevered dream of riches has stranded the joint expedition in a place where history has a tendency to come alive...

I have to say, I'm mostly looking forward to Qarn - and I can't quite believe I'm saying that... My last play through of Qarn was so much fun, and very successful compared to my first awful run through... There are so many fun mechanics in the normal mode that I can't wait to see what they've added into the hard mode. I am so looking forward to Snowcloak too, Patch 2.4 cannot come soon enough!

[source] (http://na.finalfantasyxiv.com/lodestone/topics/detail/2a26959a26a3b1409c4765cf6239b83882d71b77)