Carl the Llama
05-13-2015, 12:55 AM
So the Heavensward benchmark just came out: Linkage (http://na.finalfantasyxiv.com/benchmark/)
So I was curious to see what my score would be in DX11 so I ran it and came away with the following results:
FINAL FANTASY XIV: Heavensward Benchmark
Tested on: 5/13/2015 12:43:41 AM
Score: 9708
Average Frame Rate: 75.030
Performance: Extremely High
-Easily capable of running the game on the highest settings.
Loading Times by Scene
Scene #1 4.520 sec
Scene #2 14.112 sec
Scene #3 7.256 sec
Scene #4 7.000 sec
Scene #5 5.715 sec
Scene #6 3.167 sec
Total Loading Time 41.773 sec
DAT:s20150513004341.dat
Screen Size: 1280x720
Screen Mode: Windowed
DirectX Version: 11
Graphics Presets: High (Laptop)
General
-Wet Surface Effects: Enabled
-Occlusion Culling: Enabled
-LOD on Distant Objects: Enabled
-Real-time Reflections: Off
-Edge Smoothing (Anti-aliasing): FXAA
-Transparent Lighting Quality: Normal
-Grass Quality: Normal
-Background Tessellation: High Quality
-Water Tessellation: High Quality
Shadows
-Self: Display
-Other NPCs: Display
Shadow Quality
-LOD on Shadows: Enabled
-Shadow Resolution: Normal - 1024p
-Shadow Cascading: Best
-Shadow Softening: Strong
Texture Detail
-Texture Filtering: Anisotropic
-Anisotropic Filtering: x4
Movement Physics
-Self: Full
-Other NPCs: Full
Effects
-Limb Darkening: Enabled
-Radial Blur: Enabled
-Screen Space Ambient Occlusion: HBAO+: Standard Quality (DirectX 11 Only)
-Glare: Normal
Cinematic Cutscenes
-Depth of Field: Enabled
FINAL FANTASY XIV: Heavensward Benchmark
Tested on: 5/13/2015 12:12:16 AM
Score: 4413
Average Frame Rate: 34.093
Performance: High
-Easily capable of running the game. Should perform well, even at higher resolutions.
Loading Times by Scene
Scene #1 5.302 sec
Scene #2 14.727 sec
Scene #3 7.439 sec
Scene #4 7.017 sec
Scene #5 6.010 sec
Scene #6 3.867 sec
Total Loading Time 44.363 sec
DAT:s20150513001216.dat
Screen Size: 1920x1080
Screen Mode: Full Screen
DirectX Version: 11
Graphics Presets: Custom
General
-Wet Surface Effects: Enabled
-Occlusion Culling: Enabled
-LOD on Distant Objects: Enabled
-Real-time Reflections: Highest Quality (DirectX 11 Only)
-Edge Smoothing (Anti-aliasing): FXAA
-Transparent Lighting Quality: High
-Grass Quality: High
-Background Tessellation: High Quality
-Water Tessellation: High Quality
Shadows
-Self: Display
-Other NPCs: Display
Shadow Quality
-LOD on Shadows: Disabled
-Shadow Resolution: High - 2048p
-Shadow Cascading: Best
-Shadow Softening: Strong
Texture Detail
-Texture Filtering: Anisotropic
-Anisotropic Filtering: x4
Movement Physics
-Self: Full
-Other NPCs: Full
Effects
-Limb Darkening: Enabled
-Radial Blur: Enabled
-Screen Space Ambient Occlusion: HBAO+: High Quality (DirectX 11 Only)
-Glare: Normal
Cinematic Cutscenes
-Depth of Field: Enabled
I got nearly 10k on defaulted settings and 75fps, but on maxed I got 4413 and 34 fps. Now I didn't notice any lag or slowdown when I ran it on the capped settings, so I think I will go with that.
What score did you guys get?
So I was curious to see what my score would be in DX11 so I ran it and came away with the following results:
FINAL FANTASY XIV: Heavensward Benchmark
Tested on: 5/13/2015 12:43:41 AM
Score: 9708
Average Frame Rate: 75.030
Performance: Extremely High
-Easily capable of running the game on the highest settings.
Loading Times by Scene
Scene #1 4.520 sec
Scene #2 14.112 sec
Scene #3 7.256 sec
Scene #4 7.000 sec
Scene #5 5.715 sec
Scene #6 3.167 sec
Total Loading Time 41.773 sec
DAT:s20150513004341.dat
Screen Size: 1280x720
Screen Mode: Windowed
DirectX Version: 11
Graphics Presets: High (Laptop)
General
-Wet Surface Effects: Enabled
-Occlusion Culling: Enabled
-LOD on Distant Objects: Enabled
-Real-time Reflections: Off
-Edge Smoothing (Anti-aliasing): FXAA
-Transparent Lighting Quality: Normal
-Grass Quality: Normal
-Background Tessellation: High Quality
-Water Tessellation: High Quality
Shadows
-Self: Display
-Other NPCs: Display
Shadow Quality
-LOD on Shadows: Enabled
-Shadow Resolution: Normal - 1024p
-Shadow Cascading: Best
-Shadow Softening: Strong
Texture Detail
-Texture Filtering: Anisotropic
-Anisotropic Filtering: x4
Movement Physics
-Self: Full
-Other NPCs: Full
Effects
-Limb Darkening: Enabled
-Radial Blur: Enabled
-Screen Space Ambient Occlusion: HBAO+: Standard Quality (DirectX 11 Only)
-Glare: Normal
Cinematic Cutscenes
-Depth of Field: Enabled
FINAL FANTASY XIV: Heavensward Benchmark
Tested on: 5/13/2015 12:12:16 AM
Score: 4413
Average Frame Rate: 34.093
Performance: High
-Easily capable of running the game. Should perform well, even at higher resolutions.
Loading Times by Scene
Scene #1 5.302 sec
Scene #2 14.727 sec
Scene #3 7.439 sec
Scene #4 7.017 sec
Scene #5 6.010 sec
Scene #6 3.867 sec
Total Loading Time 44.363 sec
DAT:s20150513001216.dat
Screen Size: 1920x1080
Screen Mode: Full Screen
DirectX Version: 11
Graphics Presets: Custom
General
-Wet Surface Effects: Enabled
-Occlusion Culling: Enabled
-LOD on Distant Objects: Enabled
-Real-time Reflections: Highest Quality (DirectX 11 Only)
-Edge Smoothing (Anti-aliasing): FXAA
-Transparent Lighting Quality: High
-Grass Quality: High
-Background Tessellation: High Quality
-Water Tessellation: High Quality
Shadows
-Self: Display
-Other NPCs: Display
Shadow Quality
-LOD on Shadows: Disabled
-Shadow Resolution: High - 2048p
-Shadow Cascading: Best
-Shadow Softening: Strong
Texture Detail
-Texture Filtering: Anisotropic
-Anisotropic Filtering: x4
Movement Physics
-Self: Full
-Other NPCs: Full
Effects
-Limb Darkening: Enabled
-Radial Blur: Enabled
-Screen Space Ambient Occlusion: HBAO+: High Quality (DirectX 11 Only)
-Glare: Normal
Cinematic Cutscenes
-Depth of Field: Enabled
I got nearly 10k on defaulted settings and 75fps, but on maxed I got 4413 and 34 fps. Now I didn't notice any lag or slowdown when I ran it on the capped settings, so I think I will go with that.
What score did you guys get?