Lazerface
05-29-2015, 06:11 PM
A 4 way battle between a-
Monk- Armed with Hellish claw in one hand and God hand in the other.
Advantage: High HP, High Speed, Extremely High Attack, High critical %
Disadvantage: Low Defense, possibly low MP defense, Low Magic
Note- The Monk can also use Galick Gun, Kamehameha Wave, and use Hadouken. So yeah I kinda just referenced two series.
Knight- Armed with Ragnarok or Ultima weapon and the best armor available to a Knight
Advantage: Decent Attack, Good Defense, Moderate Speed.
Disadvantage: More of a supportive class, jack of many trades but master of none.
Note- The Knight can use Omnislash, Braver, and Cross Slash with deadly efficiency
Machinist- Armed with a M1 Garand firing 30-06 Springfield (7.62x63), an M1911, and a S&W 44.Mag M29.
Advantage: Range, Accuracy, Great Strength, Ignores Defense,
Disadvantage: Weapons does not rely on attack stat, can't deal as much damage as other classes in the attack stat, lower speed.
Note- The Machinist can use Desperado, so Laguna passed on the knowledge.
Ranger- Armed with a Modern Recurve Bow and a quiver with 15 arrows as well as a Boomerang. Ranging from those that can deal Fire damage all the way to Holy damage.
Advantage: Good strength, distance, accuracy, status and elemental affecting arrows.
Disadvantage: Low Stamina, low MP defense, possibly low defense
Note- Ranger can use Rapid Fire, Aim, and probably explosive bolts if he/she wants to go Far Cry in the heezy.
Battle is within 20 feet. No hold bars fight to the death, everything is permitted.
Basically Rambo vs. Bruce Lee vs. Robin Hood vs. William Marshall or Richard Lionheart.
Monk- Armed with Hellish claw in one hand and God hand in the other.
Advantage: High HP, High Speed, Extremely High Attack, High critical %
Disadvantage: Low Defense, possibly low MP defense, Low Magic
Note- The Monk can also use Galick Gun, Kamehameha Wave, and use Hadouken. So yeah I kinda just referenced two series.
Knight- Armed with Ragnarok or Ultima weapon and the best armor available to a Knight
Advantage: Decent Attack, Good Defense, Moderate Speed.
Disadvantage: More of a supportive class, jack of many trades but master of none.
Note- The Knight can use Omnislash, Braver, and Cross Slash with deadly efficiency
Machinist- Armed with a M1 Garand firing 30-06 Springfield (7.62x63), an M1911, and a S&W 44.Mag M29.
Advantage: Range, Accuracy, Great Strength, Ignores Defense,
Disadvantage: Weapons does not rely on attack stat, can't deal as much damage as other classes in the attack stat, lower speed.
Note- The Machinist can use Desperado, so Laguna passed on the knowledge.
Ranger- Armed with a Modern Recurve Bow and a quiver with 15 arrows as well as a Boomerang. Ranging from those that can deal Fire damage all the way to Holy damage.
Advantage: Good strength, distance, accuracy, status and elemental affecting arrows.
Disadvantage: Low Stamina, low MP defense, possibly low defense
Note- Ranger can use Rapid Fire, Aim, and probably explosive bolts if he/she wants to go Far Cry in the heezy.
Battle is within 20 feet. No hold bars fight to the death, everything is permitted.
Basically Rambo vs. Bruce Lee vs. Robin Hood vs. William Marshall or Richard Lionheart.