Fynn
10-20-2015, 06:28 AM
Inspired by my disagreement with Formy about some Persona characters :p Well, not just Formy. Many people. I'm weird, I guess.
What are your expectations towards characters in games? Characters in general are a big factor in influencing people's enjoyment of the game, but this is especially true for RPGs (like FF), in which players invest many hours. So I was wondering what kind of characters the people of EoFF want in their games.
For me, I think that the more real the characters are, the better. And This is actually hard to come by, especially in JRPGs, where it's easy for writers to just fall back on clichés. I think part of the reason why I can't really get into the safe Attorney series - the characters are over-the-top stereotypes and though they may be fun to watch at first, it just made me exhausted.
My favorite character of all time is Junpei Iori, who isn't that popular a characters, while the casts of FFXII and Shin Megami Tensei IV - also not really liked by fans - are what I consider some of the greatest in video game history. I think we've just grown to expect explicit character development, and when the characters are more subtle with more left to the imagination, I feel that makes them seen more like real people. The characters of FFXII all struggled with freedom in their own unique ways, and their body language and voices helped build their personalities in a way more similar to how you meet real people - no one boisterously announced their goal like they do in most cases. Same with SMT IV - the main cast is a group of true companions who get mercilessly torn apart by their conflicting ideologies, and it's heartbreaking even if we don't know what kind of food Jonathan likes or that Walter has some weird habits he wants to keep from the world.
While Junpei isn't subtle, I love him because of how nuanced he is. Yeah, it may be frustrating that he gets angry with you for seemingly no reason, but really - that's how it is. You can't please everyone no matter how nice you are. Junpei isn't always nice, has a big inferiority complex, but is still a good person trying to do good things underneath that jokey exterior, often failing, as humans are prone to. You may prefer Yosuke to be your friend IRL, as he's always nice to you and helps you with everything, but I still think it's hard to be a Junpei as a character.
I'm rambling and half of you people probably don't even understand what aim on about :p Point is, I like characters that are more subdued and real, and leave more to the imagination. In that extent, I guess I want my characters to be more like characters from a novel.
What are your expectations towards characters in games? Characters in general are a big factor in influencing people's enjoyment of the game, but this is especially true for RPGs (like FF), in which players invest many hours. So I was wondering what kind of characters the people of EoFF want in their games.
For me, I think that the more real the characters are, the better. And This is actually hard to come by, especially in JRPGs, where it's easy for writers to just fall back on clichés. I think part of the reason why I can't really get into the safe Attorney series - the characters are over-the-top stereotypes and though they may be fun to watch at first, it just made me exhausted.
My favorite character of all time is Junpei Iori, who isn't that popular a characters, while the casts of FFXII and Shin Megami Tensei IV - also not really liked by fans - are what I consider some of the greatest in video game history. I think we've just grown to expect explicit character development, and when the characters are more subtle with more left to the imagination, I feel that makes them seen more like real people. The characters of FFXII all struggled with freedom in their own unique ways, and their body language and voices helped build their personalities in a way more similar to how you meet real people - no one boisterously announced their goal like they do in most cases. Same with SMT IV - the main cast is a group of true companions who get mercilessly torn apart by their conflicting ideologies, and it's heartbreaking even if we don't know what kind of food Jonathan likes or that Walter has some weird habits he wants to keep from the world.
While Junpei isn't subtle, I love him because of how nuanced he is. Yeah, it may be frustrating that he gets angry with you for seemingly no reason, but really - that's how it is. You can't please everyone no matter how nice you are. Junpei isn't always nice, has a big inferiority complex, but is still a good person trying to do good things underneath that jokey exterior, often failing, as humans are prone to. You may prefer Yosuke to be your friend IRL, as he's always nice to you and helps you with everything, but I still think it's hard to be a Junpei as a character.
I'm rambling and half of you people probably don't even understand what aim on about :p Point is, I like characters that are more subdued and real, and leave more to the imagination. In that extent, I guess I want my characters to be more like characters from a novel.