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View Full Version : Persona 5 Arriving Febuary 14, 2017



Depression Moon
06-08-2016, 03:20 AM
An article from Kotaku (http://kotaku.com/persona-5-wont-be-out-in-north-america-until-february-2-1780940216) states that Persona 5 won't be arriving to the West until 2/14/2017. Japan will be getting this game on September 15 of this year. No date announced for Europe.

Ayen
06-08-2016, 03:36 AM
Hm. I wonder if FFXV's release date has any motivation in this for the West. Though they're both coming out around the same time in Japan anyway, so I may be reading too much into it.

Fynn
06-08-2016, 06:48 AM
Atlus doesn't really have the kind of resources that SE has that would allow them to do a simultaneous global release. It's still considered s much more niche company.

I'm also very concerned it does not say "and Europe"

maybee
06-08-2016, 09:38 PM
No date announced for Europe.

http://66.media.tumblr.com/47ad8217b6613ddd5f7efe4389c4525d/tumblr_nl4myiMxYk1se2o59o1_500.jpg

Formalhaut
06-08-2016, 10:02 PM
Would a US copy work on any PS4 regardless?

Honestly, region locking and the such is confusing and annoying in equal measure.

Wolf Kanno
06-09-2016, 06:29 AM
Not sure if the PS4 is region locked. The only reason P4Arena was region lock was due to Atlus worrying about Japanese gamers waiting to import the U.S. version back to Japan, because it's actually cheaper here than there. I think there games are priced in the high 60 to 70 dollar range when converted. So that's why Europe got screwed there.

It may come down to how much Sega is going to play a factor into this. They've taken over the company fully sometime ago and they presumably have better distribution networks in Europe than Atlus did.

Fynn
06-09-2016, 06:44 AM
From what I recall, the PS4 is not region locked, but I'd still prefer a local release soon enough

Wolf Kanno
06-15-2016, 04:13 AM
Didn't see the point of making a new thread for this, but here's at least 8 minutes of gameplay footage that shows off exploring town, the school, shopping, dungeons, combat and demon negotiations. You read that last one right, it's back baby! :cool:

oqcl-GRkVVU

This trailer, despite the grainy quality, seriously has me pumped for this game. It looks like such a great improvement over P4, which itself was already a big leap from P3. February can't get here sooner.

Formalhaut
06-15-2016, 02:19 PM
Right, I know demon negotiation is a P2 thing - what is it?

Fynn
06-15-2016, 03:04 PM
It was also in P1.

Also, Forms, you've played SMT IV. You know what this is about.

Formalhaut
06-15-2016, 03:05 PM
It was also in P1.

Also, Forms, you've played SMT IV. You know what this is about.

Yeah but is it different in Persona than SMT?

Fynn
06-15-2016, 03:08 PM
Not really. You talk to the demon until it gives you stuff or joins you. The difference was that in Persona each character had a different set of negotiating tactics they could use against the demon to influence their mood. The mood could be influenced in one of four directions, and each one resulted in different outcomes (the demon leaving, attacking you, giving you stuff, healing you, etc.). It's pretty much the same except Persona had a bit of unnecessary fluff, imo, so I'm hoping the negotiation system in P5 is more like SMT IV, Strange Journey, or Soul Hackers

Formalhaut
06-15-2016, 03:17 PM
Ah okay.

Honestly I found negotiation to be somewhat annoying. I know this is painfully obvious, but some demons were just so damn fickle.

Fynn
06-15-2016, 03:23 PM
That's kind of the point

You are talking to demons, after all

Formalhaut
06-15-2016, 03:28 PM
I know, but battles always ended up taking a much longer time. I think I saved up App points just to get the improved negotiation apps ASAP.

Fynn
06-15-2016, 03:31 PM
Good use of app points

Idk, I always liked negotiations. They were fun in their unpredictability and I loved the different demon personalities that really made the world come alive.

Wolf Kanno
06-15-2016, 07:08 PM
They were also useful for dealing with annoying enemy types, since once you figured out what they liked, you could easily persuade them to leave you alone. I always loved the system in longer dungeons where conserving SP was necessary. It looks like you can negotiate with demons as an option instead of doing an all-out-attack when you knock down all the demons. It also appears to be the new way to acquire Personas in random battles.

Ayen
06-16-2016, 01:08 AM
They brought back demon negotiations? Cool. My buddy Anzai will be stoked since that was a feature he liked in the older games.

Fox
06-16-2016, 01:39 AM
Never really got into a Persona game but this one looks flashy as hell, so I'm gonna get it!

Disappointed to learn they're not gonna have dual audio though as I was hoping to use this as Japanese practice.

Wolf Kanno
06-16-2016, 07:08 AM
Ah okay.

Honestly I found negotiation to be somewhat annoying. I know this is painfully obvious, but some demons were just so damn fickle.

To be fair, if your experience with demon negotiations is only from SMTIV, that game made them a bit more random than usually for the series. Usually it doesn't take much to figure out what they want to hear and always get the result you want. Considering Persona has always been SMT-Lite, I doubt they will be too difficulty unless the design team started taking the older fans requests more seriously.

Also:

Final character is being teased, and the fan community thinks Naoto has a fight on her hands for best high school grade detective.

In other news, a feature called Cooperative Characters has been shown, though not much is known about them except they may be the new version of the Social Link system.

Link. (http://www.siliconera.com/2016/06/15/persona-5-reveals-newest-party-member-goro-akechi-cooperative-characters/)

Pumpkin
06-17-2016, 06:22 AM
I dunno, I might even pass altogether on this one. Nothing is making me excited for it.

This isn't me trying to poopoo on those of you who are excited or anything, just sharing my own thoughts!

Fynn
06-17-2016, 01:42 PM
I wonder what shape the social link system will take this time. From what I saw of the artwork, the arcana is still there - the guys from that announcement are Hanged Man, Hierophant and Death - but they all kinda seem to be important to the game in other aspects (Sojiro being Futaba's dad, while the other two are the shop and nurse's office employees), so I wonder if we will get to get acquainted with randos again, and if there's gonna be a "rank up" system or anything. Very interested to see how this plays out.

In any case, every subsequent trailer is making me more and more excited. I am so happy that you have a cat along with you at all times, and I just love that UI. It's amazing in the school sections, with all the different sizes of character portraits just popping in, how "Mission Start" appears on the blackboard, how text messages are presented through an actual phone. The game is just so gorgeous. And then there's the battles, the negotiations, the all-out attacks, the battle results - everything just looks so right and you can tell the team has learned a whole lot from P3 and P4.

Also, dungeons - notice how there are puzzles and how you can find maps. No more randomly generated, endless, soulless dungeons where you just grind away between the fun social game. It just looks so much more involved and fun that I can't wait to play it! I also love how big the city looks and how organic just walking through it - or hell, even just the school! - is. All the places where you can take up part-time jobs, take baths. The world just seems so rich and I love it! :flirt:

And honestly, I never knew how much I missed demons and demon negotiations in Persona until I saw those battles. Lookin' good, Pixie, Berith, Silky! :love:

Formalhaut
06-17-2016, 05:47 PM
Another detective? And of course they both appear as (presumably) the final character. He has longer hair than I was imagining.

I like that the arcanas are still present. And I have hopes that this will be the game to have a same-sex romance. I'd be disappointed if there wasn't at least one.

Fynn
06-17-2016, 05:52 PM
I'm weird in that I don't care if there is any romance whatsoever. At least not with the main character. it would be cool if we could pair up other characters with each other, a la Fire Emblem. I kinda ship Ryuji and Anne already.

Skyblade
06-17-2016, 10:36 PM
Ah okay.

Honestly I found negotiation to be somewhat annoying. I know this is painfully obvious, but some demons were just so damn fickle.

To be fair, if your experience with demon negotiations is only from SMTIV, that game made them a bit more random than usually for the series. Usually it doesn't take much to figure out what they want to hear and always get the result you want. Considering Persona has always been SMT-Lite, I doubt they will be too difficulty unless the design team started taking the older fans requests more seriously.

Also:

Final character is being teased, and the fan community thinks Naoto has a fight on her hands for best high school grade detective.

In other news, a feature called Cooperative Characters has been shown, though not much is known about them except they may be the new version of the Social Link system.

Link. (http://www.siliconera.com/2016/06/15/persona-5-reveals-newest-party-member-goro-akechi-cooperative-characters/)

Yep. I remember negotiation in SMT III: Nocturne. You step out of the hospital and run into a massively OP Thor:

"Give me all your money."
"Y-yessir."
"Thanks."
-Crushes you anyway-

Ah, good times.

Wolf Kanno
06-17-2016, 11:41 PM
Yep. I remember negotiation in SMT III: Nocturne. You step out of the hospital and run into a massively OP Thor:

"Give me all your money."
"Y-yessir."
"Thanks."
-Crushes you anyway-

Ah, good times.

Part of that is just knowing your enemy. You don't negotiate with guys like Loki or Lilith, they'll always screw you over regardless; assuming they don't blackmail you into poverty before running away without doing anything. Course the demons and gods tend to stay true to their mythology so it is a bit easier to know what to say in most regards once you get alignment down.

Formalhaut
06-18-2016, 12:07 AM
What was annoying SMT: IV is doing a dialogue line with a demon that works wonders, then the very next time you use the same dialogue with the same demon, they either: A) run away or B) attack you.

For recruitment purposes, it was so annoying when they ran.

Wolf Kanno
06-18-2016, 12:31 AM
What was annoying SMT: IV is doing a dialogue line with a demon that works wonders, then the very next time you use the same dialogue with the same demon, they either: A) run away or B) attack you.

For recruitment purposes, it was so annoying when they ran.

As I said, they randomized it a bit more for SMTIV because in the older games, the same dialogue worked like 90% of the time, though figuring out the dialogue could be a bit trial and error, especially if you don't know the nature of the demon you're talking to. Persona is traditionally much simpler about the whole deal, it only ever got tricky when you were doing something like trying to get Fool Arcana cards or heaven help you, the times you run into a type of demon that only a specific (and usually not in your party) character would be needed to get anywhere with them.

One of the reasons Reiji was worth the damn trouble to recruit in Persona 1 was the fact all of his negotiation techniques worked on every demon in the game regardless. Making him ideal to get Persona like Shiva, who had a restriction of unlocking only after you've successfully negotiated with every type of demon in the game.

Course, looking at what we saw in the trailer, this looks like it's going to be fairly simple and straightforward compared to SMT proper, so I wouldn't worry about it being like older entries. Persona is the gateway franchise after all.

Skyblade
06-18-2016, 06:29 AM
You carry a kitty around in your backpack constantly. :omgomg:

Wolf Kanno
06-18-2016, 06:31 AM
You carry a kitty around in your backpack constantly. :omgomg:

I know! :omgomg:

Fynn
06-18-2016, 06:56 AM
Soul Hackers was also kinda weird about negotiations in that you'd have to talk to a demon several times.

In the first battle they're like "Why shouldn't I kill you?"

You're like "Here's half of my cash"

"Cool, you can go."

Next time you meet them, they're like, "Oh you're that guy. What's the meaning of life?"

"Burritos."

"Haha, interesting answer. I like you. Well, be seeing you."

And then you negotiate them again,

"Promise you'll make passionate love to me every night."

"Okay."

"Great! I'm your demon now! I'm Fairy Jack Frost! Hee-ho and stuff"

EDIT: Also, have you guys noticed how part of the cast seems to parallel the cast of P2: Innocent Sin? Ryuji is a delinquent and has a skull motif like Eikich, Anne is blonde and blue eyed and seems to be treated differently due to her foreignness like Lisa, and Yusuke seems to be the sensitive type with even a similar hairstyle to Jun. heck, even the protagonist is similar to Tatsuya in that they're both delinquents.