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Jarvio
05-23-2017, 03:12 AM
I'm still in the early stages of this game (DS Version) and am still getting my head around the job system. I have a specific question - job levels. Am I right in thinking that job levels affect the abilities of that specific job? So for example, as a black mage rises in job level, their spells will do more damage?

Darth Ganon
05-23-2017, 07:19 AM
Jobs levels raise the proficiency of their weapons like more hits per attack, but I can't recall how deep the mechanics go.

I want to say that stat gains for base level ups are determined by job/job level, so in the case of a Black Mage MP (was there MP in FFIII?) and magic would go up more leading to more powerful spells. It's been so long since I played that somebody else more knowledgeable about the game should confirm or deny.

I've played FFV and Bravely Default since then, too, so I'm probably mixing up all sorts of things.

Jarvio
05-23-2017, 08:46 PM
Jobs levels raise the proficiency of their weapons like more hits per attack, but I can't recall how deep the mechanics go.

I want to say that stat gains for base level ups are determined by job/job level, so in the case of a Black Mage MP (was there MP in FFIII?) and magic would go up more leading to more powerful spells. It's been so long since I played that somebody else more knowledgeable about the game should confirm or deny.

I've played FFV and Bravely Default since then, too, so I'm probably mixing up all sorts of things.

Yeah I played FFV late last year, and I just know I'm gonna mix these 2 up lol.

I like your name and avatar, big Zelda fan here.

Wolf Kanno
05-24-2017, 03:59 AM
Job levels affect how many times a character attacks during their turn as well as minor damage algorithms. It also raises the success rate of certain abilities like Steal. You'll need a Job Level of 70 or higher in Thief, to successfully steal Gungir from Odin as an example.

The only stat that has a major impact on your characters is Vitality, which affects how much HP you get when you level up. For example, keeping a character in mage related classes will have much lower health than a character who primarily uses melee-centric classes.