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Wolf Kanno
07-18-2017, 10:21 AM
For those who don't understand what I mean. Taste of Power (http://tvtropes.org/pmwiki/pmwiki.php/Main/ATasteOfPower) is a trope associated with video games usually, where the player either has access to some late game gear or skills before the plot depowers them after the tutorial dungeon, or the game hands you over an overpowered NPC with said late game skills and abilities. So what were some of your favorites?

Fynn
07-18-2017, 10:28 AM
Ciri's DMC dash in the Witcher 3. You play her on only a handful of occasions, and she isn't that overpowered at first, but later on she has so much speed and force that you can just never catch up when playing as Geralt. Slicing through monsters with one hit and teleporting all around the battlefield is really awesome.

Edge7
07-21-2017, 03:16 AM
I can't think of times where I've liked it as far as inventory and abilities go.

My all-time favorite example for a "taste of power" is Pankratz/Papas from Dragon Quest V. I don't believe you ever really control him directly, but the way he decimates enemies before your character has any opportunity to act perfectly shows how much more powerful he is and how weak and fragile you still are (kinda like Sephiroth in the Nibelheim flashback, but in this case it's used to admire your avatar's father). It makes the dungeons you explore without him feel especially dangerous, but in the final dungeon of the child arc, you're fighting side by side with him and actually pulling your weight for the first time. It really gives a sense of finality to that chapter of the game.

Karifean
07-21-2017, 03:40 AM
Lamont wielding Shades of Black in early FFXII (IZJS/TZA) is an amazing preview for all the powerful spells you'll be getting eventually.

LunarWeaver
07-22-2017, 11:45 PM
I loved wrecking as Sephiroth as a kid.

Darth Ganon
07-23-2017, 07:09 AM
I never realized how few games I've played that do this. Probably Sephiroth by default even though you don't actually control him. It's nice seeing those level 3 spells and four digit damage.

The most prominent one is Metroid Prime, but the actual abilities aren't what was fun, it was being able to expand my exploration.

I Took the Red Pill
07-24-2017, 02:27 AM
Symphony of the Night, having all of Alucard's dopeness then having Death take it from you. Apparently you can glitch past the Death room and keep all the equipment which is how people speedrun the game for any %. Never done it myself though

Forsaken Lover
07-24-2017, 02:40 AM
I loved wrecking as Sephiroth as a kid.

Same.

The only other example of this I can remember is the start of Chrono Cross.

Wolf Kanno
07-25-2017, 10:04 AM
Having the Magitek Armor in Narshe will always be my favorite.

Though the third chapter in Geddoe's story in Suikoden III was pretty badass. Speaking of Suikoden, Suikoden II when you have Jowy in your party and his Dark Sword Rune, and Suikoden V whenever motherfucking Georg Prime actually decides to show up and help up.

Doomie
07-29-2017, 07:08 AM
Symphony of the Night, having all of Alucard's dopeness then having Death take it from you. Apparently you can glitch past the Death room and keep all the equipment which is how people speedrun the game for any %. Never done it myself though

This person, also with a Rick avatar, took the words right out of my brain. I believe this guy's story starts in ovum.

The Magitek armour suits from FFVI also come to mind, as well as Cecil at the start of IV. I forget what item/magic he uses, but it totally dominates for those few airship battles.

Bubba
07-29-2017, 08:24 AM
Yeah, I'm currently playing FFVI and the intro in Narshe was lots of fun. I remember thinking "Yeah, I'm gonna kick arse in this game!"

Then I was normal again... then I arrived in Zozo and my dreams were ruined.

Laddy
08-01-2017, 08:10 AM
Jade and Milla in the Tales series seem absurdly overpowered when you get them that it really puts in perspective how weak you are when you inevitably get them to be more shit a bit later.

Also, Beatrix in FF9 absolutely wrecks in the brief time you have her, even if you catch up to her relatively quickly after that

Pumpkin
08-02-2017, 03:28 AM
Jade and Milla in the Tales series seem absurdly overpowered when you get them that it really puts in perspective how weak you are when you inevitably get them to be more shit a bit later.

Also, Beatrix in FF9 absolutely wrecks in the brief time you have her, even if you catch up to her relatively quickly after that

Came to say exactly this

WarZidane
08-04-2017, 01:25 PM
Trails of Cold Steel sorta starts with one, playing a sequence that actually happens far later on in the game and thus has your characters far more powerful than they start out. Also about 60% through the game, when the main character temporarily uses a power that makes him ridiculously OP at that point, you don't actually permanently get it until halfway through the sequel

Spuuky
08-06-2017, 07:27 PM
Darksiders #1

sharkythesharkdogg
08-11-2017, 09:27 PM
Sorta the opposite is what sticks in my mind. Learning I'll finally get to play as the bosses in the new Street Fighter II as a kid.

"Ohhhh, sh!!!!!!tttttt!"

Getting to play them, and learning they're all right but the real reason the computer is so good with them is because the computer got to spam back to back charge moves, and ignore frame data (or something like that).

"Well, sh!!!!t."

Loony BoB
08-11-2017, 10:38 PM
Does Minwu count?

Wolf Kanno
08-11-2017, 11:05 PM
Yes.

Also, after talking about it in the other thread, Fou Lu from Breath of Fire IV is a pretty great Taste of Power as well.

Vyk
08-13-2017, 12:05 AM
It doesn't show off the largest taste of power, but as far as how well the trope has been done, is probably Dunban in Xenoblade Chronicles. It's more story oriented than how most of the time it's more shoe-horned in just to entice players. Symphony of the Night could have easily started with Alucard unarmed, or with trash equipment and start grabbing better stuff at the entrance and the game wouldn't have changed at all. It was just a ploy for enticement. But I can't really fault it. It was barely even a trope back then

Mr. Carnelian
08-13-2017, 01:29 AM
Opening section of The Force Unleashed, playing as Vader. Force choking wookies left, right and centre and tossing them around like ragdolls. Good times.

Half-Life Two: Episode One, having the souped-up gravity gun whilst you're in the Citadel in the opening section. Disintegrating your enemies with bolts of blue energy, woop woop!

The Captain
08-14-2017, 08:17 PM
He doesn't come until a lot later in the game than maybe this question means but I always was shocked at just how powerful Orlandu AKA TG Cid was when you recruit him in FF Tactics.

Take care all.