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View Full Version : Let's Discuss the Potential of Final Fantasy VIII Remake



Mercen-X
05-04-2020, 04:41 PM
A month into the release of Final Fantasy VII Remake, we now have a fairly decent gauge on how SQEX might approach their Next-Gen titles should they ever decide to do more remakes... which, let's face it, they will. It's all a matter of when.

Which aspects of 8 do you feel most lend themselves to what potentially would be another ARPG? What features do you think would be destroyed and do you care?

The story would likely be totally rewritten, presenting questions like: will they bother with the Time Compression plot? Will they resolve the R=U mystery? What the hell is the deal with the tattoo on Zell's face?

The remaster of 8 was "nice". But Remake proves it could be so much better. Were it to be released (probably no sooner than 15 years from now), what would you be most excited to see?

Slothy
05-04-2020, 05:39 PM
should they ever decide to do more remakes... which, let's face it, they will. It's all a matter of when.

Smaller remakes like the 3D version of FFIV or Trials of Mana sure. But I would be willing to bet money we never see a remake of any FF from them that puts as much time and money in as the FFVII remake. Simply will not happen.

Mercen-X
05-04-2020, 05:48 PM
Money generates money. If the VII episodes match their projected estimates of success, they'll redo VIII (and likely VI) in similar fashion. It's easy enough to do "simple" remakes from the (s)NES generation. Just take the whole game as is and slap prettier graphics on 'em. But VII has raised the stakes for Nex'Gen remakes. They can't go backward. Don't get me wrong. I highly doubt they'll pull a Midgar Episode and have fans spending 40-hours just trying to reach Deling City. But it is likely they'd only adapt the first half of the game. Bear in mind the original was presented on FOUR discs.

Fynn
05-04-2020, 06:50 PM
FFVIII will most definitely not get a remake on this scale. This is mostly because 1) VIII was always far more divisive than VII and 2) the FFVII Remake is less a response to fan demand (though that's definitely there too) and more Nomura, Kitase and Nojima just wanting to do it before they retire as a kind of passion project. There'll be no one left to helm FFVIII like that after them. I mean, obviously Nomura is the youngest of the bunch and he's not retiring, but he's got a Kingdom Hearts to run and I've never seen him particularly have a passion for VIII.

Now, if Tabata were still around, we might have had a chance for a VI remake like this, but alas.

Mercen-X
05-04-2020, 08:34 PM
So then I take it that further discussion of a project we assume is doomed never to see the light of day is too painful a subject for this forum.

Slothy
05-04-2020, 08:36 PM
Money generates money. If the VII episodes match their projected estimates of success, they'll redo VIII (and likely VI) in similar fashion. It's easy enough to do "simple" remakes from the (s)NES generation. Just take the whole game as is and slap prettier graphics on 'em. But VII has raised the stakes for Nex'Gen remakes. They can't go backward. Don't get me wrong. I highly doubt they'll pull a Midgar Episode and have fans spending 40-hours just trying to reach Deling City. But it is likely they'd only adapt the first half of the game. Bear in mind the original was presented on FOUR discs.

Money doesn't generate money. Customer interest generates money. And I can guarantee that the number of people who would be as interested in an FFVIII remake as people were in an FFVII remake are substantially fewer. FFVIII wasn't as popular when it came out, it didn't have as big an impact on gaming, and it's not as fondly remembered by pretty much anyone except the few FFVIII super fans.

I also object to the notion that the FFVII remake has set some bar they can never back away from. That's simply not true. The market will still have no shortage of low effort and higher effort remakes. Though I doubt we'll ever see another company do a remake of one game as multiple games ever again. I mean I'm as anti-capitalism as they come and even I think that's bad business.

Also have to agree with everything Fynn said.


So then I take it that further discussion of a project we assume is doomed never to see the light of day is too painful a subject for this forum.

Nah we were just sharing our thoughts on why we don't particularly think one will ever happen. You and others are perfectly welcome to continue discussing what you'd want to see if one was made. Those kind of hypotheticals can be a lot of fun so I don't want to take that away from anyone. I've said my piece so it's not like I'll just keep jumping in to say "but it'll never happen" or something annoyingly rude just to kill the fun for you all. I don't really have anything to add in that regard because I'm just not a fan of FFVIII. If a remake ever did happen I wouldn't be a person it's being made for.

Wolf Kanno
05-04-2020, 09:56 PM
I agree that SE will likely not put in the same level of effort for an VIII remake as VII, but I do feel a remake will happen sooner than later. I imagine VI and even FFX will likely see a remake before it.

I've thought of the idea, and a few months back I posted a thread (http://home.eyesonff.com/showthread.php/171803-FFVIII-the-Action-RPG) about how I feel VIII's Junction/Draw mechanics would make it really interesting being re-imagined as an Action RPG. As for other changes, I can see them fleshing out the cast a bit more and perhaps making Ultimecia's motive easier to understand so we can bury this R=U nonsense. Funny enough, Kitase has mentioned in interviews that he did like the "Squall is dead" theory and I can imagine they may add more elements to make you second guess if they actually went along with it.

There is certainly a lot to work with in VIII's scenario and content for expansion and rewrites so a remake would be fascinating.

Lord Golbez
05-05-2020, 12:45 PM
The ending of the FF7 Remake would have been more fitting for an FF8 Remake (no spoilers, just saying without further comment which would be spoilery).

Mercen-X
05-05-2020, 09:33 PM
Let's see. A remastered remaster of the FF8 remaster.

Voice-acting for plot-critical scenes and FMVs (and "action" sounds).
New animations for Guardian Forces (with a new name, 'cause GF has always been: no).
Zell's Limit Break is so close to being awesome, but it needs some work.
Maybe some party member-specific sidequests or alternate outfits to help make your companions somewhat interesting.
"Forming the band" at Fishermancs Horizon should happen automatically as it was a boring and tedious sidenote.
All summons should be bosses (except Carbuncle) instead of boss draws.
I only recall two battles where the enemy reacts differently. Ifrit comments if you some Shiva and Seifer (if you defeated Odin) instigates the arrival of Gilgamesh. There should be more of these because this makes battles interesting.
Expand on the Laguna segments, let the characters grow more and have them be playable at game's end. Also Seifer, Raijin, and Fujin need more development.
If an ARPG, maybe only Squall can be controlled directly while you issue commands to the others. Just a thought.

Mercen-X
05-08-2020, 04:52 AM
Junction would function differently (well, naturally, but just don't ask me how)... maybe some creative limitations.
The first battle between Squall and Seifer would be playable. Squall's scar can be avoided (it was a stupid aesthetic that added nothing to the story or his character)
There would be voice-acting for everything, obviously.
Giving Selphie a tour would be non-optional (or faux-optional like Aerith's flower)
Renzokuken would be Squall's default attack with the selectable alternates as his abilities/Limit Breaks. R1 would obviously remain in conjunction with his regular attacks to "pull the trigger." R1 would essentially function as all characters' "unique" skill activation.
Quistis' Laser Eyes would be her "unique" skill in which she would ensnare an enemy with her whip (rather than just tagging them) and then fire away. Her Limit Breaks would be either Degenerator, Micro Missiles, Gatling Gun, or Pulsar.
The mission to obtain Ifrit would be expanded and would involve venturing to a separate continent ('cause why does the school have access to Quetz and Shiva when Ifrit is right next door? Dude even acts embarrassed to be defeated by Squall so it's obviously the first time. But why?)
Zell's fighting style would be the same as Tifa's only using different abilities/LimitBreaks.
Dollet would be expanded with its own sidequests (because who needs to feel a sense of urgency anyway?) We'll also see more action from the rest of SeeD that was supposed to be deployed. did anyone else find it rude and unnecessary that one of Balamb's ships slammed through a marine wall that was obviously built by Dollet and not the Galbadian invaders? It didn't save time, there was no one immediately nearby to fight, and now Dollet has to shell out for the cost to repair that section of wall.
Seifer's fighting style will echo Squall's but with access to different abilities and LimitBreaks. Squall will acquire Hyperion after the first Seifer/Edea battle.
As per the original, you can defeat X-whatever (not trying to remember its serial number) for SeeD points, but like Abzu in 7R, you'll face it again later in the story.
Zell's hoverboard will have a more sleek design. Hell, Zell himself will be better designed. Oh, yeah, and we'll get to use the hoverboard.
Timber will be expanded and have its own sidequests (is this any surprise?)
In Deling, Quistis' group will not travel by sewer because they will not be trapped in Caraway's office because Quistis will not have the dumb idea to say she's sorry to someone inconsequential to her current goal during an active mission.
We will not find out the SeeDs grew up together in an orphanage and got mako-amnesia from their GFunctioning. There was literally no point to this reveal. It was totally irrelevant and nonsensical.
Ultimecia will clearly explain that she knows she is destined to die at the hands of a SeeD and will alter time to prevent that certainty.
Triple Triad won't be played by everyone everywhere and characters won't magically be holding cards that represent themselves or one of your party members they happen to be close to. TT needs a lot of work.
Seifer will not kill Odin because WTF!?
SeeD written exams will either be much harder or won't exist.
Finding Ellone won't be as troublesome as in the original.
Moombas will be redesigned.

Shauna
05-08-2020, 09:34 AM
Merged threads - they are functionally the same thing.

Jessweeee♪
05-09-2020, 11:35 PM
So then I take it that further discussion of a project we assume is doomed never to see the light of day is too painful a subject for this forum.

It is for me! Literally everything I love about this game would probably get cut in a remake because those were the things that made it unpopular. :cry:

Mr Gashtacular
05-10-2020, 09:13 PM
it would be the best game of all time

Wolf Kanno
05-12-2020, 10:15 AM
Gameplay thoughts will take way too long, but I'll mention some story changes I would like to see:



More Laguna sequences. Maybe a few extra that pop up if you manage to find his Timber Maniacs.
Give Seifer more purpose in the plot. He always felt really aimless for someone giving so much billing and foreshadowing.
Flesh out Ultimecia, I still feel like she's the most generic villain of the PS1 generation. Of anything, I would just like some real backstory on Time Compression, how does she know about it, why is the process so convoluted, and does it have any connection to Hyne.
Flesh out the rest of the party. Let's talk about Zell's grandfather let's explore why Quistis is a prodigy, let's see more of what Selphie was like before she met the party, and let's learn more about Irvine. Basically, I would like to know what happened between everyone getting adopted but before they joined Garden.
Make the GF amnesia twist carry more weight. Have more scenes later where the party starts to forget things, and let's really explore this story potential.
Give NORG more story presence.

Karifean
05-12-2020, 11:48 AM
I think an FF VIII remake would struggle with Squall's constant inner monologues especially. You can have the occasional "narrating inner thoughts out loud" of course but I'd imagine it doesn't work quite as well voiced as with text boxes. Thoughts move faster than spoken lines and the pacing of fully acted scenes would be extremely off if Squall's inner monologues had to be spoken out as a scene is ongoing. It works in text because it makes the pace of the scene a bit more abstract.

Depression Moon
05-12-2020, 12:18 PM
It's been years since I played VII, but did Cloud not have inner monologues?

Fynn
05-12-2020, 12:35 PM
Nope. It was a Squall thing.

Wolf Kanno
05-12-2020, 07:25 PM
It's been years since I played VII, but did Cloud not have inner monologues?

He did monologue occasionally, but it was interspersed with his PTSD moments and Sephy and his true self kind of chatting him up. Squall did the monologue a lot more for his character since it showed the differences between how he acts versus how he thinks.

Honestly, I don't think the monologues would be all that difficult with voice acting, I just imagine part of it will feel like Tidus' narration bits from FFX. Now that I think about, Nojima was really into this inner dialogue thing for the early PlayStation entries.

Mercen-X
05-12-2020, 08:17 PM
Thoughts move faster than spoken lines and the pacing of fully acted scenes would be extremely off if Squall's inner monologues had to be spoken out as a scene is ongoing. It works in text because it makes the pace of the scene a bit more abstract.First, watch Gilmore Girls, nobody can think as fast as those women talk.

Secondly, how I've found soliloquy to work nicely in film is when it's laid over spoken dialogue of a less critical nature like characters summing up information we already know or arguing about what to do next.

Karifean
05-12-2020, 09:02 PM
Secondly, how I've found soliloquy to work nicely in film is when it's laid over spoken dialogue of a less critical nature like characters summing up information we already know or arguing about what to do next.

I mean that works for those cases, sure, but that only works when the conversation is going on regardless. In FF VIII it happens several times that the other party is talking *to* Squall and even *expecting him to reply* but he only does to himself in an inner monologue, and actually mapping out in your head how the scene plays out in reality, dunno, it just feels strange whichever way it's cut.

Wolf Kanno
05-13-2020, 03:23 AM
Honestly, I feel there are enough examples from film and TV to show that inner monologues are not terribly hard to pull off. Daria and Fight Club come to mind.

For gameplay changes:

I want Xu, Nida, and possibly the Pigtailed Library Girl to have a playable moment with the party as temp characters during the NORG sequence and the Garden Battle. I feel it would be cool.
I would love for them to add a battle where you can tackle the full Disciplinary Committee, maybe a fun "practice" style battle before the SeeD exam.
I would love for Laguna's squad to get an additional Limit Break each. Maybe tie it into my additional optional sequences.
While I am far more partial to Turn Based combat over ARPG junk, I do feel VIII's system may work well for that style of gameplay. You would still need to Draw and Junction magic but maybe add a few new layers to it. Like add an option where instead of stocking or casting a drawn spell, you can also choose to Boost and give your character a minor boost to their stats temporarily for the battle. It would likely work that offensive spells would boost attack and magic, while curative and defensive spells would temporarily boost HP and defenses.
Junction would work mostly the same but I would remove a good chunk of the %boost support skills and instead balance stats algorithms better and work in more classic FF skills or abilities that would work better with an ARPG system like Critical HP boost style skills or an auto-parry skill. I would also boost magic damage and change it so that you need a lower magic threshold for maximum stat boosts so you'll actually have some spells to cast without worrying about your stats.

Depression Moon
05-13-2020, 06:22 AM
I agree with you on Xu.

Mr Gashtacular
05-14-2020, 06:49 PM
i want a gunblade peripheral i can swing around my living room and trigger pull to renzo and shout PERFECT

Mr Gashtacular
05-14-2020, 06:51 PM
i agree with everything WK said

i want more post-flashback laguna as well. in the OG you sort of arrive at esthar and hes sort of there and while a lot about him is explained theres no real dialog between squall and lag, only some hints from kiros and ward about parentage. THEY SHOULD FUCKING HUG AND SHIT.

same with seifer. loads of potential character let down in the last half or third of the game

Mercen-X
05-15-2020, 04:20 PM
It was very interesting to see each characters' fighting style evolve from "slash", "shoot", "punch-kick", "thwack", and "rolling headbutt" to actual semi-realistic combos.

I want to see this same level of evolution in the way that VIII's mains fight. It would have been nice at least if VII's 4xCut returned here as a Junction ability.

JJ Strife
05-24-2020, 01:13 PM
Smaller remakes like the 3D version of FFIV or Trials of Mana sure. But I would be willing to bet money we never see a remake of any FF from them that puts as much time and money in as the FFVII remake. Simply will not happen.

There aren't many other games in the series that would really require a remake of the same scale as FF7.

All of the 2D games tend to have much simpler formulaic fantasy worlds, and don't have the insane variety and detail of the 3D games. And then everything after the PS1 is already in full 3D, so a remake isn't really needed, or wouldn't really change that much if it was done.

The only other games that could be turned into huge remakes are FF8 and FF9. And Square don't seem to be that interested in revisiting either of them. They almost never talk about them or refer to them.

Christmas
06-26-2020, 03:22 PM
They just released a remastered version not long ago!

qwertysaur
06-28-2020, 03:27 AM
Will they try and rebalance the junction system for a full remake? I would love to go full math mode and break the game again. :bigsmile:

tony123
08-17-2020, 03:53 PM
Yeah I don't think you will see a remake of VIII. If people had problems with the story back in 1999 they definitely would have issues with it now in an age where video game stories are far more streamlined and movie like. And to be honest Squall was pretty much Cloud with a different head of hair and Rinoa was pretty much Tifa. None of the other characters in VIII matter.

maybee
08-19-2020, 05:21 AM
Pigtailed Library Girl


Also give her a actual name too. How about Oscara..... Mayer.