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View Full Version : Will there be a PS5 version?



JJ Strife
09-08-2020, 02:15 AM
With them probably launching Xbox and PC versions some time next year, I'm wondering if they'll just do that as part of a next-gen version of the game. I was kinda skeptical they'd bother with the Xbox One given that it probably has the smallest JRPG audience, and is also the least powerful console (meaning necessary optimization and/or downgrade), so I'm thinking they just skip it and do PC and SeriesX versions, which means they could do a PS5 version at the same time?

I'd really appreciate the same game in 60fps and some of the bad texturing fixed from the slums areas.

Thoughts?

Wolf Kanno
09-08-2020, 05:57 AM
I feel it's a given that SE will double dip and release FFVIIR Episode 1 on PS5. I feel the bigger concern would be whether the Remake will be finished before everyone forgets the PS4? Would suck to start the series and then realize you're going to have to shelve an extra $500+ dollars for a new console just to play Episode 3 and beyond. Of anything, this will give the PC players more gloating power unless Sony works a deal to make sure the PC release for later episodes is postponed until a much later date.

JJ Strife
09-08-2020, 09:25 AM
Oh I've been assuming that goes without saying. Even if you assume they're super quick with each new installment and they take around 2 years each, that means Part 2 will come out nearly 1.5 years into the PS5, and Part 3 comes out 3.5 years into PS5.

So Part 2 might still be in that cross-gen window where they still release it on PS4, but part 3 almost definitely won't be. I think there was only 1 major game that came out on the PS3 that long after the PS4 launched, and that was Persona 5, which was mostly because it was designed as a PS3 game for a Japanese audience that largely hadn't bothered buying home consoles anymore.

Obviously that's all best case scenario. Worst case scenario I think each new game takes 3 years, so none of them are on PS4, and it takes 4 parts total, meaning it won't even finish on the PS5, Lol.

Lord Golbez
09-09-2020, 06:19 AM
Almost definitely. I'm pretty sure nearly every PS4 game of moderate or greater success that was released in the past year or so will have a PS5 version (along with plenty of earlier games probably skewing a bit higher on the popularity scale), so that makes it a near certainty. I wouldn't expect much in the way of new stuff though.

I would not call 3 years a "worst case scenario." Honestly, I tempted to call it a best case scenario as I find two year gaps highly unrealistic. The only series I see with those kinds of gaps these days are ones with significantly less substance than FF games. Worst case scenario to my mind is that they never finish at all, but I also see plausibly close to worst case scenarios in which we have gaps of five years or more. They might not even finish on the PS5.

JJ Strife
09-10-2020, 08:22 PM
Well given that the Xbox announcements have happened since I posted this, I'm now mostly looking forward to a Series X port, as I'll almost definitely be buying the Series S console. That's too good value to ignore! I just hope it doesn't do save copying between games, because I could end up jumping between Xbox and PS between games.

I'm definitely not expecting much new stuff! But 60fps seems like a fair expectation, given the leap in CPU and GPU of the next-gen consoles.

3 years I'd say is my average expectations for how long it'll take. Best case scenario is 2-2.5 years. Worst case scenario is 4 years+. That would be really bad if it took that long.

Del Murder
09-11-2020, 05:35 AM
It seems unthinkable that SE will not cash in on an 'enhanced' FFVIIR on PS5. It would cost them little for a big return.

For future games, no doubt it will be on next gen consoles, maybe concurrent with PS4 if it comes as late as early 2022.

The transition from PS4 to PS5 will be an odd one as there is not a ton left to gain on new consoles.

JJ Strife
09-13-2020, 12:40 AM
What do people think the odds are that your save will carry over between games? It could be basically impossible to play Part 1 on an Xbox, and then Part 2 on a PS5, unless you want to start with the kind of generic automated save they often use instead.

Lord Golbez
09-13-2020, 05:14 PM
I don't necessarily think they will but I definitely think it's stupid if they don't. This isn't like some sequel taking place years later where you can at least partially justify loss of skill and not necessarily having all your equipment from a previous adventure. Presumably this is going to start up almost immediately after the end of the last one. Even considering that gameplay and story cannot always completely be reconciled, this is really going to stretch the bounds of suspension of disbelief if they start you off like the beginning of the first game (and it will frankly be extremely annoying to lose all sense of progress each time the break for a new game). If they don't use save data, they'd better at least start you off with a reasonable progression of stats, equipment, and materia load out as would be expected in the first game. One way they could deal with the materia from the first game often being mastered already would be to add some kind of materia enhancement feature that you use to improve your materia so it can continue to grow.

JJ Strife
09-14-2020, 12:37 AM
Yeah the materia thing is the main reason I think they might just ignore it all and start fresh. Like you really should have Firaga at this point in the game.

I don't understand why they didn't just deliberately limit all of that so it was vaguely in line with the original.

Wolf Kanno
09-14-2020, 02:10 AM
They could easily handwave the starting over part. Simply say the Whispers or Sephiroth weakened their materia and levels to keep it competitive. Honestly, I don't really understand why they bothered giving you access to end game spells and some early mid tier summons.

JJ Strife
09-14-2020, 03:14 AM
Lol well if they followed the original game on summons, there would've been 0 in the first Remake game. So that's why they changed that!

First summon you get is Choco/Mog at the Chocobo Farm

Wolf Kanno
09-14-2020, 07:30 AM
Lol well if they followed the original game on summons, there would've been 0 in the first Remake game. So that's why they changed that!

First summon you get is Choco/Mog at the Chocobo Farm

I get that, but I mean it was weird to drop Ramuh and Titan so we can have Leviathan and Bahamut. I mean we didn't really need them this soon.

JJ Strife
09-14-2020, 08:32 AM
Yeah my feeling was that they wanted to use the most common and identifiable summons for the first game.

That's another issue with saves though as most of the summons are optional. Like I finished the game on my first playthrough without getting Bahamut, or even being aware of him.

What would they do for the next game in a case like that? The summon you didn't get suddenly just becomes available?

Lord Golbez
09-15-2020, 05:52 PM
Lol well if they followed the original game on summons, there would've been 0 in the first Remake game. So that's why they changed that!

First summon you get is Choco/Mog at the Chocobo Farm

I get that, but I mean it was weird to drop Ramuh and Titan so we can have Leviathan and Bahamut. I mean we didn't really need them this soon.


I definitely agree with this. They were may e trying to save some lower to midlevel summons for later games while having some kind of ultimate summon for this game, hence bahamut, but I think it would have been better to treat Ramuh as something of an ultimate summon for the first part. They may have also been thinking of working with the fact that FF7 has three bahamuts and using one bahamut per part (if they do three parts) but that doesn't justify having leviathan too.

Wolf Kanno
09-15-2020, 11:24 PM
I'm still betting the game is going to go longer than three installments, not to mention I can see them adding another Bahamut or two. Honestly, I prefer the symbolism of having Titan be Part 1's Ultimate Summon over just hamfisting in Bahamut and Leviathan.

My guess for part 2 is that you'll likely not have full access to all of your summons for story reasons, and then you'll do a side quest with the materia researcher that will restore all of them to you once you leave Kalm. Major materia you didn't pick up from Part 1 will likely just be given to you at this point or can be purchased from him.

JJ Strife
09-16-2020, 04:48 AM
The only thing that makes me think they might aim for 3 parts in total, is the fact that it didn't sell quite as highly as some might've hoped.

It'll definitely be regarded as a financial success on their part, and will probably end up similar sales figures as FFXV when all of the different versions are out (i.e around 9 million copies sold total). But a lot of us were thinking that such a legendary game in the collective imagination of the games industry would hopefully mean the Remake exploded in sales numbers, and become one of those games that gets into the tens of millions of sales (e.g Witcher 3, Skyrim, GTA, Red Dead 2).

That obviously hasn't happened. Whilst I'm sure they'll still be very happy with the sales numbers (especially given how many were digital, meaning they made more profit), it is kinda sad that the series hasn't increased its audience size at all in 25 years. If it WAS aiming for 20 million sales, rather than 10 million, I'd be much more convinced they were going for the 4 or 5 part story. But given that FFXV might end up outselling it in total numbers (even if it made less profit), Squenix might be thinking to themselves "we obviously shouldn't spend too much time on this when new entries are doing better"

Wolf Kanno
09-17-2020, 09:28 AM
Honestly, I feel VIIR did fairly well considering how divisive it was. Considering this game is also a pet project for three different people at SE who hold a lot of clout from the company, I can see them pushing this out longer if sales remain consistent. Unlike with a new IP, there is a better chance that Episode 2 will have a similar sales number, and considering they won't have to build all new assets from scratch, they sequel will likely be successful regardless if the games take a minor hit an lose half a million to a million unit sales. I mean the XIII sequels didn't do well in terms of units sold, but they still made SE a lot of money since they didn't have to start from zero to make any of them.

As for expanding their base, I don't feel that was ever going to happen. The original has been around forever and been available as well. So it's not like this entry was going to bring in too many FFVII virgins to the fold. Likewise, despite VII having a massive number of sales, again it's a legacy title and those sales don't necessarily translate into "core fans" I know a lot of people who either don't care for the games, or were simply too young to understand what the big deal was. It's not even like the remake itself had the same technological clout as the original had. It didn't break any new ground by any design, so it's not like it had the same kind of buzz the original had back in 97.

I can't imagine the game being wrapped up in two more episodes if they are still going to hit every story beat and expand on some of them. I could see it only going to three if they decide to go off rails with the sequels and change the story dramatically. Otherwise, I feel four entries is a safe number, five likely being the max unless they decide to go with smaller twenty hour experiences with faster turn around.

JJ Strife
09-17-2020, 10:35 AM
Well that approach of "we'll continue as long as the sales figures keep high" would work fine, except for the slight problem that they kinda need to decide ahead of time what they're doing with Part 2. They need to decide if it ends at Aeriths death (i.e 3 parts total) or ends at Nibelheim (i.e 4 parts total) or ends at the Cargo Ship (i.e 5 parts total), before they have any idea what the sales numbers will be. So they could decide to make it a 5 parter, but then the sales for Part 2 completely fall off a cliff, and they're screwed. Or they could decide to make it a 3-parter but then the sales for Part 2 are higher than the first (in the first year, very very unlikely they could be higher in total obviously)

Wolf Kanno
09-17-2020, 04:38 PM
I don't believe they have even thought that far ahead. The main trio helming this project are not exactly well known for making a plan. :lol:

Lord Golbez
09-18-2020, 12:08 AM
Yeah, last I heard they really still hadn't decided how many parts it will be, so obviously they have to choose an ending point for the next game before they complete it but other than that who knows? Could they end at the cargo ship and then finish all the rest in a third part? Probably, if they feel like just doing a rush job, skipping some stuff, and modifying the story to suit their deadlines.

JJ Strife
09-18-2020, 05:49 PM
Could they end at the cargo ship and then finish all the rest in a third part? Probably, if they feel like just doing a rush job, skipping some stuff, and modifying the story to suit their deadlines.

Lol the Gold Saucer now has 2 attractions, Mount Nibel has become a mere grassy knoll, and when you knock on Vincent's coffin he just ignores you and carries on sleeping.

Example
09-25-2020, 02:07 PM
With them probably launching Xbox and PC versions some time next year, I'm wondering if they'll just do that as part of a next-gen version of the game. I was kinda skeptical they'd bother with the Xbox One given that it probably has the smallest JRPG audience, and is also the least powerful console (meaning necessary optimization and/or downgrade), so I'm thinking they just skip it and do PC and SeriesX versions, which means they could do a PS5 version at the same time?

I'd really appreciate the same game in 60fps and some of the bad texturing fixed from the slums areas.

Thoughts?

They'll more than likely release an upscaled port of part 1 for the PS5 once we're approaching the release date of part 2, and release another port as part of the All-In-One package after the final part has been released.


I feel it's a given that SE will double dip and release FFVIIR Episode 1 on PS5. I feel the bigger concern would be whether the Remake will be finished before everyone forgets the PS4? Would suck to start the series and then realize you're going to have to shelve an extra $500+ dollars for a new console just to play Episode 3 and beyond. Of anything, this will give the PC players more gloating power unless Sony works a deal to make sure the PC release for later episodes is postponed until a much later date.

It depends on how long SE is planning to milk this cash cow. If they plan to make it a trilogy then they could easily complete it by the end of next gen. Anything more than four parts will probably be pushed into the generation after.

JJ Strife
10-09-2020, 09:47 AM
They'll more than likely release an upscaled port of part 1 for the PS5 once we're approaching the release date of part 2, and release another port as part of the All-In-One package after the final part has been released.


I can't see them waiting that long, given that they'll want to release a PC version as soon as possible, for those people who still haven't played it (and the series does quite well on PC)

Well the PC version will definitely contain graphical improvements like 60fps and higher resolutions. So why not just do the PS5 and SeriesX versions at the same time and make it the same upgraded version?