Zifnab
05-31-2003, 12:52 PM
I've been trying to figure out the different formula for increasing the stats in FF2, starting with HP. I thought I had one going, but now it seems somewhat randomised.
- First I think it's safe to say that the more HP you loose the greater the chance of a HP increase. I've had about 10% HP knocked off of me in battle and had a HP increase, yet also got a party member to red (critical) and not gained any HP at all. Anyone know the exact stats? I think a sensible suggestion might be that the % of HP knocked off is your chance of a HP bonus (so if you loose 90% of your HP you have a 90% chance of a stat increase?). That's speculation though so I don't know for sure.
- This is the frustrating part for me. At first it seemed that for every HP bonus you gain, you gain an additional 1 HP for every time. This is how it was when I was leveling up Leon/Lionheart earlier today:
2021
2086 - difference of 65
2152 - difference of 66
2219 - difference of 67
2287 - difference of 68
2355 - difference of 68
2423 - difference of 68
2492 - difference of 69
2561 - difference of 69
2631 - difference of 70
For the greater part the theory of HP = previous HP increase +1 seems to be valid, but it does seem to get 'stuck' at times, like at 68 and 69. I'm going to keep track of Leon's stats to see if there is some sort of pattern and if the 1 HP increase seems to stay true. I'll also try it on the other three members and see how their stats grow.
So... I guess the point of this thread is to discuss your own opinions on how the stats increase at times. I'm curious how other people found gaining agility, as it seems to be completly random to me.
- First I think it's safe to say that the more HP you loose the greater the chance of a HP increase. I've had about 10% HP knocked off of me in battle and had a HP increase, yet also got a party member to red (critical) and not gained any HP at all. Anyone know the exact stats? I think a sensible suggestion might be that the % of HP knocked off is your chance of a HP bonus (so if you loose 90% of your HP you have a 90% chance of a stat increase?). That's speculation though so I don't know for sure.
- This is the frustrating part for me. At first it seemed that for every HP bonus you gain, you gain an additional 1 HP for every time. This is how it was when I was leveling up Leon/Lionheart earlier today:
2021
2086 - difference of 65
2152 - difference of 66
2219 - difference of 67
2287 - difference of 68
2355 - difference of 68
2423 - difference of 68
2492 - difference of 69
2561 - difference of 69
2631 - difference of 70
For the greater part the theory of HP = previous HP increase +1 seems to be valid, but it does seem to get 'stuck' at times, like at 68 and 69. I'm going to keep track of Leon's stats to see if there is some sort of pattern and if the 1 HP increase seems to stay true. I'll also try it on the other three members and see how their stats grow.
So... I guess the point of this thread is to discuss your own opinions on how the stats increase at times. I'm curious how other people found gaining agility, as it seems to be completly random to me.