Heath
07-19-2004, 01:20 PM
And by that, I mean do you generally got for the light classes, or the dark classes. I've only completed SD3 twice, and my squads were:
Grand Divina (Angela: Light-Light)
Paladin (Duran: Light-Light)
Star Lancer (Lise: Light-Dark)
Obviously, the majority of that is light. Second squad:
Nightblade (Hawk: Dark-Dark)
Star Lancer (Lise: Light-Dark)
Death Hand (Kevin: Dark-Light)
Agian, obviously, the majority of that is dark. Now, I found the game with the first squad harder because it was more magic based than the second. However, when fighting bosses, the spells made it a lot easier, and Saint Saber with Paladin made Duran and Lise deal more damage out.
The second game was more fun though, because I didn't have to waste time with spells, I could dish out high damage right from the beginning (only spells I really needed were the stat-ups from Lise, and with multi-target ones from Star Lancer, that's only 4 spells) and I could just attack as freely as I wanted. It was also a lot easier in normal combat, because none of those classes are particularly weak in attacking physically.
For bosses with a specific element, I prefer Light classes. But for non-specific element bosses, general fun-ness and general combat I prefer Dark. So, which side do you tend to lean towards with your class changing?
Grand Divina (Angela: Light-Light)
Paladin (Duran: Light-Light)
Star Lancer (Lise: Light-Dark)
Obviously, the majority of that is light. Second squad:
Nightblade (Hawk: Dark-Dark)
Star Lancer (Lise: Light-Dark)
Death Hand (Kevin: Dark-Light)
Agian, obviously, the majority of that is dark. Now, I found the game with the first squad harder because it was more magic based than the second. However, when fighting bosses, the spells made it a lot easier, and Saint Saber with Paladin made Duran and Lise deal more damage out.
The second game was more fun though, because I didn't have to waste time with spells, I could dish out high damage right from the beginning (only spells I really needed were the stat-ups from Lise, and with multi-target ones from Star Lancer, that's only 4 spells) and I could just attack as freely as I wanted. It was also a lot easier in normal combat, because none of those classes are particularly weak in attacking physically.
For bosses with a specific element, I prefer Light classes. But for non-specific element bosses, general fun-ness and general combat I prefer Dark. So, which side do you tend to lean towards with your class changing?