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View Full Version : OMG THIS LEVEL MUST DIE!



Xander
08-03-2004, 02:01 PM
What level or area in a game has got you the most wound up before because it's been so tricky or annoying or just damn difficult?

My own level that must die was discovered last night while playing Toejam and Earl: Panic on Funkotron on the Genesis.

Okay, so, I had to catch all the humans on a level. But there is this really wide underwater maze. So I get to the right hand side (because you can only swim out at the right hand side), but find I have to go BACK across to the other side because I missed some humans.

The only way to get back across is to jump on these bubbles, and a few very very narrow platforms all the way across the wide underwater maze.

Now, apart from the fact that you have to get the jumps right to land on these things, keep in mind that you are using a very old Genesis controller whose left and right buttons don't work very well unless you press them HARD, and that the character moves slowly and clumsily anyway.

If you miss a bubble or platform you fall INTO the water, and you can't just climb out, oh no, you have to swim underwater through a maze and back up to the other side. You die if you are underwater more than 40seconds unless you find these special fish that give you air.

So it's a matter of swimming through the maze (again a slow experience due to the character/controller), make sure to find the fish on your way and then get out and try the bubbles again.

I fell in that water at least 8 times, feeling myself getting more and more annoyed ready to give up or throw that controller (although I wouldn't because I don't wanna make it worse than it already is). So I kept to just swearing at the game.

Eventually I realised I could let myself die once and get back to the beginning of the level. However then I found that the humans I had to get were on small platforms above the huge water area, so I fell in AGAIN.

Anyway I did it in the end, because of course I couldn't give up till I did, but I don't think any level or area in anything has made me so mad before.

How about you?

Polaris
08-03-2004, 02:06 PM
I odn't know but I think it was at TRIII I spent days to get out of that part of teh game... and one day I founbd the xit it was at TX-Rex mines, I couldn't find the exit of taht labyrint and one day I put on kness and look at the door and I found out that actually it has a way then I got on that way and I found a stupid animals that spit fire! But then a man came and killed them I thought the man was going to kill me so I killed him and I went further and now I'm stuck again... :D

Oh well some levels at TRIII are very difficult and the men are horrible!

Levian
08-03-2004, 02:19 PM
Super Mario Bros. 3 - Any level with the big fish :mad2:
Zelda, Ocarina of time - Water Temple
Crash Bandicoot, Warped - Racing levels.
Act Raiser - Athos, Act 1

:/

Rase
08-03-2004, 05:13 PM
Legend of Zelda: Ocarina of Time - Water Temple
Super Mario Bro. 3 - Any level with the big fish.
Lord of The Rings: The Two Towers - The Helms Deep Courtyard
Lord of the Rings: The Return of the King - The Courtyard
Worms Armegeddon - The leven where you make a ladder of arrows.

Thta's all I've got for now.

chu52
08-03-2004, 05:15 PM
Escort missions of any kind
and Kingdom Hearts Alantica! After alantica I was bleeding from my hands, ears, and eyes! God I'm so glad to be in halloween town!

Mr. Graves
08-03-2004, 05:23 PM
Any level after the second incarnation of Heady Metal in Kid Chameleon.

gokufusionss1
08-03-2004, 07:14 PM
vagrant story-end boss
metroid prime- where do i go?
super mario sunshine- collect the coins in the water in the docks

Erdrick Holmes
08-03-2004, 07:26 PM
The Ruins by the White tale deer Inn on Suikoden 2 was annoying as hell.

Shoeberto
08-03-2004, 07:27 PM
Zelda OoT - Water Temple
Zelda LttP - Third Temple (Dark World)
Diablo 2 - Second quest of the second act (it...never...ends...!)

Lindy
08-03-2004, 08:20 PM
I don't see what the complaints about the water temple are, it's easy.

Lower the water to the bottom, raise to middle, raise to top, lower, middle, top, repeat until you have enough keys and the hookshot.

That and you have a freaking map to help you as well, what, you don't even look at it?

I mean come on! Dark Link? So, even if you don't have the Biggoron Sword, or realise you can use Megaton Hammer he's still easy enough with the Master Sword, you just have to be very quick and careful.

Eh.

Viewtiful Joe, The Magnificent Five, the four bosses you've already faced plus a new insanely hard boss, with minimal VFX available to use fancy new moves. OH GOD.

Donkey Kong Country 2, Toxic Tower, it's not so much that the level is hard, it's just that it's filling up with toxic water, and you have to be insanely fast to reach the bonus barrels and the DK Koin in time before you're decimated by the nasty water. Oh, and Screech's Sprint, getting the DK Koin AND beating the level in time is impossible, add to the horror of beating an evil parrot in a speed race the fact that all the walls of the level are damaging bramble bushes.

Still, despite those, DKC2 is my favourite game ever.

Shoeberto
08-03-2004, 08:27 PM
Viewtiful Joe, The Magnificent Five, the four bosses you've already faced plus a new insanely hard boss, with minimal VFX available to use fancy new moves. OH GOD.

I think you should specify "Adults" mode, there. Kid's Mode is a cakewalk.

Raistlin
08-04-2004, 02:06 AM
Tinto Mines in Suikoden II, near the end of the game. Longest dungeon in the game. Just when you get through it all the first time, you have to go through it all again. *hates Mazus*

Dixie
08-04-2004, 03:12 AM
The Water Temple in The Legend Of Zelda:OOT.

IT MUST DIE!!!

Trumpet Thief
08-04-2004, 03:25 AM
Xenosaga- Song of Nephilim (It was just too big!)

Ocarina of Time- Water Temple

Majora's Mask- Stone Temple, Goron Temple

Shoeberto
08-04-2004, 03:35 AM
...ugh, yeah, Song of Nephilim was a pain. The random encounter enemies would totally own me, so I assumed I needed to do some mad levelling up, then I got to the bosses and they were all really easy.

chu52
08-04-2004, 03:52 AM
ESCORT MISSIONS

Storm
08-04-2004, 04:20 AM
Mega Man X6 - Infinity Mijinion's Stage. A large robot in the background fires lasers at you throughout the entire stage. If you stand still for half a second, you get hit.

Mega Man X6 - Gate's Lab, Level 2. There are so many enemy robots, obstacles and spikes in your way, all at ridiculously irritating positions. The boss for the level is also quite difficult. By far the hardest level I have ever played in a video game.

The Legend of Zelda: Majora's Mask - Stone Temple. Playing that level upside down is utter insanity.

Act Raiser 2 - Tower Level. There are just too many blasted bottomless pits. This is such a tough game.

Azure Chrysanthemum
08-04-2004, 04:31 AM
The Water Temple was difficult because it had so many keys and it was hard to figure out where they were.

Xenogears Final Anima Relic Dungeon. The water puzzle is insane and impossible to figure out without spending about three hours frittering your life away trying different combinations.

Diablo II: Act 3 mission two. Insanely annoying.

Zone of the Enders 2: The Second Runner: The final battle with Nephitis before the Viola A.I. takes over Ardjet. REALLY... FREAKIN... ANNOYING!

Lord Chainsaw
08-04-2004, 04:49 AM
Athos from ActRaiser...it slightly rings a bell. Is that the one with the waterfall and the snake boss? Or is Athos the one with the swamp and the giant vine boss at the end? Neither gave me as much problems as Gratis on Hard Mode of ActRaiser 2 though.

And yes, the Tower of Babil from ActRaiser 2 can be quite difficult. On easy mode it is the last level, but on Normal and Hard mode you go on to Deathheim afterwards. While I did find the Tower of Babil hard (especially on Hard mode) I still think that Gratis (the prison level) was the toughest part in that game, especially with that green goblin wizard at the end. Death Field was also difficult, because on Hard mode the fire takes away about half your total life.

I can't really call the Tinto mines frustrating, but I will vouch for it being the longest dungeon in Suikoden II. The fact that you must fight a golem at the end with tons and tons of HP and no recovery afterwards is pretty demoralizing, but Neclord is so easy that it doesn't really matter.

I have to say that the most frustrated I've ever been with a game was Level 7 in Super Ghouls N Ghosts, the "Hallway of Ghouls" stage.

Let me explain this particular stage:

You have five minutes to finish the stage and beat the boss. The first time around it is challenging. After you beat the stage, the Princess sends you all the way to the beginning of the game to recover her ring so that you may defeat her kidnapper, the evil King Sardius.

Well the Ring is the crappiest weapon in the game. It has incredibly short range, and cannot fire in any direction besides straight forward. This is a game where you can only sustain two hits before dying. After the first hit, the ring weapon becomes completely useless because the range gets even smaller to a point where you have to be right in front of the enemy to deal damage to it.

But let me get to the level.

You start off in a vertical shaft with 2 versions of the level 1 boss on the sides of the shaft. After dealing with the two bosses, you face a Red Aramar Ace, the toughest regular enemy in the game. This guy flies just out of your attack range, and always evades your attacks by either flying up or down. The only way to hit him is when he swoops to hit you. He takes two hits. The only way to beat him without taking a hit is to time it so that he swoops at you the second you come down from the apex of your jump. Do this two times and he's dead. Remember if you take a hit here you might as well die, because after you take a hit the ring weapon is useless.

Next we come to a small room where you must refight two versions of the level 1 boss again. Beat them both without getting hit. Then we move onto a giant room with an infinite number of ghosts and a few mimicks. Hard, but nothing compared to what's next.

Finally we get to the hardest part of Super Ghouls and Ghosts, and the hardest part I've ever passed in a video game.

There is a long corridor with a slight ramp leading to a door. Out of the door comes the boss: the big red king ghoul named Satan. This guy is trouble if you have the crappy ring. You can only hit him by double jumping and smaking him in his big fat face. The downside is that like Castlevania, once you've made your jump you CANNOT control it anymore. He can breathe fire out of his tummy mouth, and he WILL do this while you are in the middle of the jump and you WILL land on it. Remember, one hit and you lose your armor along with the ring's limited range, so get hit and might as well suicide, cause you ain't beating him without armor.

In addition to breathing a long stream of fire across the ground he can walk forward and "touch" you and fire a laser straight forward, the purpose of which is to catch you at the height of your jump. Remember the time limit? Well the clock is ticking. And did I mention that if you die on him you are sent back to THE VERY BEGINNING of the level? After many hits and an eternity of a pounding heart and trembling thumbs you finally see him burst out into flames. YES! YES! Right?

WRONG! That was only Satan's illusion. Right after you beat him, the REAL Satan materializes. He looks similar to the Satan Illusion, only he is green and has fancier shoulderpads. Now this guy is a :love::love::love::love:ing nightmare!

He has the stream of fire just like the Illusion, only his fire stream goes out much farther and much higher. That means if you jump towards him or straight up to hit him and he breathes out the fire during the jump, you're getting hit and you've got to restart the level. So what about jumping away from him and shooting at him? Two problems with this:

1) The ring doesn't have that kind of range. You would miss or barely hit him at all. With only 5 minutes to complete the entire level you simply don't have the time to do this.

2) He might walk forward and breathe fire. If he does, you're screwed regardless of what you do. Oh well, tough luck.

In addition to the fire he has the same laser the Illusion has, only his covers the entire screen. The only way to avoid it is to duck. So what if you're in the middle of a jump when you hear he's about to fire it? Yep. That's right. The beginning.

After Satan goes up in flames you've basically beaten one of the hardest, if not the hardest level in all of gamedom. The final battle that comes after that is cake compared to that.

Honorable mentions go to:

- Level 6 of Ghosts N Goblins (refight bosses over, littered with Red Aramar Aces, 2 versions of the level 5 boss guard the final door)
- Level 6-2 Ninja Gaiden (terrible jumps over pits with well placed birds. Die at either the Masked Devil, Jaquio or the Demon and you start at 6-1)
- Revisited Dungeons in Chocobo's Dungeon 2 (Try going through the final dungeon and beating the final boss and all of his forms(a level 80's job) starting the dungeon with a level 1 Mog)

Trumpet Thief
08-04-2004, 05:00 AM
...ugh, yeah, Song of Nephilim was a pain. The random encounter enemies would totally own me, so I assumed I needed to do some mad levelling up, then I got to the bosses and they were all really easy.

Well you must have levelled alot, 'cause Virgil was really tough...

edczxcvbnm
08-04-2004, 05:13 AM
Difficult - Ninja Gaiden 1,2,3 and soon to be version 1.1 on Xbox

The only game that was a pain in the ass puzzle wise for me was Myst. That game was pretty cool but sometimes I would just be running around in circles forever!

Storm
08-04-2004, 05:25 AM
Lord Chainsaw, I totally forgot about Super Ghouls N Ghosts. Damn, is that a tough game. I believe I finished it, once.

I vaguely recall that level you are speaking of, where just when you think you've defeated the boss another one appears. Pretty frustrating.

I just thought of another really hard game. I think it was called Contra 3: The Alien Wars. I know it was for the SNES, but in that game you die if you are hit once. How unfair is that?

The Super Nintendo had some really nasty games difficulty wise.

Rase
08-04-2004, 05:52 AM
Yeah, I've played Contra. That games WAS very hard. On the easiest you have Easy difficulty, one hit kills, with 9 tries to beat the game. Yeah, there are occasional 1Up's, but not enough. I never got farther than Level 3.

Lord Chainsaw
08-04-2004, 06:24 AM
I thought Super Contra for the NES was pretty difficult. But boy was that easy compared to Shattered Soldier for the PS2.

The only reason I don't consider Shattered Soldier to be one of the most frustrating games of all time is because your continues are finite, therefore the level itself isn't as frustrating per say as one of those levels you try to beat 80 or 90 times to no avail.

I will admit the level 5 boss of Shattered Soldier was such a turdburglar. He had about 5 or 6 forms. I could never get past him on normal mode.

Another level that was challenging was the fourth level of a little known SNES shooter called Earth Defense Force. Whether the 5th level is harder I cannot say, as I have yet to pass the 4th level because the boss gives me too much guff.

Zell's Fists of Fury
08-04-2004, 06:27 AM
A couple missio0ns in GTA3 and VC pissed me off royally. Can't think of them at the moment though.

Also, some missions on NFL Street.

Rainecloud
08-04-2004, 07:32 AM
Mario Bros: That blasted jump in world 8-1.
Sonic 1: The entire Labyrinth Zone, especially the boss.
Duke Nukem 3D: The last level of the first world is difficult.
Zelda OoT: The Water Temple (well, it wasn't that tricky...)

To be honest, I can't think of any more. Either I didn't find any other games that were overly-challenging, or the difficult sections didn't bother me at all. If a game beats me, I'll continue to play it until I win, and I'll stay calm throughout the whole ordeal.

Levian
08-04-2004, 12:28 PM
Athos from ActRaiser...it slightly rings a bell. Is that the one with the waterfall and the snake boss? Or is Athos the one with the swamp and the giant vine boss at the end?

The waterfall with the snake. I put it in there just because of that damn snake. It keeps pushing me into the water. :(

The swamp thing is Maranha. I don't remember which act, but I believe it was Act 1.


I don't see what the complaints about the water temple are, it's easy.

Lower the water to the bottom, raise to middle, raise to top, lower, middle, top, repeat until you have enough keys and the hookshot.

That and you have a freaking map to help you as well, what, you don't even look at it?


I always end up missing one damn key in that temple. It's always the same key too. My memory is a mess. Anyway, the map isn't of much help in this castle because several of the rooms don't even have a door, they're just connected with another room somehow. So planning your moves while watching the map is no use, unless you know what every room looks like.

I guess the reason why I hate it a lot is because I had to beat it for my sister, my cousin, my cousin again, a neighbour, the neighbour's sister and my sister's boyfriend's kid. :mad:

Raistlin
08-04-2004, 03:34 PM
I can't really call the Tinto mines frustrating, but I will vouch for it being the longest dungeon in Suikoden II. The fact that you must fight a golem at the end with tons and tons of HP and no recovery afterwards is pretty demoralizing, but Neclord is so easy that it doesn't really matter.
How about the fact that you have to go through the entire mine again not-too-long-afterwards to get Mazus, the last star?

chu52
08-04-2004, 03:52 PM
Zone of the Enders 2: The Second Runner: The final battle with Nephitis before the Viola A.I. takes over Ardjet. REALLY... FREAKIN... ANNOYING!

That took me 2 hours to figure out, and then another hour to do right!

Erdrick Holmes
08-04-2004, 04:24 PM
Ok a mission on Guilty Gear X2. Faust Vs Dizzy, Faust starts off with 1 hp while Dizzy has unlimited, so if you get hit once, even while blocking you die and almost all of Dizzy's attacks can hit you anywhere on the screen. Only way to beat this mission is to stay alive for 99 seconds.

Ed, Edd n' Eddy
08-11-2004, 02:05 AM
Air's rock
Magma rock
Aqua rock
Gaia rock (all from golden sun the lost age)

TasteyPies
08-11-2004, 02:13 AM
Final fantasy 5, underwater I think, a fun little temple with two trick doors in each room. Click the wrong one and you are screwed. I did this fun little thing for hours before screaming "I DON'T CARE ABOUT THIS F-ING GAME IT CAN F-ING F ITS F-ING MOTHER FOR ALL I CARE!!!!"

So....That leaves my not completed FF games list with 5,7 and 11. Hopefully I will get FF7 in 2 or 3 days (Internet shopping!)

Lordofsomething
08-11-2004, 02:30 AM
Any escort mission!

TasteyPies
08-11-2004, 02:31 AM
I hate escort missions, protect your own darn self.

Endless
08-11-2004, 02:43 AM
Zelda OoT: Water Palace
Golden Eye: Escorting Tatiana and keeping her alive so she can play with the computers, while wave after wave of enemies come out to kill her. Augh.
SSBM: Beating both hands at the same time, and the mission where you fight Falcon then Falco at the end. They always kick my ass.
Freespace 2: the "Love treason, but hate the traitor" mission.
SaGa Frontier 2: the last two missions (the village at the forest's edge and the egg)

Symphonic
08-11-2004, 02:44 AM
Mega Man Zero.
One of the hardest games I have ever played. Secificly the mission stop the hacking.

Levian
08-11-2004, 04:45 PM
Forbidden Siren - All of them.

Lionx
08-12-2004, 02:42 AM
Dont know if you count this as a lvl..

Getting the patience to get 300K for elemental Staves in Midgard FFXI.

Lord Chainsaw
08-12-2004, 04:32 AM
The elemental staves are 300k on Midgardsormr? That's the server I'm going to be on shortly. That's a blessing for me. It could be worse. I hear they go for as much as 400k on some servers.

Pure Strife
08-12-2004, 09:00 PM
More or less all of LoTR:TTT on GC. Lack of paying attention and an overwhelming desire to just bash everything with a sword made for a challenging experience.

Kopteri
08-22-2004, 08:08 PM
Every level on Ikaruga before you practice it so well that you could go through it with your eyes closed and your left arm tied behind your back.

Ridnahrtim
09-03-2005, 08:09 AM
I totally agree with Lindy, I didn't have any major problems with the water temple in OoT even the first time I played it. Although it might be the hardest in the game, it's still not very tough.

Mine would probably be:

DKC2 - Klobber Karnage. I can do it now, but the first time I tried, I lost about 50 lives there...
DKC2 -Toxic Tower (at least the first part with the snake, the rest is rather easy)
FFX - 200 lightning bolts, and the chocobo-race (forgot what it's called) with 0 seconds.

And, although it's not required and doesn't even give you any extra items if you get enough others:
FFX-2, calibrating Rikku's third lightning-tower.

KH-Cloudy
09-03-2005, 11:04 PM
FFX-the part after yunas wedding
diablo2-act4 quest2 hellforge

hellforge i cant find it where is it!?!
and wheres some of the orbs in the ffx part!

GooeyToast
09-03-2005, 11:28 PM
FFIV: Metal Cave

Shoeberto
09-04-2005, 12:38 AM
Oh come on now.

Cloud No.9
09-04-2005, 12:42 AM
this is why alot of old games suck. bad controls, stupid jumpy bits, leaps of faith, becomes stupidly hard for the above reasons. it was the way to do ever game back then. and it sucks. bring on progression.

Destai
09-04-2005, 12:43 AM
Air's rock
Magma rock
Aqua rock
Gaia rock (all from golden sun the lost age)

Shoeberto
09-04-2005, 01:22 AM
My above post was intended to close this over a year old thread, but my internet died. Whatyagonnado.