View Full Version : The Age of Growing Empires.

Ace Protorney
08-19-2004, 04:30 PM
A week has passed since we've just got started, or in terms of Eizon, a couple hundred years passing by unnoticingly. Every nation should have at least one city, some with two. Now we'll be moving on, and each nation has grown, some has not. The nation of Mulletopia has been on a slow progress, as mostly everyone, including The Dude has been relaxing and not caring about whatnot. The nation of New Canada has crumbled by insurging natives who rebelled against the small nation, thus resulting in a near extinction of the nation. Neifelheim, is just barely surviving, but with enough support from the fellow nations, the nation will go. All others are doing good. If the nations without threads don't have one by next Thursday, I'll have someone who is interested of having a nation to start a new nation in the place of the extinct nation.

As of this point, each active nation will be given a new city as time passes into the Age of Growing Empires. You can also place forts within your region, and they do not have to be within the boundaries. It's time to grow. Please be sure to use your nation's thread for expansion. I'm sure most of you will expand responsibly. Each active nation will be given a new city to be placed on the map. You can start also placing fortresses, and other important things, such as roads to connect to other regions. As of right now, it's near impossible to build roads across mountains.

08-19-2004, 04:39 PM
A few hundred years? :D That's quite a lot. <_<

Still, excelleeent. >:)

08-19-2004, 05:09 PM
Absolutely wonderful. Thank you very much, Proto.

08-19-2004, 05:47 PM
yaya I finally get another town :p

08-19-2004, 07:05 PM

08-19-2004, 07:19 PM
Yay, now what to call my new city...

08-19-2004, 07:22 PM
looks like crap but, you get the point.

08-19-2004, 08:45 PM
So i can make one even without members? Awesome.

Ace Protorney
08-19-2004, 08:46 PM
So i can make one even without members? Awesome.

You see the map? You see your nation? The second city will have to be within your nation's borders, not past it.

08-19-2004, 09:00 PM
It's not that far from where he could actually put it. I'll put a city on the coast near there, for now.

08-19-2004, 09:22 PM
OK, this is where my third city is, and I added a fort (blue dot).

However, can my yellow area now be expanded? As I want to place my fourth city (The one I got from having 6...although now it's 8.... members) and I don't think I have the room in which to do this.

Ace Protorney
08-19-2004, 09:25 PM
Walrus plains is actually a forest. Not the kind of forest you named Owl Forest.

It's particularly your normal kind of forest. The dark forest is mostly pine and dense.

08-19-2004, 09:49 PM
As before, terrible graphics as I have nothing but paint. But now Valderiot is finally begun.

Edit: Added 2 forts and a road.

08-19-2004, 09:53 PM
I fixed it. Can you answer my question about the yellow area please?

08-19-2004, 09:54 PM
I fixed it. Can you answer my question about the yellow area please?

I put some yellow stuff for ye (actually, it's really dilluted red). Chex out ze maps.

08-20-2004, 05:51 AM
Added a fort on too.

08-20-2004, 11:19 AM
cool. i'll get started on this asap.

08-20-2004, 11:54 AM
Added Anaiya and a fort, both on the edges of bodies of water.

08-20-2004, 12:43 PM
Added a new city and a fort :D

<img src="http://forums.eyesonff.com/attachment.php?attachmentid=9745&stc=1">

08-24-2004, 08:58 AM
Here we go!!!