Lord_Seymour
09-01-2004, 05:33 AM
I just baught 2 huge action figurines for $80 each, Heritic Joshimbu and Heritic Bahumat from FFX-2, they own so bad... but on with the issue.
Final fantasy 10, whats up with these usless spells and abilities? Slow and Slowga, wtf? they never work, everything except a few feinds is immune anyway, and if by chance you may find a boss (Sanctuary Keeper - all i can find so far) which counters it with haste anyway... and the few feinds.... who actually wants to prolong random battles already prolonged by L1ing+triange to give everyone some xp? So, if they are gonna put spells like these, and most bosses are immune to all the status ailments except bio... so please, tell me, why? for show? whats the point damnit all it does is waste my ability spheres!
And another thing about FFX, does anyone else notice how unballenced it is? Kimahri is a blue mage right? Well, i sent him through aurons sphere path to try and give him some more hp and strenght, hes still weaker than tidus... and wakka? wtf is goin on there people? right from the begining he is weaker than tidus, not untill 3/4 of the game is over that he gets stronger, he always has higher hp, but i want more than one big hitter (Auron). By the time i first made it to the Calm Lands auron was dealing 9999 damage and wakka was onto about 2000, tidus was 5000. Plus lulu has weaker magic than yuna, lulu is obsolete if you give yuna black magic, i had lulu with a magic mog which had the following abilities: Magic Booster, Mag + 10%, Mag + 5% and Mag + 3% and yuna had a staff wit SOS Overdrive, but she still had more magic power than lulu.
I realise that this FF is individual to each person (e.g. sphere grid) but im working with the basic paths in the grid, except kimahri who i sent with along aurons path.
So, do you think im right or have you noticed other discrepencies, please, let us discuss.
Final fantasy 10, whats up with these usless spells and abilities? Slow and Slowga, wtf? they never work, everything except a few feinds is immune anyway, and if by chance you may find a boss (Sanctuary Keeper - all i can find so far) which counters it with haste anyway... and the few feinds.... who actually wants to prolong random battles already prolonged by L1ing+triange to give everyone some xp? So, if they are gonna put spells like these, and most bosses are immune to all the status ailments except bio... so please, tell me, why? for show? whats the point damnit all it does is waste my ability spheres!
And another thing about FFX, does anyone else notice how unballenced it is? Kimahri is a blue mage right? Well, i sent him through aurons sphere path to try and give him some more hp and strenght, hes still weaker than tidus... and wakka? wtf is goin on there people? right from the begining he is weaker than tidus, not untill 3/4 of the game is over that he gets stronger, he always has higher hp, but i want more than one big hitter (Auron). By the time i first made it to the Calm Lands auron was dealing 9999 damage and wakka was onto about 2000, tidus was 5000. Plus lulu has weaker magic than yuna, lulu is obsolete if you give yuna black magic, i had lulu with a magic mog which had the following abilities: Magic Booster, Mag + 10%, Mag + 5% and Mag + 3% and yuna had a staff wit SOS Overdrive, but she still had more magic power than lulu.
I realise that this FF is individual to each person (e.g. sphere grid) but im working with the basic paths in the grid, except kimahri who i sent with along aurons path.
So, do you think im right or have you noticed other discrepencies, please, let us discuss.