View Full Version : Old Skewl or New Gen?
Lon611
10-11-2004, 05:51 AM
ohk, i can't really decide because one of my fav games is FFVI, and my other fav is FFX. both have qualities that the other doesn't possess; so i pose the question:old skewl or new gen?
EDIT: this was supposed to be a poll but i don't kno how to make one...i guess im still a newb, lol :rolleyes2
Giga Guess
10-11-2004, 06:13 AM
I'm gonna get slammed for this...I think FF is timeless. Old games...new games...they're all good by me.
Jolts
10-11-2004, 06:43 AM
I prefer the newer ones myself. Mainly because they've gotten faster (with both gameplay and loading time). Granted the cartridge versions didn't have much of a loading time, but the battles were still pretty slow.
Dragoon Kain
10-11-2004, 12:31 PM
i like both. my favorite game is ff4 but then my 2nd favorite is ff10. :D and then my 3rd being ff5. so uhh. ill just say both.
Xander
10-11-2004, 01:39 PM
In terms of FF I'm probably more of a New Gen player since I've mostly played VII onwards. Although I do own all of the older ones, and have played some of VI but I haven't really felt like playing the rest yet. I probably will one day xD I guess I've got used to nice graphics and voices and stuff after playing FFX/X-2 and now I feel like I wanna play more games of that technical quality =P Although..I think I'm more of an old school gamer when it comes to games in general, but it's just how I've gone with the FF series.
Chris
10-11-2004, 05:11 PM
I fairly enjoy the old ones just as much the new ones.
My favorite is of course Final Fantasy VII, but then again I also love
Final Fantasy II (Origins) and Final Fantasy V.
AGAIN, I also enjoy Final Fantasy: Crystal Chronicles...
...they're timeless...
DJZen
10-12-2004, 09:29 PM
Oh.... do I have to decide? That's like being asked which of your children you like best. Whichever you pick, it's unfair to the other. I guess old school, but I don't dislike new school at all.
aeris2001x2
10-12-2004, 10:59 PM
i like the good ff games. so most of them. ffVI and ffVII are my favs.
I despise the old school V new school thing. Espically since ffVI is more new school then old school.
escobert
10-15-2004, 09:03 AM
I like 1-8 and tactics was badass but I just couldn't play X.
DJZen
10-16-2004, 08:43 AM
I really don't think that FFIX is oldschool at all. It has more of a fantasy style setting, but other than that I didn't think it really did much in terms of returning to its roots. I'm not trying to be an oldschool elitist here, just my opinion. For example, thieves classically don't get a battle ability besides "steal". Later "steal" expanded to "mug", but it was a very similar command. Somehow Zidane has a whole arsenal of magic attacks. I could go on and list more things (trance, lack of dungeon crawls, etc.) but this is really just an opinion. I view FFIX as a new school FF made to appeal to old school FFers.
DJZen
10-17-2004, 06:46 AM
That's what I'm saying. It was fantasy based instead of sci-fi based, but that's not what makes it new-school or old-school to me. I also didn't think it LOOKED much like an old school FF. They attempted to use the SD look from the early days, but it wound up making everyone look about 12 years old. I don't really fault it for its look, but I don't think it looked oldschool. It's just my opinion though. Also, there was plenty of stuff that referred to FFVII and VIII. I think the game is sort of like a big fan tribute, but not specifically an oldschool tribute.
Samuraid
10-17-2004, 08:36 AM
Old or new?
Either one depending on the game.
I tend to like the visual elements of new, but the storyline elements of old.
kikimm
10-17-2004, 05:34 PM
I can't exactly make a fair judgement, since I've only played VII-X-2, and very little of Tactics. I think I'll jet on over to Bestbuy today,a nd pick up something...maybe.
:D
Necronopticous
10-17-2004, 05:39 PM
Old = r0x0rz
New = r0x0rz
Any questions?
abrojtm
10-17-2004, 06:13 PM
Old, since you couldn't have the new w/out the old. Besides, I've replayed them (combined) probably about 8x more than I've replayed the newer ones.
Del Murder
10-17-2004, 07:46 PM
Best old scool games: FFVI, FFIV
Best new school games: FFVII, FFIX
Old school beats it just barely.
chocomog33
10-17-2004, 09:52 PM
Best old scool games: FFVI, FFIV
Best new school games: FFVII, FFIX
Old school beats it just barely.
Oooh, almost the same choices as me ...
Old- 4,6
New(er)- 9,10
I have to say new if i did choose though, only for the higher technical aspects of the games .... now if they were to re-release 6, it would be a contest :D
Sefie1999AD
10-17-2004, 11:34 PM
I'm gonna get slammed for this...I think FF is timeless. Old games...new games...they're all good by me.
*slams* :D Seriously though, your post is the best and most insight post in this thread, IMHO.
I like both old-school and new-school games, and they both have their great games and flops. For example, I think FF4-6 are pretty much excellent, and FF1 and FF3j are well done, but FF2 was a flop. As for new-school, I think FF7 and FF9 are totally awesome, and FF8 and FFX-2 are well done, but FFX was a flop for me. FFT is also an excellent game.
The definition of new-school and old-school also come into the play. If 2D means old-school and 3D means new-school, then I guess that means FF1-6 are old-school and everything after that is new-school. However, if medieval fantasy style is considered old-school, then I'd count both FFT and FF9 as old-school, especially when FFT feels a lot like FF5, and FF9 feels a lot like FF4.
Overall, if all 3D games are considered new-school, I'm not sure. However, if FFT and FF9 can be considered old-school, then I'm most likely siding with the old-school.
escobert
10-18-2004, 12:53 AM
Oooh, almost the same choices as me ...
Old- 4,6
New(er)- 9,10
I have to say new if i did choose though, only for the higher technical aspects of the games .... now if they were to re-release 6, it would be a contest :DThey did ;)
chocomog33
10-18-2004, 01:17 AM
They did ;)
Let me rephrase, ahem ...
If they were to release FF6 on a new generation console, with updated graphics, sound quality, and presentation, then it would be a contest.
Jolts
10-31-2004, 07:45 AM
Yeah, the new generation consoles' 640x480 True Color (24-bit) resolution will allow much more graphical detail, and with it's much greater power (compared to the SNES), they could make it look a lot more flashier for magic and summons (can't get enough special effects, in my opinion :D). They could even make it 3-D, but keeps it's overhead 2-D look (kinda' like RPG Maker 2 for PS2, if you've seen it). I think making it fully 3-D is a little too much.
Either way, I don't think they're even planning on such a remake in any near future :(.
What I think they should do, whenever they remake past games for newer systems (like re-releasing FFVI on the PS), they should improve the 2player mode. Maybe have it so you can have two characters running around the place at the same time (P2 not being able to go off screen, of course, or have it do a split-screen) and have them both have their own money and items and be able to talk to different people at the same time. Then, when battles start, P1 controls his/her selected character(s), and P2 controls his/her's like it does already. I think that'd be kinda' cool. It might get a little confusing sometimes, but you'd get used to it, and they'd have to make it so that you always have at least two characters in your party. Or better yet, they could even make it so that the two fight in their own battles (except for boss battles), but if one is having trouble, the other could jump in by "examining" the sprite of the player in trouble.
Think about it, one person could be running around Figaro Castle as Edgar buying stuff for a discount, while the other is training outside with Shadow, Terra, and/or whoever. Then, if the one in training gets in trouble, the one using Edgar (who just happened to have bought some Tonics or Potions or whatever) could jump in, heal the group, then run away to buy more stuff (assuming that he doesn't get knocked out in the process).
That would probably anger a bunch of FFVI fans though, so that will probably never happen :( (sounds nice though...to me).
chocomog33
10-31-2004, 07:49 AM
Haha, that sounds really nice actually.
I always thought some 2 player aspect added to the FF's truly would make them the best games out.
Jolts
10-31-2004, 07:58 AM
Of course, they'd have to kinda' make it mainly for one player, then give the option of two or more. Final Fantasy: Chrystal Chronicles was a fun game to play, for mult-player, but single-player mode was boring because the game was designed for more than one person playing (<-my opinion).
DJZen
10-31-2004, 09:04 AM
They have yet to make a 2D RPG that really utilizes the power of current consoles, though Paper Mario 2 looks like it might actually come close. Just imagine the level of animation they could pull off in a sprite based game. Imagine how fluid it would be. Imagine the detail they could include. Who needs 3D anyway?
Sefie1999AD
10-31-2004, 10:50 AM
Yeah, the new generation consoles' 640x480 True Color (24-bit) resolution will allow much more graphical detail, and with it's much greater power (compared to the SNES), they could make it look a lot more flashier for magic and summons (can't get enough special effects, in my opinion :D). They could even make it 3-D, but keeps it's overhead 2-D look (kinda' like RPG Maker 2 for PS2, if you've seen it). I think making it fully 3-D is a little too much.
Either way, I don't think they're even planning on such a remake in any near future :(.
Or they could use some pseudo-3D, resembling the graphical style used in SNES games such as Chrono Trigger, Seiken Densetsu 3 and Super Mario RPG.
What I think they should do, whenever they remake past games for newer systems (like re-releasing FFVI on the PS), they should improve the 2player mode. Maybe have it so you can have two characters running around the place at the same time (P2 not being able to go off screen, of course, or have it do a split-screen) and have them both have their own money and items and be able to talk to different people at the same time. Then, when battles start, P1 controls his/her selected character(s), and P2 controls his/her's like it does already. I think that'd be kinda' cool. It might get a little confusing sometimes, but you'd get used to it, and they'd have to make it so that you always have at least two characters in your party. Or better yet, they could even make it so that the two fight in their own battles (except for boss battles), but if one is having trouble, the other could jump in by "examining" the sprite of the player in trouble.
Think about it, one person could be running around Figaro Castle as Edgar buying stuff for a discount, while the other is training outside with Shadow, Terra, and/or whoever. Then, if the one in training gets in trouble, the one using Edgar (who just happened to have bought some Tonics or Potions or whatever) could jump in, heal the group, then run away to buy more stuff (assuming that he doesn't get knocked out in the process).
That would probably anger a bunch of FFVI fans though, so that will probably never happen :( (sounds nice though...to me).
You mentioned split-screen. Knowing there's a DS console coming with 2 screens, that kind of multiplayer could be possible to make. The other player controls his character on screen 1 and the other player controls his character on screen 2.
chocomog33
10-31-2004, 08:22 PM
They have yet to make a 2D RPG that really utilizes the power of current consoles, though Paper Mario 2 looks like it might actually come close. Just imagine the level of animation they could pull off in a sprite based game. Imagine how fluid it would be. Imagine the detail they could include. Who needs 3D anyway?
Paper Mario 2 was an awesome game.
If they made more 2d-ish games like that, I would be in heaven :love:
Jolts
11-01-2004, 08:32 AM
Shigeru Miyamoto considers Paper Mario as 2½-D.
You mentioned split-screen. Knowing there's a DS console coming with 2 screens, that kind of multiplayer could be possible to make. The other player controls his character on screen 1 and the other player controls his character on screen 2.
Putting it like that would be kinda' wrong since the Nintendo DS is a portable system. To play it 2player, you'd most likely need two separate systems, in which each player would have their own two screens. Of course, if they did do it like that, it'd better to have one screen be the person's character running around, and the other screen for battles. Now that would be much easier. That way, P1 can watch P2 battling while running around, and P1 would be able to see if P2 is in trouble or not (in case P2 is too proud to admit he or she needs help) and vise versa.
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