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View Full Version : what abilities do you put on you armor



one.winged.angel.
11-14-2004, 06:30 PM
i was wondering what the best combination of abilies to put on your armour the only great one i have is break HP Limit and auto haste

TheSpoonyBard
11-14-2004, 09:21 PM
Break HP Limit isn't necessary at all to mastering the game. The ones I tend to use are Auto Haste, Auto Protect, Auto Shell and Auto Regen/Ribbon, although getting Ribbon for everyone takes a very long time.

Fable
11-14-2004, 10:57 PM
I use HP break, ribbon, auto protect, auto shell. i reacon Hp Break is great for later on in the game specialy for the dark aeons

one.winged.angel.
11-15-2004, 02:49 AM
what does ribbon do and how do you get it :confused:

TheSpoonyBard
11-15-2004, 02:33 PM
Break HP Limit is useless. At 255 Def and Mag Def all attacks that would cause damage over 9,999 can either be avoided or reduced, and any that can't would cause 99,999 damage, killing you instantly ever if you did break the HP limit.

Ribbon guards against all negative statuses, and you get it by using 99 Dark Matters on your armour, or by winning an armour with Ribbon from a Dark Aeon.

Old Manus
11-15-2004, 05:14 PM
I don't think Break HP Limit is useless. If you take the time to actually max out all your stats, you probably will already have Break HP Limit, and it is a great help against the Dark Aeons.

Auronhart
11-16-2004, 07:31 AM
Even nemises' damage cannot be reduced under 9999 for most attacks. (I don't have the international version :mad2: )

TheSpoonyBard
11-16-2004, 08:43 PM
If it cannot be reduced, then it can be avoided by using the right tactics.

Yuffie514
12-06-2004, 05:54 PM
i put Break HP Limit on all of my characters' armour. took a Hell of a time -- but it was worth it! :cool: